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author | aliaspider | 2015-10-06 01:24:03 +0100 |
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committer | aliaspider | 2015-10-06 01:24:03 +0100 |
commit | 25f26d4d7ad16c98f29dbe0070c3b3d40688cc6e (patch) | |
tree | 6c0182d6a02831c5c5d69998f5c0fa1626f27c0f | |
parent | de5af8fb9af829578855593dbd01ebeb1efc14cb (diff) | |
download | snes9x2005-25f26d4d7ad16c98f29dbe0070c3b3d40688cc6e.tar.gz snes9x2005-25f26d4d7ad16c98f29dbe0070c3b3d40688cc6e.tar.bz2 snes9x2005-25f26d4d7ad16c98f29dbe0070c3b3d40688cc6e.zip |
add a core option to swap joypads.
-rw-r--r-- | libretro.c | 27 |
1 files changed, 23 insertions, 4 deletions
@@ -325,6 +325,10 @@ void retro_init(void) { struct retro_log_callback log; enum retro_pixel_format rgb565; + static const struct retro_variable vars[] = { + { "SwapJoypads", "Swap Joypads; disabled|enabled" }, + { NULL, NULL }, + }; if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) log_cb = log.log; @@ -349,6 +353,8 @@ void retro_init(void) true, Settings.SoundBufferSize); #endif + environ_cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars); + } void retro_deinit(void) @@ -401,6 +407,18 @@ uint32_t S9xReadJoypad(int port) return joypad; } +static void check_variables(void) +{ + struct retro_variable var; + + var.key = "SwapJoypads"; + var.value = NULL; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + Settings.SwapJoypads = strcmp(var.value, "disabled"); + +} + + #ifdef PSP #define FRAMESKIP #endif @@ -409,7 +427,10 @@ uint32_t S9xReadJoypad(int port) static float samples_to_play = 0.0; void retro_run(void) { - int i, port; + bool updated = false; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) + check_variables(); #ifdef NO_VIDEO_OUTPUT video_cb(NULL, IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight, GFX.Pitch); @@ -486,9 +507,6 @@ void retro_run(void) } #endif - // if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) - // check_variables(); - } void S9xGenerateSound() @@ -877,6 +895,7 @@ bool retro_load_game(const struct retro_game_info* game) { CPU.Flags = 0; init_descriptors(); + check_variables(); #ifdef LOAD_FROM_MEMORY_TEST if (!LoadROM(game)) |