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authorNebuleon Fumika2013-02-01 00:36:51 -0500
committerNebuleon Fumika2013-02-01 00:36:51 -0500
commit60f6ffcc701c4175e31d90f950fb34f6b07a1712 (patch)
tree4ca55d1d8093687c9c5ec12be8bba3313eb83fd7 /source/nds/entry.cpp
parentf385752705de73b04cbbda735a71f14c19e241a6 (diff)
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When starting CATSFC, assume the backlights are both on, so don't delay 100 milliseconds and set both backlights to on.
Diffstat (limited to 'source/nds/entry.cpp')
-rw-r--r--source/nds/entry.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/nds/entry.cpp b/source/nds/entry.cpp
index 45360a8..949cecf 100644
--- a/source/nds/entry.cpp
+++ b/source/nds/entry.cpp
@@ -540,6 +540,7 @@ int sfc_main (int argc, char **argv)
#endif
Settings.Paused = 1;
+ bool8 FirstInvocation = TRUE;
while (1)
{
@@ -564,7 +565,8 @@ int sfc_main (int argc, char **argv)
unsigned short screen[256*192];
copy_screen((void*)screen, up_screen_addr, 0, 0, 256, 192);
- menu(screen);
+ menu(screen, FirstInvocation);
+ FirstInvocation = FALSE;
game_disableAudio();
Settings.Paused = 0;
}