aboutsummaryrefslogtreecommitdiff
path: root/source/nds/bitmap.c
diff options
context:
space:
mode:
authorNebuleon Fumika2013-01-26 14:49:18 -0500
committerNebuleon Fumika2013-01-26 14:49:18 -0500
commit2b715684087675747df7cb8995695936f20c782b (patch)
tree3ed587f38ed2cbb2aff474be8d372a6417e4ed2b /source/nds/bitmap.c
parent2b9a9dc05b5c4abdf5dac5ceba9300734d4f1b65 (diff)
downloadsnes9x2005-2b715684087675747df7cb8995695936f20c782b.tar.gz
snes9x2005-2b715684087675747df7cb8995695936f20c782b.tar.bz2
snes9x2005-2b715684087675747df7cb8995695936f20c782b.zip
Reverse the loop in MixStereo such that instead of "for each channel, for each playback sample, add into the mix buffer", the playback sample is instead written to the mix buffer only when fully mixed from the 8 SNES sound channels.
Verified working with Secret of Mana, Super Bomberman 5 and Super Mario World.
Diffstat (limited to 'source/nds/bitmap.c')
0 files changed, 0 insertions, 0 deletions