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authortwinaphex2017-08-14 08:43:57 +0200
committertwinaphex2017-08-14 08:43:57 +0200
commit4b0bf2bc68a317b98382823ea2b7dd2e77ec8d37 (patch)
treec60c664807d9ba0f1b847003a49a876625be5035 /source/dsp1emu.c
parent78b32e05a8e3c221279ba40c8f19d762420be8a6 (diff)
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Rewrite C++ comments
Diffstat (limited to 'source/dsp1emu.c')
-rw-r--r--source/dsp1emu.c74
1 files changed, 37 insertions, 37 deletions
diff --git a/source/dsp1emu.c b/source/dsp1emu.c
index 1a78e5f..e7c3f7d 100644
--- a/source/dsp1emu.c
+++ b/source/dsp1emu.c
@@ -168,7 +168,7 @@ int16_t Op10ExponentR;
void DSP1_Inverse(int16_t Coefficient, int16_t Exponent, int16_t* iCoefficient, int16_t* iExponent)
{
- // Step One: Division by Zero
+ /* Step One: Division by Zero */
if (Coefficient == 0x0000)
{
*iCoefficient = 0x7fff;
@@ -178,7 +178,7 @@ void DSP1_Inverse(int16_t Coefficient, int16_t Exponent, int16_t* iCoefficient,
{
int16_t Sign = 1;
- // Step Two: Remove Sign
+ /* Step Two: Remove Sign */
if (Coefficient < 0)
{
if (Coefficient < -32767)
@@ -187,14 +187,14 @@ void DSP1_Inverse(int16_t Coefficient, int16_t Exponent, int16_t* iCoefficient,
Sign = -1;
}
- // Step Three: Normalize
+ /* Step Three: Normalize */
while (Coefficient < 0x4000)
{
Coefficient <<= 1;
Exponent--;
}
- // Step Four: Special Case
+ /* Step Four: Special Case */
if (Coefficient == 0x4000)
{
if (Sign == 1)
@@ -207,10 +207,10 @@ void DSP1_Inverse(int16_t Coefficient, int16_t Exponent, int16_t* iCoefficient,
}
else
{
- // Step Five: Initial Guess
+ /* Step Five: Initial Guess */
int16_t i = DSP1ROM[((Coefficient - 0x4000) >> 7) + 0x0065];
- // Step Six: Iterate "estimated" Newton's Method
+ /* Step Six: Iterate "estimated" Newton's Method */
i = (i + (-i * (Coefficient * i >> 15) >> 15)) << 1;
i = (i + (-i * (Coefficient * i >> 15) >> 15)) << 1;
@@ -467,13 +467,13 @@ int16_t VOffset;
int16_t VPlane_C;
int16_t VPlane_E;
-// Azimuth and Zenith angles
+/* Azimuth and Zenith angles */
int16_t SinAas;
int16_t CosAas;
int16_t SinAzs;
int16_t CosAzs;
-// Clipped Zenith angle
+/* Clipped Zenith angle */
int16_t SinAZS;
int16_t CosAZS;
int16_t SecAZS_C1;
@@ -498,10 +498,10 @@ void DSP1_Parameter(int16_t Fx, int16_t Fy, int16_t Fz, int16_t Lfe, int16_t Les
int16_t LesNx, LesNy, LesNz;
int16_t CentreZ;
- // Copy Zenith angle for clipping
+ /* Copy Zenith angle for clipping */
int16_t AZS = Azs;
- // Store Sine and Cosine of Azimuth and Zenith angle
+ /* Store Sine and Cosine of Azimuth and Zenith angle */
SinAas = DSP1_Sin(Aas);
CosAas = DSP1_Cos(Aas);
SinAzs = DSP1_Sin(Azs);
@@ -515,7 +515,7 @@ void DSP1_Parameter(int16_t Fx, int16_t Fy, int16_t Fz, int16_t Lfe, int16_t Les
LfeNy = Lfe * Ny >> 15;
LfeNz = Lfe * Nz >> 15;
- // Center of Projection
+ /* Center of Projection */
CentreX = Fx + LfeNx;
CentreY = Fy + LfeNy;
CentreZ = Fz + LfeNz;
@@ -538,7 +538,7 @@ void DSP1_Parameter(int16_t Fx, int16_t Fy, int16_t Fz, int16_t Lfe, int16_t Les
VPlane_C = C;
VPlane_E = E;
- // Determine clip boundary and clip Zenith angle if necessary
+ /* Determine clip boundary and clip Zenith angle if necessary */
MaxAZS = MaxAZS_Exp[-E];
if (AZS < 0)
@@ -550,7 +550,7 @@ void DSP1_Parameter(int16_t Fx, int16_t Fy, int16_t Fz, int16_t Lfe, int16_t Les
else if (AZS > MaxAZS)
AZS = MaxAZS;
- // Store Sine and Cosine of clipped Zenith angle
+ /* Store Sine and Cosine of clipped Zenith angle */
SinAZS = DSP1_Sin(AZS);
CosAZS = DSP1_Cos(AZS);
@@ -566,7 +566,7 @@ void DSP1_Parameter(int16_t Fx, int16_t Fy, int16_t Fz, int16_t Lfe, int16_t Les
*Cx = CentreX;
*Cy = CentreY;
- // Raster number of imaginary center and horizontal line
+ /* Raster number of imaginary center and horizontal line */
*Vof = 0;
if ((Azs != AZS) || (Azs == MaxAZS))
@@ -601,7 +601,7 @@ void DSP1_Parameter(int16_t Fx, int16_t Fy, int16_t Fz, int16_t Lfe, int16_t Les
*Vva = DSP1_Truncate(-C, E);
- // Store Secant of clipped Zenith angle
+ /* Store Secant of clipped Zenith angle */
DSP1_Inverse(CosAZS, 0, &SecAZS_C2, &SecAZS_E2);
}
@@ -677,7 +677,7 @@ void DSP1_Project(int16_t X, int16_t Y, int16_t Z, int16_t *H, int16_t *V, int16
DSP1_NormalizeDouble((int32_t) Y - Gy, &Py, &E);
DSP1_NormalizeDouble((int32_t) Z - Gz, &Pz, &E3);
Px>>=1;
- E4--; // to avoid overflows when calculating the scalar products
+ E4--; /* to avoid overflows when calculating the scalar products */
Py>>=1;
E--;
Pz>>=1;
@@ -686,56 +686,56 @@ void DSP1_Project(int16_t X, int16_t Y, int16_t Z, int16_t *H, int16_t *V, int16
refE = MIN(E, E3);
refE = MIN(refE, E4);
- Px = DSP1_ShiftR(Px, E4 - refE); // normalize them to the same exponent
+ Px = DSP1_ShiftR(Px, E4 - refE); /* normalize them to the same exponent */
Py = DSP1_ShiftR(Py, E - refE);
Pz = DSP1_ShiftR(Pz, E3 - refE);
C11 = -(Px * Nx >> 15);
C8 = -(Py * Ny >> 15);
C9 = -(Pz * Nz >> 15);
- C12 = C11 + C8 + C9; // this cannot overflow!
+ C12 = C11 + C8 + C9; /* this cannot overflow! */
- aux4 = C12; // de-normalization with 32-bit arithmetic
- refE = 16 - refE; // refE can be up to 3
+ aux4 = C12; /* de-normalization with 32-bit arithmetic */
+ refE = 16 - refE; /* refE can be up to 3 */
if (refE >= 0)
aux4 <<= refE;
else
aux4 >>= -refE;
if (aux4 == -1)
- aux4 = 0; // why?
+ aux4 = 0; /* why? */
aux4>>=1;
- aux = ((int16_t) G_Les) + aux4; // Les - the scalar product of P with the normal vector of the screen
+ aux = ((int16_t) G_Les) + aux4; /* Les - the scalar product of P with the normal vector of the screen */
DSP1_NormalizeDouble(aux, &C10, &E2);
E2 = 15 - E2;
DSP1_Inverse(C10, 0, &C4, &E4);
- C2 = C4 * C_Les >> 15; // scale factor
+ C2 = C4 * C_Les >> 15; /* scale factor */
- // H
+ /* H */
E7 = 0;
C16 = (Px * (CosAas * 0x7fff >> 15) >> 15);
C20 = (Py * (SinAas * 0x7fff >> 15) >> 15);
- C17 = C16 + C20; // scalar product of P with the normalized horizontal vector of the screen...
+ C17 = C16 + C20; /* scalar product of P with the normalized horizontal vector of the screen... */
- C18 = C17 * C2 >> 15; // ... multiplied by the scale factor
+ C18 = C17 * C2 >> 15; /* ... multiplied by the scale factor */
DSP1_Normalize(C18, &C19, &E7);
*H = DSP1_Truncate(C19, E_Les - E2 + refE + E7);
- // V
+ /* V */
E6 = 0;
C21 = Px * (CosAzs * -SinAas >> 15) >> 15;
C22 = Py * (CosAzs * CosAas >> 15) >> 15;
C23 = Pz * (-SinAzs * 0x7fff >> 15) >> 15;
- C24 = C21 + C22 + C23; // scalar product of P with the normalized vertical vector of the screen...
+ C24 = C21 + C22 + C23; /* scalar product of P with the normalized vertical vector of the screen... */
- C26 = C24 * C2 >> 15; // ... multiplied by the scale factor
+ C26 = C24 * C2 >> 15; /* ... multiplied by the scale factor */
DSP1_Normalize(C26, &C25, &E6);
*V = DSP1_Truncate(C25, E_Les - E2 + refE + E6);
- // M
+ /* M */
DSP1_Normalize(C2, &C6, &E4);
- *M = DSP1_Truncate(C6, E4 + E_Les - E2 - 7); // M is the scale factor divided by 2^7
+ *M = DSP1_Truncate(C6, E4 + E_Les - E2 - 7); /* M is the scale factor divided by 2^7 */
}
int16_t Op06X;
@@ -935,7 +935,7 @@ void DSPOp14(void)
DSP1_Inverse(DSP1_Cos(Op14Xr), 0, &CSec, &ESec);
- // Rotation Around Z
+ /* Rotation Around Z */
DSP1_NormalizeDouble(Op14U * DSP1_Cos(Op14Yr) - Op14F * DSP1_Sin(Op14Yr), &C, &E);
E = ESec - E;
@@ -944,10 +944,10 @@ void DSPOp14(void)
Op14Zrr = Op14Zr + DSP1_Truncate(C, E);
- // Rotation Around X
+ /* Rotation Around X */
Op14Xrr = Op14Xr + (Op14U * DSP1_Sin(Op14Yr) >> 15) + (Op14F * DSP1_Cos(Op14Yr) >> 15);
- // Rotation Around Y
+ /* Rotation Around Y */
DSP1_NormalizeDouble(Op14U * DSP1_Cos(Op14Yr) + Op14F * DSP1_Sin(Op14Yr), &C, &E);
E = ESec - E;
@@ -1091,19 +1091,19 @@ int16_t Op1CZ2;
void DSPOp1C(void)
{
- // Rotate Around Op1CZ1
+ /* Rotate Around Op1CZ1 */
Op1CX1 = (Op1CYBR * DSP1_Sin(Op1CZ) >> 15) + (Op1CXBR * DSP1_Cos(Op1CZ) >> 15);
Op1CY1 = (Op1CYBR * DSP1_Cos(Op1CZ) >> 15) - (Op1CXBR * DSP1_Sin(Op1CZ) >> 15);
Op1CXBR = Op1CX1;
Op1CYBR = Op1CY1;
- // Rotate Around Op1CY1
+ /* Rotate Around Op1CY1 */
Op1CZ1 = (Op1CXBR * DSP1_Sin(Op1CY) >> 15) + (Op1CZBR * DSP1_Cos(Op1CY) >> 15);
Op1CX1 = (Op1CXBR * DSP1_Cos(Op1CY) >> 15) - (Op1CZBR * DSP1_Sin(Op1CY) >> 15);
Op1CXAR = Op1CX1;
Op1CZBR = Op1CZ1;
- // Rotate Around Op1CX1
+ /* Rotate Around Op1CX1 */
Op1CY1 = (Op1CZBR * DSP1_Sin(Op1CX) >> 15) + (Op1CYBR * DSP1_Cos(Op1CX) >> 15);
Op1CZ1 = (Op1CZBR * DSP1_Cos(Op1CX) >> 15) - (Op1CYBR * DSP1_Sin(Op1CX) >> 15);
Op1CYAR = Op1CY1;