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authoraliaspider2014-10-29 05:36:07 +0100
committeraliaspider2014-10-29 05:36:07 +0100
commita6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a (patch)
tree6f82417b0ab41f3887dd025ee3b85254e28143da /source/dsp4emu.cpp
parent1d98e1c317fa19687ae6bc3cb8e550ef7531bf02 (diff)
downloadsnes9x2005-a6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a.tar.gz
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start moving everything to C
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-rw-r--r--source/dsp4emu.cpp1483
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diff --git a/source/dsp4emu.cpp b/source/dsp4emu.cpp
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-/*******************************************************************************
- Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
- (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
- Jerremy Koot (jkoot@snes9x.com)
-
- (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
-
- (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
- funkyass (funkyass@spam.shaw.ca),
- Joel Yliluoma (http://iki.fi/bisqwit/)
- Kris Bleakley (codeviolation@hotmail.com),
- Matthew Kendora,
- Nach (n-a-c-h@users.sourceforge.net),
- Peter Bortas (peter@bortas.org) and
- zones (kasumitokoduck@yahoo.com)
-
- C4 x86 assembler and some C emulation code
- (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
- _Demo_ (_demo_@zsnes.com), and Nach
-
- C4 C++ code
- (c) Copyright 2003 Brad Jorsch
-
- DSP-1 emulator code
- (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
- John Weidman, neviksti (neviksti@hotmail.com),
- Kris Bleakley, Andreas Naive
-
- DSP-2 emulator code
- (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
- Lord Nightmare (lord_nightmare@users.sourceforge.net
-
- OBC1 emulator code
- (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
- Kris Bleakley
- Ported from x86 assembler to C by sanmaiwashi
-
- SPC7110 and RTC C++ emulator code
- (c) Copyright 2002 Matthew Kendora with research by
- zsKnight, John Weidman, and Dark Force
-
- S-DD1 C emulator code
- (c) Copyright 2003 Brad Jorsch with research by
- Andreas Naive and John Weidman
-
- S-RTC C emulator code
- (c) Copyright 2001 John Weidman
-
- ST010 C++ emulator code
- (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
-
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
-
- Super FX C emulator code
- (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
-
-
- SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
-
-
- Specific ports contains the works of other authors. See headers in
- individual files.
-
- Snes9x homepage: http://www.snes9x.com
-
- Permission to use, copy, modify and distribute Snes9x in both binary and
- source form, for non-commercial purposes, is hereby granted without fee,
- providing that this license information and copyright notice appear with
- all copies and any derived work.
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event shall the authors be held liable for any damages
- arising from the use of this software.
-
- Snes9x is freeware for PERSONAL USE only. Commercial users should
- seek permission of the copyright holders first. Commercial use includes
- charging money for Snes9x or software derived from Snes9x.
-
- The copyright holders request that bug fixes and improvements to the code
- should be forwarded to them so everyone can benefit from the modifications
- in future versions.
-
- Super NES and Super Nintendo Entertainment System are trademarks of
- Nintendo Co., Limited and its subsidiary companies.
-*******************************************************************************/
-
-#include "dsp4.h"
-
-#define DSP4_READ_WORD(x) \
- READ_WORD(DSP4.parameters+x)
-
-#define DSP4_WRITE_WORD(x,d) \
- WRITE_WORD(DSP4.output+x,d);
-
-// used to wait for dsp i/o
-#define DSP4_WAIT(x) \
- DSP4_Logic = x; return;
-
-//////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////
-
-void DSP4_Multiply(short Multiplicand, short Multiplier, int &Product)
-{
- Product = Multiplicand * Multiplier;
-}
-
-void DSP4_UnknownOP11(short A, short B, short C, short D, short &M)
-{
- M = ((A * 0x0155 >> 2) & 0xf000) | ((B * 0x0155 >> 6) & 0x0f00) |
- ((C * 0x0155 >> 10) & 0x00f0) | ((D * 0x0155 >> 14) & 0x000f);
-}
-
-//////////////////////////////////////////////////////////////
-//////////////////////////////////////////////////////////////
-
-void DSP4_Op06(bool8 size, bool8 msb)
-{
- // save post-oam table data for future retrieval
- op06_OAM[op06_index] |= (msb<<(op06_offset+0));
- op06_OAM[op06_index] |= (size<<(op06_offset+1));
- op06_offset += 2;
-
- if(op06_offset==8)
- {
- // move to next byte in buffer
- op06_offset=0;
- op06_index++;
- }
-}
-
-#if OP==0x0001
-#define PRINT
-#endif
-
-void DSP4_Op01()
-{
- uint16 command;
-
- DSP4.waiting4command = FALSE;
-
- // op flow control
- switch(DSP4_Logic) {
- case 1: goto resume1; break;
- case 2: goto resume2; break;
- }
-
- ////////////////////////////////////////////////////
- // process initial inputs
-
- // sort inputs
- // 0x00 = DSP4_READ_WORD(0x00);
- project_focaly = DSP4_READ_WORD(0x02);
- raster = DSP4_READ_WORD(0x04);
- viewport_top = DSP4_READ_WORD(0x06);
- project_y = DSP4_READ_WORD(0x08);
- viewport_bottom = DSP4_READ_WORD(0x0a);
- project_x1low = DSP4_READ_WORD(0x0c);
- project_focalx = DSP4_READ_WORD(0x0e);
- project_centerx = DSP4_READ_WORD(0x10);
- project_ptr = DSP4_READ_WORD(0x12);
- // (envelope?) 0xc0 = DSP4_READ_WORD(0x14);
- project_pitchylow = DSP4_READ_WORD(0x16);
- project_pitchy = DSP4_READ_WORD(0x18);
- project_pitchxlow = DSP4_READ_WORD(0x1a);
- project_pitchx = DSP4_READ_WORD(0x1c);
- far_plane = DSP4_READ_WORD(0x1e);
- // ? = DSP4_READ_WORD(0x20);
- project_y1low = DSP4_READ_WORD(0x22);
-
- // pre-compute
- view_plane = PLANE_START;
-
- // find starting projection points
- project_x1 = project_focalx;
- project_y -= viewport_bottom;
- project_x = project_centerx + project_x1;
-
- // multi-op storage
- multi_index1 = 0;
- multi_index2 = 0;
-
- // debug
- block=0;
-
- ////////////////////////////////////////////////////
- // command check
-
- do {
- // scan next command
- DSP4.in_count = 2;
-
- DSP4_WAIT(1) resume1:
-
- // inspect input
- command = DSP4_READ_WORD(0);
-
- // check for termination
- if(command == 0x8000) break;
-
- // already have 2 bytes in queue
- DSP4.in_index = 2;
- DSP4.in_count = 8;
-
- DSP4_WAIT(2) resume2:
-
- ////////////////////////////////////////////////////
- // process one iteration of projection
-
- // inspect inputs
- int16 plane = DSP4_READ_WORD(0);
- int16 index, lcv;
- int16 py_dy=0, px_dx=0;
- int16 y_out, x_out;
-
- // ignore invalid data
- if((uint16) plane == 0x8001) continue;
-
- // one-time init
- if(far_plane)
- {
- // setup final parameters
- project_focalx += plane;
- project_x1 = project_focalx;
- project_y1 = project_focaly;
- plane = far_plane;
- far_plane = 0;
- }
-
- // use proportional triangles to project new coords
- project_x2 = project_focalx * plane / view_plane;
- project_y2 = project_focaly * plane / view_plane;
-
- // quadratic regression (rough)
- if(project_focaly>=-0x0f)
- py_dy = (short) (project_focaly * project_focaly * -0.20533553
- - 1.08330005 * project_focaly - 69.61094639);
- else
- py_dy = (short) (project_focaly * project_focaly * -0.000657035759
- - 1.07629051 * project_focaly - 65.69315963);
-
- // approximate # of raster lines
- segments = abs(project_y2-project_y1);
-
- // prevent overdraw
- if(project_y2>=raster) segments=0;
- else raster=project_y2;
-
- // don't draw outside the window
- if(project_y2<viewport_top) segments=0;
-
- // project new positions
- if(segments>0)
- {
- // interpolate between projected points
- px_dx = ((project_x2-project_x1)<<8)/segments;
- }
-
- // debug
- ++block;
-#ifdef PRINT
- printf("(line %d) Op01 check %02X, plane %04X, focal_y %04X, y2 %04X\n",c,(uint16)segments,(uint16)(plane),(uint16)project_focaly,(uint16)project_y2);
-#endif
-
- // prepare output
- DSP4.out_count=8+2+6*segments;
-
- // pre-block data
- DSP4_WRITE_WORD(0,project_focalx);
- DSP4_WRITE_WORD(2,project_x2);
- DSP4_WRITE_WORD(4,project_focaly);
- DSP4_WRITE_WORD(6,project_y2);
- DSP4_WRITE_WORD(8,segments);
-
-#if 0
- DSP4_WRITE_WORD(0,-1);
- DSP4_WRITE_WORD(2,-1);
- DSP4_WRITE_WORD(4,-1);
- DSP4_WRITE_WORD(6,-1);
- DSP4_WRITE_WORD(8,-1);
-#endif
-
- index=10;
-
- // iterate through each point
- for( lcv=0; lcv<segments; lcv++ )
- {
- // step through the projected line
- y_out = project_y+((py_dy*lcv)>>8);
- x_out = project_x+((px_dx*lcv)>>8);
-
-#if 0
- project_ptr=-1;
- y_out=-1;
- x_out=-1;
-#endif
-
- // data
- DSP4_WRITE_WORD(index+0,project_ptr);
- DSP4_WRITE_WORD(index+2,y_out);
- DSP4_WRITE_WORD(index+4,x_out);
- index += 6;
-
- // post-update
- project_ptr -= 4;
- }
-
- // post-update
- project_y += ((py_dy*lcv)>>8);
- project_x += ((px_dx*lcv)>>8);
-
- // new positions
- if(segments>0)
- {
- project_x1 = project_x2;
- project_y1 = project_y2;
-
- // multi-op storage
- multi_focaly[multi_index2++] = project_focaly;
- multi_farplane[1] = plane;
- multi_raster[1] = project_y1-1;
- }
-
- // update projection points
- project_pitchy += (int8)DSP4.parameters[3];
- project_pitchx += (int8)DSP4.parameters[5];
-
- project_focaly += project_pitchy;
- project_focalx += project_pitchx;
- } while (1);
-
- // terminate op
- DSP4.waiting4command = TRUE;
- DSP4.out_count = 0;
-}
-
-#undef PRINT
-
-#if OP==0x0007
-#define PRINT
-#endif
-
-void DSP4_Op07()
-{
- uint16 command;
-
- DSP4.waiting4command = FALSE;
-
- // op flow control
- switch(DSP4_Logic) {
- case 1: goto resume1; break;
- case 2: goto resume2; break;
- }
-
- ////////////////////////////////////////////////////
- // sort inputs
-
- // 0x00 = DSP4_READ_WORD(0x00);
- project_focaly = DSP4_READ_WORD(0x02);
- raster = DSP4_READ_WORD(0x04);
- viewport_top = DSP4_READ_WORD(0x06);
- project_y = DSP4_READ_WORD(0x08);
- viewport_bottom = DSP4_READ_WORD(0x0a);
- project_x1low = DSP4_READ_WORD(0x0c);
- project_x1 = DSP4_READ_WORD(0x0e);
- project_centerx = DSP4_READ_WORD(0x10);
- project_ptr = DSP4_READ_WORD(0x12);
- // (envelope?) 0xc0 = DSP4_READ_WORD(0x14);
-
- // pre-compute
- view_plane = PLANE_START;
-
- // find projection targets
- project_y1 = project_focaly;
- project_y -= viewport_bottom;
- project_x = project_centerx + project_x1;
-
- // multi-op storage
- multi_index2 = 0;
-
- // debug
- block=0;
-
-#ifdef PRINT
- printf("(line %d) Op07 data %04X\n",c,(uint16)project_y1);
-#endif
-
- ////////////////////////////////////////////////////
- // command check
-
- do {
- // scan next command
- DSP4.in_count = 2;
-
- DSP4_WAIT(1) resume1:
-
- // inspect input
- command = DSP4_READ_WORD(0);
-
- // check for opcode termination
- if(command == 0x8000) break;
-
- // already have 2 bytes in queue
- DSP4.in_index = 2;
- DSP4.in_count = 12;
-
- DSP4_WAIT(2) resume2:
-
- ////////////////////////////////////////////////////
- // process one loop of projection
-
- int16 plane;
- int16 index,lcv;
- int16 y_out,x_out;
- int16 py_dy=0,px_dx=0;
-
- // debug
- ++block;
-
- // inspect inputs
- plane = DSP4_READ_WORD(0);
- project_y2 = DSP4_READ_WORD(2);
- // ? = DSP4_READ_WORD(4);
- project_x2 = DSP4_READ_WORD(6);
-
- // ignore invalid data
- if((uint16) plane == 0x8001) continue;
-
- // multi-op storage
- project_focaly = multi_focaly[multi_index2];
-
- // quadratic regression (rough)
- if(project_focaly>=-0x0f)
- py_dy = (short) (project_focaly * project_focaly * -0.20533553
- - 1.08330005 * project_focaly - 69.61094639);
- else
- py_dy = (short) (project_focaly * project_focaly * -0.000657035759
- - 1.07629051 * project_focaly - 65.69315963);
-
- // approximate # of raster lines
- segments = abs(project_y2-project_y1);
-
- // prevent overdraw
- if(project_y2>=raster) segments=0;
- else raster=project_y2;
-
- // don't draw outside the window
- if(project_y2<viewport_top) segments=0;
-
- // project new positions
- if(segments>0)
- {
- // interpolate between projected points
- px_dx = ((project_x2-project_x1)<<8)/segments;
- }
-
-#ifdef PRINT
- printf("(line %d) Op07 block %d, loc %04X, out %02X, project_x2 %04X\n",c,block,plane,segments,(uint16)project_x2);
-#endif
-
- // prepare pre-output
- DSP4.out_count=4+2+6*segments;
-
- DSP4_WRITE_WORD(0,project_x2);
- DSP4_WRITE_WORD(2,project_y2);
- DSP4_WRITE_WORD(4,segments);
-
-#if 0
- DSP4_WRITE_WORD(0,-1);
- DSP4_WRITE_WORD(2,-1);
- DSP4_WRITE_WORD(4,-1);
-#endif
-
- index=6;
- for( lcv=0; lcv<segments; lcv++ )
- {
- // pre-compute
- y_out = project_y+((py_dy*lcv)>>8);
- x_out = project_x+((px_dx*lcv)>>8);
-
-#if 0
- project_ptr = -1;
- //y_out = -1;
- x_out = -1;
-#endif
-
- // data
- DSP4_WRITE_WORD(index+0,project_ptr);
- DSP4_WRITE_WORD(index+2,y_out);
- DSP4_WRITE_WORD(index+4,x_out);
- index += 6;
-
- // post-update
- project_ptr -= 4;
- }
-
- // update internal variables
- project_y += ((py_dy*lcv)>>8);
- project_x += ((px_dx*lcv)>>8);
-
- // new positions
- if(segments>0)
- {
- project_x1 = project_x2;
- project_y1 = project_y2;
-
- // multi-op storage
- multi_index2++;
- }
- } while(1);
-
- DSP4.waiting4command = TRUE;
- DSP4.out_count = 0;
-}
-
-#undef PRINT
-
-#if OP==0x0008
-#define PRINT
-#endif
-
-void DSP4_Op08()
-{
- uint16 command;
-
- DSP4.waiting4command = FALSE;
-
- // op flow control
- switch(DSP4_Logic) {
- case 1: goto resume1; break;
- case 2: goto resume2; break;
- }
-
- ////////////////////////////////////////////////////
- // process initial inputs
-
- // clip values
- path_clipRight[0] = DSP4_READ_WORD(0x00);
- path_clipRight[1] = DSP4_READ_WORD(0x02);
- path_clipRight[2] = DSP4_READ_WORD(0x04);
- path_clipRight[3] = DSP4_READ_WORD(0x06);
-
- path_clipLeft[0] = DSP4_READ_WORD(0x08);
- path_clipLeft[1] = DSP4_READ_WORD(0x0a);
- path_clipLeft[2] = DSP4_READ_WORD(0x0c);
- path_clipLeft[3] = DSP4_READ_WORD(0x0e);
-
- // unknown (constant)
- // unknown (constant)
-
- // path positions
- path_pos[0] = DSP4_READ_WORD(0x20);
- path_pos[1] = DSP4_READ_WORD(0x22);
- path_pos[2] = DSP4_READ_WORD(0x24);
- path_pos[3] = DSP4_READ_WORD(0x26);
-
- // data locations
- path_ptr[0] = DSP4_READ_WORD(0x28);
- path_ptr[1] = DSP4_READ_WORD(0x2a);
- path_ptr[2] = DSP4_READ_WORD(0x2c);
- path_ptr[3] = DSP4_READ_WORD(0x2e);
-
- // project_y1 lines
- path_raster[0] = DSP4_READ_WORD(0x30);
- path_raster[1] = DSP4_READ_WORD(0x32);
- path_raster[2] = DSP4_READ_WORD(0x34);
- path_raster[3] = DSP4_READ_WORD(0x36);
-
- // viewport_top
- path_top[0] = DSP4_READ_WORD(0x38);
- path_top[1] = DSP4_READ_WORD(0x3a);
- path_top[2] = DSP4_READ_WORD(0x3c);
- path_top[3] = DSP4_READ_WORD(0x3e);
-
- // unknown (constants)
-
- view_plane = PLANE_START;
-
- // debug
- block=0;
-
- ////////////////////////////////////////////////////
- // command check
-
- do {
- // scan next command
- DSP4.in_count = 2;
-
- DSP4_WAIT(1) resume1:
-
- // inspect input
- command = DSP4_READ_WORD(0);
-
- // terminate op
- if(command == 0x8000) break;
-
- // already have 2 bytes in queue
- DSP4.in_index = 2;
- DSP4.in_count = 18;
-
- DSP4_WAIT(2) resume2:
-
- ////////////////////////////////////////////////////
- // projection begins
-
- // debug
- ++block;
-
- // used in envelope shaping
- int16 x1_final;
- int16 x2_final;
-
- // look at guidelines
- int16 plane = DSP4_READ_WORD(0x00);
- int16 x_left = DSP4_READ_WORD(0x02);
- int16 y_left = DSP4_READ_WORD(0x04);
- int16 x_right = DSP4_READ_WORD(0x06);
- int16 y_right = DSP4_READ_WORD(0x08);
-
- // envelope guidelines (one frame only)
- int16 envelope1 = DSP4_READ_WORD(0x0a);
- int16 envelope2 = DSP4_READ_WORD(0x0c);
-
- // ignore invalid data
- if((uint16) plane == 0x8001) continue;
-
- // first init
- if(plane == 0x7fff)
- {
- int pos1,pos2;
-
- // initialize projection
- path_x[0] = x_left;
- path_x[1] = x_right;
-
- path_y[0] = y_left;
- path_y[1] = y_right;
-
- // update coordinates
- path_pos[0]-=x_left;
- path_pos[1]-=x_left;
- path_pos[2]-=x_right;
- path_pos[3]-=x_right;
-
- pos1 = path_pos[0]+envelope1;
- pos2 = path_pos[1]+envelope2;
-
- // clip offscreen data
- if(pos1<path_clipLeft[0]) pos1 = path_clipLeft[0];
- if(pos1>path_clipRight[0]) pos1 = path_clipRight[0];
- if(pos2<path_clipLeft[1]) pos2 = path_clipLeft[1];
- if(pos2>path_clipRight[1]) pos2 = path_clipRight[1];
-
-#if 0
- pos1=-1;
- //pos2=-1;
-#endif
-
- path_plane[0] = plane;
- path_plane[1] = plane;
-
- // initial output
- DSP4.out_count = 2;
- DSP4.output[0]=pos1&0xFF;
- DSP4.output[1]=pos2&0xFF;
-
-#ifdef PRINT
- printf("(line %d) Op08 x_left %04X\n",c,(uint16)x_left);
-#endif
- }
- // proceed with projection
- else
- {
- int16 index=0, lcv;
- int16 left_inc=0,right_inc=0;
- int16 dx1=0,dx2=0,dx3,dx4;
-
- // # segments to traverse
- segments = abs(y_left - path_y[0]);
-
- // prevent overdraw
- if(y_left>=path_raster[0]) segments=0;
- else path_raster[0]=y_left;
-
- // don't draw outside the window
- if(path_raster[0]<path_top[0]) segments=0;
-
- // proceed if visibility rules apply
- if(segments>0)
- {
- // use previous data
- dx1 = (envelope1 * path_plane[0] / view_plane);
- dx2 = (envelope2 * path_plane[0] / view_plane);
-
- // use temporary envelope pitch (this frame only)
- dx3 = (envelope1 * plane / view_plane);
- dx4 = (envelope2 * plane / view_plane);
-
- // project new shapes (left side)
- x1_final = x_left+dx1;
- x2_final = path_x[0]+dx3;
-
- // interpolate between projected points with shaping
- left_inc = ((x2_final-x1_final)<<8)/segments;
-
- // project new shapes (right side)
- x1_final = x_left+dx2;
- x2_final = path_x[0]+dx4;
-
- // interpolate between projected points with shaping
- right_inc = ((x2_final-x1_final)<<8)/segments;
-
- path_plane[0] = plane;
- }
-
-#ifdef PRINT
- printf("(line %d) Op08 block %d, out %02X, raster %02X\n",c,block,segments,(uint16)y_left);
-#endif
-
- // zone 1
- DSP4.out_count = (2+4*segments);
- DSP4_WRITE_WORD(index,segments); index+=2;
-
- for( lcv=1; lcv<=segments; lcv++ )
- {
- int16 pos1,pos2;
-
- // pre-compute
- pos1 = path_pos[0]+((left_inc*lcv)>>8)+dx1;
- pos2 = path_pos[1]+((right_inc*lcv)>>8)+dx2;
-
- // clip offscreen data
- if(pos1<path_clipLeft[0]) pos1 = path_clipLeft[0];
- if(pos1>path_clipRight[0]) pos1 = path_clipRight[0];
- if(pos2<path_clipLeft[1]) pos2 = path_clipLeft[1];
- if(pos2>path_clipRight[1]) pos2 = path_clipRight[1];
-
-#if 0
- if(pos1==0x00ff) pos1=0;
- if(pos2==0x00ff) pos2=0;
- path_ptr[0] = -1;
- pos1 = -1;
- pos2 = -1;
-#endif
-
- // data
- DSP4_WRITE_WORD(index,path_ptr[0]); index+=2;
- DSP4.output[index++]=pos1&0xFF;
- DSP4.output[index++]=pos2&0xFF;
-
- // post-update
- path_ptr[0] -= 4;
- path_ptr[1] -= 4;
- }
- lcv--;
-
- if(segments>0)
- {
- // project points w/out the envelopes
- int16 inc = ((path_x[0]-x_left)<<8)/segments;
-
- // post-store
- path_pos[0] += ((inc*lcv)>>8);
- path_pos[1] += ((inc*lcv)>>8);
-
- path_x[0] = x_left;
- path_y[0] = y_left;
- }
-
- //////////////////////////////////////////////
- // zone 2
- segments = abs(y_right - path_y[1]);
-
- // prevent overdraw
- if(y_right>=path_raster[2]) segments=0;
- else path_raster[2]=y_right;
-
- // don't draw outside the window
- if(path_raster[2]<path_top[2]) segments=0;
-
- // proceed if visibility rules apply
- if(segments>0)
- {
- // use previous data
- dx1 = (envelope1 * path_plane[1] / view_plane);
- dx2 = (envelope2 * path_plane[1] / view_plane);
-
- // use temporary envelope pitch (this frame only)
- dx3 = (envelope1 * plane / view_plane);
- dx4 = (envelope2 * plane / view_plane);
-
- // project new shapes (left side)
- x1_final = x_left+dx1;
- x2_final = path_x[1]+dx3;
-
- // interpolate between projected points with shaping
- left_inc = ((x2_final-x1_final)<<8)/segments;
-
- // project new shapes (right side)
- x1_final = x_left+dx2;
- x2_final = path_x[1]+dx4;
-
- // interpolate between projected points with shaping
- right_inc = ((x2_final-x1_final)<<8)/segments;
-
- path_plane[1] = plane;
- }
-
- // write out results
- DSP4.out_count += (2+4*segments);
- DSP4_WRITE_WORD(index,segments); index+=2;
-
- for( lcv=1; lcv<=segments; lcv++ )
- {
- int16 pos1,pos2;
-
- // pre-compute
- pos1 = path_pos[2]+((left_inc*lcv)>>8)+dx1;
- pos2 = path_pos[3]+((right_inc*lcv)>>8)+dx2;
-
- // clip offscreen data
- if(pos1<path_clipLeft[2]) pos1 = path_clipLeft[2];
- if(pos1>path_clipRight[2]) pos1 = path_clipRight[2];
- if(pos2<path_clipLeft[3]) pos2 = path_clipLeft[3];
- if(pos2>path_clipRight[3]) pos2 = path_clipRight[3];
-
-#if 0
- if(pos1==0x00ff) pos1=0;
- if(pos2==0x00ff) pos2=0;
- path_ptr[2] = -1;
- //pos1 = -1;
- pos2 = -1;
-#endif
-
- // data
- DSP4_WRITE_WORD(index,path_ptr[2]); index+=2;
- DSP4.output[index++]=pos1&0xFF;
- DSP4.output[index++]=pos2&0xFF;
-
- // post-update
- path_ptr[2] -= 4;
- path_ptr[3] -= 4;
- }
- lcv--;
-
- if(segments>0)
- {
- // project points w/out the envelopes
- int16 inc = ((path_x[1]-x_right)<<8)/segments;
-
- // post-store
- path_pos[2] += ((inc*lcv)>>8);
- path_pos[3] += ((inc*lcv)>>8);
-
- path_x[1] = x_right;
- path_y[1] = y_right;
- }
- }
- } while(1);
-
- DSP4.waiting4command = TRUE;
- DSP4.out_count = 2;
- DSP4_WRITE_WORD(0,0);
-}
-
-#undef PRINT
-
-#if OP==0x000D
-#define PRINT
-#endif
-
-void DSP4_Op0D()
-{
- uint16 command;
-
- DSP4.waiting4command = FALSE;
-
- // op flow control
- switch(DSP4_Logic) {
- case 1: goto resume1; break;
- case 2: goto resume2; break;
- }
-
- ////////////////////////////////////////////////////
- // process initial inputs
-
- // sort inputs
- // 0x00 = DSP4_READ_WORD(0x00);
- project_focaly = DSP4_READ_WORD(0x02);
- raster = DSP4_READ_WORD(0x04);
- viewport_top = DSP4_READ_WORD(0x06);
- project_y = DSP4_READ_WORD(0x08);
- viewport_bottom = DSP4_READ_WORD(0x0a);
- project_x1low = DSP4_READ_WORD(0x0c);
- project_x1 = DSP4_READ_WORD(0x0e);
- project_focalx = DSP4_READ_WORD(0x0e);
- project_centerx = DSP4_READ_WORD(0x10);
- project_ptr = DSP4_READ_WORD(0x12);
- // 0xc0 = DSP4_READ_WORD(0x14);
- project_pitchylow = DSP4_READ_WORD(0x16);
- project_pitchy = DSP4_READ_WORD(0x18);
- project_pitchxlow = DSP4_READ_WORD(0x1a);
- project_pitchx = DSP4_READ_WORD(0x1c);
- far_plane = DSP4_READ_WORD(0x1e);
- // ? = DSP4_READ_WORD(0x20);
-
- // multi-op storage
- multi_index1++;
- multi_index1%=4;
-
- // remap 0D->09 window data ahead of time
- // index starts at 1-3,0
- //
- // Op0D: BL,TL,BR,TR
- // Op09: TL,TR,BL,BR (1,2,3,0)
- switch(multi_index1)
- {
- case 1: multi_index2=3; break;
- case 2: multi_index2=1; break;
- case 3: multi_index2=0; break;
- case 0: multi_index2=2; break;
- }
-
- // pre-compute
- view_plane = PLANE_START;
-
- // figure out projection data
- project_y -= viewport_bottom;
- project_x = project_centerx + project_x1;
-
- // debug
- block=0;
-
- ////////////////////////////////////////////////////
- // command check
-
- do {
- // scan next command
- DSP4.in_count = 2;
-
- DSP4_WAIT(1) resume1:
-
- // inspect input
- command = DSP4_READ_WORD(0);
-
- // terminate op
- if(command == 0x8000) break;
-
- // already have 2 bytes in queue
- DSP4.in_index = 2;
- DSP4.in_count = 8;
-
- DSP4_WAIT(2) resume2:
-
- ////////////////////////////////////////////////////
- // project section of the track
-
- // inspect inputs
- int16 plane = DSP4_READ_WORD(0);
- int16 index, lcv;
- int16 py_dy=0, px_dx=0;
- int16 y_out, x_out;
-
- // ignore invalid data
- if((uint16) plane == 0x8001) continue;
-
- // one-time init
- if(far_plane)
- {
- // setup final data
- // low16=plane
- project_x1 = project_focalx;
- project_y1 = project_focaly;
- plane = far_plane;
- far_plane = 0;
- }
-
- // use proportional triangles to project new coords
- project_x2 = project_focalx * plane / view_plane;
- project_y2 = project_focaly * plane / view_plane;
-
- // quadratic regression (rough)
- if(project_focaly>=-0x0f)
- py_dy = (short) (project_focaly * project_focaly * -0.20533553
- - 1.08330005 * project_focaly - 69.61094639);
- else
- py_dy = (short) (project_focaly * project_focaly * -0.000657035759
- - 1.07629051 * project_focaly - 65.69315963);
-
- // approximate # of raster lines
- segments = abs(project_y2-project_y1);
-
- // prevent overdraw
- if(project_y2>=raster) segments=0;
- else raster=project_y2;
-
- // don't draw outside the window
- if(project_y2<viewport_top) segments=0;
-
- // project new positions
- if(segments>0)
- {
- // interpolate between projected points
- px_dx = ((project_x2-project_x1)<<8)/segments;
- }
-
- // debug
- ++block;
-
-#ifdef PRINT
- printf("(line %d) Op0D check %02X, plane %04X\n",c,(uint16)segments,(uint16)(plane));
-#endif
-
- // prepare output
- DSP4.out_count=8+2+6*segments;
-
- DSP4_WRITE_WORD(0,project_focalx);
- DSP4_WRITE_WORD(2,project_x2);
- DSP4_WRITE_WORD(4,project_focaly);
- DSP4_WRITE_WORD(6,project_y2);
- DSP4_WRITE_WORD(8,segments);
-#if 0
- DSP4_WRITE_WORD(0,-1);
- DSP4_WRITE_WORD(2,-1);
- DSP4_WRITE_WORD(4,-1);
- DSP4_WRITE_WORD(6,-1);
- DSP4_WRITE_WORD(8,-1);
-#endif
-
- index=10;
-
- // iterate through each point
- for( lcv=0; lcv<segments; lcv++ )
- {
- // step through the projected line
- y_out = project_y+((py_dy*lcv)>>8);
- x_out = project_x+((px_dx*lcv)>>8);
-
-#if 0
- project_ptr=-1;
- //y_out=-1;
- x_out=-1;
-#endif
-
- // data
- DSP4_WRITE_WORD(index+0,project_ptr);
- DSP4_WRITE_WORD(index+2,y_out);
- DSP4_WRITE_WORD(index+4,x_out);
- index += 6;
-
- // post-update
- project_ptr -= 4;
- }
-
- // post-update
- project_y += ((py_dy*lcv)>>8);
- project_x += ((px_dx*lcv)>>8);
-
- if(segments > 0)
- {
- project_x1 = project_x2;
- project_y1 = project_y2;
-
- // multi-op storage
- multi_farplane[multi_index2] = plane;
- multi_raster[multi_index2] = project_y1;
- }
-
- // update focal projection points
- project_pitchy += (int8)DSP4.parameters[3];
- project_pitchx += (int8)DSP4.parameters[5];
-
- project_focaly += project_pitchy;
- project_focalx += project_pitchx;
- } while(1);
-
- DSP4.waiting4command = TRUE;
- DSP4.out_count = 0;
-}
-
-#undef PRINT
-
-#if OP==0x0009
-#define PRINT
-#endif
-
-#if OP==0x0006
-#define PRINT
-#endif
-
-void DSP4_Op09()
-{
- uint16 command;
-
- DSP4.waiting4command = FALSE;
-
- // op flow control
- switch(DSP4_Logic) {
- case 1: goto resume1; break;
- case 2: goto resume2; break;
- case 3: goto resume3; break;
- case 4: goto resume4; break;
- case 5: goto resume5; break;
- case 6: goto resume6; break;
- case 7: goto resume7; break;
- }
-
- ////////////////////////////////////////////////////
- // process initial inputs
-
- // debug
- block=0;
-
- // grab screen information
- view_plane = PLANE_START;
- center_x = DSP4_READ_WORD(0x00);
- center_y = DSP4_READ_WORD(0x02);
- // 0x00 = DSP4_READ_WORD(0x04);
- viewport_left = DSP4_READ_WORD(0x06);
- viewport_right = DSP4_READ_WORD(0x08);
- viewport_top = DSP4_READ_WORD(0x0a);
- viewport_bottom = DSP4_READ_WORD(0x0c);
-
-#ifdef PRINT2
- printf("Window: (%04X,%04X) (%04X,%04X)\n",
- viewport_left,viewport_right,viewport_top,viewport_bottom);
-#endif
-
- // expand viewport dimensions
- viewport_left -= 8;
-
- // cycle through viewport window data
- multi_index1++;
- multi_index1%=4;
-
-#if 1
- // convert track line to the window region
- project_y2 = center_y + multi_raster[multi_index1] *
- (viewport_bottom-center_y)/(0x33-0);
- if(op09_mode==0) project_y2 -= 2;
-#endif
-
- goto no_sprite;
-
- do {
- ////////////////////////////////////////////////////
- // check for new sprites
-
- do {
- uint16 second;
-
- DSP4.in_count = 4;
- DSP4.in_index = 2;
-
- DSP4_WAIT(1) resume1:
-
- // try to classify sprite
- second = DSP4_READ_WORD(2);
-
- // op termination
- if(second == 0x8000) goto terminate;
-
- second >>= 8;
- sprite_type = 0;
-
- // vehicle sprite
- if(second == 0x90)
- {
- sprite_type = 1;
- break;
- }
- // terrain sprite
- else if(second != 0)
- {
- sprite_type = 2;
- break;
- }
-
-no_sprite:
- // no sprite. try again
-
- DSP4.in_count = 2;
-
- DSP4_WAIT(2) resume2:
- ;
- } while (1);
-
- ////////////////////////////////////////////////////
- // process projection information
-
-sprite_found:
- // vehicle sprite
- if(sprite_type == 1)
- {
- int16 plane;
- int16 car_left, car_right, car_left_a;
- int16 focal_back, focal_front;
- uint8 distance, id;
-
- // we already have 4 bytes we want
- DSP4.in_count = 6+12;
- DSP4.in_index = 4;
-
- DSP4_WAIT(3) resume3:
-
- // filter inputs
- project_y1 = DSP4_READ_WORD(0x00);
- // 0x9000 = DSP4_READ_WORD(0x02);
- id = DSP4.parameters[0x04];
- distance = DSP4.parameters[0x05];
- focal_back = DSP4_READ_WORD(0x06);
- focal_front = DSP4_READ_WORD(0x08);
- car_left_a = DSP4_READ_WORD(0x0a);
- car_left = DSP4_READ_WORD(0x0c);
- plane = DSP4_READ_WORD(0x0e);
- car_right = DSP4_READ_WORD(0x10);
-
- // calculate car's x-center
- project_focalx = car_right-car_left;
-
- // determine how far into the screen to project
- project_focaly = focal_back;
- project_x = project_focalx * plane / view_plane;
- segments = 0x33 - project_focaly * plane / view_plane;
- far_plane = plane;
-
- // prepare memory
- sprite_x = center_x+project_x;
- sprite_y = viewport_bottom-segments;
- far_plane = plane;
-
- // debug
- ++block;
-#ifdef PRINT
- printf("(line %d) Op09 vehicle block %d, Loop %04X\n",c,block,(uint16)project_y1);
- //printf("%04X %04X %04X %04X / ",focal_back,focal_front,car_left_a,car_left);
- //printf("%02X %02X ", distance, id);
-#endif
-
- // make the car's x-center available
- DSP4.out_count = 2;
- DSP4_WRITE_WORD(0,project_focalx);
-
-#if 0
- DSP4_WRITE_WORD(0,-1);
-#endif
-
- // grab a few remaining vehicle values
- DSP4.in_count = 4;
-
- DSP4_WAIT(4) resume4:
-
- // store final values
- int height = DSP4_READ_WORD(0);
- sprite_offset = DSP4_READ_WORD(2);
-
- // vertical lift factor
- sprite_y += height;
-
-#ifdef PRINT_09
- printf("%04X\n",sprite_offset);
-#endif
- }
- // terrain sprite
- else if(sprite_type == 2)
- {
- int16 plane;
-
- // we already have 4 bytes we want
- DSP4.in_count = 6+6+2;
- DSP4.in_index = 4;
-
- DSP4_WAIT(5) resume5:
-
- // sort loop inputs
- project_y1 = DSP4_READ_WORD(0x00);
- plane = DSP4_READ_WORD(0x02);
- project_centerx = DSP4_READ_WORD(0x04);
- //project_y1 = DSP4_READ_WORD(0x06);
- project_focalx = DSP4_READ_WORD(0x08);
- project_focaly = DSP4_READ_WORD(0x0a);
- sprite_offset = DSP4_READ_WORD(0x0c);
-
- // determine distances into virtual world
- segments = 0x33 - project_y1;
- project_x = project_focalx * plane / view_plane;
- project_y = project_focaly * plane / view_plane;
-
- // prepare memory
- sprite_x = center_x+project_x-project_centerx;
- sprite_y = viewport_bottom-segments+project_y;
- far_plane = plane;
-
- // debug
- ++block;
-#ifdef PRINT
- printf("(line %d) Op09 terrain block %d, Loop %04X\n",c,block,(uint16)project_y1);
-#endif
- }
-
- // default sprite size: 16x16
- sprite_size = 1;
-
- ////////////////////////////////////////////////////
- // convert tile data to OAM
-
- do {
- DSP4.in_count = 2;
-
- DSP4_WAIT(6) resume6:
-
- command = DSP4_READ_WORD(0);
-
- // opcode termination
- if(command == 0x8000) goto terminate;
-
- // toggle sprite size
- if(command == 0x0000)
- {
- sprite_size = !sprite_size;
-#ifdef PRINT
- printf("TOGGLE=%02X\n",(uint8)sprite_size);
-#endif
- continue;
- }
-
- // new sprite information
- command >>= 8;
- if(command != 0x20 && command != 0x40 &&
- command != 0x60 && command != 0xa0 &&
- command != 0xc0 && command != 0xe0)
- break;
-
- DSP4.in_count = 6;
- DSP4.in_index = 2;
-
- DSP4_WAIT(7) resume7:
-
- /////////////////////////////////////
- // process tile data
-
- bool8 clip;
- int16 sp_x, sp_y, sp_oam, sp_msb;
- int16 sp_dx, sp_dy;
-
- // sprite deltas
- sp_dy = DSP4_READ_WORD(2);
- sp_dx = DSP4_READ_WORD(4);
-
- // update coordinates
- sp_y = sprite_y + sp_dy;
- sp_x = sprite_x + sp_dx;
-
- // reject points outside the clipping window
- clip = FALSE;
- if(sp_x < viewport_left || sp_x > viewport_right) clip=TRUE;
- if(sp_y < viewport_top || sp_y > viewport_bottom) clip=TRUE;
-
- // track depth sorting
- if(far_plane <= multi_farplane[multi_index1] &&
- sp_y >= project_y2) clip=TRUE;
-
-#ifdef PRINT2
- printf("(line %d) %04X, %04X, %04X / %04X %04X\n",line,
- (uint16)sp_x,(uint16)sp_y,(uint16)far_plane,(uint16)multi_farplane[multi_index1],(uint16)project_y2);
-#endif
-
- // don't draw offscreen coordinates
- DSP4.out_count = 0;
- if(!clip)
- {
- int16 out_index = 0;
- int16 offset = DSP4_READ_WORD(0);
-
- // update sprite nametable/attribute information
- sp_oam = sprite_offset + offset;
- sp_msb = (sp_x<0 || sp_x>255);
-
-#ifdef PRINT
- printf("(line %d) %04X, %04X, %04X, %04X, %04X\n",line,
- (uint16)sp_oam,(uint16)sprite_offset,(uint16)offset,
- (uint16)sp_x,(uint16)sp_y);
-#endif
-
- // emit transparency information
- if(
- (sprite_offset&0x08) &&
- ((sprite_type==1 && sp_y>=0xcc) ||
- (sprite_type==2 && sp_y>=0xbb))
- )
- {
- DSP4.out_count = 6;
-
- // one block of OAM data
- DSP4_WRITE_WORD(0,1);
-
- // OAM: x,y,tile,no attr
- DSP4.output[2] = sp_x&0xFF;
- DSP4.output[3] = (sp_y+6)&0xFF;
- DSP4_WRITE_WORD(4,0xEE);
-
- out_index = 6;
-
- // OAM: size,msb data
- DSP4_Op06(sprite_size,(char) sp_msb);
- }
-
- // normal data
- DSP4.out_count += 8;
-
- // one block of OAM data
- DSP4_WRITE_WORD(out_index+0,1);
-
- // OAM: x,y,tile,attr
- DSP4.output[out_index+2] = sp_x&0xFF;
- DSP4.output[out_index+3] = sp_y&0xFF;
- DSP4_WRITE_WORD(out_index+4,sp_oam);
-
- // no following OAM data
- DSP4_WRITE_WORD(out_index+6,0);
-
- // OAM: size,msb data
- DSP4_Op06(sprite_size, (char) sp_msb);
-
-#if 0
- DSP4_WRITE_WORD(0,-1);
- DSP4_WRITE_WORD(2,-1);
- DSP4_WRITE_WORD(4,-1);
- DSP4_WRITE_WORD(6,-1);
- DSP4_WRITE_WORD(8,-1);
- DSP4_WRITE_WORD(10,-1);
- DSP4_WRITE_WORD(12,-1);
-#endif
- }
-
- // no sprite information
- if(DSP4.out_count == 0)
- {
- DSP4.out_count = 2;
- DSP4_WRITE_WORD(0,0);
- }
- } while (1);
-
- /////////////////////////////////////
- // special cases: plane == 0x0000
-
- // special vehicle case
- if(command == 0x90)
- {
- sprite_type = 1;
-
- // shift bytes
- DSP4.parameters[2] = DSP4.parameters[0];
- DSP4.parameters[3] = DSP4.parameters[1];
- DSP4.parameters[0] = 0;
- DSP4.parameters[1] = 0;
-
- goto sprite_found;
- }
- // special terrain case
- else if(command != 0x00 && command != 0xff)
- {
- sprite_type = 2;
-
- // shift bytes
- DSP4.parameters[2] = DSP4.parameters[0];
- DSP4.parameters[3] = DSP4.parameters[1];
- DSP4.parameters[0] = 0;
- DSP4.parameters[1] = 0;
-
- goto sprite_found;
- }
- } while (1);
-
-terminate:
- DSP4.waiting4command = TRUE;
- DSP4.out_count=0;
-}
-
-#undef PRINT
-