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author | Autechre | 2020-10-17 17:56:35 +0200 |
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committer | GitHub | 2020-10-17 17:56:35 +0200 |
commit | 08bdd822ac599f4127b1ea24d4b480941f855b07 (patch) | |
tree | 797097ba328a91908c851714dcbb268ae2eac758 /libretro.c | |
parent | fed55b71325a5cd2ead019b2fe355644f7a6e794 (diff) | |
parent | 54a95da82b46c5de31a025160ba94c03f49c17df (diff) | |
download | snes9x2005-08bdd822ac599f4127b1ea24d4b480941f855b07.tar.gz snes9x2005-08bdd822ac599f4127b1ea24d4b480941f855b07.tar.bz2 snes9x2005-08bdd822ac599f4127b1ea24d4b480941f855b07.zip |
Merge pull request #77 from jdgleaver/frameskip
Add optional automatic frame skipping
Diffstat (limited to 'libretro.c')
-rw-r--r-- | libretro.c | 156 |
1 files changed, 120 insertions, 36 deletions
@@ -54,6 +54,15 @@ int one_c, slow_one_c, two_c; static int32_t samples_per_frame = 0; static int32_t samplerate = (((SNES_CLOCK_SPEED * 6) / (32 * ONE_APU_CYCLE))); +static unsigned frameskip_type = 0; +static uint16_t frameskip_counter = 0; +static bool retro_audio_buff_active = false; +static unsigned retro_audio_buff_occupancy = 0; +static bool retro_audio_buff_underrun = false; +/* Maximum number of consecutive frames that + * can be skipped */ +#define FRAMESKIP_MAX 30 + #ifdef PERF_TEST #define RETRO_PERFORMANCE_INIT(name) \ retro_perf_tick_t current_ticks; \ @@ -124,6 +133,37 @@ unsigned retro_api_version() return RETRO_API_VERSION; } +static void retro_audio_buff_status_cb( + bool active, unsigned occupancy, bool underrun_likely) +{ + retro_audio_buff_active = active; + retro_audio_buff_occupancy = occupancy; + retro_audio_buff_underrun = underrun_likely; +} + +static void retro_set_audio_buff_status_cb(void) +{ + if (frameskip_type > 0) + { + struct retro_audio_buffer_status_callback buf_status_cb; + + buf_status_cb.callback = retro_audio_buff_status_cb; + if (!environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, + &buf_status_cb)) + { + if (log_cb) + log_cb(RETRO_LOG_WARN, "Frameskip disabled - frontend does not support audio buffer status monitoring.\n"); + + retro_audio_buff_active = false; + retro_audio_buff_occupancy = 0; + retro_audio_buff_underrun = false; + } + } + else + environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, + NULL); +} + void S9xDeinitDisplay(void) { #ifdef DS2_DMA @@ -386,54 +426,71 @@ uint32_t S9xReadJoypad(int32_t port) static void check_variables(void) { struct retro_variable var; + bool prev_frameskip_type; var.key = "catsfc_VideoMode"; var.value = NULL; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { Settings.ForceNTSC = !strcmp(var.value, "NTSC"); Settings.ForcePAL = !strcmp(var.value, "PAL"); } + var.key = "catsfc_frameskip"; + var.value = NULL; + + prev_frameskip_type = frameskip_type; + frameskip_type = 0; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "auto") == 0) + frameskip_type = 1; + else if (strcmp(var.value, "aggressive") == 0) + frameskip_type = 2; + else if (strcmp(var.value, "max") == 0) + frameskip_type = 3; + } + + if (frameskip_type != prev_frameskip_type) + retro_set_audio_buff_status_cb(); + var.key = "catsfc_overclock_cycles"; var.value = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "compatible") == 0) + { + overclock_cycles = true; + one_c = 4; + slow_one_c = 5; + two_c = 6; + } + else if (strcmp(var.value, "max") == 0) { - if (strcmp(var.value, "compatible") == 0) - { - overclock_cycles = true; - one_c = 4; - slow_one_c = 5; - two_c = 6; - } - else if (strcmp(var.value, "max") == 0) - { - overclock_cycles = true; - one_c = 3; - slow_one_c = 3; - two_c = 3; - } - else - overclock_cycles = false; + overclock_cycles = true; + one_c = 3; + slow_one_c = 3; + two_c = 3; } + else + overclock_cycles = false; + } var.key = "catsfc_reduce_sprite_flicker"; var.value = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) - { - if (strcmp(var.value, "enabled") == 0) - reduce_sprite_flicker = true; - else - reduce_sprite_flicker = false; - } + { + if (strcmp(var.value, "enabled") == 0) + reduce_sprite_flicker = true; + else + reduce_sprite_flicker = false; + } } -#ifdef PSP -#define FRAMESKIP -#endif - static int32_t samples_to_play = 0; void retro_run(void) { @@ -474,6 +531,42 @@ void retro_run(void) Settings.HardDisableAudio = false; } + /* Check whether current frame should + * be skipped */ + if ((frameskip_type > 0) && + retro_audio_buff_active && + IPPU.RenderThisFrame) + { + bool skip_frame; + + switch (frameskip_type) + { + case 1: /* auto */ + skip_frame = retro_audio_buff_underrun; + break; + case 2: /* aggressive */ + skip_frame = (retro_audio_buff_occupancy < 33); + break; + case 3: /* max */ + skip_frame = (retro_audio_buff_occupancy < 50); + break; + default: + skip_frame = false; + break; + } + + if (skip_frame) + { + if(frameskip_counter < FRAMESKIP_MAX) + { + IPPU.RenderThisFrame = false; + frameskip_counter++; + } + else + frameskip_counter = 0; + } + } + poll_cb(); RETRO_PERFORMANCE_INIT(S9xMainLoop_func); @@ -498,11 +591,8 @@ void retro_run(void) return; #endif -#ifdef FRAMESKIP if (IPPU.RenderThisFrame) { -#endif - #ifdef PSP static unsigned int __attribute__((aligned(16))) d_list[32]; void* const texture_vram_p = (void*)(0x44200000 - (512 * 512)); /* max VRAM address - frame size */ @@ -519,16 +609,9 @@ void retro_run(void) #else video_cb(GFX.Screen, IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight, GFX.Pitch); #endif - -#ifdef FRAMESKIP - IPPU.RenderThisFrame = false; } else - { video_cb(NULL, IPPU.RenderedScreenWidth, IPPU.RenderedScreenHeight, GFX.Pitch); - IPPU.RenderThisFrame = true; - } -#endif } bool S9xReadMousePosition(int32_t which1, int32_t* x, int32_t* y, uint32_t* buttons) @@ -868,6 +951,7 @@ bool retro_load_game(const struct retro_game_info* game) Settings.FrameTime = (Settings.PAL ? Settings.FrameTimePAL : Settings.FrameTimeNTSC); + retro_set_audio_buff_status_cb(); retro_get_system_av_info(&av_info); #ifdef USE_BLARGG_APU |