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path: root/src/ppu.cpp
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/*
 * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
 *
 * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
 *                           Jerremy Koot (jkoot@snes9x.com)
 *
 * Super FX C emulator code 
 * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
 *                           Gary Henderson.
 * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
 *
 * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
 * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
 * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
 *
 * DOS port code contains the works of other authors. See headers in
 * individual files.
 *
 * Snes9x homepage: http://www.snes9x.com
 *
 * Permission to use, copy, modify and distribute Snes9x in both binary and
 * source form, for non-commercial purposes, is hereby granted without fee,
 * providing that this license information and copyright notice appear with
 * all copies and any derived work.
 *
 * This software is provided 'as-is', without any express or implied
 * warranty. In no event shall the authors be held liable for any damages
 * arising from the use of this software.
 *
 * Snes9x is freeware for PERSONAL USE only. Commercial users should
 * seek permission of the copyright holders first. Commercial use includes
 * charging money for Snes9x or software derived from Snes9x.
 *
 * The copyright holders request that bug fixes and improvements to the code
 * should be forwarded to them so everyone can benefit from the modifications
 * in future versions.
 *
 * Super NES and Super Nintendo Entertainment System are trademarks of
 * Nintendo Co., Limited and its subsidiary companies.
 */
#include "snes9x.h"
#include "memmap.h"
#include "ppu.h"
#include "cpuexec.h"
#include "missing.h"
#include "apu.h"
#include "dma.h"
#include "gfx.h"
#include "display.h"
#include "sa1.h"
#ifndef _SNESPPC
//#include "netplay.h"
#endif
#include "sdd1.h"
#include "srtc.h"

#include "port.h"

#ifndef ZSNES_FX
#include "fxemu.h"
#include "fxinst.h"
extern struct FxInit_s SuperFX;
extern struct FxRegs_s GSU;
#else
EXTERN_C void S9xSuperFXWriteReg (uint8, uint32);
EXTERN_C uint8 S9xSuperFXReadReg (uint32);
#endif
extern uint8 *HDMAMemPointers [8];

void S9xUpdateHTimer ()
{
    if (PPU.HTimerEnabled)
    {
#ifdef DEBUGGER
	missing.hirq_pos = PPU.IRQHBeamPos;
#endif
	PPU.HTimerPosition = PPU.IRQHBeamPos * Settings.H_Max / SNES_HCOUNTER_MAX;
	if (PPU.HTimerPosition == Settings.H_Max ||
	    PPU.HTimerPosition == Settings.HBlankStart)
	{
	    PPU.HTimerPosition--;
	}

	if (!PPU.VTimerEnabled || CPU.V_Counter == PPU.IRQVBeamPos)
	{
	    if (PPU.HTimerPosition < CPU.Cycles)
	    {
		// Missed the IRQ on this line already
		if (CPU.WhichEvent == HBLANK_END_EVENT ||
		    CPU.WhichEvent == HTIMER_AFTER_EVENT)
		{
		    CPU.WhichEvent = HBLANK_END_EVENT;
		    CPU.NextEvent = Settings.H_Max;
		}
		else
		{
		    CPU.WhichEvent = HBLANK_START_EVENT;
		    CPU.NextEvent = Settings.HBlankStart;
		}
	    }
	    else
	    {
			if (CPU.WhichEvent == HTIMER_BEFORE_EVENT ||
				CPU.WhichEvent == HBLANK_START_EVENT)
			{
				if (PPU.HTimerPosition > Settings.HBlankStart)
				{
					// HTimer was to trigger before h-blank start,
					// now triggers after start of h-blank
					CPU.NextEvent = Settings.HBlankStart;
					CPU.WhichEvent = HBLANK_START_EVENT;
		    }
				else
				{
					CPU.NextEvent = PPU.HTimerPosition;
					CPU.WhichEvent = HTIMER_BEFORE_EVENT;
				}
			}
			else
			{
				CPU.WhichEvent = HTIMER_AFTER_EVENT;
				CPU.NextEvent = PPU.HTimerPosition;
			}
	    }
	}
    }
}

void S9xFixColourBrightness ()
{
    IPPU.XB = mul_brightness [PPU.Brightness];
#ifndef _SNESPPC
    if (Settings.SixteenBit)
#endif
    {
	for (unsigned int i = 0; i < 256; i++)
	{
	    //IPPU.Red [i] = IPPU.XB [PPU.CGDATA [i] & 0x1f];
	    //IPPU.Green [i] = IPPU.XB [(PPU.CGDATA [i] >> 5) & 0x1f];
	    //IPPU.Blue [i] = IPPU.XB [(PPU.CGDATA [i] >> 10) & 0x1f];
	    IPPU.ScreenColors [i] = BUILD_PIXEL (IPPU.XB[IPPU.Red [i]], IPPU.XB[IPPU.Green [i]], IPPU.XB[IPPU.Blue [i]]);
	}
    }
}

/**********************************************************************************************/
/* S9xSetPPU()                                                                                   */
/* This function sets a PPU Register to a specific byte                                       */
/**********************************************************************************************/
#include "ppu_setppu.h"

/**********************************************************************************************/
/* S9xGetPPU()                                                                                   */
/* This function retrieves a PPU Register                                                     */
/**********************************************************************************************/
#include "ppu_getppu.h"

/**********************************************************************************************/
/* S9xSetCPU()                                                                                   */
/* This function sets a CPU/DMA Register to a specific byte                                   */
/**********************************************************************************************/
void S9xSetCPU(uint8 byte, uint16 Address)
{
	int d;

	if (Address < 0x4200)
	{
#ifdef VAR_CYCLES
		CPU.Cycles += ONE_CYCLE;
#endif
		switch (Address)
		{
			case 0x4016 :
				// S9xReset reading of old-style joypads
				if ((byte & 1) && !(Memory.FillRAM[Address] & 1))
				{
					PPU.Joypad1ButtonReadPos = 0;
					PPU.Joypad2ButtonReadPos = 0;
					PPU.Joypad3ButtonReadPos = 0;
				}
				break;
			case 0x4017 :
				break;
			default :
#ifdef DEBUGGER
				missing.unknowncpu_write = Address;
				if (Settings.TraceUnknownRegisters)
				{
					sprintf(String, "Unknown register register write: $%02X->$%04X\n", byte, Address);
					S9xMessage(S9X_TRACE, S9X_PPU_TRACE, String);
				}
#endif
				break;
		}
	}
	else
		switch (Address)
		{
			case 0x4200 :
				// NMI, V & H IRQ and joypad reading enable flags
				if (byte & 0x20)
				{
					if (!PPU.VTimerEnabled)
					{
#ifdef DEBUGGER
						missing.virq = 1;
						missing.virq_pos = PPU.IRQVBeamPos;
#endif
						PPU.VTimerEnabled = TRUE;
						if (PPU.HTimerEnabled)
							S9xUpdateHTimer();
						else if (PPU.IRQVBeamPos == CPU.V_Counter)
							S9xSetIRQ(PPU_V_BEAM_IRQ_SOURCE);
					}
				}
				else
				{
					PPU.VTimerEnabled = FALSE;
				}

				if (byte & 0x10)
				{
					if (!PPU.HTimerEnabled)
					{
#ifdef DEBUGGER
						missing.hirq = 1;
						missing.hirq_pos = PPU.IRQHBeamPos;
#endif
						PPU.HTimerEnabled = TRUE;
						S9xUpdateHTimer();
					}
				}
				else
				{
					// No need to check for HTimer being disabled as the scanline
					// event trigger code won't trigger an H-IRQ unless its enabled.
					PPU.HTimerEnabled = FALSE;
					PPU.HTimerPosition = Settings.H_Max + 1;
				}

#ifndef RC_OPTIMIZED
				if (!Settings.DaffyDuck)
					CLEAR_IRQ_SOURCE(PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE);

				if ((byte & 0x80)
					&& !(Memory.FillRAM[0x4200] & 0x80)
					&& CPU.V_Counter >= PPU.ScreenHeight + FIRST_VISIBLE_LINE
					&& CPU.V_Counter <= PPU.ScreenHeight + (SNESGameFixes.alienVSpredetorFix ? 25 : 15)
					&& //jyam 15->25 alien vs predetor
				// Panic Bomberman clears the NMI pending flag @ scanline 230 before enabling
				// NMIs again. The NMI routine crashes the CPU if it is called without the NMI
				// pending flag being set...
				 (Memory.FillRAM[0x4210] & 0x80) && !CPU.NMIActive)
				{
					CPU.Flags |= NMI_FLAG;
					CPU.NMIActive = TRUE;
					CPU.NMICycleCount = CPU.NMITriggerPoint;
				}
#endif
				break;
			case 0x4201 :
				// I/O port output 
			case 0x4202 :
				// Multiplier (for multply)
				break;
			case 0x4203 :
				{
					// Multiplicand
					uint32 res = Memory.FillRAM[0x4202] * byte;

					Memory.FillRAM[0x4216] = (uint8) res;
					Memory.FillRAM[0x4217] = (uint8) (res >> 8);
					break;
				}
			case 0x4204 :
			case 0x4205 :
				// Low and high muliplier (for divide)
				break;
			case 0x4206 :
				{
					// Divisor
					uint16 a =
						Memory.FillRAM[0x4204] + (Memory.FillRAM[0x4205] << 8);
					uint16 div = byte ? a / byte : 0xffff;
					uint16 rem = byte ? a % byte : a;

					Memory.FillRAM[0x4214] = (uint8) div;
					Memory.FillRAM[0x4215] = div >> 8;
					Memory.FillRAM[0x4216] = (uint8) rem;
					Memory.FillRAM[0x4217] = rem >> 8;
					break;
				}
			case 0x4207 :
				d = PPU.IRQHBeamPos;
				PPU.IRQHBeamPos = (PPU.IRQHBeamPos & 0xFF00) | byte;

				if (PPU.HTimerEnabled && PPU.IRQHBeamPos != d)
					S9xUpdateHTimer();
				break;

			case 0x4208 :
				d = PPU.IRQHBeamPos;
				PPU.IRQHBeamPos = (PPU.IRQHBeamPos & 0xFF) | ((byte & 1) << 8);

				if (PPU.HTimerEnabled && PPU.IRQHBeamPos != d)
					S9xUpdateHTimer();

				break;

			case 0x4209 :
				d = PPU.IRQVBeamPos;
				PPU.IRQVBeamPos = (PPU.IRQVBeamPos & 0xFF00) | byte;
#ifdef DEBUGGER
				missing.virq_pos = PPU.IRQVBeamPos;
#endif
				if (PPU.VTimerEnabled && PPU.IRQVBeamPos != d)
				{
					if (PPU.HTimerEnabled)
						S9xUpdateHTimer();
					else
					{
						if (PPU.IRQVBeamPos == CPU.V_Counter)
							S9xSetIRQ(PPU_V_BEAM_IRQ_SOURCE);
					}
				}
				break;

			case 0x420A :
				d = PPU.IRQVBeamPos;
				PPU.IRQVBeamPos = (PPU.IRQVBeamPos & 0xFF) | ((byte & 1) << 8);
#ifdef DEBUGGER
				missing.virq_pos = PPU.IRQVBeamPos;
#endif
				if (PPU.VTimerEnabled && PPU.IRQVBeamPos != d)
				{
					if (PPU.HTimerEnabled)
						S9xUpdateHTimer();
					else
					{
						if (PPU.IRQVBeamPos == CPU.V_Counter)
							S9xSetIRQ(PPU_V_BEAM_IRQ_SOURCE);
					}
				}
				break;

			case 0x420B :
#ifdef DEBUGGER
				missing.dma_this_frame = byte;
				missing.dma_channels = byte;
#endif
				if ((byte & 0x01) != 0)
					S9xDoDMA(0);
				if ((byte & 0x02) != 0)
					S9xDoDMA(1);
				if ((byte & 0x04) != 0)
					S9xDoDMA(2);
				if ((byte & 0x08) != 0)
					S9xDoDMA(3);
				if ((byte & 0x10) != 0)
					S9xDoDMA(4);
				if ((byte & 0x20) != 0)
					S9xDoDMA(5);
				if ((byte & 0x40) != 0)
					S9xDoDMA(6);
				if ((byte & 0x80) != 0)
					S9xDoDMA(7);
				break;
			case 0x420C :
#ifdef DEBUGGER
				missing.hdma_this_frame |= byte;
				missing.hdma_channels |= byte;
#endif
				//if (Settings.DisableHDMA)
				//	byte = 0;
				Memory.FillRAM[0x420c] = byte;
				IPPU.HDMA = byte;
				break;

			case 0x420d :
				// Cycle speed 0 - 2.68Mhz, 1 - 3.58Mhz (banks 0x80 +)
				if ((byte & 1) != (Memory.FillRAM[0x420d] & 1))
				{
					if (byte & 1)
					{
						CPU.FastROMSpeed = ONE_CYCLE;
#ifdef DEBUGGER
						missing.fast_rom = 1;
#endif
					}
					else
						CPU.FastROMSpeed = SLOW_ONE_CYCLE;

					Memory.FixROMSpeed();
				}
				/* FALL */
			case 0x420e :
			case 0x420f :
				// --->>> Unknown
				break;
			case 0x4210 :
				// NMI ocurred flag (reset on read or write)
				Memory.FillRAM[0x4210] = 0;
				return;
			case 0x4211 :
				// IRQ ocurred flag (reset on read or write)
				CLEAR_IRQ_SOURCE(PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE);
				break;
			case 0x4212 :
				// v-blank, h-blank and joypad being scanned flags (read-only)
			case 0x4213 :
				// I/O Port (read-only)
			case 0x4214 :
			case 0x4215 :
				// Quotent of divide (read-only)
			case 0x4216 :
			case 0x4217 :
				// Multiply product (read-only)
				return;
			case 0x4218 :
			case 0x4219 :
			case 0x421a :
			case 0x421b :
			case 0x421c :
			case 0x421d :
			case 0x421e :
			case 0x421f :
				// Joypad values (read-only)
				return;

			case 0x4300 :
			case 0x4310 :
			case 0x4320 :
			case 0x4330 :
			case 0x4340 :
			case 0x4350 :
			case 0x4360 :
			case 0x4370 :
				d = (Address >> 4) & 0x7;
				DMA[d].TransferDirection = (byte & 128) != 0 ? 1 : 0;
				DMA[d].HDMAIndirectAddressing = (byte & 64) != 0 ? 1 : 0;
				DMA[d].AAddressDecrement = (byte & 16) != 0 ? 1 : 0;
				DMA[d].AAddressFixed = (byte & 8) != 0 ? 1 : 0;
				DMA[d].TransferMode = (byte & 7);
				break;

			case 0x4301 :
			case 0x4311 :
			case 0x4321 :
			case 0x4331 :
			case 0x4341 :
			case 0x4351 :
			case 0x4361 :
			case 0x4371 :
				DMA[((Address >> 4) & 0x7)].BAddress = byte;
				break;

			case 0x4302 :
			case 0x4312 :
			case 0x4322 :
			case 0x4332 :
			case 0x4342 :
			case 0x4352 :
			case 0x4362 :
			case 0x4372 :
				d = (Address >> 4) & 0x7;
				DMA[d].AAddress &= 0xFF00;
				DMA[d].AAddress |= byte;
				break;

			case 0x4303 :
			case 0x4313 :
			case 0x4323 :
			case 0x4333 :
			case 0x4343 :
			case 0x4353 :
			case 0x4363 :
			case 0x4373 :
				d = (Address >> 4) & 0x7;
				DMA[d].AAddress &= 0xFF;
				DMA[d].AAddress |= byte << 8;
				break;

			case 0x4304 :
			case 0x4314 :
			case 0x4324 :
			case 0x4334 :
			case 0x4344 :
			case 0x4354 :
			case 0x4364 :
			case 0x4374 :
				DMA[((Address >> 4) & 0x7)].ABank = byte;
	HDMAMemPointers[((Address >> 4) & 0x7)]=NULL;
				break;

			case 0x4305 :
			case 0x4315 :
			case 0x4325 :
			case 0x4335 :
			case 0x4345 :
			case 0x4355 :
			case 0x4365 :
			case 0x4375 :
				d = (Address >> 4) & 0x7;
				DMA[d].TransferBytes &= 0xFF00;
				DMA[d].TransferBytes |= byte;
				DMA[d].IndirectAddress &= 0xff00;
				DMA[d].IndirectAddress |= byte;
	HDMAMemPointers[d]=NULL;
				break;

			case 0x4306 :
			case 0x4316 :
			case 0x4326 :
			case 0x4336 :
			case 0x4346 :
			case 0x4356 :
			case 0x4366 :
			case 0x4376 :
				d = (Address >> 4) & 0x7;
				DMA[d].TransferBytes &= 0xFF;
				DMA[d].TransferBytes |= byte << 8;
				DMA[d].IndirectAddress &= 0xff;
				DMA[d].IndirectAddress |= byte << 8;
	HDMAMemPointers[d]=NULL;
				break;

			case 0x4307 :
			case 0x4317 :
			case 0x4327 :
			case 0x4337 :
			case 0x4347 :
			case 0x4357 :
			case 0x4367 :
			case 0x4377 :
				DMA[d = ((Address >> 4) & 0x7)].IndirectBank = byte;
	HDMAMemPointers[d]=NULL;
				break;

			case 0x4308 :
			case 0x4318 :
			case 0x4328 :
			case 0x4338 :
			case 0x4348 :
			case 0x4358 :
			case 0x4368 :
			case 0x4378 :
				d = (Address >> 4) & 7;
				DMA[d].Address &= 0xff00;
				DMA[d].Address |= byte;
	HDMAMemPointers[d] = NULL;
				break;

			case 0x4309 :
			case 0x4319 :
			case 0x4329 :
			case 0x4339 :
			case 0x4349 :
			case 0x4359 :
			case 0x4369 :
			case 0x4379 :
				d = (Address >> 4) & 0x7;
				DMA[d].Address &= 0xff;
				DMA[d].Address |= byte << 8;
	HDMAMemPointers[d] = NULL;
				break;

			case 0x430A :
			case 0x431A :
			case 0x432A :
			case 0x433A :
			case 0x434A :
			case 0x435A :
			case 0x436A :
			case 0x437A :
				d = (Address >> 4) & 0x7;
				DMA[d].LineCount = byte & 0x7f;
				DMA[d].Repeat = !(byte & 0x80);
				break;

		  case 0x430F:
		  case 0x431F:
		  case 0x432F:
		  case 0x433F:
		  case 0x434F:
		  case 0x435F:
		  case 0x436F:
		  case 0x437F:
	  			Address &= ~4; // Convert 43xF to 43xB
			/* fall through */
		  case 0x430B:
		  case 0x431B:
		  case 0x432B:
		  case 0x433B:
		  case 0x434B:
		  case 0x435B:
		  case 0x436B:
		  case 0x437B:

			// Unknown, but they seem to be RAM-ish
			break;
			case 0x4800 :
			case 0x4801 :
			case 0x4802 :
			case 0x4803 :
				//printf ("%02x->%04x\n", byte, Address);
				break;

			case 0x4804 :
			case 0x4805 :
			case 0x4806 :
			case 0x4807 :
				//printf ("%02x->%04x\n", byte, Address);

				S9xSetSDD1MemoryMap(Address - 0x4804, byte & 7);
				break;
			default :
#ifdef DEBUGGER
				missing.unknowncpu_write = Address;
				if (Settings.TraceUnknownRegisters)
				{
					sprintf(
						String,
						"Unknown register write: $%02X->$%04X\n",
						byte,
						Address);
					S9xMessage(S9X_TRACE, S9X_PPU_TRACE, String);
				}
#endif
				break;
		}
	Memory.FillRAM[Address] = byte;
}

/**********************************************************************************************/
/* S9xGetCPU()                                                                                   */
/* This function retrieves a CPU/DMA Register                                                 */
/**********************************************************************************************/
uint8 S9xGetCPU(uint16 Address)
{
	uint8 byte;
	if(Address>=0x4800&&Address<=0x4807&&Settings.SDD1)
	{
		return Memory.FillRAM[Address];
	}

	if (Address < 0x4200)
	{
#ifdef VAR_CYCLES
		CPU.Cycles += ONE_CYCLE;
#endif
		switch (Address)
		{
			// Secret of the Evermore
			case 0x4000 :
			case 0x4001 :
				return (0x40);

			case 0x4016 :
				{
					if (Memory.FillRAM[0x4016] & 1)
					{
						return (0);
					}

					byte = IPPU.Joypads[0] >> (PPU.Joypad1ButtonReadPos ^ 15);
					PPU.Joypad1ButtonReadPos++;
					return (byte & 1);
				}
			case 0x4017 :
				{
					if (Memory.FillRAM[0x4016] & 1)
					{
						// MultiPlayer5 adaptor is only allowed to be plugged into port 2
						switch (IPPU.Controller)
						{
							case SNES_MULTIPLAYER5 :
								return (2);

							case SNES_MOUSE :
								if (++PPU.MouseSpeed[0] > 2)
									PPU.MouseSpeed[0] = 0;
								break;
						}
						return (0x00);
					}

					if (IPPU.Controller == SNES_MULTIPLAYER5)
					{
						if (Memory.FillRAM[0x4201] & 0x80)
						{
							byte =
								((IPPU.Joypads[0]
									>> (PPU.Joypad2ButtonReadPos ^ 15))
									& 1)
									| (((IPPU.Joypads[2]
										>> (PPU.Joypad2ButtonReadPos ^ 15))
										& 1)
										<< 1);
							PPU.Joypad2ButtonReadPos++;
							return (byte);
						}
						else
						{
							byte =
								((IPPU.Joypads[3]
									>> (PPU.Joypad3ButtonReadPos ^ 15))
									& 1)
									| (((IPPU.Joypads[4]
										>> (PPU.Joypad3ButtonReadPos ^ 15))
										& 1)
										<< 1);
							PPU.Joypad3ButtonReadPos++;
							return (byte);
						}
					}
					return (
						(IPPU.Joypads[0]
							>> (PPU.Joypad2ButtonReadPos++ ^ 15))
							& 1);
				}
			default :
#ifdef DEBUGGER
				missing.unknowncpu_read = Address;
				if (Settings.TraceUnknownRegisters)
				{
					sprintf(String, "Unknown register read: $%04X\n", Address);
					S9xMessage(S9X_TRACE, S9X_PPU_TRACE, String);
				}
#endif
				break;
		}
		return (Memory.FillRAM[Address]);
	}
	else
		switch (Address)
		{
			// BS Dynami Tracer! needs to be able to check if NMIs are enabled
			// already, otherwise the game locks up.
			case 0x4200 :
				// NMI, h & v timers and joypad reading enable
				if (SNESGameFixes.Old_Read0x4200)
				{
#ifdef CPU_SHUTDOWN
					CPU.WaitAddress = CPU.PCAtOpcodeStart;
#endif
					return (REGISTER_4212());
				}
			case 0x4201 :
				// I/O port (output - write only?)
			case 0x4202 :
			case 0x4203 :
				// Multiplier and multiplicand (write)
			case 0x4204 :
			case 0x4205 :
			case 0x4206 :
				// Divisor and dividend (write)
				return (Memory.FillRAM[Address]);
			case 0x4207 :
				return (uint8) (PPU.IRQHBeamPos);
			case 0x4208 :
				return (PPU.IRQHBeamPos >> 8);
			case 0x4209 :
				return (uint8) (PPU.IRQVBeamPos);
			case 0x420a :
				return (PPU.IRQVBeamPos >> 8);
			case 0x420b :
				// General purpose DMA enable
				// Super Formation Soccer 95 della Serie A UCC Xaqua requires this
				// register should not always return zero.
				// .. But Aero 2 waits until this register goes zero..
				// Just keep toggling the value for now in the hope that it breaks
				// the game out of its wait loop...
				Memory.FillRAM[0x420b] = !Memory.FillRAM[0x420b];
				return (Memory.FillRAM[0x420b]);
			case 0x420c :
				// H-DMA enable
				return (IPPU.HDMA);
			case 0x420d :
				// Cycle speed 0 - 2.68Mhz, 1 - 3.58Mhz (banks 0x80 +)
				return (Memory.FillRAM[Address]);
			case 0x420e :
			case 0x420f :
				// --->>> Unknown
				return (Memory.FillRAM[Address]);
			case 0x4210 :
#ifdef CPU_SHUTDOWN
				CPU.WaitAddress = CPU.PCAtOpcodeStart;
#endif
				byte = Memory.FillRAM[0x4210];
				Memory.FillRAM[0x4210] = 0;
				return (byte);
			case 0x4211 :
				byte =
					(CPU.IRQActive
						& (PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE))
						? 0x80
						: 0;
				// Super Robot Wars Ex ROM bug requires this.
				byte |= CPU.Cycles >= Settings.HBlankStart ? 0x40 : 0;
				CLEAR_IRQ_SOURCE(PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE);
				return (byte);
			case 0x4212 :
				// V-blank, h-blank and joypads being read flags (read-only)
#ifdef CPU_SHUTDOWN
				CPU.WaitAddress = CPU.PCAtOpcodeStart;
#endif
				return (REGISTER_4212());
			case 0x4213 :
				// I/O port input
			case 0x4214 :
			case 0x4215 :
				// Quotient of divide result
			case 0x4216 :
			case 0x4217 :
				// Multiplcation result (for multiply) or remainder of
				// divison.
				return (Memory.FillRAM[Address]);
			case 0x4218 :
			case 0x4219 :
			case 0x421a :
			case 0x421b :
			case 0x421c :
			case 0x421d :
			case 0x421e :
			case 0x421f :
				// Joypads 1-4 button and direction state.
				return (Memory.FillRAM[Address]);

			case 0x4300 :
			case 0x4310 :
			case 0x4320 :
			case 0x4330 :
			case 0x4340 :
			case 0x4350 :
			case 0x4360 :
			case 0x4370 :
				// DMA direction, address type, fixed flag,
				return (Memory.FillRAM[Address]);

			case 0x4301 :
			case 0x4311 :
			case 0x4321 :
			case 0x4331 :
			case 0x4341 :
			case 0x4351 :
			case 0x4361 :
			case 0x4371 :
				return (Memory.FillRAM[Address]);

			case 0x4302 :
			case 0x4312 :
			case 0x4322 :
			case 0x4332 :
			case 0x4342 :
			case 0x4352 :
			case 0x4362 :
			case 0x4372 :
				return (Memory.FillRAM[Address]);

			case 0x4303 :
			case 0x4313 :
			case 0x4323 :
			case 0x4333 :
			case 0x4343 :
			case 0x4353 :
			case 0x4363 :
			case 0x4373 :
				return (Memory.FillRAM[Address]);

			case 0x4304 :
			case 0x4314 :
			case 0x4324 :
			case 0x4334 :
			case 0x4344 :
			case 0x4354 :
			case 0x4364 :
			case 0x4374 :
				return (Memory.FillRAM[Address]);

			case 0x4305 :
			case 0x4315 :
			case 0x4325 :
			case 0x4335 :
			case 0x4345 :
			case 0x4355 :
			case 0x4365 :
			case 0x4375 :
				return (Memory.FillRAM[Address]);

			case 0x4306 :
			case 0x4316 :
			case 0x4326 :
			case 0x4336 :
			case 0x4346 :
			case 0x4356 :
			case 0x4366 :
			case 0x4376 :
				return (Memory.FillRAM[Address]);

			case 0x4307 :
			case 0x4317 :
			case 0x4327 :
			case 0x4337 :
			case 0x4347 :
			case 0x4357 :
			case 0x4367 :
			case 0x4377 :
				return (DMA[(Address >> 4) & 7].IndirectBank);

			case 0x4308 :
			case 0x4318 :
			case 0x4328 :
			case 0x4338 :
			case 0x4348 :
			case 0x4358 :
			case 0x4368 :
			case 0x4378 :
				return (Memory.FillRAM[Address]);

			case 0x4309 :
			case 0x4319 :
			case 0x4329 :
			case 0x4339 :
			case 0x4349 :
			case 0x4359 :
			case 0x4369 :
			case 0x4379 :
				return (Memory.FillRAM[Address]);

			case 0x430A :
			case 0x431A :
			case 0x432A :
			case 0x433A :
			case 0x434A :
			case 0x435A :
			case 0x436A :
			case 0x437A :
				{
					int d = (Address & 0x70) >> 4;
					if (IPPU.HDMA & (1 << d))
					{
						return (DMA[d].LineCount);
					}
					return (Memory.FillRAM[Address]);
				}
	  case 0x430F:
	  case 0x431F:
	  case 0x432F:
	  case 0x433F:
	  case 0x434F:
	  case 0x435F:
	  case 0x436F:
	  case 0x437F:
		Address &= ~4; // Convert 43xF to 43xB
		/* fall through */
	  case 0x430B:
	  case 0x431B:
	  case 0x432B:
	  case 0x433B:
	  case 0x434B:
	  case 0x435B:
	  case 0x436B:
	  case 0x437B:

		// Unknown, but they seem to be RAM-ish
		return (Memory.FillRAM[Address]);
			default :
#ifdef DEBUGGER
				missing.unknowncpu_read = Address;
				if (Settings.TraceUnknownRegisters)
				{
					sprintf(String, "Unknown register read: $%04X\n", Address);
					S9xMessage(S9X_TRACE, S9X_PPU_TRACE, String);
				}

#endif
				break;
		}
	return (Memory.FillRAM[Address]);
}

void S9xResetPPU()
{
	PPU.BGMode = 0;
	PPU.BG3Priority = 0;
	PPU.Brightness = 0;
	PPU.VMA.High = 0;
	PPU.VMA.Increment = 1;
	PPU.VMA.Address = 0;
	PPU.VMA.FullGraphicCount = 0;
	PPU.VMA.Shift = 0;

	for (uint8 B = 0; B != 4; B++)
	{
		PPU.BG[B].SCBase = 0;
		PPU.BG[B].VOffset = 0;
		PPU.BG[B].HOffset = 0;
		PPU.BG[B].BGSize = 0;
		PPU.BG[B].NameBase = 0;
		PPU.BG[B].SCSize = 0;

		PPU.ClipCounts[B] = 0;
		PPU.ClipWindowOverlapLogic[B] = CLIP_OR;
		PPU.ClipWindow1Enable[B] = FALSE;
		PPU.ClipWindow2Enable[B] = FALSE;
		PPU.ClipWindow1Inside[B] = TRUE;
		PPU.ClipWindow2Inside[B] = TRUE;
	}

	PPU.ClipCounts[4] = 0;
	PPU.ClipCounts[5] = 0;
	PPU.ClipWindowOverlapLogic[4] = PPU.ClipWindowOverlapLogic[5] = CLIP_OR;
	PPU.ClipWindow1Enable[4] = PPU.ClipWindow1Enable[5] = FALSE;
	PPU.ClipWindow2Enable[4] = PPU.ClipWindow2Enable[5] = FALSE;
	PPU.ClipWindow1Inside[4] = PPU.ClipWindow1Inside[5] = TRUE;
	PPU.ClipWindow2Inside[4] = PPU.ClipWindow2Inside[5] = TRUE;

	PPU.CGFLIP = 0;
	unsigned int c;
	for (c = 0; c < 256; c++)
	{
		IPPU.Red[c] = (c & 7) << 2;
		IPPU.Green[c] = ((c >> 3) & 7) << 2;
		IPPU.Blue[c] = ((c >> 6) & 2) << 3;
		PPU.CGDATA[c] =
			IPPU.Red[c] | (IPPU.Green[c] << 5) | (IPPU.Blue[c] << 10);
	}

	PPU.FirstSprite = 0;
	PPU.LastSprite = 127;
	for (int Sprite = 0; Sprite < 128; Sprite++)
	{
		PPU.OBJ[Sprite].HPos = 0;
		PPU.OBJ[Sprite].VPos = 0;
		PPU.OBJ[Sprite].VFlip = 0;
		PPU.OBJ[Sprite].HFlip = 0;
		PPU.OBJ[Sprite].Priority = 0;
		PPU.OBJ[Sprite].Palette = 0;
		PPU.OBJ[Sprite].Name = 0;
		PPU.OBJ[Sprite].Size = 0;
	}
	PPU.OAMPriorityRotation = 0;
	PPU.OAMWriteRegister = 0;

	PPU.OAMFlip = 0;
	PPU.OAMTileAddress = 0;
	PPU.OAMAddr = 0;
	PPU.IRQVBeamPos = 0;
	PPU.IRQHBeamPos = 0;
	PPU.VBeamPosLatched = 0;
	PPU.HBeamPosLatched = 0;

	PPU.HBeamFlip = 0;
	PPU.VBeamFlip = 0;
	PPU.HVBeamCounterLatched = 0;

	PPU.MatrixA = PPU.MatrixB = PPU.MatrixC = PPU.MatrixD = 0;
	PPU.CentreX = PPU.CentreY = 0;
	PPU.Joypad1ButtonReadPos = 0;
	PPU.Joypad2ButtonReadPos = 0;
	PPU.Joypad3ButtonReadPos = 0;

	PPU.CGADD = 0;
	PPU.FixedColourRed = PPU.FixedColourGreen = PPU.FixedColourBlue = 0;
	PPU.SavedOAMAddr = 0;
	PPU.SavedOAMAddr2 = 0;
	PPU.ScreenHeight = SNES_HEIGHT;
	PPU.WRAM = 0;
	PPU.BG_Forced = 0;
	PPU.ForcedBlanking = TRUE;
	PPU.OBJThroughMain = FALSE;
	PPU.OBJThroughSub = FALSE;
	PPU.OBJSizeSelect = 0;
	PPU.OBJNameSelect = 0;
	PPU.OBJNameBase = 0;
	PPU.OBJAddition = FALSE;
	PPU.OAMReadFlip = 0;
    PPU.BGnxOFSbyte = 0;
	ZeroMemory(PPU.OAMData, 512 + 32);

	PPU.VTimerEnabled = FALSE;
	PPU.HTimerEnabled = FALSE;
	PPU.HTimerPosition = Settings.H_Max + 1;
	PPU.Mosaic = 0;
	PPU.BGMosaic[0] = PPU.BGMosaic[1] = FALSE;
	PPU.BGMosaic[2] = PPU.BGMosaic[3] = FALSE;
	PPU.Mode7HFlip = FALSE;
	PPU.Mode7VFlip = FALSE;
	PPU.Mode7Repeat = 0;
	PPU.Window1Left = 1;
	PPU.Window1Right = 0;
	PPU.Window2Left = 1;
	PPU.Window2Right = 0;
	PPU.RecomputeClipWindows = TRUE;
	PPU.CGFLIPRead = 0;
	PPU.Need16x8Mulitply = FALSE;
	PPU.MouseSpeed[0] = PPU.MouseSpeed[1] = 0;

	IPPU.ColorsChanged = TRUE;
	IPPU.HDMA = 0;
	IPPU.HDMAStarted = FALSE;
	IPPU.MaxBrightness = 0;
	IPPU.LatchedBlanking = 0;
	IPPU.OBJChanged = TRUE;
	IPPU.RenderThisFrame = TRUE;
	IPPU.DirectColourMapsNeedRebuild = TRUE;
	IPPU.FrameCount = 0;
	IPPU.RenderedFramesCount = 0;
	IPPU.DisplayedRenderedFrameCount = 0;
	IPPU.SkippedFrames = 0;
	IPPU.FrameSkip = 0;
	ZeroMemory(IPPU.TileCached[TILE_2BIT], MAX_2BIT_TILES);
	ZeroMemory(IPPU.TileCached[TILE_4BIT], MAX_4BIT_TILES);
	ZeroMemory(IPPU.TileCached[TILE_8BIT], MAX_8BIT_TILES);
	IPPU.FirstVRAMRead = FALSE;
	IPPU.LatchedInterlace = FALSE;
	IPPU.DoubleWidthPixels = FALSE;
	IPPU.RenderedScreenWidth = SNES_WIDTH;
	IPPU.RenderedScreenHeight = SNES_HEIGHT;
	IPPU.XB = NULL;
	for (c = 0; c < 256; c++)
		IPPU.ScreenColors[c] = c;
	S9xFixColourBrightness();
	IPPU.PreviousLine = IPPU.CurrentLine = 0;
	IPPU.Joypads[0] = IPPU.Joypads[1] = IPPU.Joypads[2] = 0;
	IPPU.Joypads[3] = IPPU.Joypads[4] = 0;
	IPPU.SuperScope = 0;
	IPPU.Mouse[0] = IPPU.Mouse[1] = 0;
	IPPU.PrevMouseX[0] = IPPU.PrevMouseX[1] = 256 / 2;
	IPPU.PrevMouseY[0] = IPPU.PrevMouseY[1] = 224 / 2;

	if (Settings.ControllerOption == 0)
		IPPU.Controller = SNES_MAX_CONTROLLER_OPTIONS - 1;
	else
		IPPU.Controller = Settings.ControllerOption - 1;
	S9xNextController();

	for (c = 0; c < 2; c++)
		memset(& IPPU.Clip[c], 0, sizeof(struct ClipData));

	if (Settings.MouseMaster)
	{
		S9xProcessMouse(0);
		S9xProcessMouse(1);
	}
	for (c = 0; c < 0x8000; c += 0x100)
		memset(& Memory.FillRAM[c], c >> 8, 0x100);

	ZeroMemory(& Memory.FillRAM[0x2100], 0x100);
	ZeroMemory(& Memory.FillRAM[0x4200], 0x100);
	ZeroMemory(& Memory.FillRAM[0x4000], 0x100);
	// For BS Suttehakkun 2...
	ZeroMemory(& Memory.FillRAM[0x1000], 0x1000);
	Memory.FillRAM[0x4201]=Memory.FillRAM[0x4213]=0xFF;

	PPU.BG[0].OffsetsChanged = 0;
	PPU.BG[1].OffsetsChanged = 0;
	PPU.BG[2].OffsetsChanged = 0;
	PPU.BG[3].OffsetsChanged = 0;
	ROpCount = 0;
	ZeroMemory(&rops, MAX_ROPS);
	GFX.r212c_s = 0;
	GFX.r212d_s = 0;
	GFX.r212e_s = 0;
	GFX.r212f_s = 0;
	GFX.r2130_s = 0;
	GFX.r2131_s = 0;
}

void S9xProcessMouse(int which1)
{
	int x, y;
	uint32 buttons;

	if ((IPPU.Controller == SNES_MOUSE
		|| IPPU.Controller == SNES_MOUSE_SWAPPED)
		&& S9xReadMousePosition(which1, x, y, buttons))
	{
		int delta_x, delta_y;
#define MOUSE_SIGNATURE 0x1
		IPPU.Mouse[which1] =
			MOUSE_SIGNATURE
				| (PPU.MouseSpeed[which1] << 4)
				| ((buttons & 1) << 6)
				| ((buttons & 2) << 6);

		delta_x = x - IPPU.PrevMouseX[which1];
		delta_y = y - IPPU.PrevMouseY[which1];

		if (delta_x > 63)
		{
			delta_x = 63;
			IPPU.PrevMouseX[which1] += 63;
		}
		else if (delta_x < -63)
		{
			delta_x = -63;
			IPPU.PrevMouseX[which1] -= 63;
		}
		else
			IPPU.PrevMouseX[which1] = x;

		if (delta_y > 63)
		{
			delta_y = 63;
			IPPU.PrevMouseY[which1] += 63;
		}
		else if (delta_y < -63)
		{
			delta_y = -63;
			IPPU.PrevMouseY[which1] -= 63;
		}
		else
			IPPU.PrevMouseY[which1] = y;

		if (delta_x < 0)
		{
			delta_x = -delta_x;
			IPPU.Mouse[which1] |= (delta_x | 0x80) << 16;
		}
		else
			IPPU.Mouse[which1] |= delta_x << 16;

		if (delta_y < 0)
		{
			delta_y = -delta_y;
			IPPU.Mouse[which1] |= (delta_y | 0x80) << 24;
		}
		else
			IPPU.Mouse[which1] |= delta_y << 24;

		if (IPPU.Controller == SNES_MOUSE_SWAPPED)
			IPPU.Joypads[0] = IPPU.Mouse[which1];
		else
			IPPU.Joypads[1] = IPPU.Mouse[which1];
	}
}

void ProcessSuperScope()
{
	int x, y;
	uint32 buttons;

	if (IPPU.Controller == SNES_SUPERSCOPE
		&& S9xReadSuperScopePosition(x, y, buttons))
	{
#define SUPERSCOPE_SIGNATURE 0x00ff
		uint32 scope;

		scope =
			SUPERSCOPE_SIGNATURE
				| ((buttons & 1) << (7 + 8))
				| ((buttons & 2) << (5 + 8))
				| ((buttons & 4) << (3 + 8))
				| ((buttons & 8) << (1 + 8));
		if (x > 255)
			x = 255;
		if (x < 0)
			x = 0;
		if (y > PPU.ScreenHeight - 1)
			y = PPU.ScreenHeight - 1;
		if (y < 0)
			y = 0;

		PPU.VBeamPosLatched = (uint16) (y + 1);
		PPU.HBeamPosLatched = (uint16) x;
		PPU.HVBeamCounterLatched = TRUE;
		Memory.FillRAM[0x213F] |= 0x40;
		IPPU.Joypads[1] = scope;
	}
}

void S9xNextController()
{
	switch (IPPU.Controller)
	{
		case SNES_MULTIPLAYER5 :
			IPPU.Controller = SNES_JOYPAD;
			break;
		case SNES_JOYPAD :
			if (Settings.MouseMaster)
			{
				IPPU.Controller = SNES_MOUSE_SWAPPED;
				break;
			}
		case SNES_MOUSE_SWAPPED :
			if (Settings.MouseMaster)
			{
				IPPU.Controller = SNES_MOUSE;
				break;
			}
		case SNES_MOUSE :
			if (Settings.SuperScopeMaster)
			{
				IPPU.Controller = SNES_SUPERSCOPE;
				break;
			}
		case SNES_SUPERSCOPE :
			if (Settings.MultiPlayer5Master)
			{
				IPPU.Controller = SNES_MULTIPLAYER5;
				break;
			}
		default :
			IPPU.Controller = SNES_JOYPAD;
			break;
	}
}

void S9xUpdateJoypads()
{
#if defined (__WIZ__)
	IPPU.Joypads[0] = S9xReadJoypad (0);

	if (IPPU.Joypads[0] & SNES_LEFT_MASK)
		IPPU.Joypads[0] &= ~SNES_RIGHT_MASK;
	if (IPPU.Joypads[0] & SNES_UP_MASK)
		IPPU.Joypads[0] &= ~SNES_DOWN_MASK;

    if (Memory.FillRAM [0x4200] & 1)
    {
		PPU.Joypad1ButtonReadPos = 16;
		
		Memory.FillRAM [0x4218] = (uint8) IPPU.Joypads[0];
		Memory.FillRAM [0x4219] = (uint8) (IPPU.Joypads[0] >> 8);
		if (Memory.FillRAM [0x4201] & 0x80)
		{
			Memory.FillRAM [0x421c] = (uint8) IPPU.Joypads[0];
			Memory.FillRAM [0x421d] = (uint8) (IPPU.Joypads[0] >> 8);
		}
    }
#else
	int i;

	for (i = 0; i < 5; i++)
	{
		IPPU.Joypads[i] = S9xReadJoypad(i);
		if (IPPU.Joypads[i] & SNES_LEFT_MASK)
			IPPU.Joypads[i] &= ~SNES_RIGHT_MASK;
		if (IPPU.Joypads[i] & SNES_UP_MASK)
			IPPU.Joypads[i] &= ~SNES_DOWN_MASK;
	}

	if (IPPU.Controller == SNES_JOYPAD
			|| IPPU.Controller == SNES_MULTIPLAYER5)
	{
		for (i = 0; i < 5; i++)
		{
			if (IPPU.Joypads[i])
				IPPU.Joypads[i] |= 0xffff0000;
		}
	}

	// Read mouse position if enabled
	if (Settings.MouseMaster)
	{
		for (i = 0; i < 2; i++)
			S9xProcessMouse(i);
	}

	// Read SuperScope if enabled
	if (Settings.SuperScopeMaster)
		ProcessSuperScope();

	if (Memory.FillRAM[0x4200] & 1)
	{
		PPU.Joypad1ButtonReadPos = 16;
		if (Memory.FillRAM[0x4201] & 0x80)
		{
			PPU.Joypad2ButtonReadPos = 16;
			PPU.Joypad3ButtonReadPos = 0;
		}
		else
		{
			PPU.Joypad2ButtonReadPos = 0;
			PPU.Joypad3ButtonReadPos = 16;
		}

		Memory.FillRAM[0x4218] = (uint8) IPPU.Joypads[0];
		Memory.FillRAM[0x4219] = (uint8) (IPPU.Joypads[0] >> 8);
		Memory.FillRAM[0x421a] = (uint8) IPPU.Joypads[1];
		Memory.FillRAM[0x421b] = (uint8) (IPPU.Joypads[1] >> 8);
		if (Memory.FillRAM[0x4201] & 0x80)
		{
			Memory.FillRAM[0x421c] = (uint8) IPPU.Joypads[0];
			Memory.FillRAM[0x421d] = (uint8) (IPPU.Joypads[0] >> 8);
			Memory.FillRAM[0x421e] = (uint8) IPPU.Joypads[2];
			Memory.FillRAM[0x421f] = (uint8) (IPPU.Joypads[2] >> 8);
		}
		else
		{
			Memory.FillRAM[0x421c] = (uint8) IPPU.Joypads[3];
			Memory.FillRAM[0x421d] = (uint8) (IPPU.Joypads[3] >> 8);
			Memory.FillRAM[0x421e] = (uint8) IPPU.Joypads[4];
			Memory.FillRAM[0x421f] = (uint8) (IPPU.Joypads[4] >> 8);
		}
	}
#endif
}

void S9xSuperFXExec()
{
		if ((Memory.FillRAM[0x3000 + GSU_SFR] & FLG_G)
			&& (Memory.FillRAM[0x3000 + GSU_SCMR] & 0x18) == 0x18)
		{
			if (!Settings.WinterGold||Settings.StarfoxHack)
				FxEmulate(~0);
			else FxEmulate((Memory.FillRAM[0x3000 + GSU_CLSR] & 1) ? 700 : 350);
			int GSUStatus = Memory.FillRAM[0x3000
					+ GSU_SFR] | (Memory.FillRAM[0x3000 + GSU_SFR + 1] << 8);
			if ((GSUStatus & (FLG_G | FLG_IRQ)) == FLG_IRQ)
			{
				// Trigger a GSU IRQ.
				S9xSetIRQ(GSU_IRQ_SOURCE);
			}
		}
}