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authorKitty Draper2011-03-05 21:39:25 -0500
committerKitty Draper2011-03-05 21:39:25 -0500
commitd40ae99422e118188a7f48055dc340c6aca022aa (patch)
tree83ab93f49fd9e66e43bcd824091ae1dbcaa0c173 /source/cheats.h
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+/*******************************************************************************
+ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+
+ (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
+ Jerremy Koot (jkoot@snes9x.com)
+
+ (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
+
+ (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
+ funkyass (funkyass@spam.shaw.ca),
+ Joel Yliluoma (http://iki.fi/bisqwit/)
+ Kris Bleakley (codeviolation@hotmail.com),
+ Matthew Kendora,
+ Nach (n-a-c-h@users.sourceforge.net),
+ Peter Bortas (peter@bortas.org) and
+ zones (kasumitokoduck@yahoo.com)
+
+ C4 x86 assembler and some C emulation code
+ (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
+ _Demo_ (_demo_@zsnes.com), and Nach
+
+ C4 C++ code
+ (c) Copyright 2003 Brad Jorsch
+
+ DSP-1 emulator code
+ (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
+ John Weidman, neviksti (neviksti@hotmail.com),
+ Kris Bleakley, Andreas Naive
+
+ DSP-2 emulator code
+ (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
+ Lord Nightmare (lord_nightmare@users.sourceforge.net
+
+ OBC1 emulator code
+ (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
+ Kris Bleakley
+ Ported from x86 assembler to C by sanmaiwashi
+
+ SPC7110 and RTC C++ emulator code
+ (c) Copyright 2002 Matthew Kendora with research by
+ zsKnight, John Weidman, and Dark Force
+
+ S-DD1 C emulator code
+ (c) Copyright 2003 Brad Jorsch with research by
+ Andreas Naive and John Weidman
+
+ S-RTC C emulator code
+ (c) Copyright 2001 John Weidman
+
+ ST010 C++ emulator code
+ (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
+
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+
+ Super FX C emulator code
+ (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
+
+
+ SH assembler code partly based on x86 assembler code
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
+
+ Specific ports contains the works of other authors. See headers in
+ individual files.
+
+ Snes9x homepage: http://www.snes9x.com
+
+ Permission to use, copy, modify and distribute Snes9x in both binary and
+ source form, for non-commercial purposes, is hereby granted without fee,
+ providing that this license information and copyright notice appear with
+ all copies and any derived work.
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event shall the authors be held liable for any damages
+ arising from the use of this software.
+
+ Snes9x is freeware for PERSONAL USE only. Commercial users should
+ seek permission of the copyright holders first. Commercial use includes
+ charging money for Snes9x or software derived from Snes9x.
+
+ The copyright holders request that bug fixes and improvements to the code
+ should be forwarded to them so everyone can benefit from the modifications
+ in future versions.
+
+ Super NES and Super Nintendo Entertainment System are trademarks of
+ Nintendo Co., Limited and its subsidiary companies.
+*******************************************************************************/
+#ifndef _CHEATS_H_
+#define _CHEATS_H_
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define MAX_SFCCHEAT_NAME 24
+#define MAX_CHEATS_T 200
+
+struct SCheat
+{
+ uint32 address;
+ uint8 byte;
+ uint8 saved_byte;
+ bool8 enabled;
+ bool8 saved;
+ uint8 total_part;
+ uint8 part_id;
+ uint8 part_len;
+ uint8 cheat_type;
+ uint32 name_id;
+ char name[MAX_SFCCHEAT_NAME];
+};
+
+
+struct SCheatData
+{
+ struct SCheat c [MAX_CHEATS_T];
+ uint32 num_cheats;
+ uint8 CWRAM [0x20000];
+ uint8 CSRAM [0x10000];
+ uint8 CIRAM [0x2000];
+ uint8 *RAM;
+ uint8 *FillRAM;
+ uint8 *SRAM;
+ uint32 WRAM_BITS [0x20000 >> 3];
+ uint32 SRAM_BITS [0x10000 >> 3];
+ uint32 IRAM_BITS [0x2000 >> 3];
+};
+
+typedef enum
+{
+ S9X_LESS_THAN, S9X_GREATER_THAN, S9X_LESS_THAN_OR_EQUAL,
+ S9X_GREATER_THAN_OR_EQUAL, S9X_EQUAL, S9X_NOT_EQUAL
+} S9xCheatComparisonType;
+
+typedef enum
+{
+ S9X_8_BITS, S9X_16_BITS, S9X_24_BITS, S9X_32_BITS
+} S9xCheatDataSize;
+
+void S9xInitCheatData ();
+
+const char *S9xGameGenieToRaw (const char *code, uint32 &address, uint8 &byte);
+const char *S9xProActionReplayToRaw (const char *code, uint32 &address, uint8 &byte);
+const char *S9xGoldFingerToRaw (const char *code, uint32 &address, bool8 &sram,
+ uint8 &num_bytes, uint8 bytes[3]);
+void S9xApplyCheats ();
+void S9xApplyCheat (uint32 which1);
+void S9xRemoveCheats ();
+void S9xRemoveCheat (uint32 which1);
+void S9xEnableCheat (uint32 which1);
+void S9xDisableCheat (uint32 which1);
+void S9xDisableAllCheat(void);
+void S9xAddCheat (bool8 enable, bool8 save_current_value, uint32 address,
+ uint8 byte);
+void S9xDeleteCheats ();
+void S9xDeleteCheat (uint32 which1);
+bool8 S9xLoadCheatFile (const char *filename);
+bool8 S9xSaveCheatFile (const char *filename);
+
+void S9xStartCheatSearch (SCheatData *);
+void S9xSearchForChange (SCheatData *, S9xCheatComparisonType cmp,
+ S9xCheatDataSize size, bool8 is_signed, bool8 update);
+void S9xSearchForValue (SCheatData *, S9xCheatComparisonType cmp,
+ S9xCheatDataSize size, uint32 value,
+ bool8 is_signed, bool8 update);
+void S9xOutputCheatSearchResults (SCheatData *);
+
+
+int S9xAddCheat_ex (unsigned int address, unsigned char* cheat_dat, unsigned int cheat_dat_len,
+ unsigned int cheat_cell_num, unsigned int part_id, unsigned int str_num);
+void S9xAddCheat_ov(unsigned int cheat_cell_num, unsigned int total_part);
+unsigned int S9xGetCheat_nameid(unsigned int start, unsigned int part);
+void S9xCheat_switch(unsigned int start, unsigned int sub_part, unsigned int enable);
+void S9xApplyCheats_ex(void);
+void S9xCheat_Disable(void);
+void S9xCheat_Enable(void);
+
+void S9x_dumpcheat(unsigned int id);
+
+#ifdef __cplusplus
+}
+#endif
+#endif
+