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authorJoão Silva2017-02-12 01:52:03 +0000
committerJoão Silva2017-02-12 01:52:03 +0000
commit3777d1fcf4232cde426f46b7ee5c374fd949b1b0 (patch)
treee76f38bc1bac83bab19daea51d63ed87236e047e /source/fxemu.h
parentb6006bc542f89ad1b7086268f851f0ba880ad6cd (diff)
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Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.
Diffstat (limited to 'source/fxemu.h')
-rw-r--r--source/fxemu.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/source/fxemu.h b/source/fxemu.h
index 3c0511c..2176976 100644
--- a/source/fxemu.h
+++ b/source/fxemu.h
@@ -26,9 +26,6 @@ extern int32_t FxEmulate(uint32_t nInstructions);
extern void FxCacheWriteAccess(uint16_t vAddress);
extern void FxFlushCache(); /* Callled when the G flag in SFR is set to zero */
-/* Step by step execution */
-extern int32_t FxStepOver(uint32_t nInstructions);
-
/* Errors */
extern int32_t FxGetErrorCode();
extern int32_t FxGetIllegalAddress();
@@ -43,7 +40,7 @@ extern uint32_t FxGetDestinationRegisterIndex();
extern uint8_t FxPipe();
/* SCBR write seen. We need to update our cached screen pointers */
-extern void fx_dirtySCBR(void);
+extern void fx_dirtySCBR();
/* Update RamBankReg and RAM Bank pointer */
extern void fx_updateRamBank(uint8_t Byte);