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author | Nebuleon Fumika | 2013-01-09 02:41:00 -0500 |
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committer | Nebuleon Fumika | 2013-01-09 03:21:44 -0500 |
commit | 03a0d3457b3f096bdc69c0c6511033f18317ba93 (patch) | |
tree | a94335d9a09fd30c1fd92f0b0afb38ce0753eb67 /source/nds/entry.cpp | |
parent | 3585aa1c2a7af48728486d76a45efce7599b6ff6 (diff) | |
download | snes9x2005-03a0d3457b3f096bdc69c0c6511033f18317ba93.tar.gz snes9x2005-03a0d3457b3f096bdc69c0c6511033f18317ba93.tar.bz2 snes9x2005-03a0d3457b3f096bdc69c0c6511033f18317ba93.zip |
Attempt to fix the crashing with sound interrupts, part 2: Stop the timer before the menu, and restart it after it ends.
Diffstat (limited to 'source/nds/entry.cpp')
-rw-r--r-- | source/nds/entry.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/nds/entry.cpp b/source/nds/entry.cpp index 788dd35..80b1221 100644 --- a/source/nds/entry.cpp +++ b/source/nds/entry.cpp @@ -613,8 +613,8 @@ int sfc_main (int argc, char **argv) copy_screen((void*)screen, up_screen_addr, 0, 0, 256, 192); menu(screen); - Settings.Paused = 0; game_disableAudio(); + Settings.Paused = 0; } #ifdef JOYSTICK_SUPPORT |