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authorNebuleon Fumika2012-12-18 00:02:49 -0500
committerNebuleon Fumika2012-12-18 00:02:49 -0500
commit8951fdff1aada126257e07699ea6f132cb8d2e65 (patch)
tree8fd46297b08021ea6ce4aaebef5bd2a646c95c07 /source/nds/entry.cpp
parentb935574e53ce56cc89691bfaff1905b0d1207739 (diff)
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Remove various explicit delays and reduce screen tearing when drawing emulated screens.
Diffstat (limited to 'source/nds/entry.cpp')
-rw-r--r--source/nds/entry.cpp17
1 files changed, 6 insertions, 11 deletions
diff --git a/source/nds/entry.cpp b/source/nds/entry.cpp
index d3dbae3..c14902c 100644
--- a/source/nds/entry.cpp
+++ b/source/nds/entry.cpp
@@ -172,12 +172,7 @@ bool8 S9xDeinitUpdate (int Width, int Height, bool8 /*sixteen_bit*/)
break;
}
-
-// memcpy(up_screen_addr, GFX.Screen, 256*192*2);
-// memcpy(down_screen_addr, GFX.Screen+256*192*2, 256*(224-192)*2);
-
- ds2_flipScreen(UP_SCREEN, 0);
-// ds2_flipScreen(DOWN_SCREEN, 0);
+ ds2_flipScreen(UP_SCREEN, 1); // synchronise to vblank to avoid tearing
return (TRUE);
}
@@ -454,12 +449,12 @@ int load_gamepak(char* file)
CPU.Flags = 0;
S9xReset ();
- mdelay(50);
+ // mdelay(50); // Delete this delay
if (!Memory.LoadROM (file))
return -1;
Memory.LoadSRAM (S9xGetFilename (".srm"));
- mdelay(50);
+ // mdelay(50); // Delete this delay
//S9xLoadCheatFile (S9xGetFilename (".cht"));
S9xCheat_Disable();
@@ -507,7 +502,7 @@ int load_gamepak(char* file)
}
*/
- mdelay(50);
+ // mdelay(50); // Delete this delay
if (!Settings.APUEnabled)
S9xSetSoundMute (FALSE);
@@ -602,7 +597,7 @@ int sfc_main (int argc, char **argv)
if (Settings.Paused)
{
S9xSetSoundMute (TRUE);
- mdelay(50);
+ // mdelay(50); // Delete this delay
unsigned short screen[256*192];
copy_screen((void*)screen, up_screen_addr, 0, 0, 256, 192);
@@ -996,7 +991,7 @@ const unsigned int keymap[12] = {
unsigned int S9xReadJoypad (int which1)
{
- struct key_buf inputdata;
+ struct key_buf inputdata;
ds2_getrawInput(&inputdata);
if(inputdata.key & KEY_TOUCH) //Active menu