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authoraliaspider2014-10-29 05:36:07 +0100
committeraliaspider2014-10-29 05:36:07 +0100
commita6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a (patch)
tree6f82417b0ab41f3887dd025ee3b85254e28143da /source/memmap.c
parent1d98e1c317fa19687ae6bc3cb8e550ef7531bf02 (diff)
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start moving everything to C
Diffstat (limited to 'source/memmap.c')
-rw-r--r--source/memmap.c4448
1 files changed, 4448 insertions, 0 deletions
diff --git a/source/memmap.c b/source/memmap.c
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+++ b/source/memmap.c
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+/*******************************************************************************
+ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+
+ (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
+ Jerremy Koot (jkoot@snes9x.com)
+
+ (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
+
+ (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
+ funkyass (funkyass@spam.shaw.ca),
+ Joel Yliluoma (http://iki.fi/bisqwit/)
+ Kris Bleakley (codeviolation@hotmail.com),
+ Matthew Kendora,
+ Nach (n-a-c-h@users.sourceforge.net),
+ Peter Bortas (peter@bortas.org) and
+ zones (kasumitokoduck@yahoo.com)
+
+ C4 x86 assembler and some C emulation code
+ (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
+ _Demo_ (_demo_@zsnes.com), and Nach
+
+ C4 C++ code
+ (c) Copyright 2003 Brad Jorsch
+
+ DSP-1 emulator code
+ (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
+ John Weidman, neviksti (neviksti@hotmail.com),
+ Kris Bleakley, Andreas Naive
+
+ DSP-2 emulator code
+ (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
+ Lord Nightmare (lord_nightmare@users.sourceforge.net
+
+ OBC1 emulator code
+ (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
+ Kris Bleakley
+ Ported from x86 assembler to C by sanmaiwashi
+
+ SPC7110 and RTC C++ emulator code
+ (c) Copyright 2002 Matthew Kendora with research by
+ zsKnight, John Weidman, and Dark Force
+
+ S-DD1 C emulator code
+ (c) Copyright 2003 Brad Jorsch with research by
+ Andreas Naive and John Weidman
+
+ S-RTC C emulator code
+ (c) Copyright 2001 John Weidman
+
+ ST010 C++ emulator code
+ (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
+
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+
+ Super FX C emulator code
+ (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
+
+
+ SH assembler code partly based on x86 assembler code
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
+
+ Specific ports contains the works of other authors. See headers in
+ individual files.
+
+ Snes9x homepage: http://www.snes9x.com
+
+ Permission to use, copy, modify and distribute Snes9x in both binary and
+ source form, for non-commercial purposes, is hereby granted without fee,
+ providing that this license information and copyright notice appear with
+ all copies and any derived work.
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event shall the authors be held liable for any damages
+ arising from the use of this software.
+
+ Snes9x is freeware for PERSONAL USE only. Commercial users should
+ seek permission of the copyright holders first. Commercial use includes
+ charging money for Snes9x or software derived from Snes9x.
+
+ The copyright holders request that bug fixes and improvements to the code
+ should be forwarded to them so everyone can benefit from the modifications
+ in future versions.
+
+ Super NES and Super Nintendo Entertainment System are trademarks of
+ Nintendo Co., Limited and its subsidiary companies.
+*******************************************************************************/
+
+#include <string.h>
+#ifdef HAVE_STRINGS_H
+#include <strings.h>
+#endif
+#include <ctype.h>
+
+#ifdef __linux
+#include <unistd.h>
+#endif
+
+#include "snes9x.h"
+#include "memmap.h"
+#include "cpuexec.h"
+#include "ppu.h"
+#include "display.h"
+#include "cheats.h"
+#include "apu.h"
+#include "sa1.h"
+#include "dsp1.h"
+#include "srtc.h"
+#include "sdd1.h"
+#include "spc7110.h"
+#include "seta.h"
+
+#ifdef DS2_DMA
+//#include "ds2_cpu.h"
+//#include "ds2_dma.h"
+//#include "dma_adj.h"
+#endif
+
+#ifdef __W32_HEAP
+#include <malloc.h>
+#endif
+
+#ifndef ZSNES_FX
+#include "fxemu.h"
+extern struct FxInit_s SuperFX;
+#else
+START_EXTERN_C
+extern uint8 *SFXPlotTable;
+END_EXTERN_C
+#endif
+
+#ifndef SET_UI_COLOR
+#define SET_UI_COLOR(r,g,b) ;
+#endif
+
+//you would think everyone would have these
+//since they're so useful.
+#ifndef max
+#define max(a,b) (((a) > (b)) ? (a) : (b))
+#endif
+
+#ifndef min
+#define min(a,b) (((a) < (b)) ? (a) : (b))
+#endif
+
+static int retry_count=0;
+static uint8 bytes0x2000 [0x2000];
+int is_bsx(unsigned char *);
+int bs_name(unsigned char *);
+int check_char(unsigned);
+void S9xDeinterleaveType2 (bool8 reset=TRUE);
+uint32 caCRC32(uint8 *array, uint32 size, register uint32 crc32 = 0xFFFFFFFF);
+
+extern char *rom_filename;
+
+const uint32 crc32Table[256] = {
+ 0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f,
+ 0xe963a535, 0x9e6495a3, 0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988,
+ 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91, 0x1db71064, 0x6ab020f2,
+ 0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7,
+ 0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9,
+ 0xfa0f3d63, 0x8d080df5, 0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172,
+ 0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b, 0x35b5a8fa, 0x42b2986c,
+ 0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59,
+ 0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423,
+ 0xcfba9599, 0xb8bda50f, 0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924,
+ 0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d, 0x76dc4190, 0x01db7106,
+ 0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433,
+ 0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d,
+ 0x91646c97, 0xe6635c01, 0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e,
+ 0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457, 0x65b0d9c6, 0x12b7e950,
+ 0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65,
+ 0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7,
+ 0xa4d1c46d, 0xd3d6f4fb, 0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0,
+ 0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9, 0x5005713c, 0x270241aa,
+ 0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f,
+ 0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81,
+ 0xb7bd5c3b, 0xc0ba6cad, 0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a,
+ 0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683, 0xe3630b12, 0x94643b84,
+ 0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1,
+ 0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb,
+ 0x196c3671, 0x6e6b06e7, 0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc,
+ 0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5, 0xd6d6a3e8, 0xa1d1937e,
+ 0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b,
+ 0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55,
+ 0x316e8eef, 0x4669be79, 0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236,
+ 0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f, 0xc5ba3bbe, 0xb2bd0b28,
+ 0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d,
+ 0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f,
+ 0x72076785, 0x05005713, 0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38,
+ 0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21, 0x86d3d2d4, 0xf1d4e242,
+ 0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777,
+ 0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69,
+ 0x616bffd3, 0x166ccf45, 0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2,
+ 0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db, 0xaed16a4a, 0xd9d65adc,
+ 0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,
+ 0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693,
+ 0x54de5729, 0x23d967bf, 0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94,
+ 0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d
+};
+
+
+
+void S9xDeinterleaveType1(int TotalFileSize, uint8 * base)
+{
+ if(Settings.DisplayColor==0xffff)
+ {
+ Settings.DisplayColor=BUILD_PIXEL(0,31,0);
+ SET_UI_COLOR(0,255,0);
+ }
+
+ int i;
+ int nblocks = TotalFileSize >> 16;
+ uint8 blocks [256];
+ for (i = 0; i < nblocks; i++)
+ {
+ blocks [i * 2] = i + nblocks;
+ blocks [i * 2 + 1] = i;
+ }
+ // DS2 DMA notes: base may or may not be 32-byte aligned
+ uint8 *tmp = (uint8 *) malloc (0x8000);
+ if (tmp)
+ {
+ for (i = 0; i < nblocks * 2; i++)
+ {
+ for (int j = i; j < nblocks * 2; j++)
+ {
+ if (blocks [j] == i)
+ {
+ // memmove converted: Different mallocs [Neb]
+ memcpy (tmp, &base [blocks [j] * 0x8000], 0x8000);
+ // memmove converted: Different addresses, or identical for blocks[i] == blocks[j] [Neb]
+ // DS2 DMA notes: Don't do DMA at all if blocks[i] == blocks[j]
+ memcpy (&base [blocks [j] * 0x8000],
+ &base [blocks [i] * 0x8000], 0x8000);
+ // memmove converted: Different mallocs [Neb]
+ memcpy (&base [blocks [i] * 0x8000], tmp, 0x8000);
+ uint8 b = blocks [j];
+ blocks [j] = blocks [i];
+ blocks [i] = b;
+ break;
+ }
+ }
+ }
+ free ((char *) tmp);
+ }
+}
+
+void S9xDeinterleaveGD24(int TotalFileSize, uint8 * base)
+{
+
+ if(TotalFileSize!=0x300000)
+ return;
+
+ if(Settings.DisplayColor==0xffff)
+ {
+ Settings.DisplayColor=BUILD_PIXEL(0,31,31);
+ SET_UI_COLOR(0,255,255);
+ }
+
+ // DS2 DMA notes: base may or may not be 32-byte aligned
+ uint8 *tmp = (uint8 *) malloc (0x80000);
+ if (tmp)
+ {
+ // memmove converted: Different mallocs [Neb]
+ memcpy(tmp, &base[0x180000], 0x80000);
+ // memmove converted: Different addresses [Neb]
+ memcpy(&base[0x180000], &base[0x200000], 0x80000);
+ // memmove converted: Different addresses [Neb]
+ memcpy(&base[0x200000], &base[0x280000], 0x80000);
+ // memmove converted: Different mallocs [Neb]
+ memcpy(&base[0x280000], tmp, 0x80000);
+ free ((char *) tmp);
+
+ S9xDeinterleaveType1(TotalFileSize, base);
+ }
+}
+
+bool8 CMemory::AllASCII (uint8 *b, int size)
+{
+ for (int i = 0; i < size; i++)
+ {
+ if (b[i] < 32 || b[i] > 126)
+ return (FALSE);
+ }
+ return (TRUE);
+}
+
+int CMemory::ScoreHiROM (bool8 skip_header, int32 romoff)
+{
+ int score = 0;
+ int o = skip_header ? 0xff00 + 0x200 : 0xff00;
+
+ o+=romoff;
+
+ if(Memory.ROM [o + 0xd5] & 0x1)
+ score+=2;
+
+ //Mode23 is SA-1
+ if(Memory.ROM [o + 0xd5] == 0x23)
+ score-=2;
+
+ if(Memory.ROM [o+0xd4] == 0x20)
+ score +=2;
+
+ if ((Memory.ROM [o + 0xdc] + (Memory.ROM [o + 0xdd] << 8) +
+ Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)) == 0xffff)
+ {
+ score += 2;
+ if(0!=(Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)))
+ score++;
+ }
+
+ if (Memory.ROM [o + 0xda] == 0x33)
+ score += 2;
+ if ((Memory.ROM [o + 0xd5] & 0xf) < 4)
+ score += 2;
+ if (!(Memory.ROM [o + 0xfd] & 0x80))
+ score -= 6;
+ if ((Memory.ROM [o + 0xfc]|(Memory.ROM [o + 0xfd]<<8))>0xFFB0)
+ score -= 2; //reduced after looking at a scan by Cowering
+ if (CalculatedSize > 1024 * 1024 * 3)
+ score += 4;
+ if ((1 << (Memory.ROM [o + 0xd7] - 7)) > 48)
+ score -= 1;
+ if (!AllASCII (&Memory.ROM [o + 0xb0], 6))
+ score -= 1;
+ if (!AllASCII (&Memory.ROM [o + 0xc0], ROM_NAME_LEN - 1))
+ score -= 1;
+
+ return (score);
+}
+
+int CMemory::ScoreLoROM (bool8 skip_header, int32 romoff)
+{
+ int score = 0;
+ int o = skip_header ? 0x7f00 + 0x200 : 0x7f00;
+
+ o+=romoff;
+
+ if(!(Memory.ROM [o + 0xd5] & 0x1))
+ score+=3;
+
+ //Mode23 is SA-1
+ if(Memory.ROM [o + 0xd5] == 0x23)
+ score+=2;
+
+ if ((Memory.ROM [o + 0xdc] + (Memory.ROM [o + 0xdd] << 8) +
+ Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)) == 0xffff)
+ {
+ score += 2;
+ if(0!=(Memory.ROM [o + 0xde] + (Memory.ROM [o + 0xdf] << 8)))
+ score++;
+ }
+
+ if (Memory.ROM [o + 0xda] == 0x33)
+ score += 2;
+ if ((Memory.ROM [o + 0xd5] & 0xf) < 4)
+ score += 2;
+ if (CalculatedSize <= 1024 * 1024 * 16)
+ score += 2;
+ if (!(Memory.ROM [o + 0xfd] & 0x80))
+ score -= 6;
+ if ((Memory.ROM [o + 0xfc]|(Memory.ROM [o + 0xfd]<<8))>0xFFB0)
+ score -= 2;//reduced per Cowering suggestion
+ if ((1 << (Memory.ROM [o + 0xd7] - 7)) > 48)
+ score -= 1;
+ if (!AllASCII (&Memory.ROM [o + 0xb0], 6))
+ score -= 1;
+ if (!AllASCII (&Memory.ROM [o + 0xc0], ROM_NAME_LEN - 1))
+ score -= 1;
+
+ return (score);
+}
+
+char *CMemory::Safe (const char *s)
+{
+ static char *safe;
+ static int safe_len = 0;
+
+ if(s==NULL)
+ {
+ if(safe!=NULL)
+ {
+ free((char*)safe);
+ safe = NULL;
+ }
+ return NULL;
+ }
+ int len = strlen (s);
+ if (!safe || len + 1 > safe_len)
+ {
+ if (safe)
+ free ((char *) safe);
+ safe = (char *) malloc (safe_len = len + 1);
+ }
+
+ for (int i = 0; i < len; i++)
+ {
+ if (s [i] >= 32 && s [i] < 127)
+ safe [i] = s[i];
+ else
+ safe [i] = '?';
+ }
+ safe [len] = 0;
+ return (safe);
+}
+
+/**********************************************************************************************/
+/* Init() */
+/* This function allocates and zeroes all the memory needed by the emulator */
+/**********************************************************************************************/
+bool8 CMemory::Init ()
+{
+ // DS2 DMA notes: These would do well to be allocated with 32 extra bytes
+ // so they can be 32-byte aligned. [Neb]
+ RAM = (uint8 *) malloc (0x20000);
+ SRAM = (uint8 *) malloc (0x20000);
+ VRAM = (uint8 *) malloc (0x10000);
+#ifdef DS2_DMA
+ ROM = (uint8 *) AlignedMalloc (MAX_ROM_SIZE + 0x200 + 0x8000, 32, &PtrAdj.ROM);
+#else
+ ROM = (uint8 *) malloc (MAX_ROM_SIZE + 0x200 + 0x8000);
+#endif
+ memset (RAM, 0, 0x20000);
+ memset (SRAM, 0, 0x20000);
+ memset (VRAM, 0, 0x10000);
+ // This needs to be initialised with a ROM first anyway, so don't
+ // bother memsetting. [Neb]
+ // memset (ROM, 0, MAX_ROM_SIZE + 0x200 + 0x8000);
+
+ BSRAM = (uint8 *) malloc (0x80000);
+ memset (BSRAM, 0, 0x80000);
+
+ FillRAM = NULL;
+
+ IPPU.TileCache [TILE_2BIT] = (uint8 *) malloc (MAX_2BIT_TILES * 128);
+ IPPU.TileCache [TILE_4BIT] = (uint8 *) malloc (MAX_4BIT_TILES * 128);
+ IPPU.TileCache [TILE_8BIT] = (uint8 *) malloc (MAX_8BIT_TILES * 128);
+
+ IPPU.TileCached [TILE_2BIT] = (uint8 *) malloc (MAX_2BIT_TILES);
+ IPPU.TileCached [TILE_4BIT] = (uint8 *) malloc (MAX_4BIT_TILES);
+ IPPU.TileCached [TILE_8BIT] = (uint8 *) malloc (MAX_8BIT_TILES);
+
+ if (!RAM || !SRAM || !VRAM || !ROM || !BSRAM ||
+ !IPPU.TileCache [TILE_2BIT] || !IPPU.TileCache [TILE_4BIT] ||
+ !IPPU.TileCache [TILE_8BIT] || !IPPU.TileCached [TILE_2BIT] ||
+ !IPPU.TileCached [TILE_4BIT] || !IPPU.TileCached [TILE_8BIT])
+ {
+ Deinit ();
+ return (FALSE);
+ }
+
+ // FillRAM uses first 32K of ROM image area, otherwise space just
+ // wasted. Might be read by the SuperFX code.
+
+ FillRAM = ROM;
+
+ // Add 0x8000 to ROM image pointer to stop SuperFX code accessing
+ // unallocated memory (can cause crash on some ports).
+ ROM += 0x8000; // still 32-byte aligned
+
+ C4RAM = ROM + 0x400000 + 8192 * 8; // still 32-byte aligned
+ ::ROM = ROM;
+ ::SRAM = SRAM;
+ ::RegRAM = FillRAM;
+
+#ifdef ZSNES_FX
+ SFXPlotTable = ROM + 0x400000;
+#else
+ SuperFX.pvRegisters = &Memory.FillRAM [0x3000];
+ SuperFX.nRamBanks = 2; // Most only use 1. 1=64KB, 2=128KB=1024Mb
+ SuperFX.pvRam = ::SRAM;
+ SuperFX.nRomBanks = (2 * 1024 * 1024) / (32 * 1024);
+ SuperFX.pvRom = (uint8 *) ROM;
+#endif
+
+ ZeroMemory (IPPU.TileCache [TILE_2BIT], MAX_2BIT_TILES * 128);
+ ZeroMemory (IPPU.TileCache [TILE_4BIT], MAX_4BIT_TILES * 128);
+ ZeroMemory (IPPU.TileCache [TILE_8BIT], MAX_8BIT_TILES * 128);
+
+ ZeroMemory (IPPU.TileCached [TILE_2BIT], MAX_2BIT_TILES);
+ ZeroMemory (IPPU.TileCached [TILE_4BIT], MAX_4BIT_TILES);
+ ZeroMemory (IPPU.TileCached [TILE_8BIT], MAX_8BIT_TILES);
+
+ SDD1Data = NULL;
+ SDD1Index = NULL;
+
+ return (TRUE);
+}
+
+void CMemory::Deinit ()
+{
+#ifdef __W32_HEAP
+ if(_HEAPOK!=_heapchk())
+ MessageBox(GUI.hWnd, "CMemory::Deinit", "Heap Corrupt", MB_OK);
+#endif
+
+ if (RAM)
+ {
+ free ((char *) RAM);
+ RAM = NULL;
+ }
+ if (SRAM)
+ {
+ free ((char *) SRAM);
+ SRAM = NULL;
+ }
+ if (VRAM)
+ {
+ free ((char *) VRAM);
+ VRAM = NULL;
+ }
+ if (ROM)
+ {
+ ROM -= 0x8000;
+#ifdef DS2_RAM
+ AlignedFree ((char *) ROM, PtrAdj.ROM);
+#else
+ free ((char *) ROM);
+#endif
+ ROM = NULL;
+ }
+
+ if(BSRAM)
+ {
+ free((char*) BSRAM);
+ BSRAM=NULL;
+ }
+
+ if (IPPU.TileCache [TILE_2BIT])
+ {
+ free ((char *) IPPU.TileCache [TILE_2BIT]);
+ IPPU.TileCache [TILE_2BIT] = NULL;
+ }
+ if (IPPU.TileCache [TILE_4BIT])
+ {
+ free ((char *) IPPU.TileCache [TILE_4BIT]);
+ IPPU.TileCache [TILE_4BIT] = NULL;
+ }
+ if (IPPU.TileCache [TILE_8BIT])
+ {
+ free ((char *) IPPU.TileCache [TILE_8BIT]);
+ IPPU.TileCache [TILE_8BIT] = NULL;
+ }
+
+ if (IPPU.TileCached [TILE_2BIT])
+ {
+ free ((char *) IPPU.TileCached [TILE_2BIT]);
+ IPPU.TileCached [TILE_2BIT] = NULL;
+ }
+ if (IPPU.TileCached [TILE_4BIT])
+ {
+ free ((char *) IPPU.TileCached [TILE_4BIT]);
+ IPPU.TileCached [TILE_4BIT] = NULL;
+ }
+ if (IPPU.TileCached [TILE_8BIT])
+ {
+ free ((char *) IPPU.TileCached [TILE_8BIT]);
+ IPPU.TileCached [TILE_8BIT] = NULL;
+ }
+ FreeSDD1Data ();
+ Safe(NULL);
+}
+
+void CMemory::FreeSDD1Data ()
+{
+ if (SDD1Index)
+ {
+ free ((char *) SDD1Index);
+ SDD1Index = NULL;
+ }
+ if (SDD1Data)
+ {
+ free ((char *) SDD1Data);
+ SDD1Data = NULL;
+ }
+}
+
+/**********************************************************************************************/
+/* LoadROM() */
+/* This function loads a Snes-Backup image */
+/**********************************************************************************************/
+
+bool8 CMemory::LoadROM (const char *filename)
+{
+ int32 TotalFileSize = 0;
+ bool8 Interleaved = FALSE;
+ bool8 Tales = FALSE;
+
+ uint8* RomHeader=ROM;
+
+ ExtendedFormat=NOPE;
+
+
+ if(CleanUp7110!=NULL)
+ (*CleanUp7110)();
+
+ memset (&SNESGameFixes, 0, sizeof(SNESGameFixes));
+ SNESGameFixes.SRAMInitialValue = 0x60;
+
+ memset (bytes0x2000, 0, 0x2000);
+ CPU.TriedInterleavedMode2 = FALSE;
+
+ CalculatedSize = 0;
+ retry_count =0;
+
+again:
+ Settings.DisplayColor=0xffff;
+ SET_UI_COLOR(255,255,255);
+
+ TotalFileSize = FileLoader(ROM, filename, MAX_ROM_SIZE);
+
+ if (!TotalFileSize)
+ return FALSE; // it ends here
+ else if(!Settings.NoPatch)
+ CheckForIPSPatch (filename, HeaderCount != 0, TotalFileSize);
+
+ //fix hacked games here.
+ if((strncmp("HONKAKUHA IGO GOSEI", (char*)&ROM[0x7FC0],19)==0)&&(ROM[0x7FD5]!=0x31))
+ {
+ ROM[0x7FD5]=0x31;
+ ROM[0x7FD6]=0x02;
+ Settings.DisplayColor=BUILD_PIXEL(31,0,0);
+ SET_UI_COLOR(255,0,0);
+ S9xMessage(S9X_ERROR,S9X_ROM_CONFUSING_FORMAT_INFO, "Warning! Hacked Dump!");
+ }
+
+ if((strncmp("HONKAKUHA IGO GOSEI", (char*)&ROM[0xFFC0],19)==0)&&(ROM[0xFFD5]!=0x31))
+ {
+ ROM[0xFFD5]=0x31;
+ ROM[0xFFD6]=0x02;
+ Settings.DisplayColor=BUILD_PIXEL(31,0,0);
+ SET_UI_COLOR(255,0,0);
+ S9xMessage(S9X_ERROR,S9X_ROM_CONFUSING_FORMAT_INFO, "Warning! Hacked Dump!");
+ }
+
+ if((ROM[0x7FD5]==0x42)&&(ROM[0x7FD6]==0x13)&&(strncmp("METAL COMBAT",(char*)&ROM[0x7FC0],12)==0))
+ {
+ Settings.DisplayColor=BUILD_PIXEL(31,0,0);
+ SET_UI_COLOR(255,0,0);
+ S9xMessage(S9X_ERROR,S9X_ROM_CONFUSING_FORMAT_INFO, "Warning! Hacked Dump!");
+ }
+
+ int orig_hi_score, orig_lo_score;
+ int hi_score, lo_score;
+
+ orig_hi_score = hi_score = ScoreHiROM (FALSE);
+ orig_lo_score = lo_score = ScoreLoROM (FALSE);
+
+ if (HeaderCount == 0 && !Settings.ForceNoHeader &&
+ ((hi_score > lo_score && ScoreHiROM (TRUE) > hi_score) ||
+ (hi_score <= lo_score && ScoreLoROM (TRUE) > lo_score)))
+ {
+#ifdef DS2_DMA
+ __dcache_writeback_all();
+ {
+ unsigned int i;
+ for (i = 0; i < TotalFileSize; i += 512)
+ {
+ ds2_DMAcopy_32Byte (2 /* channel: emu internal */, Memory.ROM + i, Memory.ROM + i + 512, 512);
+ ds2_DMA_wait(2);
+ ds2_DMA_stop(2);
+ }
+ }
+#else
+ // memmove required: Overlapping addresses [Neb]
+ memmove (Memory.ROM, Memory.ROM + 512, TotalFileSize - 512);
+#endif
+ TotalFileSize -= 512;
+ S9xMessage (S9X_INFO, S9X_HEADER_WARNING,
+ "Try specifying the -nhd command line option if the game doesn't work\n");
+ //modifying ROM, so we need to rescore
+ orig_hi_score = hi_score = ScoreHiROM (FALSE);
+ orig_lo_score = lo_score = ScoreLoROM (FALSE);
+ }
+
+ CalculatedSize = TotalFileSize & ~0x1FFF; // round down to lower 0x2000
+ ZeroMemory (ROM + CalculatedSize, MAX_ROM_SIZE - CalculatedSize);
+
+ if(CalculatedSize >0x400000&&
+ !(ROM[0x7FD5]==0x32&&((ROM[0x7FD6]&0xF0)==0x40)) && //exclude S-DD1
+ !(ROM[0xFFD5]==0x3A&&((ROM[0xFFD6]&0xF0)==0xF0))) //exclude SPC7110
+ {
+ //you might be a Jumbo!
+ ExtendedFormat=YEAH;
+ }
+
+ //If both vectors are invalid, it's type 1 LoROM
+
+ if(ExtendedFormat==NOPE&&((ROM[0x7FFC]|(ROM[0x7FFD]<<8))<0x8000)&&((ROM[0xFFFC]|(ROM[0xFFFD]<<8)) <0x8000))
+ {
+ if(Settings.DisplayColor==0xffff)
+ {
+ Settings.DisplayColor=BUILD_PIXEL(0,31,0);
+ SET_UI_COLOR(0,255,0);
+ }
+ if(!Settings.ForceInterleaved)
+ S9xDeinterleaveType1(TotalFileSize, ROM);
+ }
+
+ //CalculatedSize is now set, so rescore
+ orig_hi_score = hi_score = ScoreHiROM (FALSE);
+ orig_lo_score = lo_score = ScoreLoROM (FALSE);
+
+ if(NOPE!=ExtendedFormat)
+ {
+ int loromscore, hiromscore, swappedlorom, swappedhirom;
+ loromscore=ScoreLoROM(FALSE);
+ hiromscore=ScoreHiROM(FALSE);
+ swappedlorom=ScoreLoROM(FALSE, 0x400000);
+ swappedhirom=ScoreHiROM(FALSE, 0x400000);
+
+ //set swapped here.
+
+ if(max(swappedlorom, swappedhirom) >= max(loromscore, hiromscore))
+ {
+ ExtendedFormat = BIGFIRST;
+ hi_score=swappedhirom;
+ lo_score=swappedlorom;
+ RomHeader=ROM+0x400000;
+ }
+ else
+ {
+ ExtendedFormat = SMALLFIRST;
+ lo_score=loromscore;
+ hi_score=hiromscore;
+ RomHeader=ROM;
+ }
+
+
+ }
+
+ Interleaved = Settings.ForceInterleaved || Settings.ForceInterleaved2;
+ if (Settings.ForceLoROM || (!Settings.ForceHiROM && lo_score >= hi_score))
+ {
+ LoROM = TRUE;
+ HiROM = FALSE;
+
+ // Ignore map type byte if not 0x2x or 0x3x
+ if ((RomHeader [0x7fd5] & 0xf0) == 0x20 || (RomHeader [0x7fd5] & 0xf0) == 0x30)
+ {
+ switch (RomHeader [0x7fd5] & 0xf)
+ {
+ case 1:
+ Interleaved = TRUE;
+ break;
+ case 5:
+ Interleaved = TRUE;
+ Tales = TRUE;
+ break;
+ }
+ }
+ }
+ else
+ {
+ if ((RomHeader [0xffd5] & 0xf0) == 0x20 || (RomHeader [0xffd5] & 0xf0) == 0x30)
+ {
+ switch (RomHeader [0xffd5] & 0xf)
+ {
+ case 0:
+ case 3:
+ Interleaved = TRUE;
+ break;
+ }
+ }
+ LoROM = FALSE;
+ HiROM = TRUE;
+ }
+
+ // More
+ if (!Settings.ForceHiROM && !Settings.ForceLoROM &&
+ !Settings.ForceInterleaved && !Settings.ForceInterleaved2 &&
+ !Settings.ForceNotInterleaved && !Settings.ForcePAL &&
+ !Settings.ForceSuperFX && !Settings.ForceDSP1 &&
+ !Settings.ForceSA1 && !Settings.ForceC4 &&
+ !Settings.ForceSDD1)
+ {
+
+
+#ifdef DETECT_NASTY_FX_INTERLEAVE
+//MK: Damn. YI trips a BRK currently. Maybe even on a real cart.
+
+#ifdef LSB_FIRST
+ if(strncmp((char *) &ROM [0x7fc0], "YOSHI'S ISLAND", 14) == 0&&(*(uint16*)&ROM[0x7FDE])==57611&&ROM[0x10002]==0xA9)
+#else
+ if(strncmp((char *) &ROM [0x7fc0], "YOSHI'S ISLAND", 14) == 0&&(ROM[0x7FDE]+(ROM[0x7FDF]<<8))==57611&&ROM[0x10002]==0xA9)
+#endif
+ {
+ Interleaved=true;
+ Settings.ForceInterleaved2=true;
+ }
+#endif
+ if (strncmp ((char *) &ROM [0x7fc0], "YUYU NO QUIZ DE GO!GO!", 22) == 0)
+ {
+ LoROM = TRUE;
+ HiROM = FALSE;
+ Interleaved = FALSE;
+ }
+ }
+
+ if (!Settings.ForceNotInterleaved && Interleaved)
+ {
+ CPU.TriedInterleavedMode2 = TRUE;
+ S9xMessage (S9X_INFO, S9X_ROM_INTERLEAVED_INFO,
+ "ROM image is in interleaved format - converting...");
+
+ if (Tales)
+ {
+ if(Memory.ExtendedFormat==BIGFIRST)
+ {
+ S9xDeinterleaveType1(0x400000, ROM);
+ S9xDeinterleaveType1(CalculatedSize-0x400000, ROM+0x400000);
+ }
+ else
+ {
+ S9xDeinterleaveType1(CalculatedSize-0x400000, ROM);
+ S9xDeinterleaveType1(0x400000, ROM+CalculatedSize-0x400000);
+
+ }
+
+ LoROM = FALSE;
+ HiROM = TRUE;
+
+
+ }
+ else if (Settings.ForceInterleaved2)
+ {
+ S9xDeinterleaveType2(FALSE);
+ }
+ else if (Settings.ForceInterleaveGD24 && CalculatedSize ==0x300000)
+ {
+ bool8 t = LoROM;
+
+ LoROM = HiROM;
+ HiROM = t;
+ S9xDeinterleaveGD24(CalculatedSize, ROM);
+ }
+ else
+ {
+ if(Settings.DisplayColor==0xffff)
+ {
+ Settings.DisplayColor=BUILD_PIXEL(0,31,0);
+ SET_UI_COLOR(0,255,0);
+ }
+ bool8 t = LoROM;
+
+ LoROM = HiROM;
+ HiROM = t;
+
+ S9xDeinterleaveType1(CalculatedSize, ROM);
+ }
+
+ hi_score = ScoreHiROM (FALSE);
+ lo_score = ScoreLoROM (FALSE);
+
+ if ((HiROM &&
+ (lo_score >= hi_score || hi_score < 0)) ||
+ (LoROM &&
+ (hi_score > lo_score || lo_score < 0)))
+ {
+ if (retry_count == 0)
+ {
+ S9xMessage (S9X_INFO, S9X_ROM_CONFUSING_FORMAT_INFO,
+ "ROM lied about its type! Trying again.");
+ Settings.ForceNotInterleaved = TRUE;
+ Settings.ForceInterleaved = FALSE;
+ retry_count++;
+ goto again;
+ }
+ }
+ }
+
+ if(ExtendedFormat==SMALLFIRST)
+ Tales=true;
+
+ FreeSDD1Data ();
+ InitROM (Tales);
+ S9xLoadCheatFile (S9xGetFilename(".cht"));
+ S9xInitCheatData ();
+ S9xApplyCheats ();
+
+ S9xReset ();
+
+ return (TRUE);
+}
+
+uint32 CMemory::FileLoader (uint8* buffer, const char* filename, int32 maxsize)
+{
+
+
+ FILE* ROMFile;
+ int32 TotalFileSize = 0;
+ int len = 0;
+
+ char dir [_MAX_DIR + 1];
+ char drive [_MAX_DRIVE + 1];
+ char name [_MAX_FNAME + 1];
+ char ext [_MAX_EXT + 1];
+ char fname [_MAX_PATH + 1];
+
+ unsigned long FileSize = 0;
+
+ _splitpath (filename, drive, dir, name, ext);
+ _makepath (fname, drive, dir, name, ext);
+
+#ifdef __WIN32__
+ // memmove required: Overlapping addresses [Neb]
+ memmove (&ext [0], &ext[1], 4);
+#endif
+
+ if ((ROMFile = fopen(fname, "rb")) == NULL)
+ return (0);
+
+ strcpy (ROMFilename, fname);
+
+ HeaderCount = 0;
+ uint8 *ptr = buffer;
+ bool8 more = FALSE;
+
+ do
+ {
+ FileSize = fread (ptr, 1, maxsize + 0x200 - (ptr - ROM), ROMFile);
+ fclose (ROMFile);
+
+ int calc_size = FileSize & ~0x1FFF; // round to the lower 0x2000
+
+ if ((FileSize - calc_size == 512 && !Settings.ForceNoHeader) ||
+ Settings.ForceHeader)
+ {
+ // memmove required: Overlapping addresses [Neb]
+ // DS2 DMA notes: Can be split into 512-byte DMA blocks [Neb]
+#ifdef DS2_DMA
+ __dcache_writeback_all();
+ {
+ unsigned int i;
+ for (i = 0; i < calc_size; i += 512)
+ {
+ ds2_DMAcopy_32Byte (2 /* channel: emu internal */, ptr + i, ptr + i + 512, 512);
+ ds2_DMA_wait(2);
+ ds2_DMA_stop(2);
+ }
+ }
+#else
+ memmove (ptr, ptr + 512, calc_size);
+#endif
+ HeaderCount++;
+ FileSize -= 512;
+ }
+
+ ptr += FileSize;
+ TotalFileSize += FileSize;
+
+
+ // check for multi file roms
+
+ if ((ptr - ROM) < (maxsize + 0x200) &&
+ (isdigit (ext [0]) && ext [1] == 0 && ext [0] < '9'))
+ {
+ more = TRUE;
+ ext [0]++;
+#ifdef __WIN32__
+ // memmove required: Overlapping addresses [Neb]
+ memmove (&ext [1], &ext [0], 4);
+ ext [0] = '.';
+#endif
+ _makepath (fname, drive, dir, name, ext);
+ }
+ else if (ptr - ROM < maxsize + 0x200 &&
+ (((len = strlen (name)) == 7 || len == 8) &&
+ strncasecmp (name, "sf", 2) == 0 &&
+ isdigit (name [2]) && isdigit (name [3]) && isdigit (name [4]) &&
+ isdigit (name [5]) && isalpha (name [len - 1])))
+ {
+ more = TRUE;
+ name [len - 1]++;
+#ifdef __WIN32__
+ // memmove required: Overlapping addresses [Neb]
+ memmove (&ext [1], &ext [0], 4);
+ ext [0] = '.';
+#endif
+ _makepath (fname, drive, dir, name, ext);
+ }
+ else
+ more = FALSE;
+
+ } while (more && (ROMFile = fopen (fname, "rb")) != NULL);
+
+
+
+ if (HeaderCount == 0)
+ S9xMessage (S9X_INFO, S9X_HEADERS_INFO, "No ROM file header found.");
+ else
+ {
+ if (HeaderCount == 1)
+ S9xMessage (S9X_INFO, S9X_HEADERS_INFO,
+ "Found ROM file header (and ignored it).");
+ else
+ S9xMessage (S9X_INFO, S9X_HEADERS_INFO,
+ "Found multiple ROM file headers (and ignored them).");
+ }
+
+ return TotalFileSize;
+
+}
+
+#if 0
+/**********************************************************************************************/
+/* LoadMulti() */
+/* This function loads a Slotted SNES-Backup image and fills the slot. */
+/**********************************************************************************************/
+
+bool8 CMemory::LoadMulti (const char *basename, const char *slot1name, const char *slot2name)
+{
+ unsigned long FileSize = 0;
+
+ if(*basename=='\0')
+ return FALSE;
+
+ SufamiTurbo=TRUE;
+
+ int32 offset;
+
+ memset (&SNESGameFixes, 0, sizeof(SNESGameFixes));
+ SNESGameFixes.SRAMInitialValue = 0x60;
+
+ memset (bytes0x2000, 0, 0x2000);
+
+ CalculatedSize = 0;
+
+ Settings.DisplayColor=0xffff;
+ SET_UI_COLOR(255,255,255);
+
+ int32 TotalFileSize = FileLoader(ROM, basename, MAX_ROM_SIZE);
+
+ if(0== TotalFileSize)
+ return FALSE;
+ else CheckForIPSPatch (basename, HeaderCount != 0, TotalFileSize);
+
+ CalculatedSize=TotalFileSize;
+
+ for(offset=0; offset<TotalFileSize; offset+=0x100000);
+
+ //insert base type test here.
+
+ if(slot1name[0]!='\0')
+ {
+
+ TotalFileSize = FileLoader(ROM+offset, slot1name, MAX_ROM_SIZE);
+
+ if(0== TotalFileSize)
+ return FALSE;
+ else CheckForIPSPatch (slot1name, HeaderCount != 0, TotalFileSize);
+ ROMOffset1=&ROM[offset];
+ Slot1Size=TotalFileSize;
+ }
+ int32 temp=offset;
+ for(; offset<temp+TotalFileSize; offset+=0x100000);
+
+ if(slot2name[0]!='\0')
+ {
+ TotalFileSize = FileLoader(ROM+offset, slot2name, MAX_ROM_SIZE);
+
+ if(0== TotalFileSize)
+ return FALSE;
+ else CheckForIPSPatch (slot2name, HeaderCount != 0, TotalFileSize);
+ ROMOffset2=&ROM[offset];
+ Slot2Size=TotalFileSize;
+ }
+
+ InitROM (FALSE);
+ S9xLoadCheatFile (S9xGetFilename(".cht"));
+ S9xInitCheatData ();
+ S9xApplyCheats ();
+
+ S9xReset ();
+
+ return (TRUE);
+}
+
+bool8 SufamiTurboBIOSSig(uint8* file, int32 size)
+{
+ if(!strcmp((char*)file, "BANDAI SFC-ADX")&&!strcmp((char*)(file+0x10), "SFC-ADX BACKUP"))
+ {
+ //possible match.
+ //check size
+ if(size!=0x40000)
+ return FALSE;
+ //and CRC32
+ if(0x9B4CA911==caCRC32(file, size))
+ {
+ return TRUE;
+ }
+
+ }
+ return FALSE;
+}
+
+bool8 SufamiTurboCartSig(uint8* file, int32 size)
+{
+ //test not a BIOS
+ if(!strcmp((char*)file, "BANDAI SFC-ADX")&&strcmp((char*)(file+0x10), "SFC-ADX BACKUP"))
+ {
+ //possible match.
+ //check size
+ if(size>0x100000||size <0x80000)
+ return FALSE;
+ //probably a minicart
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 SameGameSig(uint8* file, int32 size)
+{
+ //preheader sig
+ if(strcmp((char*)(file+0xFFA0),"1995/12/16 10:2018ZS5J"))
+ return FALSE;
+ if(size!=0x100000)
+ return FALSE;
+ if(0x133E1C5B==caCRC32(file, size))
+ return TRUE;
+ return FALSE;
+}
+bool8 GNextSig(uint8* file, int32 size)
+{
+ //preheader sig
+ if(strcmp((char*)(file+0xFFAA),"GNEXT B2ZX3J"))
+ return FALSE;
+ if(size!=0x180000)
+ return FALSE;
+ if(0x845E420D==caCRC32(file, size))
+ return TRUE;
+ return FALSE;
+}
+int MultiType(uint8* file, int32 size)
+{
+ //check for ST signiture
+ if(SufamiTurboBIOSSig(file, size))
+ return 1;
+ //check for Same Game signiture
+ if(SameGameSig(file, size))
+ return 2;
+ //check for G-Next signiture
+ if(GNextSig(file, size))
+ return 3;
+ return 0;
+}
+
+#endif
+
+//compatibility wrapper
+void S9xDeinterleaveMode2 ()
+{
+ S9xDeinterleaveType2();
+}
+
+void S9xDeinterleaveType2 (bool8 reset)
+{
+ if(Settings.DisplayColor==0xffff||Settings.DisplayColor==BUILD_PIXEL(0,31,0))
+ {
+ Settings.DisplayColor=BUILD_PIXEL(31,14,6);
+ SET_UI_COLOR(255,119,25);
+
+ }
+ S9xMessage (S9X_INFO, S9X_ROM_INTERLEAVED_INFO,
+ "ROM image is in interleaved format - converting...");
+
+ int nblocks = Memory.CalculatedSize >> 16;
+ int step = 64;
+
+ while (nblocks <= step)
+ step >>= 1;
+
+ nblocks = step;
+ uint8 blocks [256];
+ int i;
+
+ for (i = 0; i < nblocks * 2; i++)
+ {
+ blocks [i] = (i & ~0xF) | ((i & 3) << 2) |
+ ((i & 12) >> 2);
+ }
+
+#ifdef DS2_DMA
+ unsigned int TmpAdj;
+ uint8 *tmp = (uint8 *) AlignedMalloc (0x10000, 32, &TmpAdj);
+#else
+ uint8 *tmp = (uint8 *) malloc (0x10000);
+#endif
+
+ if (tmp)
+ {
+#ifdef DS2_DMA
+ __dcache_writeback_all();
+#endif
+ for (i = 0; i < nblocks * 2; i++)
+ {
+ for (int j = i; j < nblocks * 2; j++)
+ {
+ if (blocks [j] == i)
+ {
+#ifdef DS2_DMA
+ ds2_DMAcopy_32Byte (2 /* channel: emu internal */, tmp, &Memory.ROM [blocks [j] * 0x10000], 0x10000);
+ ds2_DMA_wait(2);
+ ds2_DMA_stop(2);
+
+ ds2_DMAcopy_32Byte (2 /* channel: emu internal */, &Memory.ROM [blocks [j] * 0x10000],
+ &Memory.ROM [blocks [i] * 0x10000], 0x10000);
+ ds2_DMA_wait(2);
+ ds2_DMA_stop(2);
+
+ ds2_DMAcopy_32Byte (2 /* channel: emu internal */, &Memory.ROM [blocks [i] * 0x10000], tmp, 0x10000);
+ ds2_DMA_wait(2);
+ ds2_DMA_stop(2);
+#else
+ // memmove converted: Different mallocs [Neb]
+ memcpy (tmp, &Memory.ROM [blocks [j] * 0x10000], 0x10000);
+
+ // memmove converted: Different addresses, or identical if blocks[i] == blocks[j] [Neb]
+ memcpy (&Memory.ROM [blocks [j] * 0x10000],
+ &Memory.ROM [blocks [i] * 0x10000], 0x10000);
+ // memmove converted: Different mallocs [Neb]
+ memcpy (&Memory.ROM [blocks [i] * 0x10000], tmp, 0x10000);
+#endif
+ uint8 b = blocks [j];
+ blocks [j] = blocks [i];
+ blocks [i] = b;
+ break;
+ }
+ }
+ }
+ free ((char *) tmp);
+ tmp=NULL;
+ }
+ if(reset)
+ {
+ Memory.InitROM (FALSE);
+ S9xReset ();
+ }
+}
+
+//CRC32 for char arrays
+uint32 caCRC32(uint8 *array, uint32 size, register uint32 crc32)
+{
+ for (register uint32 i = 0; i < size; i++)
+ {
+ crc32 = ((crc32 >> 8) & 0x00FFFFFF) ^ crc32Table[(crc32 ^ array[i]) & 0xFF];
+ }
+ return ~crc32;
+}
+
+void CMemory::InitROM (bool8 Interleaved)
+{
+#ifndef ZSNES_FX
+ SuperFX.nRomBanks = CalculatedSize >> 15;
+#endif
+ Settings.MultiPlayer5Master = Settings.MultiPlayer5;
+ Settings.MouseMaster = Settings.Mouse;
+ Settings.SuperScopeMaster = Settings.SuperScope;
+ Settings.DSP1Master = Settings.ForceDSP1;
+ Settings.SuperFX = FALSE;
+ Settings.SA1 = FALSE;
+ Settings.C4 = FALSE;
+ Settings.SDD1 = FALSE;
+ Settings.SRTC = FALSE;
+ Settings.SPC7110=FALSE;
+ Settings.SPC7110RTC=FALSE;
+ Settings.BS=FALSE;
+ Settings.OBC1=FALSE;
+ Settings.SETA=FALSE;
+ s7r.DataRomSize = 0;
+ CalculatedChecksum=0;
+ uint8* RomHeader;
+
+ RomHeader=ROM+0x7FB0;
+
+ if(ExtendedFormat==BIGFIRST)
+ RomHeader+=0x400000;
+
+ if(HiROM)
+ RomHeader+=0x8000;
+
+ if(!Settings.BS)
+ {
+ Settings.BS=(-1!=is_bsx(ROM+0x7FC0));
+
+ if(Settings.BS)
+ {
+ Memory.LoROM=TRUE;
+ Memory.HiROM=FALSE;
+ }
+
+ else
+ {
+ Settings.BS=(-1!=is_bsx(ROM+0xFFC0));
+ if(Settings.BS)
+ {
+ Memory.HiROM=TRUE;
+ Memory.LoROM=FALSE;
+ }
+ }
+ }
+
+ ZeroMemory (BlockIsRAM, MEMMAP_NUM_BLOCKS);
+ ZeroMemory (BlockIsROM, MEMMAP_NUM_BLOCKS);
+
+ ::SRAM = SRAM;
+ memset (ROMId, 0, 5);
+ memset (CompanyId, 0, 3);
+
+ ParseSNESHeader(RomHeader);
+
+ // Try to auto-detect the DSP1 chip
+ if (!Settings.ForceNoDSP1 &&
+ (ROMType & 0xf) >= 3 && (ROMType & 0xf0) == 0)
+ Settings.DSP1Master = TRUE;
+
+ if (Memory.HiROM)
+ {
+ // Enable S-RTC (Real Time Clock) emulation for Dai Kaijyu Monogatari 2
+ Settings.SRTC = ((ROMType & 0xf0) >> 4) == 5;
+
+ if(((ROMSpeed&0x0F)==0x0A)&&((ROMType&0xF0)==0xF0))
+ {
+ Settings.SPC7110=true;
+ if((ROMType&0x0F)==0x09)
+ Settings.SPC7110RTC=true;
+ }
+
+ if (Settings.BS)
+ BSHiROMMap ();
+ else if(Settings.SPC7110)
+ {
+ SPC7110HiROMMap();
+ }
+ else if ((ROMSpeed & ~0x10) == 0x25)
+ {
+ TalesROMMap (Interleaved);
+ }
+ else HiROMMap ();
+ }
+ else
+ {
+ Settings.SuperFX = Settings.ForceSuperFX;
+
+ if(ROMType==0x25)
+ {
+ Settings.OBC1=TRUE;
+ }
+
+ //BS-X BIOS
+ if(ROMType==0xE5)
+ {
+ Settings.BS=TRUE;
+ }
+
+ if ((ROMType & 0xf0) == 0x10)
+ Settings.SuperFX = !Settings.ForceNoSuperFX;
+
+ Settings.SDD1 = Settings.ForceSDD1;
+ if ((ROMType & 0xf0) == 0x40)
+ Settings.SDD1 = !Settings.ForceNoSDD1;
+
+ if (Settings.SDD1)
+ S9xLoadSDD1Data ();
+
+ if(((ROMType &0xF0) == 0xF0)&((ROMSpeed&0x0F)!=5))
+ {
+ SRAMSize=2;
+ SNESGameFixes.SRAMInitialValue = 0x00;
+ if((ROMType &0x0F)==6)
+ {
+ if(ROM[0x7FD7]==0x09)
+ {
+ Settings.SETA=ST_011;
+ SetSETA=&S9xSetST011;
+ GetSETA=&S9xGetST011;
+ }
+ else
+ {
+ Settings.SETA=ST_010;
+ SetSETA=&S9xSetST010;
+ GetSETA=&S9xGetST010;
+ }
+ }
+ else
+ {
+ Settings.SETA=ST_018;
+ SRAMSize=2;
+ }
+ }
+ Settings.C4 = Settings.ForceC4;
+ if ((ROMType & 0xf0) == 0xf0 &&
+ (strncmp (ROMName, "MEGAMAN X", 9) == 0 ||
+ strncmp (ROMName, "ROCKMAN X", 9) == 0))
+ {
+ Settings.C4 = !Settings.ForceNoC4;
+ }
+
+ if(Settings.SETA&&Settings.SETA!=ST_018)
+ {
+ SetaDSPMap();
+ }
+ else if (Settings.SuperFX)
+ {
+ //::SRAM = ROM + 1024 * 1024 * 4;
+ SuperFXROMMap ();
+ Settings.MultiPlayer5Master = FALSE;
+ //Settings.MouseMaster = FALSE;
+ //Settings.SuperScopeMaster = FALSE;
+ Settings.DSP1Master = FALSE;
+ Settings.SA1 = FALSE;
+ Settings.C4 = FALSE;
+ Settings.SDD1 = FALSE;
+ }
+ else if (Settings.ForceSA1 ||
+ (!Settings.ForceNoSA1 && (ROMSpeed & ~0x10) == 0x23 &&
+ (ROMType & 0xf) > 3 && (ROMType & 0xf0) == 0x30))
+ {
+ Settings.SA1 = TRUE;
+// Settings.MultiPlayer5Master = FALSE;
+ //Settings.MouseMaster = FALSE;
+ //Settings.SuperScopeMaster = FALSE;
+ Settings.DSP1Master = FALSE;
+ Settings.C4 = FALSE;
+ Settings.SDD1 = FALSE;
+ SA1ROMMap ();
+ }
+ else if ((ROMSpeed & ~0x10) == 0x25)
+ TalesROMMap (Interleaved);
+ else if(ExtendedFormat!=NOPE)
+ JumboLoROMMap(Interleaved);
+ else if (strncmp ((char *) &Memory.ROM [0x7fc0], "SOUND NOVEL-TCOOL", 17) == 0 ||
+ strncmp ((char *) &Memory.ROM [0x7fc0], "DERBY STALLION 96", 17) == 0)
+ {
+ LoROM24MBSMap ();
+ Settings.DSP1Master = FALSE;
+ }
+
+ else if (strncmp ((char *) &Memory.ROM [0x7fc0], "THOROUGHBRED BREEDER3", 21) == 0 ||
+ strncmp ((char *) &Memory.ROM [0x7fc0], "RPG-TCOOL 2", 11) == 0)
+ {
+ SRAM512KLoROMMap ();
+ Settings.DSP1Master = FALSE;
+ }
+ else if (strncmp ((char *) &Memory.ROM [0x7fc0], "ADD-ON BASE CASSETE", 19) == 0)
+ {
+ Settings.MultiPlayer5Master = FALSE;
+ Settings.MouseMaster = FALSE;
+ Settings.SuperScopeMaster = FALSE;
+ Settings.DSP1Master = FALSE;
+ SufamiTurboLoROMMap();
+ Memory.SRAMSize = 3;
+ }
+ else if ((ROMSpeed & ~0x10) == 0x22 &&
+ strncmp (ROMName, "Super Street Fighter", 20) != 0)
+ {
+ AlphaROMMap ();
+ }
+ else if (Settings.BS)
+ BSLoROMMap();
+ else LoROMMap ();
+ }
+
+ if(Settings.BS)
+ {
+ ROMRegion=0;
+ }
+
+ uint32 sum1 = 0;
+ uint32 sum2 = 0;
+ if(0==CalculatedChecksum)
+ {
+ int power2 = 0;
+ int size = CalculatedSize;
+
+ while (size >>= 1)
+ power2++;
+
+ size = 1 << power2;
+ uint32 remainder = CalculatedSize - size;
+
+
+ int i;
+
+ for (i = 0; i < size; i++)
+ sum1 += ROM [i];
+
+ for (i = 0; i < (int) remainder; i++)
+ sum2 += ROM [size + i];
+
+ int sub = 0;
+ if (Settings.BS&& ROMType!=0xE5)
+ {
+ if (Memory.HiROM)
+ {
+ for (i = 0; i < 48; i++)
+ sub += ROM[0xffb0 + i];
+ }
+ else if (Memory.LoROM)
+ {
+ for (i = 0; i < 48; i++)
+ sub += ROM[0x7fb0 + i];
+ }
+ sum1 -= sub;
+ }
+
+
+ if (remainder)
+ {
+ sum1 += sum2 * (size / remainder);
+ }
+
+
+ sum1 &= 0xffff;
+ Memory.CalculatedChecksum=sum1;
+ }
+ //now take a CRC32
+ ROMCRC32 = caCRC32(ROM, CalculatedSize);
+
+ if (Settings.ForceNTSC)
+ Settings.PAL = FALSE;
+ else if (Settings.ForcePAL)
+ Settings.PAL = TRUE;
+ else
+ {
+ //Korea refers to South Korea, which uses NTSC
+ switch(ROMRegion)
+ {
+ case 13:
+ case 1:
+ case 0:
+ Settings.PAL=FALSE;
+ break;
+ default: Settings.PAL=TRUE;
+ break;
+ }
+ }
+ if (Settings.PAL)
+ {
+ Settings.FrameTime = Settings.FrameTimePAL;
+ Memory.ROMFramesPerSecond = 50;
+ }
+ else
+ {
+ Settings.FrameTime = Settings.FrameTimeNTSC;
+ Memory.ROMFramesPerSecond = 60;
+ }
+
+ ROMName[ROM_NAME_LEN - 1] = 0;
+ if (strlen (ROMName))
+ {
+ char *p = ROMName + strlen (ROMName) - 1;
+
+ while (p > ROMName && *(p - 1) == ' ')
+ p--;
+ *p = 0;
+ }
+
+ {
+ SRAMMask = Memory.SRAMSize ?
+ ((1 << (Memory.SRAMSize + 3)) * 128) - 1 : 0;
+ }
+ if((ROMChecksum + ROMComplementChecksum != 0xffff) || ROMChecksum != CalculatedChecksum || ((uint32)CalculatedSize > (uint32)(((1<<(ROMSize-7))*128)*1024)))
+ {
+ if(Settings.DisplayColor==0xffff || Settings.DisplayColor!=BUILD_PIXEL(31,0,0))
+ {
+ Settings.DisplayColor=BUILD_PIXEL(31,31,0);
+ SET_UI_COLOR(255,255,0);
+ }
+ }
+
+ IAPU.OneCycle = ONE_APU_CYCLE;
+ Settings.Shutdown = Settings.ShutdownMaster;
+
+ SetDSP=&DSP1SetByte;
+ GetDSP=&DSP1GetByte;
+
+ ResetSpeedMap();
+ ApplyROMFixes ();
+ sprintf (ROMName, "%s", Safe (ROMName));
+ sprintf (ROMId, "%s", Safe (ROMId));
+ sprintf (CompanyId, "%s", Safe (CompanyId));
+
+ sprintf (String, "\"%s\" [%s] %s, %s, Type: %s, Mode: %s, TV: %s, S-RAM: %s, ROMId: %s Company: %2.2s CRC32: %08X",
+ ROMName,
+ (ROMChecksum + ROMComplementChecksum != 0xffff ||
+ ROMChecksum != CalculatedChecksum) ? "bad checksum" : "checksum ok",
+ MapType (),
+ Size (),
+ KartContents (),
+ MapMode (),
+ TVStandard (),
+ StaticRAMSize (),
+ ROMId,
+ CompanyId,
+ ROMCRC32);
+
+ S9xMessage (S9X_INFO, S9X_ROM_INFO, String);
+#ifdef __WIN32__
+ #ifndef _XBOX
+ EnableMenuItem(GUI.hMenu, IDM_ROM_INFO, MF_ENABLED);
+ #endif
+ #ifdef RTC_DEBUGGER
+ if(Settings.SPC7110RTC)
+ EnableMenuItem(GUI.hMenu, IDM_7110_RTC, MF_ENABLED);
+ else EnableMenuItem(GUI.hMenu, IDM_7110_RTC, MF_GRAYED);
+ #endif
+#endif
+ Settings.ForceHeader = Settings.ForceHiROM = Settings.ForceLoROM =
+ Settings.ForceInterleaved = Settings.ForceNoHeader = Settings.ForceNotInterleaved =
+ Settings.ForceInterleaved2=false;
+}
+
+bool8 CMemory::LoadSRAM (const char *filename)
+{
+ int size = Memory.SRAMSize ?
+ (1 << (Memory.SRAMSize + 3)) * 128 : 0;
+
+ memset (SRAM, SNESGameFixes.SRAMInitialValue, 0x20000);
+
+ if (size > 0x20000)
+ size = 0x20000;
+
+ if (size)
+ {
+ FILE *file;
+ if ((file = fopen (filename, "rb")))
+ {
+ int len = fread ((unsigned char*) ::SRAM, 1, 0x20000, file);
+ fclose (file);
+ if (len - size == 512)
+ {
+ // S-RAM file has a header - remove it
+ // memmove required: Overlapping addresses [Neb]
+ memmove (::SRAM, ::SRAM + 512, size);
+ }
+ if (len == size + SRTC_SRAM_PAD)
+ {
+ S9xSRTCPostLoadState ();
+ S9xResetSRTC ();
+ rtc.index = -1;
+ rtc.mode = MODE_READ;
+ }
+ else
+ S9xHardResetSRTC ();
+
+ if(Settings.SPC7110RTC)
+ {
+ S9xLoadSPC7110RTC (&rtc_f9);
+ }
+
+ return (TRUE);
+ }
+ S9xHardResetSRTC ();
+ return (FALSE);
+ }
+ if (Settings.SDD1)
+ S9xSDD1LoadLoggedData ();
+
+ return (TRUE);
+}
+
+bool8 CMemory::SaveSRAM (const char *filename)
+{
+ if(Settings.SuperFX && Memory.ROMType < 0x15)
+ return TRUE;
+ if(Settings.SA1 && Memory.ROMType == 0x34)
+ return TRUE;
+
+ int size = Memory.SRAMSize ?
+ (1 << (Memory.SRAMSize + 3)) * 128 : 0;
+ if (Settings.SRTC)
+ {
+ size += SRTC_SRAM_PAD;
+ S9xSRTCPreSaveState ();
+ }
+
+ if (Settings.SDD1)
+ S9xSDD1SaveLoggedData ();
+
+ if (size > 0x20000)
+ size = 0x20000;
+
+ if (size && *Memory.ROMFilename)
+ {
+
+ FILE *file= fopen(filename, "w");
+ if (file)
+ {
+ fwrite((unsigned char *) ::SRAM, size, 1, file);
+ fclose(file);
+ if(Settings.SPC7110RTC)
+ {
+ S9xSaveSPC7110RTC (&rtc_f9);
+ }
+
+ return (TRUE);
+ }
+ }
+ return (FALSE);
+}
+
+void CMemory::FixROMSpeed ()
+{
+ int c;
+
+ if(CPU.FastROMSpeed==0)
+ CPU.FastROMSpeed=SLOW_ONE_CYCLE;
+
+
+ for (c = 0x800; c < 0x1000; c++)
+ {
+ if (c&0x8 || c&0x400)
+ MemorySpeed [c] = (uint8) CPU.FastROMSpeed;
+ }
+}
+
+
+void CMemory::ResetSpeedMap()
+{
+ int i;
+ memset(MemorySpeed, SLOW_ONE_CYCLE, 0x1000);
+ for(i=0;i<0x400;i+=0x10)
+ {
+ MemorySpeed[i+2]=MemorySpeed[0x800+i+2]= ONE_CYCLE;
+ MemorySpeed[i+3]=MemorySpeed[0x800+i+3]= ONE_CYCLE;
+ MemorySpeed[i+4]=MemorySpeed[0x800+i+4]= ONE_CYCLE;
+ MemorySpeed[i+5]=MemorySpeed[0x800+i+5]= ONE_CYCLE;
+ }
+ CMemory::FixROMSpeed ();
+}
+
+void CMemory::WriteProtectROM ()
+{
+ // memmove converted: Different mallocs [Neb]
+ memcpy ((void *) WriteMap, (void *) Map, sizeof (Map));
+ for (int c = 0; c < 0x1000; c++)
+ {
+ if (BlockIsROM [c])
+ WriteMap [c] = (uint8 *) MAP_NONE;
+ }
+}
+
+void CMemory::MapRAM ()
+{
+ int c;
+
+ if(Memory.LoROM&&!Settings.SDD1)
+ {
+ // Banks 70->77, S-RAM
+ for (c = 0; c < 0x0f; c++)
+ {
+ for(int i=0;i<8;i++)
+ {
+ Map [(c<<4) + 0xF00+i]=Map [(c<<4) + 0x700+i] = (uint8 *) MAP_LOROM_SRAM;
+ BlockIsRAM [(c<<4) + 0xF00+i] =BlockIsRAM [(c<<4) + 0x700+i] = TRUE;
+ BlockIsROM [(c<<4) + 0xF00+i] =BlockIsROM [(c<<4) + 0x700+i] = FALSE;
+ }
+ }
+ }
+ else if(Memory.LoROM&&Settings.SDD1)
+ {
+ // Banks 70->77, S-RAM
+ for (c = 0; c < 0x0f; c++)
+ {
+ for(int i=0;i<8;i++)
+ {
+ Map [(c<<4) + 0x700+i] = (uint8 *) MAP_LOROM_SRAM;
+ BlockIsRAM [(c<<4) + 0x700+i] = TRUE;
+ BlockIsROM [(c<<4) + 0x700+i] = FALSE;
+ }
+ }
+ }
+ // Banks 7e->7f, RAM
+ for (c = 0; c < 16; c++)
+ {
+ Map [c + 0x7e0] = RAM;
+ Map [c + 0x7f0] = RAM + 0x10000;
+ BlockIsRAM [c + 0x7e0] = TRUE;
+ BlockIsRAM [c + 0x7f0] = TRUE;
+ BlockIsROM [c + 0x7e0] = FALSE;
+ BlockIsROM [c + 0x7f0] = FALSE;
+ }
+ WriteProtectROM ();
+}
+
+void CMemory::MapExtraRAM ()
+{
+ int c;
+
+ // Banks 7e->7f, RAM
+ for (c = 0; c < 16; c++)
+ {
+ Map [c + 0x7e0] = RAM;
+ Map [c + 0x7f0] = RAM + 0x10000;
+ BlockIsRAM [c + 0x7e0] = TRUE;
+ BlockIsRAM [c + 0x7f0] = TRUE;
+ BlockIsROM [c + 0x7e0] = FALSE;
+ BlockIsROM [c + 0x7f0] = FALSE;
+ }
+
+ // Banks 70->73, S-RAM
+ for (c = 0; c < 16; c++)
+ {
+ Map [c + 0x700] = ::SRAM;
+ Map [c + 0x710] = ::SRAM + 0x8000;
+ Map [c + 0x720] = ::SRAM + 0x10000;
+ Map [c + 0x730] = ::SRAM + 0x18000;
+
+ BlockIsRAM [c + 0x700] = TRUE;
+ BlockIsROM [c + 0x700] = FALSE;
+ BlockIsRAM [c + 0x710] = TRUE;
+ BlockIsROM [c + 0x710] = FALSE;
+ BlockIsRAM [c + 0x720] = TRUE;
+ BlockIsROM [c + 0x720] = FALSE;
+ BlockIsRAM [c + 0x730] = TRUE;
+ BlockIsROM [c + 0x730] = FALSE;
+ }
+}
+
+void CMemory::LoROMMap ()
+{
+ int c;
+ int i;
+ int j;
+ int mask[4];
+ for (j=0; j<4; j++)
+ mask[j]=0x00ff;
+
+ mask[0]=(CalculatedSize/0x8000)-1;
+
+ int x;
+ bool foundZeros;
+ bool pastZeros;
+
+ for(j=0;j<3;j++)
+ {
+ x=1;
+ foundZeros=false;
+ pastZeros=false;
+
+ mask[j+1]=mask[j];
+
+ while (x>0x100&&!pastZeros)
+ {
+ if(mask[j]&x)
+ {
+ x<<=1;
+ if(foundZeros)
+ pastZeros=true;
+ }
+ else
+ {
+ foundZeros=true;
+ pastZeros=false;
+ mask[j+1]|=x;
+ x<<=1;
+ }
+ }
+ }
+
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Map [c + 0] = Map [c + 0x800] = RAM;
+ Map [c + 1] = Map [c + 0x801] = RAM;
+ BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
+ BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
+
+ Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
+ if(Settings.SETA==ST_018)
+ Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_SETA_RISC;
+ else Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
+ if (Settings.DSP1Master)
+ {
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_DSP;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_DSP;
+ }
+ else if (Settings.C4)
+ {
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_C4;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_C4;
+ }
+ else if(Settings.OBC1)
+ {
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_OBC_RAM;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_OBC_RAM;
+ }
+ else
+ {
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) bytes0x2000 - 0x6000;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) bytes0x2000 - 0x6000;
+ }
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ int e=3;
+ int d=c>>4;
+ while(d>mask[0])
+ {
+ d&=mask[e];
+ e--;
+ }
+ Map [i] = Map [i + 0x800] = ROM + (((d)-1)*0x8000);
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
+ }
+
+ if (Settings.DSP1Master)
+ {
+ // Banks 30->3f and b0->bf
+ for (c = 0x300; c < 0x400; c += 16)
+ {
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Map [i] = Map [i + 0x800] = (uint8 *) MAP_DSP;
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = FALSE;
+ }
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) % CalculatedSize];
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ int e=3;
+ int d=(c+0x400)>>4;
+ while(d>mask[0])
+ {
+ d&=mask[e];
+ e--;
+ }
+
+ Map [i + 0x400] = Map [i + 0xc00] = ROM + (((d)-1)*0x8000);
+ }
+
+ for (i = c; i < c + 16; i++)
+ {
+ BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+
+ if (Settings.DSP1Master)
+ {
+ for (c = 0; c < 0x100; c++)
+ {
+ Map [c + 0xe00] = (uint8 *) MAP_DSP;
+ BlockIsROM [c + 0xe00] = FALSE;
+ }
+ }
+
+ int sum=0, k,l, bankcount;
+ bankcount=1<<(ROMSize-7);//Mbits
+
+ //safety for corrupt headers
+ if(bankcount > 128)
+ bankcount = (CalculatedSize/0x8000)/4;
+ bankcount*=4;//to banks
+ bankcount<<=4;//Map banks
+ bankcount+=0x800;//normalize
+ for(k=0x800;k<(bankcount);k+=16)
+ {
+ uint8* bank=0x8000+Map[k+8];
+ for(l=0;l<0x8000;l++)
+ sum+=bank[l];
+ }
+ CalculatedChecksum=sum&0xFFFF;
+
+ MapRAM ();
+ WriteProtectROM ();
+}
+
+void CMemory::SetaDSPMap ()
+{
+ int c;
+ int i;
+ int j;
+ int mask[4];
+ for (j=0; j<4; j++)
+ mask[j]=0x00ff;
+
+ mask[0]=(CalculatedSize/0x8000)-1;
+
+ int x;
+ bool foundZeros;
+ bool pastZeros;
+
+ for(j=0;j<3;j++)
+ {
+ x=1;
+ foundZeros=false;
+ pastZeros=false;
+
+ mask[j+1]=mask[j];
+
+ while (x>0x100&&!pastZeros)
+ {
+ if(mask[j]&x)
+ {
+ x<<=1;
+ if(foundZeros)
+ pastZeros=true;
+ }
+ else
+ {
+ foundZeros=true;
+ pastZeros=false;
+ mask[j+1]|=x;
+ x<<=1;
+ }
+ }
+ }
+
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Map [c + 0] = Map [c + 0x800] = RAM;
+ Map [c + 1] = Map [c + 0x801] = RAM;
+ BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
+ BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
+
+ Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) bytes0x2000 - 0x6000;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) bytes0x2000 - 0x6000;
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ int e=3;
+ int d=c>>4;
+ while(d>mask[0])
+ {
+ d&=mask[e];
+ e--;
+ }
+ Map [i] = Map [i + 0x800] = ROM + (((d)-1)*0x8000);
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c + 8; i < c + 16; i++)
+ {
+ int e=3;
+ int d=(c+0x400)>>4;
+ while(d>mask[0])
+ {
+ d&=mask[e];
+ e--;
+ }
+
+ Map [i + 0x400] = Map [i + 0xc00] = ROM + (((d)-1)*0x8000);
+ }
+
+ //only upper half is ROM
+ for (i = c+8; i < c + 16; i++)
+ {
+ BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+
+ memset(SRAM, 0, 0x1000);
+ for (c=0x600;c<0x680;c+=0x10)
+ {
+ for(i=0;i<0x08;i++)
+ {
+ //where does the SETA chip access, anyway?
+ //please confirm this?
+ Map[c+0x80+i]=(uint8*)MAP_SETA_DSP;
+ BlockIsROM [c+0x80+i] = FALSE;
+ BlockIsRAM [c+0x80+i] = TRUE;
+ }
+
+ for(i=0;i<0x04;i++)
+ {
+ //and this!
+ Map[c+i]=(uint8*)MAP_SETA_DSP;
+ BlockIsROM [c+i] = FALSE;
+ }
+ }
+
+ int sum=0, k,l, bankcount;
+ bankcount=1<<(ROMSize-7);//Mbits
+ //safety for corrupt headers
+ if(bankcount > 128)
+ bankcount = (CalculatedSize/0x8000)/4;
+ bankcount*=4;//to banks
+ bankcount<<=4;//Map banks
+ bankcount+=0x800;//normalize
+ for(k=0x800;k<(bankcount);k+=16)
+ {
+ uint8* bank=0x8000+Map[k+8];
+ for(l=0;l<0x8000;l++)
+ sum+=bank[l];
+ }
+ CalculatedChecksum=sum&0xFFFF;
+
+ MapRAM ();
+ WriteProtectROM ();
+}
+
+void CMemory::BSLoROMMap ()
+{
+ int c;
+ int i;
+
+ if(Settings.BS)
+ SRAMSize=5;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Map [c + 0] = Map [c + 0x800] = RAM;
+ Map [c + 1] = Map [c + 0x801] = RAM;
+ BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
+ BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
+
+ Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Map [c + 5] = Map [c + 0x805] = (uint8 *) RAM;
+// Map [c + 5] = Map [c + 0x805] = (uint8 *) SRAM;
+BlockIsRAM [c + 5] = BlockIsRAM [c + 0x805] = TRUE;
+
+// Map [c + 6] = Map [c + 0x806] = (uint8 *)MAP_NONE;
+// Map [c + 7] = Map [c + 0x807] = (uint8 *)MAP_NONE;
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) RAM;
+// Map [c + 5] = Map [c + 0x805] = (uint8 *) SRAM;
+BlockIsRAM [c + 6] = BlockIsRAM [c + 0x806] = TRUE;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) RAM;
+// Map [c + 5] = Map [c + 0x805] = (uint8 *) SRAM;
+BlockIsRAM [c + 7] = BlockIsRAM [c + 0x807] = TRUE;
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Map [i] = Map [i + 0x800] = &ROM [(c << 11) % CalculatedSize] - 0x8000;
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
+ }
+
+ for(c=0;c<8;c++)
+ {
+ Map[(c<<4)+0x105]=(uint8*)MAP_LOROM_SRAM;
+ BlockIsROM [(c<<4)+0x105] = FALSE;
+ BlockIsRAM [(c<<4)+0x105] = TRUE;
+ }
+
+
+ /* // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) % CalculatedSize];
+
+ for (i = c + 8; i < c + 16; i++)
+ Map [i + 0x400] = Map [i + 0xc00] = &ROM [((c << 11) + 0x200000) % CalculatedSize - 0x8000];
+
+ for (i = c; i < c + 16; i++)
+ {
+ BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+ */
+ for(c=1;c<=4;c++)
+ {
+ for(i=0;i<16; i++)
+ {
+ Map[0x400+i+(c<<4)]=(uint8*)MAP_LOROM_SRAM;
+ BlockIsRAM[0x400+i+(c<<4)]=TRUE;
+ BlockIsROM[0x400+i+(c<<4)]=FALSE;
+ }
+ }
+
+ for(i=0;i<0x80;i++)
+ {
+ Map[0x700+i]=&BSRAM[0x10000*(i/16)];
+ BlockIsRAM[0x700+i]=TRUE;
+ BlockIsROM[0x700+i]=FALSE;
+ }
+ for (i=0; i<8;i++)
+ {
+ Map[0x205+(i<<4)]=Map[0x285+(i<<4)]=Map[0x305+(i<<4)]=Map[0x385+(i<<4)]=Map[0x705+(i<<4)];
+ BlockIsRAM[0x205+(i<<4)]=BlockIsRAM[0x285+(i<<4)]=BlockIsRAM[0x305+(i<<4)]=BlockIsRAM[0x385+(i<<4)]=TRUE;
+ BlockIsROM[0x205+(i<<4)]=BlockIsROM[0x285+(i<<4)]=BlockIsROM[0x305+(i<<4)]=BlockIsROM[0x385+(i<<4)]=FALSE;
+ }
+ for(c=0;c<8;c++)
+ {
+ Map[(c<<4)+0x005]=BSRAM-0x5000;
+ BlockIsROM [(c<<4)+0x005] = FALSE;
+ BlockIsRAM [(c<<4)+0x005] = TRUE;
+ }
+ MapRAM ();
+ WriteProtectROM ();
+
+
+}
+
+void CMemory::HiROMMap ()
+{
+ int i;
+ int c;
+ int j;
+
+ int mask[4];
+ for (j=0; j<4; j++)
+ mask[j]=0x00ff;
+
+ mask[0]=(CalculatedSize/0x10000)-1;
+
+ if (Settings.ForceSA1 ||
+ (!Settings.ForceNoSA1 && (ROMSpeed & ~0x10) == 0x23 &&
+ (ROMType & 0xf) > 3 && (ROMType & 0xf0) == 0x30))
+ {
+ Settings.DisplayColor=BUILD_PIXEL(31,0,0);
+ SET_UI_COLOR(255,0,0);
+ }
+
+
+ int x;
+ bool foundZeros;
+ bool pastZeros;
+
+ for(j=0;j<3;j++)
+ {
+ x=1;
+ foundZeros=false;
+ pastZeros=false;
+
+ mask[j+1]=mask[j];
+
+ while (x>0x100&&!pastZeros)
+ {
+ if(mask[j]&x)
+ {
+ x<<=1;
+ if(foundZeros)
+ pastZeros=true;
+ }
+ else
+ {
+ foundZeros=true;
+ pastZeros=false;
+ mask[j+1]|=x;
+ x<<=1;
+ }
+ }
+ }
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Map [c + 0] = Map [c + 0x800] = RAM;
+ BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
+ Map [c + 1] = Map [c + 0x801] = RAM;
+ BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
+
+ Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
+
+ if (Settings.DSP1Master)
+ {
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_DSP;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_DSP;
+ }
+ else
+ {
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE;
+ }
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ int e=3;
+ int d=c>>4;
+ while(d>mask[0])
+ {
+ d&=mask[e];
+ e--;
+ }
+ Map [i] = Map [i + 0x800] = ROM + (d*0x10000);
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
+ }
+
+ // Banks 30->3f and b0->bf, address ranges 6000->7fff is S-RAM.
+ for (c = 0; c < 16; c++)
+ {
+ Map [0x306 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
+ Map [0x307 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
+ Map [0xb06 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
+ Map [0xb07 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
+ BlockIsRAM [0x306 + (c << 4)] = TRUE;
+ BlockIsRAM [0x307 + (c << 4)] = TRUE;
+ BlockIsRAM [0xb06 + (c << 4)] = TRUE;
+ BlockIsRAM [0xb07 + (c << 4)] = TRUE;
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ {
+ int e=3;
+ int d=(c)>>4;
+ while(d>mask[0])
+ {
+ d&=mask[e];
+ e--;
+ }
+ Map [i + 0x400] = Map [i + 0xc00] = ROM + (d*0x10000);
+ BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+
+ int bankmax=0x40+ (1<<(ROMSize-6));
+ //safety for corrupt headers
+ if(bankmax > 128)
+ bankmax = 0x80;
+ int sum=0;
+ for(i=0x40;i<bankmax; i++)
+ {
+ uint8 * bank_low=(uint8*)Map[i<<4];
+ for (c=0;c<0x10000; c++)
+ {
+ sum+=bank_low[c];
+ }
+ }
+ CalculatedChecksum=sum&0xFFFF;
+
+ MapRAM ();
+ WriteProtectROM ();
+}
+
+void CMemory::TalesROMMap (bool8 Interleaved)
+{
+ int c;
+ int i;
+
+ if(Interleaved)
+ {
+ if(Settings.DisplayColor==0xffff)
+ {
+ Settings.DisplayColor=BUILD_PIXEL(0,31,0);
+ SET_UI_COLOR(0,255,0);
+ }
+ }
+ uint32 OFFSET0 = 0x400000;
+ uint32 OFFSET1 = 0x400000;
+ uint32 OFFSET2 = 0x000000;
+
+ if (Interleaved)
+ {
+ OFFSET0 = 0x000000;
+ OFFSET1 = 0x000000;
+ OFFSET2 = CalculatedSize-0x400000; //changed to work with interleaved DKJM2.
+ }
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Map [c + 0] = Map [c + 0x800] = RAM;
+ Map [c + 1] = Map [c + 0x801] = RAM;
+ BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
+ BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
+
+ Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
+
+ //makes more sense to map the range here.
+ //ToP seems to use sram to skip intro???
+ if(c>=0x300)
+ {
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_HIROM_SRAM;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_HIROM_SRAM;
+ BlockIsRAM [6 + c] = BlockIsRAM [7 + c] =
+ BlockIsRAM [0x806 + c]= BlockIsRAM [0x807 + c] = TRUE;
+ }
+ else
+ {
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE;
+
+ }
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Map [i] = &ROM [((c << 12) % (CalculatedSize-0x400000)) + OFFSET0];
+ Map [i + 0x800] = &ROM [((c << 12) % 0x400000) + OFFSET2];
+ BlockIsROM [i] = TRUE;
+ BlockIsROM [i + 0x800] = TRUE;
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ {
+ Map [i + 0x400] = &ROM [((c << 12) % (CalculatedSize-0x400000)) + OFFSET1];
+ Map [i + 0x408] = &ROM [((c << 12) % (CalculatedSize-0x400000)) + OFFSET1];
+ Map [i + 0xc00] = &ROM [((c << 12) %0x400000)+ OFFSET2];
+ Map [i + 0xc08] = &ROM [((c << 12) % 0x400000) + OFFSET2];
+ BlockIsROM [i + 0x400] = TRUE;
+ BlockIsROM [i + 0x408] = TRUE;
+ BlockIsROM [i + 0xc00] = TRUE;
+ BlockIsROM [i + 0xc08] = TRUE;
+ }
+ }
+
+ if((strncmp("TALES",(char*)Map[8]+0xFFC0, 5)==0))
+ {
+ if(((*(Map[8]+0xFFDE))==(*(Map[0x808]+0xFFDE))))
+ {
+ Settings.DisplayColor=BUILD_PIXEL(31,0,0);
+ SET_UI_COLOR(255,0,0);
+ }
+ }
+
+ ROMChecksum = *(Map[8]+0xFFDE) + (*(Map[8]+0xFFDF) << 8);
+ ROMComplementChecksum = *(Map[8]+0xFFDC) + (*(Map[8]+0xFFDD) << 8);
+
+int sum=0;
+for(i=0x40;i<0x80; i++)
+{
+ uint8 * bank_low=(uint8*)Map[i<<4];
+ uint8 * bank_high=(uint8*)Map[(i<<4)+0x800];
+ for (c=0;c<0x10000; c++)
+ {
+ sum+=bank_low[c];
+ sum+=bank_high[c];
+ }
+}
+
+CalculatedChecksum=sum&0xFFFF;
+
+ MapRAM ();
+ WriteProtectROM ();
+}
+
+void CMemory::AlphaROMMap ()
+{
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Map [c + 0] = Map [c + 0x800] = RAM;
+ Map [c + 1] = Map [c + 0x801] = RAM;
+ BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
+ BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
+
+ Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE;
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000;
+ BlockIsROM [i] = TRUE;
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ {
+ Map [i + 0x400] = &ROM [(c << 12) % CalculatedSize];
+ Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize];
+ BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+
+ MapRAM ();
+ WriteProtectROM ();
+}
+
+void DetectSuperFxRamSize()
+{
+ if(ROM[0x7FDA]==0x33)
+ {
+ Memory.SRAMSize=ROM[0x7FBD];
+ }
+ else
+ {
+ if(strncmp(Memory.ROMName, "STAR FOX 2", 10)==0)
+ {
+ Memory.SRAMSize=6;
+ }
+ else Memory.SRAMSize=5;
+ }
+}
+
+void CMemory::SuperFXROMMap ()
+{
+ int c;
+ int i;
+
+ DetectSuperFxRamSize();
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Map [c + 0] = Map [c + 0x800] = RAM;
+ Map [c + 1] = Map [c + 0x801] = RAM;
+ BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
+ BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
+
+ Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
+ Map [0x006 + c] = Map [0x806 + c] = (uint8 *) ::SRAM - 0x6000;
+ Map [0x007 + c] = Map [0x807 + c] = (uint8 *) ::SRAM - 0x6000;
+ BlockIsRAM [0x006 + c] = BlockIsRAM [0x007 + c] = BlockIsRAM [0x806 + c] = BlockIsRAM [0x807 + c] = TRUE;
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000;
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ {
+ Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize];
+ BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+
+ // Banks 7e->7f, RAM
+ for (c = 0; c < 16; c++)
+ {
+ Map [c + 0x7e0] = RAM;
+ Map [c + 0x7f0] = RAM + 0x10000;
+ BlockIsRAM [c + 0x7e0] = TRUE;
+ BlockIsRAM [c + 0x7f0] = TRUE;
+ BlockIsROM [c + 0x7e0] = FALSE;
+ BlockIsROM [c + 0x7f0] = FALSE;
+ }
+
+ // Banks 70->71, S-RAM
+ for (c = 0; c < 32; c++)
+ {
+ Map [c + 0x700] = ::SRAM + (((c >> 4) & 1) << 16);
+ BlockIsRAM [c + 0x700] = TRUE;
+ BlockIsROM [c + 0x700] = FALSE;
+ }
+
+ // Replicate the first 2Mb of the ROM at ROM + 2MB such that each 32K
+ // block is repeated twice in each 64K block.
+#ifdef DS2_DMA
+ __dcache_writeback_all();
+#endif
+ for (c = 0; c < 64; c++)
+ {
+#ifdef DS2_DMA
+ ds2_DMAcopy_32Byte(2 /* channel: emu internal */, &ROM [0x200000 + c * 0x10000], &ROM [c * 0x8000], 0x8000);
+ ds2_DMAcopy_32Byte(3 /* channel: emu internal 2 */, &ROM [0x208000 + c * 0x10000], &ROM [c * 0x8000], 0x8000);
+ ds2_DMA_wait(2);
+ ds2_DMA_wait(3);
+ ds2_DMA_stop(2);
+ ds2_DMA_stop(3);
+#else
+ // memmove converted: Different addresses [Neb]
+ memcpy (&ROM [0x200000 + c * 0x10000], &ROM [c * 0x8000], 0x8000);
+ // memmove converted: Different addresses [Neb]
+ memcpy (&ROM [0x208000 + c * 0x10000], &ROM [c * 0x8000], 0x8000);
+#endif
+ }
+
+ WriteProtectROM ();
+}
+
+void CMemory::SA1ROMMap ()
+{
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Map [c + 0] = Map [c + 0x800] = RAM;
+ Map [c + 1] = Map [c + 0x801] = RAM;
+ BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
+ BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
+
+ Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Map [c + 3] = Map [c + 0x803] = (uint8 *) &Memory.FillRAM [0x3000] - 0x3000;
+ Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_BWRAM;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_BWRAM;
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000;
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
+ }
+
+ // Banks 40->7f
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ Map [i + 0x400] = (uint8 *) &SRAM [(c << 12) & 0x1ffff];
+
+ for (i = c; i < c + 16; i++)
+ {
+ BlockIsROM [i + 0x400] = FALSE;
+ }
+ }
+
+ // c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ {
+ Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize];
+ BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+
+ for (c = 0; c < 16; c++)
+ {
+ Map [c + 0x7e0] = RAM;
+ Map [c + 0x7f0] = RAM + 0x10000;
+ BlockIsRAM [c + 0x7e0] = TRUE;
+ BlockIsRAM [c + 0x7f0] = TRUE;
+ BlockIsROM [c + 0x7e0] = FALSE;
+ BlockIsROM [c + 0x7f0] = FALSE;
+ }
+ WriteProtectROM ();
+
+ // Now copy the map and correct it for the SA1 CPU.
+ // memmove converted: Different mallocs [Neb]
+ memcpy ((void *) SA1.WriteMap, (void *) WriteMap, sizeof (WriteMap));
+ // memmove converted: Different mallocs [Neb]
+ memcpy ((void *) SA1.Map, (void *) Map, sizeof (Map));
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ SA1.Map [c + 0] = SA1.Map [c + 0x800] = &Memory.FillRAM [0x3000];
+ SA1.Map [c + 1] = SA1.Map [c + 0x801] = (uint8 *) MAP_NONE;
+ SA1.WriteMap [c + 0] = SA1.WriteMap [c + 0x800] = &Memory.FillRAM [0x3000];
+ SA1.WriteMap [c + 1] = SA1.WriteMap [c + 0x801] = (uint8 *) MAP_NONE;
+ }
+
+ // Banks 60->6f
+ for (c = 0; c < 0x100; c++)
+ SA1.Map [c + 0x600] = SA1.WriteMap [c + 0x600] = (uint8 *) MAP_BWRAM_BITMAP;
+
+ BWRAM = SRAM;
+}
+
+void CMemory::LoROM24MBSMap ()
+{
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Map [c + 0] = Map [c + 0x800] = RAM;
+ Map [c + 1] = Map [c + 0x801] = RAM;
+ BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
+ BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
+
+ Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE;
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000;
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
+ }
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x200; c += 16)
+ {
+ Map [c + 0x800] = RAM;
+ Map [c + 0x801] = RAM;
+ BlockIsRAM [c + 0x800] = TRUE;
+ BlockIsRAM [c + 0x801] = TRUE;
+
+ Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Map [c + 0x805] = (uint8 *) MAP_CPU;
+ Map [c + 0x806] = (uint8 *) MAP_NONE;
+ Map [c + 0x807] = (uint8 *) MAP_NONE;
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Map [i + 0x800] = &ROM [c << 11] - 0x8000 + 0x200000;
+ BlockIsROM [i + 0x800] = TRUE;
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) + 0x200000];
+
+ for (i = c + 8; i < c + 16; i++)
+ Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) + 0x200000 - 0x8000];
+
+ for (i = c; i < c + 16; i++)
+ {
+ BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+
+ MapExtraRAM ();
+ WriteProtectROM ();
+}
+
+void CMemory::SufamiTurboLoROMMap ()
+{
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Map [c + 0] = Map [c + 0x800] = RAM;
+ Map [c + 1] = Map [c + 0x801] = RAM;
+ BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
+ BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
+
+ Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE;
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000;
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) + 0x200000];
+
+ for (i = c + 8; i < c + 16; i++)
+ Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) + 0x200000 - 0x8000];
+
+ for (i = c; i < c + 16; i++)
+ {
+ BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+
+ if (Settings.DSP1Master)
+ {
+ for (c = 0; c < 0x100; c++)
+ {
+ Map [c + 0xe00] = (uint8 *) MAP_DSP;
+ BlockIsROM [c + 0xe00] = FALSE;
+ }
+ }
+
+ // Banks 7e->7f, RAM
+ for (c = 0; c < 16; c++)
+ {
+ Map [c + 0x7e0] = RAM;
+ Map [c + 0x7f0] = RAM + 0x10000;
+ BlockIsRAM [c + 0x7e0] = TRUE;
+ BlockIsRAM [c + 0x7f0] = TRUE;
+ BlockIsROM [c + 0x7e0] = FALSE;
+ BlockIsROM [c + 0x7f0] = FALSE;
+ }
+
+ // Banks 60->67, S-RAM
+ for (c = 0; c < 0x80; c++)
+ {
+ Map [c + 0x600] = (uint8 *) MAP_LOROM_SRAM;
+ BlockIsRAM [c + 0x600] = TRUE;
+ BlockIsROM [c + 0x600] = FALSE;
+ }
+
+ WriteProtectROM ();
+}
+
+#if 0
+
+//untested!!
+void CMemory::SameGameMap ()
+{
+ int i;
+ int c;
+ int j;
+
+ int mask[4];
+ int mask2[4];
+ for (j=0; j<4; j++)
+ mask[j]=mask2[j]=0x00ff;
+
+ mask[0]=(CalculatedSize/0x10000)-1;
+ mask2[0]=(Slot1Size/0x10000)-1;
+
+ int x;
+ bool foundZeros;
+ bool pastZeros;
+
+ for(j=0;j<3;j++)
+ {
+ x=1;
+ foundZeros=false;
+ pastZeros=false;
+
+ mask[j+1]=mask[j];
+
+ while (x>0x100&&!pastZeros)
+ {
+ if(mask[j]&x)
+ {
+ x<<=1;
+ if(foundZeros)
+ pastZeros=true;
+ }
+ else
+ {
+ foundZeros=true;
+ pastZeros=false;
+ mask[j+1]|=x;
+ x<<=1;
+ }
+ }
+ }
+
+ for(j=0;j<3;j++)
+ {
+ x=1;
+ foundZeros=false;
+ pastZeros=false;
+
+ mask2[j+1]=mask2[j];
+
+ while (x>0x100&&!pastZeros)
+ {
+ if(mask2[j]&x)
+ {
+ x<<=1;
+ if(foundZeros)
+ pastZeros=true;
+ }
+ else
+ {
+ foundZeros=true;
+ pastZeros=false;
+ mask2[j+1]|=x;
+ x<<=1;
+ }
+ }
+ }
+
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Map [c + 0] = Map [c + 0x800] = RAM;
+ BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
+ Map [c + 1] = Map [c + 0x801] = RAM;
+ BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
+
+ Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
+
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE;
+ }
+
+ // Banks 30->3f and b0->bf, address ranges 6000->7fff is S-RAM.
+ for (c = 0; c < 16; c++)
+ {
+ Map [0x306 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
+ Map [0x307 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
+ Map [0xb06 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
+ Map [0xb07 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
+ BlockIsRAM [0x306 + (c << 4)] = TRUE;
+ BlockIsRAM [0x307 + (c << 4)] = TRUE;
+ BlockIsRAM [0xb06 + (c << 4)] = TRUE;
+ BlockIsRAM [0xb07 + (c << 4)] = TRUE;
+ }
+
+ for c=0; c<0x200; c+=16)
+ {
+ for(i=0;i<8;i++)
+ {
+ int e=3;
+ int d=c>>4;
+ while(d>mask[0])
+ {
+ d&=mask[e];
+ e--;
+ }
+
+ int f=3;
+ int g=c>>4;
+ while(g>mask2[0])
+ {
+ g&=mask2[f];
+ f--;
+ }
+
+ //stuff in HiROM areas
+ Map[c+0x400+i]=&ROM[d*0x10000];
+ Map[c+0xC00+i]=&ROM[d*0x10000];
+ //MINI
+ Map[c+0x600+i]=&ROMOffset1[g*0x10000];
+ Map[c+0xE00+i]=&ROMOffset1[g*0x10000];
+
+ }
+ for(i=8;i<16;i++)
+ {
+ int e=3;
+ int d=c>>4;
+ while(d>mask[0])
+ {
+ d&=mask[e];
+ e--;
+ }
+
+ int f=3;
+ int g=c>>4;
+ while(g>mask2[0])
+ {
+ g&=mask2[f];
+ f--;
+ }
+
+
+ //all stuff
+ //BASE
+ Map[c+i]=&ROM[d*0x10000];
+ Map[c+0x800+i]=&ROM[d*0x10000];
+ Map[c+0x400+i]=&ROM[d*0x10000];
+ Map[c+0xC00+i]=&ROM[d*0x10000];
+ //MINI
+ Map[c+0x200+i]=&ROMOffset1[g*0x10000];
+ Map[c+0xA00+i]=&ROMOffset1[g*0x10000];
+ Map[c+0x600+i]=&ROMOffset1[g*0x10000];
+ Map[c+0xE00+i]=&ROMOffset1[g*0x10000];
+ }
+
+ }
+
+ int bankmax=0x40+ (1<<(ROMSize-6));
+ //safety for corrupt headers
+ if(bankmax > 128)
+ bankmax = 0x80;
+ int sum=0;
+ for(i=0x40;i<bankmax; i++)
+ {
+ uint8 * bank_low=(uint8*)Map[i<<4];
+ for (c=0;c<0x10000; c++)
+ {
+ sum+=bank_low[c];
+ }
+ }
+ CalculatedChecksum=sum&0xFFFF;
+
+ MapRAM ();
+ WriteProtectROM ();
+}
+
+
+//Untested!!
+void CMemory::GNextROMMap ()
+{
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Map [c + 0] = Map [c + 0x800] = RAM;
+ Map [c + 1] = Map [c + 0x801] = RAM;
+ BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
+ BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
+
+ Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Map [c + 3] = Map [c + 0x803] = (uint8 *) &Memory.FillRAM [0x3000] - 0x3000;
+ Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_BWRAM;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_BWRAM;
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000;
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
+ }
+
+
+ // Banks 40->4f (was 7f, but SNES docs and GNext overdumping shows nothing here.)
+ for (c = 0; c < 0x100; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ Map [i + 0x400] = (uint8 *) &SRAM [(c << 12) & 0x1ffff];
+
+ for (i = c; i < c + 16; i++)
+ {
+ BlockIsROM [i + 0x400] = FALSE;
+ }
+ }
+
+ for (c = 0; c < 0x100; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ Map [i + 0x700] = (uint8 *) &ROMOffset1 [(c << 12) & (Slot1Size-1)];
+ }
+
+ // c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ {
+ Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize];
+ BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+
+ for (c = 0; c < 16; c++)
+ {
+ Map [c + 0x7e0] = RAM;
+ Map [c + 0x7f0] = RAM + 0x10000;
+ BlockIsRAM [c + 0x7e0] = TRUE;
+ BlockIsRAM [c + 0x7f0] = TRUE;
+ BlockIsROM [c + 0x7e0] = FALSE;
+ BlockIsROM [c + 0x7f0] = FALSE;
+ }
+ WriteProtectROM ();
+
+ // Now copy the map and correct it for the SA1 CPU.
+ // memmove converted: Different mallocs [Neb]
+ memcpy ((void *) SA1.WriteMap, (void *) WriteMap, sizeof (WriteMap));
+ // memmove converted: Different mallocs [Neb]
+ memcpy ((void *) SA1.Map, (void *) Map, sizeof (Map));
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ SA1.Map [c + 0] = SA1.Map [c + 0x800] = &Memory.FillRAM [0x3000];
+ SA1.Map [c + 1] = SA1.Map [c + 0x801] = (uint8 *) MAP_NONE;
+ SA1.WriteMap [c + 0] = SA1.WriteMap [c + 0x800] = &Memory.FillRAM [0x3000];
+ SA1.WriteMap [c + 1] = SA1.WriteMap [c + 0x801] = (uint8 *) MAP_NONE;
+ }
+
+ // Banks 60->6f
+ for (c = 0; c < 0x100; c++)
+ SA1.Map [c + 0x600] = SA1.WriteMap [c + 0x600] = (uint8 *) MAP_BWRAM_BITMAP;
+
+ BWRAM = SRAM;
+}
+
+void CMemory::SufamiTurboAltROMMap ()
+{
+ int c;
+ int i;
+
+ if(Slot1Size!=0)
+ Slot1SRAMSize=(1<<((uint8)ROMOffset1[0x32]))*1024;
+ else Slot1Size=0x8000;
+ if(Slot2Size!=0)
+ Slot2SRAMSize=(1<<((uint8)ROMOffset2[0x32]))*1024;
+else Slot2Size=0x8000;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Map [c + 0] = Map [c + 0x800] = RAM;
+ Map [c + 1] = Map [c + 0x801] = RAM;
+ BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
+ BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
+
+ Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE;
+
+// for (i = c + 8; i < c + 16; i++)
+// {
+// Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000;
+// BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+// }
+
+ }
+
+ //Map Bios
+
+ for (c=0; c<0x200; c+=16)
+ {
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Map [i] = Map [i + 0x800] = &ROM [((c>>4)*0x8000)%CalculatedSize] - 0x8000;
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
+
+ }
+
+
+ for (c=0x200; c<0x400; c+=16)
+ {
+ for (i = c + 8; i < c + 16; i++)
+ {
+ if(Slot1Size!=0)
+ {
+ Map [i] = Map [i + 0x800] = &ROMOffset1 [(((c>>4)*0x8000)%Slot1Size)] - 0x8000;
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
+ else Map [i] = Map [i + 0x800] = (uint8*)MAP_NONE;
+ }
+
+ }
+
+ for (c=0x400; c<0x600; c+=16)
+ {
+ for (i = c; i < c + 8; i++)
+ {
+ if(Slot2Size!=0)
+ {
+ Map [i] = Map [i + 0x800] = &ROMOffset2[(((c>>4)*0x8000)%Slot2Size)];
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
+ else Map [i] = Map [i + 0x800] = (uint8*)MAP_NONE;
+
+ }
+ for (i = c + 8; i < c + 16; i++)
+ {
+ if(Slot2Size!=0)
+ {
+ Map [i] = Map [i + 0x800] = &ROMOffset2[(((c>>4)*0x8000)%Slot2Size)] - 0x8000;
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
+ else Map [i] = Map [i + 0x800] = (uint8*)MAP_NONE;
+
+ }
+
+ }
+
+ // Banks 60->67 (7F?), S-RAM
+ if(Slot1SRAMSize!=0)
+ {
+ for (c = 0; c < 0x100; c++)
+ {
+ Map [c + 0xE00] = Map [c + 0x600] = (uint8 *) MAP_LOROM_SRAM;
+ BlockIsRAM [c + 0xE00] = BlockIsRAM [c + 0x600] = TRUE;
+ BlockIsROM [c + 0xE00] = BlockIsROM [c + 0x600] = FALSE;
+ }
+ }
+ if(Slot2SRAMSize!=0)
+ {
+ for (c = 0; c < 0x100; c++)
+ {
+ Map [c + 0xF00] = Map [c + 0x700] = (uint8 *) MAP_LOROM_SRAM;
+ BlockIsRAM [c + 0xF00] = BlockIsRAM [c + 0x700] = TRUE;
+ BlockIsROM [c + 0xF00] = BlockIsROM [c + 0x700] = FALSE;
+ }
+ }
+
+ // Banks 7e->7f, RAM
+ for (c = 0; c < 16; c++)
+ {
+ Map [c + 0x7e0] = RAM;
+ Map [c + 0x7f0] = RAM + 0x10000;
+ BlockIsRAM [c + 0x7e0] = TRUE;
+ BlockIsRAM [c + 0x7f0] = TRUE;
+ BlockIsROM [c + 0x7e0] = FALSE;
+ BlockIsROM [c + 0x7f0] = FALSE;
+ }
+
+ WriteProtectROM ();
+}
+#endif
+
+
+void CMemory::SRAM512KLoROMMap ()
+{
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Map [c + 0] = Map [c + 0x800] = RAM;
+ Map [c + 1] = Map [c + 0x801] = RAM;
+ BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
+ BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
+
+ Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE;
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Map [i] = Map [i + 0x800] = &ROM [c << 11] - 0x8000;
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) + 0x200000];
+
+ for (i = c + 8; i < c + 16; i++)
+ Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 11) + 0x200000 - 0x8000];
+
+ for (i = c; i < c + 16; i++)
+ {
+ BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+
+ MapExtraRAM ();
+ WriteProtectROM ();
+}
+
+void CMemory::BSHiROMMap ()
+{
+ int c;
+ int i;
+
+ SRAMSize=5;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Map [c + 0] = Map [c + 0x800] = RAM;
+ BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
+ Map [c + 1] = Map [c + 0x801] = RAM;
+ BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
+
+ Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
+ // XXX: How large is SRAM??
+ Map [c + 5] = Map [c + 0x805] = (uint8 *) RAM;
+// Map [c + 5] = Map [c + 0x805] = (uint8 *) SRAM;
+ BlockIsRAM [c + 5] = BlockIsRAM [c + 0x805] = TRUE;
+// Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_NONE;
+// Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_NONE;
+
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) RAM;
+// Map [c + 5] = Map [c + 0x805] = (uint8 *) SRAM;
+BlockIsRAM [c + 6] = BlockIsRAM [c + 0x806] = TRUE;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) RAM;
+// Map [c + 5] = Map [c + 0x805] = (uint8 *) SRAM;
+BlockIsRAM [c + 7] = BlockIsRAM [c + 0x807] = TRUE;
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Map [i] = Map [i + 0x800] = &ROM [(c << 12) % CalculatedSize];
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
+ }
+
+ // Banks 60->7d offset 0000->7fff & 60->7f offset 8000->ffff PSRAM
+ // XXX: How large is PSRAM?
+
+ //not adjusted, but The Dumper says "4 Mbits"
+ for (c = 0x600; c < 0x7e0; c += 16)
+ {
+ for (i = c; i < c + 8; i++)
+ {
+ Map [i] = &ROM [0x400000 + (c << 11)];
+ BlockIsRAM [i] = TRUE;
+ }
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Map [i] = &ROM [0x400000 + (c << 11) - 0x8000];
+ BlockIsRAM [i] = TRUE;
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ {
+ Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize];
+ BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+ for(i=0;i<0x80;i++)
+ {
+ Map[0x700+i]=&BSRAM[0x10000*(i/16)];
+ BlockIsRAM[0x700+i]=TRUE;
+ BlockIsROM[0x700+i]=FALSE;
+ }
+ for (i=0; i<8;i++)
+ {
+ Map[0x205+(i<<4)]=Map[0x285+(i<<4)]=Map[0x305+(i<<4)]=Map[0x385+(i<<4)]=Map[0x705+(i<<4)];
+ BlockIsRAM[0x205+(i<<4)]=BlockIsRAM[0x285+(i<<4)]=BlockIsRAM[0x305+(i<<4)]=BlockIsRAM[0x385+(i<<4)]=TRUE;
+ BlockIsROM[0x205+(i<<4)]=BlockIsROM[0x285+(i<<4)]=BlockIsROM[0x305+(i<<4)]=BlockIsROM[0x385+(i<<4)]=FALSE;
+ }
+
+ MapRAM ();
+ WriteProtectROM ();
+}
+
+void CMemory::JumboLoROMMap (bool8 Interleaved)
+{
+ int c;
+ int i;
+
+ uint32 OFFSET0 = 0x400000;
+ uint32 OFFSET1 = 0x400000;
+ uint32 OFFSET2 = 0x000000;
+
+ if (Interleaved)
+ {
+ OFFSET0 = 0x000000;
+ OFFSET1 = 0x000000;
+ OFFSET2 = CalculatedSize-0x400000; //changed to work with interleaved DKJM2.
+ }
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Map [c + 0] = Map [c + 0x800] = RAM;
+ Map [c + 1] = Map [c + 0x801] = RAM;
+ BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
+ BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
+
+ Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
+ if (Settings.DSP1Master)
+ {
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_DSP;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_DSP;
+ }
+ else if (Settings.C4)
+ {
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) MAP_C4;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) MAP_C4;
+ }
+ else
+ {
+ Map [c + 6] = Map [c + 0x806] = (uint8 *) bytes0x2000 - 0x6000;
+ Map [c + 7] = Map [c + 0x807] = (uint8 *) bytes0x2000 - 0x6000;
+ }
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Map [i]= &ROM [((c << 11) % (CalculatedSize - 0x400000)) + OFFSET0] - 0x8000;
+ Map [i + 0x800] = &ROM [((c << 11) % (0x400000)) + OFFSET2] - 0x8000;
+ BlockIsROM [i + 0x800] = BlockIsROM [i] = TRUE;
+ }
+ }
+
+ if (Settings.DSP1Master)
+ {
+ // Banks 30->3f and b0->bf
+ for (c = 0x300; c < 0x400; c += 16)
+ {
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Map [i + 0x800] = (uint8 *) MAP_DSP;
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = FALSE;
+ }
+ }
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0x400; c < 0x800; c += 16)
+ {
+ //updated mappings to correct A15 mirroring
+ for (i = c; i < c + 8; i++)
+ {
+ Map [i]= &ROM [((c << 11) % (CalculatedSize - 0x400000)) + OFFSET0];
+ Map [i + 0x800] = &ROM [((c << 11) % 0x400000) +OFFSET2];
+ }
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Map [i]= &ROM [((c << 11) % (CalculatedSize - 0x400000)) + OFFSET0] - 0x8000;
+ Map [i + 0x800] = &ROM [((c << 11) % 0x400000) + OFFSET2 ] - 0x8000;
+ }
+
+ for (i = c; i < c + 16; i++)
+ {
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
+ }
+
+ //ROM type has to be 64 Mbit header!
+ int sum=0, k,l;
+ for(k=0;k<256;k++)
+ {
+ uint8* bank=0x8000+Map[8+(k<<4)];//use upper half of the banks, and adjust for LoROM.
+ for(l=0;l<0x8000;l++)
+ sum+=bank[l];
+ }
+ CalculatedChecksum=sum&0xFFFF;
+
+ MapRAM ();
+ WriteProtectROM ();
+}
+
+void CMemory::SPC7110HiROMMap ()
+{
+ int c;
+ int i;
+
+ // Banks 00->3f and 80->bf
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Map [c + 0] = Map [c + 0x800] = RAM;
+ BlockIsRAM [c + 0] = BlockIsRAM [c + 0x800] = TRUE;
+ Map [c + 1] = Map [c + 0x801] = RAM;
+ BlockIsRAM [c + 1] = BlockIsRAM [c + 0x801] = TRUE;
+
+ Map [c + 2] = Map [c + 0x802] = (uint8 *) MAP_PPU;
+ Map [c + 3] = Map [c + 0x803] = (uint8 *) MAP_PPU;
+ Map [c + 4] = Map [c + 0x804] = (uint8 *) MAP_CPU;
+ Map [c + 5] = Map [c + 0x805] = (uint8 *) MAP_CPU;
+
+ Map [c + 6] /*= Map [c + 0x806]*/ = (uint8 *) MAP_HIROM_SRAM;
+ Map [c + 7] /*= Map [c + 0x807]*/ = (uint8 *) MAP_HIROM_SRAM;
+ Map [c + 0x806]=Map [c + 0x807]= (uint8 *) MAP_NONE;
+
+ for (i = c + 8; i < c + 16; i++)
+ {
+ Map [i] = Map [i + 0x800] = &ROM [(c << 12) % CalculatedSize];
+ BlockIsROM [i] = BlockIsROM [i + 0x800] = TRUE;
+ }
+ }
+
+ // Banks 30->3f and b0->bf, address ranges 6000->7fff is S-RAM.
+ for (c = 0; c < 16; c++)
+ {
+ Map [0x306 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
+ Map [0x307 + (c << 4)] = (uint8 *) MAP_HIROM_SRAM;
+ Map [0xb06 + (c << 4)] = (uint8 *) MAP_NONE;
+ Map [0xb07 + (c << 4)] = (uint8 *) MAP_NONE;
+ BlockIsRAM [0x306 + (c << 4)] = TRUE;
+ BlockIsRAM [0x307 + (c << 4)] = TRUE;
+ // BlockIsRAM [0xb06 + (c << 4)] = TRUE;
+ // BlockIsRAM [0xb07 + (c << 4)] = TRUE;
+ }
+
+ // Banks 40->7f and c0->ff
+ for (c = 0; c < 0x400; c += 16)
+ {
+ for (i = c; i < c + 16; i++)
+ {
+ Map [i + 0x400] = Map [i + 0xc00] = &ROM [(c << 12) % CalculatedSize];
+ BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = TRUE;
+ }
+ }
+
+ for (c=0;c<0x10;c++)
+ {
+ Map [0x500+c]=(uint8 *)MAP_SPC7110_DRAM;
+ BlockIsROM [0x500+c]=TRUE;
+ }
+
+ for (c=0;c<0x100;c++)
+ {
+ Map [0xD00+c] = (uint8 *) MAP_SPC7110_ROM;
+ Map [0xE00+c] = (uint8 *) MAP_SPC7110_ROM;
+ Map [0xF00+c] = (uint8 *) MAP_SPC7110_ROM;
+ BlockIsROM [0xD00+c] = BlockIsROM [0xE00+c] = BlockIsROM [0xF00+c] = TRUE;
+
+ }
+ S9xSpc7110Init();
+
+int sum=0;
+for(i=0;i<(int)CalculatedSize; i++)
+{
+ sum+=ROM[i];
+}
+
+if(CalculatedSize==0x300000)
+ sum<<=1;
+CalculatedChecksum=sum&0xFFFF;
+
+ MapRAM ();
+ WriteProtectROM ();
+}
+void CMemory::SPC7110Sram(uint8 newstate)
+{
+ if(newstate&0x80)
+ {
+ Memory.Map[6]=(uint8 *)MAP_HIROM_SRAM;
+ Memory.Map[7]=(uint8 *)MAP_HIROM_SRAM;
+ Memory.Map[0x306]=(uint8 *)MAP_HIROM_SRAM;
+ Memory.Map[0x307]=(uint8 *)MAP_HIROM_SRAM;
+
+
+ }
+ else
+ {
+ Memory.Map[6]=(uint8 *)MAP_RONLY_SRAM;
+ Memory.Map[7]=(uint8 *)MAP_RONLY_SRAM;
+ Memory.Map[0x306]=(uint8 *)MAP_RONLY_SRAM;
+ Memory.Map[0x307]=(uint8 *)MAP_RONLY_SRAM;
+ }
+}
+const char *CMemory::TVStandard ()
+{
+ return (Settings.PAL ? "PAL" : "NTSC");
+}
+
+const char *CMemory::Speed ()
+{
+ return (ROMSpeed & 0x10 ? "120ns" : "200ns");
+}
+
+const char *CMemory::MapType ()
+{
+ return (HiROM ? "HiROM" : "LoROM");
+}
+
+const char *CMemory::StaticRAMSize ()
+{
+ static char tmp [20];
+
+ if (Memory.SRAMSize > 16)
+ return ("Corrupt");
+ sprintf (tmp, "%dKB", (SRAMMask + 1) / 1024);
+ return (tmp);
+}
+
+const char *CMemory::Size ()
+{
+ static char tmp [20];
+
+ if (ROMSize < 7 || ROMSize - 7 > 23)
+ return ("Corrupt");
+ sprintf (tmp, "%dMbits", 1 << (ROMSize - 7));
+ return (tmp);
+}
+
+const char *CMemory::KartContents ()
+{
+ static char tmp [30];
+ static const char *CoPro [16] = {
+ "DSP1", "SuperFX", "OBC1", "SA-1", "S-DD1", "S-RTC", "CoPro#6",
+ "CoPro#7", "CoPro#8", "CoPro#9", "CoPro#10", "CoPro#11", "CoPro#12",
+ "CoPro#13", "CoPro#14", "CoPro-Custom"
+ };
+ static const char *Contents [3] = {
+ "ROM", "ROM+RAM", "ROM+RAM+BAT"
+ };
+ if (ROMType == 0&&!Settings.BS)
+ return ("ROM only");
+
+ sprintf (tmp, "%s", Contents [(ROMType & 0xf) % 3]);
+
+
+ if(Settings.BS)
+ sprintf (tmp, "%s+%s", tmp, "BSX");
+ else if(Settings.SPC7110&&Settings.SPC7110RTC)
+ sprintf (tmp, "%s+%s", tmp, "SPC7110+RTC");
+ else if(Settings.SPC7110)
+ sprintf (tmp, "%s+%s", tmp, "SPC7110");
+ else if(Settings.SETA!=0)
+ {
+ switch(Settings.SETA)
+ {
+ case ST_010:
+ sprintf (tmp, "%s+%s", tmp, "ST-010");
+ break;
+ case ST_011:
+ sprintf (tmp, "%s+%s", tmp, "ST-011");
+ break;
+
+ case ST_018:
+ sprintf (tmp, "%s+%s", tmp, "ST-018");
+ break;
+
+ }
+ }
+ else if ((ROMType & 0xf) >= 3)
+ sprintf (tmp, "%s+%s", tmp, CoPro [(ROMType & 0xf0) >> 4]);
+
+ return (tmp);
+}
+
+const char *CMemory::MapMode ()
+{
+ static char tmp [4];
+ sprintf (tmp, "%02x", ROMSpeed & ~0x10);
+ return (tmp);
+}
+
+const char *CMemory::ROMID ()
+{
+ return (ROMId);
+}
+
+void CMemory::ApplyROMFixes ()
+{
+#ifdef __W32_HEAP
+ if(_HEAPOK!=_heapchk())
+ MessageBox(GUI.hWnd, "CMemory::ApplyROMFixes", "Heap Corrupt", MB_OK);
+#endif
+
+ //don't steal my work! -MK
+ if(ROMCRC32 == 0x1B4A5616 && strncmp(ROMName, "RUDORA NO HIHOU", 15)==0)
+ {
+ strncpy(ROMName, "THIS SCRIPT WAS STOLEN", 22);
+ Settings.DisplayColor=BUILD_PIXEL(31,0,0);
+ SET_UI_COLOR(255,0,0);
+ }
+
+ /*
+ HACKS NSRT can fix that we hadn't detected before.
+[14:25:13] <@Nach> case 0x0c572ef0: //So called Hook (US)(2648)
+[14:25:13] <@Nach> case 0x6810aa95: //Bazooka Blitzkreig swapped sizes hack -handled
+[14:25:17] <@Nach> case 0x61E29C06: //The Tick region hack
+[14:25:19] <@Nach> case 0x1EF90F74: //Jikkyou Keiba Simulation Stable Star PAL hack
+[14:25:23] <@Nach> case 0x4ab225b5: //So called Krusty's Super Fun House (E)
+[14:25:25] <@Nach> case 0x77fd806a: //Donkey Kong Country 2 (E) v1.1 bad dump -handled
+[14:25:27] <@Nach> case 0x340f23e5: //Donkey Kong Country 3 (U) copier hack - handled
+ */
+
+ if(ROMCRC32==0x6810aa95 || ROMCRC32==0x340f23e5 || ROMCRC32==0x77fd806a ||
+ strncmp (ROMName, "HIGHWAY BATTLE 2", 16)==0 ||
+ (strcmp (ROMName, "FX SKIING NINTENDO 96") == 0 && ROM[0x7FDA]==0))
+ {
+ Settings.DisplayColor=BUILD_PIXEL(31,0,0);
+ SET_UI_COLOR(255,0,0);
+ }
+
+ //Ambiguous chip function pointer assignments
+
+ //DSP switching:
+ if(strncmp(ROMName, "DUNGEON MASTER", 14)==0)
+ {
+ //Set DSP-2
+ SetDSP=&DSP2SetByte;
+ GetDSP=&DSP2GetByte;
+ }
+
+#ifdef DSP_DUMMY_LOOPS
+ if(strncmp(ROMName, "SD\x0b6\x0de\x0dd\x0c0\x0de\x0d1GX", 10)==0)
+ {
+ //Set DSP-3
+ SetDSP=&DSP3SetByte;
+ GetDSP=&DSP3GetByte;
+ }
+#endif
+
+ if(strncmp(ROMName, "TOP GEAR 3000", 13)==0
+ ||strncmp(ROMName, "PLANETS CHAMP TG3000", 20)==0)
+ {
+ //Set DSP-4
+ SetDSP=&DSP4SetByte;
+ GetDSP=&DSP4GetByte;
+ }
+
+ //memory map corrections
+ if(strncmp(ROMName, "XBAND",5)==0)
+ {
+ for (int c=0xE00;c<0xE10;c++)
+ {
+ Map [c] = (uint8 *) MAP_LOROM_SRAM;
+ BlockIsRAM [c] = TRUE;
+ BlockIsROM [c] = FALSE;
+ }
+ WriteProtectROM ();
+ }
+
+ //not MAD-1 compliant
+ if(strcmp (ROMName, "WANDERERS FROM YS") == 0)
+ {
+ for(int c=0;c<0xE0;c++)
+ {
+ Map[c+0x700]=(uint8*)MAP_LOROM_SRAM;
+ BlockIsROM[c+0x700]=FALSE;
+ BlockIsRAM[c+0x700]=TRUE;
+ }
+ WriteProtectROM();
+ }
+
+ if (strcmp (ROMName, "GOGO ACKMAN3") == 0 ||
+ strcmp (ROMName, "HOME ALONE") == 0)
+ {
+ // Banks 00->3f and 80->bf
+ for (int c = 0; c < 0x400; c += 16)
+ {
+ Map [c + 6] = Map [c + 0x806] = SRAM;
+ Map [c + 7] = Map [c + 0x807] = SRAM;
+ BlockIsROM [c + 6] = BlockIsROM [c + 0x806] = FALSE;
+ BlockIsROM [c + 7] = BlockIsROM [c + 0x807] = FALSE;
+ BlockIsRAM [c + 6] = BlockIsRAM [c + 0x806] = TRUE;
+ BlockIsRAM [c + 7] = BlockIsRAM [c + 0x807] = TRUE;
+ }
+ WriteProtectROM ();
+ }
+
+ if (strcmp (ROMName, "RADICAL DREAMERS") == 0 ||
+ strcmp (ROMName, "TREASURE CONFLIX") == 0)
+ {
+ int c;
+
+ for (c = 0; c < 0x80; c++)
+ {
+ Map [c + 0x700] = ROM + 0x200000 + 0x1000 * (c & 0xf0);
+ BlockIsRAM [c + 0x700] = TRUE;
+ BlockIsROM [c + 0x700] = FALSE;
+ }
+ for (c = 0; c < 0x400; c += 16)
+ {
+ Map [c + 5] = Map [c + 0x805] = ROM + 0x300000;
+ BlockIsRAM [c + 5] = BlockIsRAM [c + 0x805] = TRUE;
+ }
+ WriteProtectROM ();
+ }
+
+ if(strncmp(ROMName, "WAR 2410", 8)==0)
+ {
+ Map [0x005] = (uint8 *) RAM;
+ BlockIsRAM [0x005] = TRUE;
+ BlockIsROM [0x005] = FALSE;
+ }
+
+ if (strcmp (ROMName, "BATMAN--REVENGE JOKER") == 0)
+ {
+ Memory.HiROM = FALSE;
+ Memory.LoROM = TRUE;
+ LoROMMap ();
+ }
+
+
+ //NMI hacks
+ CPU.NMITriggerPoint = 4;
+ if (strcmp (ROMName, "CACOMA KNIGHT") == 0)
+ CPU.NMITriggerPoint = 25;
+
+ //Disabling a speed-up
+ // Games which spool sound samples between the SNES and sound CPU using
+ // H-DMA as the sample is playing.
+ if (strcmp (ROMName, "EARTHWORM JIM 2") == 0 ||
+ strcmp (ROMName, "PRIMAL RAGE") == 0 ||
+ strcmp (ROMName, "CLAY FIGHTER") == 0 ||
+ strcmp (ROMName, "ClayFighter 2") == 0 ||
+ strncasecmp (ROMName, "MADDEN", 6) == 0 ||
+ strncmp (ROMName, "NHL", 3) == 0 ||
+ strcmp (ROMName, "WeaponLord") == 0||
+ strncmp(ROMName, "WAR 2410", 8)==0)
+ {
+ Settings.Shutdown = FALSE;
+ }
+
+
+ //APU timing hacks
+
+ // Stunt Racer FX
+ if (strcmp (ROMId, "CQ ") == 0 ||
+ // Illusion of Gaia
+ strncmp (ROMId, "JG", 2) == 0 ||
+ strcmp (ROMName, "GAIA GENSOUKI 1 JPN") == 0)
+ {
+ IAPU.OneCycle = 13;
+ }
+
+ // RENDERING RANGER R2
+ if (strcmp (ROMId, "AVCJ") == 0 ||
+ //Mark Davis
+ strncmp(ROMName, "THE FISHING MASTER", 18)==0 || //needs >= actual APU timing. (21 is .002 Mhz slower)
+ // Star Ocean
+ strncmp (ROMId, "ARF", 3) == 0 ||
+ // Tales of Phantasia
+ strncmp (ROMId, "ATV", 3) == 0 ||
+ // Act Raiser 1 & 2
+ strncasecmp (ROMName, "ActRaiser", 9) == 0 ||
+ // Soulblazer
+ strcmp (ROMName, "SOULBLAZER - 1 USA") == 0 ||
+ strcmp (ROMName, "SOULBLADER - 1") == 0 ||
+
+ // Terranigma
+ strncmp (ROMId, "AQT", 3) == 0 ||
+ // Robotrek
+ strncmp (ROMId, "E9 ", 3) == 0 ||
+ strcmp (ROMName, "SLAP STICK 1 JPN") == 0 ||
+ // ZENNIHON PURORESU2
+ strncmp (ROMId, "APR", 3) == 0 ||
+ // Bomberman 4
+ strncmp (ROMId, "A4B", 3) == 0 ||
+ // UFO KAMEN YAKISOBAN
+ strncmp (ROMId, "Y7 ", 3) == 0 ||
+ strncmp (ROMId, "Y9 ", 3) == 0 ||
+ // Panic Bomber World
+ strncmp (ROMId, "APB", 3) == 0 ||
+ ((strncmp (ROMName, "Parlor", 6) == 0 ||
+ strcmp (ROMName, "HEIWA Parlor!Mini8") == 0 ||
+ strncmp (ROMName, "SANKYO Fever! ̨°ÊÞ°!", 21) == 0) &&
+ strcmp (CompanyId, "A0") == 0) ||
+ strcmp (ROMName, "DARK KINGDOM") == 0 ||
+ strcmp (ROMName, "ZAN3 SFC") == 0 ||
+ strcmp (ROMName, "HIOUDEN") == 0 ||
+ strcmp (ROMName, "ÃݼɳÀ") == 0 || //Tenshi no Uta
+ strcmp (ROMName, "FORTUNE QUEST") == 0 ||
+ strcmp (ROMName, "FISHING TO BASSING") == 0 ||
+ strncmp (ROMName, "TokyoDome '95Battle 7", 21) == 0 ||
+ strcmp (ROMName, "OHMONO BLACKBASS") == 0 ||
+ strncmp (ROMName, "SWORD WORLD SFC", 15) == 0 ||
+ strcmp (ROMName, "MASTERS") ==0 || //Augusta 2 J
+ strcmp (ROMName, "SFC ¶ÒÝײÀÞ°") == 0 || //Kamen Rider
+ strncmp (ROMName, "LETs PACHINKO(", 14) == 0) //A set of BS games
+ {
+ IAPU.OneCycle = 15;
+ }
+
+
+ //Specific game fixes
+
+ Settings.StarfoxHack = strcmp (ROMName, "STAR FOX") == 0 ||
+ strcmp (ROMName, "STAR WING") == 0;
+ Settings.WinterGold = strcmp (ROMName, "FX SKIING NINTENDO 96") == 0 ||
+ strcmp (ROMName, "DIRT RACER") == 0 ||
+ Settings.StarfoxHack;
+
+
+ if((strcmp(ROMName, "LEGEND")==0&&!Settings.PAL)||
+ strcmp(ROMName, "King Arthurs World")==0)
+ {
+ SNESGameFixes.EchoOnlyOutput=TRUE;
+ }
+
+
+ Settings.DaffyDuck = (strcmp (ROMName, "DAFFY DUCK: MARV MISS") == 0) ||
+ (strcmp (ROMName, "ROBOCOP VS THE TERMIN") == 0) ||
+ (strcmp (ROMName, "ROBOCOP VS TERMINATOR") == 0); //ROBOCOP VS THE TERMIN
+ Settings.HBlankStart = (256 * Settings.H_Max) / SNES_HCOUNTER_MAX;
+
+ //OAM hacks because we don't fully understand the
+ //behavior of the SNES.
+
+ //Totally wacky display...
+ //seems to need a disproven behavior, so
+ //we're definitely overlooking some other bug?
+ if(strncmp(ROMName, "UNIRACERS", 9)==0)
+ SNESGameFixes.Uniracers=true;
+
+
+ //is this even useful now?
+ if (strcmp (ROMName, "ALIENS vs. PREDATOR") == 0)
+ SNESGameFixes.alienVSpredetorFix = TRUE;
+
+ if (strcmp (ROMName, "½°Ȩ̂߰нÀ") == 0 || //Super Famista
+ strcmp (ROMName, "½°Ȩ̂߰нÀ 2") == 0 || //Super Famista 2
+ strcmp (ROMName, "ZENKI TENCHIMEIDOU") == 0 ||
+ strcmp (ROMName, "GANBA LEAGUE") == 0)
+ {
+ SNESGameFixes.APU_OutPorts_ReturnValueFix = TRUE;
+ }
+
+ if (strcmp (ROMName, "FURAI NO SIREN") == 0)
+ SNESGameFixes.SoundEnvelopeHeightReading2 = TRUE;
+
+ //CPU timing hacks
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE *
+ Settings.CyclesPercentage) / 100;
+
+ //no need to ifdef for right now...
+//#ifdef HDMA_HACKS
+
+ // A Couple of HDMA related hacks - Lantus
+ if ((strcmp(ROMName, "SFX SUPERBUTOUDEN2")==0) ||
+ (strcmp(ROMName, "ALIEN vs. PREDATOR")==0) ||
+ (strcmp(ROMName, "STONE PROTECTORS")==0) ||
+ (strcmp(ROMName, "SUPER BATTLETANK 2")==0))
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 130) / 100;
+
+ if(strcmp(ROMName, "HOME IMPROVEMENT")==0)
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 200) / 100;
+
+ // End HDMA hacks
+//#endif
+
+
+ if (strcmp (ROMId, "ASRJ") == 0 && Settings.CyclesPercentage == 100)
+ // Street Racer
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 95) / 100;
+
+ // Power Rangers Fight
+ if (strncmp (ROMId, "A3R", 3) == 0 ||
+ // Clock Tower
+ strncmp (ROMId, "AJE", 3) == 0)
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 103) / 100;
+
+
+ if (strncmp (ROMId, "A3M", 3) == 0 && Settings.CyclesPercentage == 100)
+ // Mortal Kombat 3. Fixes cut off speech sample
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 110) / 100;
+
+ //Darkness Beyond Twilight
+ //Crimson beyond blood that flows
+ //buried in the stream of time
+ //is where your power grows
+ //I pledge myself to conquer
+ //all the foes who stand
+ //before the might gift betsowed
+ //in my unworthy hand
+ if (strcmp (ROMName, "\x0bd\x0da\x0b2\x0d4\x0b0\x0bd\x0de") == 0 &&
+ Settings.CyclesPercentage == 100)
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 101) / 100;
+
+
+#ifdef DETECT_NASTY_FX_INTERLEAVE
+//XXX: Test without these. Win32 port indicates they aren't needed?
+//Apparently are needed!
+ if (strcmp (ROMName, "WILD TRAX") == 0 ||
+ strcmp (ROMName, "STAR FOX 2") == 0 ||
+ strcmp (ROMName, "YOSSY'S ISLAND") == 0 ||
+ strcmp (ROMName, "YOSHI'S ISLAND") == 0)
+ CPU.TriedInterleavedMode2 = TRUE;
+#endif
+
+ // Start Trek: Deep Sleep 9
+ if (strncmp (ROMId, "A9D", 3) == 0 && Settings.CyclesPercentage == 100)
+ Settings.H_Max = (SNES_CYCLES_PER_SCANLINE * 110) / 100;
+
+
+ //SA-1 Speedup settings
+ SA1.WaitAddress = NULL;
+ SA1.WaitByteAddress1 = NULL;
+ SA1.WaitByteAddress2 = NULL;
+
+ /* Bass Fishing */
+ if (strcmp (ROMId, "ZBPJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x0093f1 >> MEMMAP_SHIFT] + 0x93f1;
+ SA1.WaitByteAddress1 = FillRAM + 0x304a;
+ }
+ /* DAISENRYAKU EXPERTWW2 */
+ if (strcmp (ROMId, "AEVJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x0ed18d >> MEMMAP_SHIFT] + 0xd18d;
+ SA1.WaitByteAddress1 = FillRAM + 0x3000;
+ }
+ /* debjk2 */
+ if (strcmp (ROMId, "A2DJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x008b62 >> MEMMAP_SHIFT] + 0x8b62;
+ }
+ /* Dragon Ballz HD */
+ if (strcmp (ROMId, "AZIJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x008083 >> MEMMAP_SHIFT] + 0x8083;
+ SA1.WaitByteAddress1 = FillRAM + 0x3020;
+ }
+ /* SFC SDGUNDAMGNEXT */
+ if (strcmp (ROMId, "ZX3J") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x0087f2 >> MEMMAP_SHIFT] + 0x87f2;
+ SA1.WaitByteAddress1 = FillRAM + 0x30c4;
+ }
+ /* ShougiNoHanamichi */
+ if (strcmp (ROMId, "AARJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0xc1f85a >> MEMMAP_SHIFT] + 0xf85a;
+ SA1.WaitByteAddress1 = SRAM + 0x0c64;
+ SA1.WaitByteAddress2 = SRAM + 0x0c66;
+ }
+ /* KATO HIFUMI9DAN SYOGI */
+ if (strcmp (ROMId, "A23J") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0xc25037 >> MEMMAP_SHIFT] + 0x5037;
+ SA1.WaitByteAddress1 = SRAM + 0x0c06;
+ SA1.WaitByteAddress2 = SRAM + 0x0c08;
+ }
+ /* idaten */
+ if (strcmp (ROMId, "AIIJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0xc100be >> MEMMAP_SHIFT] + 0x00be;
+ SA1.WaitByteAddress1 = SRAM + 0x1002;
+ SA1.WaitByteAddress2 = SRAM + 0x1004;
+ }
+ /* igotais */
+ if (strcmp (ROMId, "AITJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x0080b7 >> MEMMAP_SHIFT] + 0x80b7;
+ }
+ /* J96 DREAM STADIUM */
+ if (strcmp (ROMId, "AJ6J") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0xc0f74a >> MEMMAP_SHIFT] + 0xf74a;
+ }
+ /* JumpinDerby */
+ if (strcmp (ROMId, "AJUJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x00d926 >> MEMMAP_SHIFT] + 0xd926;
+ }
+ /* JKAKINOKI SHOUGI */
+ if (strcmp (ROMId, "AKAJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x00f070 >> MEMMAP_SHIFT] + 0xf070;
+ }
+ /* HOSHI NO KIRBY 3 & KIRBY'S DREAM LAND 3 JAP & US */
+ if (strcmp (ROMId, "AFJJ") == 0 || strcmp (ROMId, "AFJE") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x0082d4 >> MEMMAP_SHIFT] + 0x82d4;
+ SA1.WaitByteAddress1 = SRAM + 0x72a4;
+ }
+ /* KIRBY SUPER DELUXE JAP */
+ if (strcmp (ROMId, "AKFJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x008c93 >> MEMMAP_SHIFT] + 0x8c93;
+ SA1.WaitByteAddress1 = FillRAM + 0x300a;
+ SA1.WaitByteAddress2 = FillRAM + 0x300e;
+ }
+ /* KIRBY SUPER DELUXE US */
+ if (strcmp (ROMId, "AKFE") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x008cb8 >> MEMMAP_SHIFT] + 0x8cb8;
+ SA1.WaitByteAddress1 = FillRAM + 0x300a;
+ SA1.WaitByteAddress2 = FillRAM + 0x300e;
+ }
+ /* SUPER MARIO RPG JAP & US */
+ if (strcmp (ROMId, "ARWJ") == 0 || strcmp (ROMId, "ARWE") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0xc0816f >> MEMMAP_SHIFT] + 0x816f;
+ SA1.WaitByteAddress1 = FillRAM + 0x3000;
+ }
+ /* marvelous.zip */
+ if (strcmp (ROMId, "AVRJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x0085f2 >> MEMMAP_SHIFT] + 0x85f2;
+ SA1.WaitByteAddress1 = FillRAM + 0x3024;
+ }
+ /* AUGUSTA3 MASTERS NEW */
+ if (strcmp (ROMId, "AO3J") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x00dddb >> MEMMAP_SHIFT] + 0xdddb;
+ SA1.WaitByteAddress1 = FillRAM + 0x37b4;
+ }
+ /* OSHABERI PARODIUS */
+ if (strcmp (ROMId, "AJOJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x8084e5 >> MEMMAP_SHIFT] + 0x84e5;
+ }
+ /* PANIC BOMBER WORLD */
+ if (strcmp (ROMId, "APBJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x00857a >> MEMMAP_SHIFT] + 0x857a;
+ }
+ /* PEBBLE BEACH NEW */
+ if (strcmp (ROMId, "AONJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x00df33 >> MEMMAP_SHIFT] + 0xdf33;
+ SA1.WaitByteAddress1 = FillRAM + 0x37b4;
+ }
+ /* PGA EUROPEAN TOUR */
+ if (strcmp (ROMId, "AEPE") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x003700 >> MEMMAP_SHIFT] + 0x3700;
+ SA1.WaitByteAddress1 = FillRAM + 0x3102;
+ }
+ /* PGA TOUR 96 */
+ if (strcmp (ROMId, "A3GE") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x003700 >> MEMMAP_SHIFT] + 0x3700;
+ SA1.WaitByteAddress1 = FillRAM + 0x3102;
+ }
+ /* POWER RANGERS 4 */
+ if (strcmp (ROMId, "A4RE") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x009899 >> MEMMAP_SHIFT] + 0x9899;
+ SA1.WaitByteAddress1 = FillRAM + 0x3000;
+ }
+ /* PACHISURO PALUSUPE */
+ if (strcmp (ROMId, "AGFJ") == 0)
+ {
+ // Never seems to turn on the SA-1!
+ }
+ /* SD F1 GRAND PRIX */
+ if (strcmp (ROMId, "AGFJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x0181bc >> MEMMAP_SHIFT] + 0x81bc;
+ }
+ /* SHOUGI MARJONG */
+ if (strcmp (ROMId, "ASYJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x00f2cc >> MEMMAP_SHIFT] + 0xf2cc;
+ SA1.WaitByteAddress1 = SRAM + 0x7ffe;
+ SA1.WaitByteAddress2 = SRAM + 0x7ffc;
+ }
+ /* shogisai2 */
+ if (strcmp (ROMId, "AX2J") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0x00d675 >> MEMMAP_SHIFT] + 0xd675;
+ }
+
+ /* SHINING SCORPION */
+ if (strcmp (ROMId, "A4WJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0xc048be >> MEMMAP_SHIFT] + 0x48be;
+ }
+ /* SHIN SHOUGI CLUB */
+ if (strcmp (ROMId, "AHJJ") == 0)
+ {
+ SA1.WaitAddress = SA1.Map [0xc1002a >> MEMMAP_SHIFT] + 0x002a;
+ SA1.WaitByteAddress1 = SRAM + 0x0806;
+ SA1.WaitByteAddress2 = SRAM + 0x0808;
+ }
+
+
+ //Other
+
+ // Additional game fixes by sanmaiwashi ...
+ if (strcmp (ROMName, "SFX ŲĶÞÝÀÞÑÓɶÞÀØ 1") == 0) //Gundam Knight Story
+ {
+ bytes0x2000 [0xb18] = 0x4c;
+ bytes0x2000 [0xb19] = 0x4b;
+ bytes0x2000 [0xb1a] = 0xea;
+ SNESGameFixes.SRAMInitialValue = 0x6b;
+ }
+
+
+ // HITOMI3
+ if (strcmp (ROMName, "HITOMI3") == 0)
+ {
+ Memory.SRAMSize = 1;
+ SRAMMask = Memory.SRAMSize ?
+ ((1 << (Memory.SRAMSize + 3)) * 128) - 1 : 0;
+ }
+
+ //sram value fixes
+ if (strcmp (Memory.ROMName, "SUPER DRIFT OUT") == 0 ||
+ strcmp(Memory.ROMName, "SATAN IS OUR FATHER!") == 0 ||
+ strcmp (ROMName, "goemon 4") == 0)
+ SNESGameFixes.SRAMInitialValue = 0x00;
+
+#if 0
+ if(strcmp (ROMName, "XBAND JAPANESE MODEM") == 0)
+ {
+ for (c = 0x200; c < 0x400; c += 16)
+ {
+ for (int i = c; i < c + 16; i++)
+ {
+ Map [i + 0x400] = Map [i + 0xc00] = &ROM[c * 0x1000];
+ BlockIsRAM [i + 0x400] = BlockIsRAM [i + 0xc00] = TRUE;
+ BlockIsROM [i + 0x400] = BlockIsROM [i + 0xc00] = FALSE;
+ }
+ }
+ WriteProtectROM ();
+ }
+#endif
+
+#define RomPatch(adr,ov,nv) \
+ if (ROM [adr] == ov) \
+ ROM [adr] = nv
+
+
+ // Love Quest
+ if (strcmp (ROMName, "LOVE QUEST") == 0)
+ {
+ RomPatch (0x1385ec, 0xd0, 0xea);
+ RomPatch (0x1385ed, 0xb2, 0xea);
+ }
+ //BNE D0 into nops
+
+ //seems like the next instruction is a BRA
+ //otherwise, this one's too complex for MKendora
+ // Nangoku Syonen Papuwa Kun
+ if (strcmp (ROMName, "NANGOKUSYONEN PAPUWA") == 0)
+ RomPatch (0x1f0d1, 0xa0, 0x6b);
+ //turns an LDY into an RTL?
+
+ //this is a cmp on $00:2140
+ // Super Batter Up
+ if (strcmp (ROMName, "Super Batter Up") == 0)
+ {
+ RomPatch (0x27ae0, 0xd0, 0xea);
+ RomPatch (0x27ae1, 0xfa, 0xea);
+ }
+ //BNE
+}
+
+// Read variable size MSB int from a file
+static long ReadInt (FILE *f, unsigned nbytes)
+{
+ long v = 0;
+ while (nbytes--)
+ {
+ int c = fgetc(f);
+ if (c == EOF)
+ return -1;
+ v = (v << 8) | (c & 0xFF);
+ }
+ return (v);
+}
+
+#define IPS_EOF 0x00454F46l
+
+void CMemory::CheckForIPSPatch (const char *rom_filename, bool8 header,
+ int32 &rom_size)
+{
+ char dir [_MAX_DIR + 1];
+ char drive [_MAX_DRIVE + 1];
+ char name [_MAX_FNAME + 1];
+ char ext [_MAX_EXT + 1];
+ char fname [_MAX_PATH + 1];
+ FILE *patch_file = NULL;
+ long offset = header ? 512 : 0;
+
+ _splitpath (rom_filename, drive, dir, name, ext);
+ _makepath (fname, drive, dir, name, "ips");
+
+ if (!(patch_file = fopen (fname, "rb")))
+ {
+ if (!(patch_file = fopen (S9xGetFilename (".ips"), "rb")))
+ return;
+ }
+
+ if (fread ((unsigned char*)fname, 1, 5, patch_file) != 5 ||
+ strncmp (fname, "PATCH", 5) != 0)
+ {
+ fclose (patch_file);
+ return;
+ }
+
+ int32 ofs;
+
+ for (;;)
+ {
+ long len;
+ long rlen;
+ int rchar;
+
+ ofs = ReadInt (patch_file, 3);
+ if (ofs == -1)
+ goto err_eof;
+
+ if (ofs == IPS_EOF)
+ break;
+
+ ofs -= offset;
+
+ len = ReadInt (patch_file, 2);
+ if (len == -1)
+ goto err_eof;
+
+ /* Apply patch block */
+ if (len)
+ {
+ if (ofs + len > MAX_ROM_SIZE)
+ goto err_eof;
+
+ while (len--)
+ {
+ rchar = fgetc (patch_file);
+ if (rchar == EOF)
+ goto err_eof;
+ ROM [ofs++] = (uint8) rchar;
+ }
+ if (ofs > rom_size)
+ rom_size = ofs;
+ }
+ else
+ {
+ rlen = ReadInt (patch_file, 2);
+ if (rlen == -1)
+ goto err_eof;
+
+ rchar = fgetc (patch_file);
+ if (rchar == EOF)
+ goto err_eof;
+
+ if (ofs + rlen > MAX_ROM_SIZE)
+ goto err_eof;
+
+ while (rlen--)
+ ROM [ofs++] = (uint8) rchar;
+
+ if (ofs > rom_size)
+ rom_size = ofs;
+ }
+ }
+
+ // Check if ROM image needs to be truncated
+ ofs = ReadInt (patch_file, 3);
+ if (ofs != -1 && ofs - offset < rom_size)
+ {
+ // Need to truncate ROM image
+ rom_size = ofs - offset;
+ }
+ fclose (patch_file);
+ return;
+
+err_eof:
+ if (patch_file)
+ fclose (patch_file);
+}
+
+int is_bsx(unsigned char *p)
+{
+ unsigned c;
+
+ if ( p[0x19] & 0x4f )
+ goto notbsx;
+ c = p[0x1a];
+ if ( (c != 0x33) && (c != 0xff) ) // 0x33 = Manufacturer: Nintendo
+ goto notbsx;
+ c = (p[0x17] << 8) | p[0x16];
+ if ( (c != 0x0000) && (c != 0xffff) )
+ {
+ if ( (c & 0x040f) != 0 )
+ goto notbsx;
+ if ( (c & 0xff) > 0xc0 )
+ goto notbsx;
+ }
+ c = p[0x18];
+ if ( (c & 0xce) || ((c & 0x30)==0) )
+ goto notbsx;
+ if ( (p[0x15] & 0x03) != 0 )
+ goto notbsx;
+ c = p[0x13];
+ if ( (c != 0x00) && (c != 0xff) )
+ goto notbsx;
+ if ( p[0x14] != 0x00 )
+ goto notbsx;
+ if ( bs_name(p) != 0 )
+ goto notbsx;
+ return 0; // It's a Satellaview ROM!
+notbsx:
+ return -1;
+}
+int bs_name(unsigned char *p)
+{
+ unsigned c;
+ int lcount;
+ int numv; // number of valid name characters seen so far
+ numv = 0;
+ for ( lcount = 16; lcount > 0; lcount-- )
+ {
+ if ( check_char( c = *p++ ) != 0 )
+ {
+ c = *p++;
+ if ( c < 0x20 )
+ {
+ if ( (numv != 0x0b) || (c != 0) ) // Dr. Mario Hack
+ goto notBsName;
+ }
+
+ numv++;
+ lcount--;
+ continue;
+ }
+ else
+ {
+ if ( c == 0 )
+ {
+ if ( numv == 0 )
+ goto notBsName;
+ continue;
+ }
+
+ if ( c < 0x20 )
+ goto notBsName;
+ if ( c >= 0x80 )
+ {
+ if ( (c < 0xa0) || ( c >= 0xf0 ) )
+ goto notBsName;
+ }
+ numv++;
+ }
+ }
+ if ( numv > 0 )
+ return 0;
+notBsName:
+ return -1;
+}
+int check_char(unsigned c)
+{
+ if ( ( c & 0x80 ) == 0 )
+ return 0;
+ if ( ( c - 0x20 ) & 0x40 )
+ return 1;
+ else
+ return 0;
+}
+
+void CMemory::ParseSNESHeader(uint8* RomHeader)
+{
+ Memory.SRAMSize = RomHeader [0x28];
+ strncpy (ROMName, (char *) &RomHeader[0x10], ROM_NAME_LEN - 1);
+ ROMSpeed = RomHeader [0x25];
+ ROMType = RomHeader [0x26];
+ ROMSize = RomHeader [0x27];
+ ROMChecksum = RomHeader [0x2e] + (RomHeader [0x2f] << 8);
+ ROMComplementChecksum = RomHeader [0x2c] + (RomHeader [0x2d] << 8);
+ ROMRegion= RomHeader[0x29];
+ // memmove converted: Different mallocs [Neb]
+ memcpy (ROMId, &RomHeader [0x2], 4);
+ if(RomHeader[0x2A]==0x33)
+ // memmove converted: Different mallocs [Neb]
+ memcpy (CompanyId, &RomHeader [0], 2);
+ else sprintf(CompanyId, "%02X", RomHeader[0x2A]);
+}
+
+#undef INLINE
+#define INLINE
+#include "getset.h"
+