diff options
author | Nebuleon Fumika | 2013-02-06 02:18:35 -0500 |
---|---|---|
committer | Nebuleon Fumika | 2013-02-06 02:18:35 -0500 |
commit | a358ef69a85a7252ed6b5a30496c49b28b26eecd (patch) | |
tree | ac1f4716dc552c3bf40b988c04b1df584bbfecae /source/gfx.h | |
parent | ea330e8f79c16894deda51509e769cbd02ff83df (diff) | |
download | snes9x2005-a358ef69a85a7252ed6b5a30496c49b28b26eecd.tar.gz snes9x2005-a358ef69a85a7252ed6b5a30496c49b28b26eecd.tar.bz2 snes9x2005-a358ef69a85a7252ed6b5a30496c49b28b26eecd.zip |
Make all gamepak loads call LoadGameAndItsData, that way its "Loading" screen, current gamepak variables, game config stuff and so on are all consistent.
Diffstat (limited to 'source/gfx.h')
0 files changed, 0 insertions, 0 deletions