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authorNebuleon Fumika2013-02-05 19:39:09 -0500
committerNebuleon Fumika2013-02-05 19:39:09 -0500
commitf2adea7bb2250876df3d1b6e076a6b5380c6b13e (patch)
tree3c6fb146a57587ce4705cf0cea9afa3dc6488c37 /source/nds/gui.c
parente7ac6f675f9faf5894aea8dd80e01c649933c322 (diff)
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Force both manual and automatic frameskipping to be at or above 2. Resets the default value for all games which previously had this value configured.
Diffstat (limited to 'source/nds/gui.c')
-rw-r--r--source/nds/gui.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/nds/gui.c b/source/nds/gui.c
index 764ca66..4b5955a 100644
--- a/source/nds/gui.c
+++ b/source/nds/gui.c
@@ -2826,7 +2826,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
(char*)&msg[MSG_VIDEO_ASPECT_RATIO_3],
(char*)&msg[MSG_VIDEO_ASPECT_RATIO_4]};
- char *frameskip_options[] = { (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_AUTOMATIC], (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_0], (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_1], (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_2], (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_3], (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_4], (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_5], (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_6], (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_7], (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_8], (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_9], (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_10] };
+ char *frameskip_options[] = { (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_AUTOMATIC], (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_2], (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_3], (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_4], (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_5], (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_6], (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_7], (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_8], (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_9], (char*)&msg[MSG_VIDEO_FRAME_SKIPPING_10] };
char *fluidity_options[] = { (char*)&msg[MSG_VIDEO_AUDIO_FLUIDITY_PREFER_VIDEO], (char*)&msg[MSG_VIDEO_AUDIO_FLUIDITY_PREFER_AUDIO] };
@@ -2858,7 +2858,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
&game_config.SoundSync, 2, NULL, ACTION_TYPE, 4),
/* 05 */ STRING_SELECTION_OPTION(game_set_frameskip, NULL, &msg[FMT_VIDEO_FRAME_SKIPPING], frameskip_options,
- &game_config.frameskip_value, 12 /* auto (0) and 0..10 (1..11) make 12 option values */, NULL, ACTION_TYPE, 5)
+ &game_config.frameskip_value, 10 /* auto (0) and 2..10 (1..9) make 10 option values */, NULL, ACTION_TYPE, 5)
};
MAKE_MENU(graphics, NULL, NULL, NULL, NULL, 0, 0);