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#ifndef __THEME_H__
#define __THEME_H__
#include "graphics.h"
#ifdef __cplusplus
extern "C" {
#endif
extern gBITMAP *tBmpBackground;
extern gBITMAP *tBmpBar;
extern gBITMAP *tBmpLoading;
extern gBITMAP *tBmpInGame;
extern unsigned short tTextColorTitle;
extern unsigned short tTextColorFocus;
extern unsigned short tTextColorItem;
extern unsigned short tTextColorVersion;
extern unsigned short tTextColorLoading;
extern unsigned short tBackgroundColor;
int initTheme();
int loadTheme(char *name);
void destroyTheme();
int isThemeActive();
#ifdef __cplusplus
}
#endif
#endif
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