aboutsummaryrefslogtreecommitdiff
path: root/source/nds/gui.c
diff options
context:
space:
mode:
authorNebuleon Fumika2012-12-24 01:25:08 -0500
committerNebuleon Fumika2012-12-24 01:25:08 -0500
commitb90664ac4425ab90aab6fe6e8d0b0af1573a72e4 (patch)
tree401f4a352fe4568334394bc4661ac3873222f0c4 /source/nds/gui.c
parent7a6ffe8a1e241f4308be9867990563a06a335b86 (diff)
parentf843d68bb65f8a532b365efc5cbdf5be65c5f517 (diff)
downloadsnes9x2005-b90664ac4425ab90aab6fe6e8d0b0af1573a72e4.tar.gz
snes9x2005-b90664ac4425ab90aab6fe6e8d0b0af1573a72e4.tar.bz2
snes9x2005-b90664ac4425ab90aab6fe6e8d0b0af1573a72e4.zip
Merge branch 'cheats'
Diffstat (limited to 'source/nds/gui.c')
-rw-r--r--source/nds/gui.c227
1 files changed, 63 insertions, 164 deletions
diff --git a/source/nds/gui.c b/source/nds/gui.c
index d818602..979d99c 100644
--- a/source/nds/gui.c
+++ b/source/nds/gui.c
@@ -23,6 +23,7 @@
#include <string.h>
#include <sys/stat.h>
+#include "port.h"
#include "ds2_types.h"
#include "ds2io.h"
#include "ds2_malloc.h"
@@ -35,6 +36,8 @@
#include "bitmap.h"
#include "gcheat.h"
+extern struct SCheatData Cheat;
+
char main_path[MAX_PATH];
char rom_path[MAX_PATH];
char gamepak_name[MAX_PATH];
@@ -69,7 +72,7 @@ char *language_options[] = { (char *) &lang[0], (char *) &lang[1], (char *) &lan
EMU_CONFIG emu_config;
//game configure file's header
-#define GAME_CONFIG_HEADER "GSFC1.0"
+#define GAME_CONFIG_HEADER "GSFC1.1" // 1.1 removed cheat names
#define GAME_CONFIG_HEADER_SIZE 7
GAME_CONFIG game_config;
@@ -108,9 +111,9 @@ static unsigned int savestate_index;
action_function, \
passive_function, \
NULL, \
- &cheat_format_ptr[number], \
+ &cheat_data_ptr[number], \
enable_disable_options, \
- &(game_config.cheats_flag[number].active), \
+ &(Cheat.c[number].enabled), \
2, \
NULL, \
line_number, \
@@ -1656,8 +1659,9 @@ u32 menu(u16 *screen)
u32 first_load = 0;
char tmp_filename[MAX_FILE];
char line_buffer[512];
- char cheat_format_str[MAX_CHEATS][41*4];
- char *cheat_format_ptr[MAX_CHEATS];
+ char cheat_data_str[MAX_CHEATS_T][5];
+ // ^ Holds the index inside Cheat, as a number in an ASCIIZ string
+ char* cheat_data_ptr[MAX_CHEATS_T];
MENU_TYPE *current_menu;
MENU_OPTION_TYPE *current_option;
@@ -2214,22 +2218,13 @@ u32 menu(u16 *screen)
unsigned char **dynamic_cheat_pt = NULL;
unsigned int dynamic_cheat_active;
int dynamic_cheat_scroll_value= 0;
- MSG_TABLE cheat_msg= {NULL, NULL};
void cheat_menu_init()
{
- for(i = 0; i < MAX_CHEATS; i++)
+ for(i = 0; i < MAX_CHEATS_T; i++)
{
- if(i >= g_cheat_num)
- {
- sprintf(cheat_format_str[i], msg[MSG_CHEAT_MENU_NON_LOAD], i);
- }
- else
- {
- sprintf(cheat_format_str[i], msg[MSG_CHEAT_MENU_LOADED], i, game_config.cheats_flag[i].name_shot);
- }
-
- cheat_format_ptr[i]= cheat_format_str[i];
+ sprintf(cheat_data_str[i], "%d", i);
+ cheat_data_ptr[i] = &cheat_data_str[i][0];
}
reload_cheats_page();
@@ -2237,13 +2232,22 @@ u32 menu(u16 *screen)
void cheat_menu_end()
{
- if(!first_load)
- gcheat_Managment(game_config.cheats_flag);
+ // Honour current cheat selections.
+ uint32 i;
+ for (i = 0; i < Cheat.num_cheats; i++) {
+ if (Cheat.c[i].enabled)
+ S9xApplyCheat(i);
+ else
+ S9xRemoveCheat(i);
+ }
+ // Save current cheat selections to the cheat binary file.
+ strcpy(line_buffer, (char *) S9xGetFilename (".chb"));
+ S9xSaveCheatFile (line_buffer); // cheat binary
}
void dynamic_cheat_key()
{
- unsigned int m, n;
+ unsigned int m, n;
switch(gui_action)
{
@@ -2452,97 +2456,13 @@ u32 menu(u16 *screen)
void cheat_option_action()
{
- unsigned int nums;
-
- nums = (CHEATS_PER_PAGE * menu_cheat_page) + current_option_num -1;
- if(gui_action == CURSOR_SELECT && nums < g_cheat_num)
- {
- unsigned int m;
-
- nums = game_config.cheats_flag[(CHEATS_PER_PAGE * menu_cheat_page) + current_option_num -1].item_num;
-
- if(dynamic_cheat_options)
- {
- free((void*)dynamic_cheat_options);
- dynamic_cheat_options = NULL;
- }
-
- if(dynamic_cheat_menu)
- {
- free((void*)dynamic_cheat_menu);
- dynamic_cheat_menu = NULL;
- }
-
- dynamic_cheat_options = (MENU_OPTION_TYPE*)malloc(sizeof(MENU_OPTION_TYPE)*(nums+1));
- if(dynamic_cheat_options == NULL) return;
-
- dynamic_cheat_menu = (MENU_TYPE*)malloc(sizeof(MENU_TYPE));
- if(dynamic_cheat_menu == NULL)
- {
- free((void*)dynamic_cheat_options);
- dynamic_cheat_options = NULL;
- return;
- }
-
- //menu
- dynamic_cheat_menu->init_function = NULL;
- dynamic_cheat_menu->passive_function = dynamic_cheat_menu_passive;
- dynamic_cheat_menu->key_function = dynamic_cheat_key;
- dynamic_cheat_menu->end_function = dynamic_cheat_menu_end;
- dynamic_cheat_menu->options = dynamic_cheat_options;
- dynamic_cheat_menu->num_options = nums+1;
- dynamic_cheat_menu->focus_option = 0;
- dynamic_cheat_menu->screen_focus = 0;
- //back option
- dynamic_cheat_options[0].action_function = NULL;
- dynamic_cheat_options[0].passive_function = NULL;
- dynamic_cheat_options[0].sub_menu = &cheats_menu;
- dynamic_cheat_options[0].display_string = (char**)(dynamic_cheat_pt + game_config.cheats_flag[(CHEATS_PER_PAGE * menu_cheat_page) + current_option_num -1].name_id);
- dynamic_cheat_options[0].options = NULL;
- dynamic_cheat_options[0].current_option = NULL;
- dynamic_cheat_options[0].num_options = 0;
- dynamic_cheat_options[0].help_string = NULL;
- dynamic_cheat_options[0].line_number = 0;
- dynamic_cheat_options[0].option_type = SUBMENU_TYPE;
-
- m = game_config.cheats_flag[(CHEATS_PER_PAGE * menu_cheat_page) + current_option_num -1].item_id;
- for(i= 0; i < nums; i++)
- {
- dynamic_cheat_options[i+1].action_function = dynamic_cheat_action;
- dynamic_cheat_options[i+1].passive_function = NULL;
- dynamic_cheat_options[i+1].sub_menu = NULL;
- dynamic_cheat_options[i+1].display_string = (char**)(dynamic_cheat_pt + S9xGetCheat_nameid(m, i, g_cheat_cell_num));
- dynamic_cheat_options[i+1].options = NULL;
- dynamic_cheat_options[i+1].current_option = NULL;
- dynamic_cheat_options[i+1].num_options = 2;
- dynamic_cheat_options[i+1].help_string = NULL;
- dynamic_cheat_options[i+1].line_number = i+1;
- dynamic_cheat_options[i+1].option_type = ACTION_TYPE;
- }
-
- dynamic_cheat_active = game_config.cheats_flag[(CHEATS_PER_PAGE * menu_cheat_page) +
- current_option_num -1].active & 0x1;
- dynamic_cheat_active |= game_config.cheats_flag[(CHEATS_PER_PAGE * menu_cheat_page) +
- current_option_num -1].sub_active << 16;
-
- //Initial srollable options
- int k;
-
- draw_hscroll_init(down_screen_addr, 50, 9, 180, COLOR_TRANS,
- COLOR_ACTIVE_ITEM, *dynamic_cheat_options[0].display_string);
-
- if(nums>5) nums = SUBMENU_ROW_NUM;
- for(k= 0; k < nums; k++)
- {
- draw_hscroll_init(down_screen_addr, 23, 40 + k*27, 200,
- COLOR_TRANS, COLOR_INACTIVE_ITEM, *dynamic_cheat_options[k+1].display_string);
- }
- dynamic_cheat_scroll_value= 0;
-
- choose_menu(dynamic_cheat_menu);
- }
}
+#define CHEAT_NUMBER_X 26
+#define CHEAT_DESC_X 52
+#define CHEAT_DESC_SX 163
+#define CHEAT_ACTIVE_X 225
+
void cheat_option_passive()
{
unsigned short color;
@@ -2557,27 +2477,33 @@ u32 menu(u16 *screen)
//sprintf("%A") will have problem ?
strcpy(tmp_buf, *(display_option->display_string));
- pt = strrchr(tmp_buf, ':');
- if(pt != NULL)
- sprintf(pt+1, "%s", *((u32*)(((u32 *)display_option->options)[*(display_option->current_option)])));
+ // This is the number of the cheat to display
- strcpy(line_buffer, tmp_buf);
- pt = strrchr(line_buffer, ')');
- *pt = '\0';
- pt = strchr(line_buffer, '(');
+ int i = atoi(tmp_buf);
- len = BDF_cut_string(pt+1, 0, 2);
- if(len > 90)
- {
- len = BDF_cut_string(pt+1, 90, 1);
- *(pt+1+len) = '\0';
- strcat(line_buffer, "...");
- }
+ sprintf(line_buffer, "%d.", i + 1);
+ PRINT_STRING_BG(down_screen_addr, line_buffer, color, COLOR_TRANS, CHEAT_NUMBER_X, 40 + display_option-> line_number*27);
- pt = strrchr(tmp_buf, ')');
- strcat(line_buffer, pt);
+ if (i >= Cheat.num_cheats) {
+ PRINT_STRING_BG(down_screen_addr, msg[MSG_CHEAT_MENU_NON_LOAD], color, COLOR_TRANS, CHEAT_DESC_X, 40 + display_option-> line_number*27);
+ }
+ else {
+ strcpy(line_buffer, Cheat.c[i].name);
+ len = BDF_cut_string(line_buffer, 0, 2);
+ if(len > CHEAT_DESC_SX)
+ {
+ len = BDF_cut_string(line_buffer, CHEAT_DESC_SX, 1);
+ line_buffer[len] = '\0';
+ strcat(line_buffer, "...");
+ }
+ PRINT_STRING_BG(down_screen_addr, line_buffer, color, COLOR_TRANS, CHEAT_DESC_X, 40 + display_option-> line_number*27);
- PRINT_STRING_BG(down_screen_addr, line_buffer, color, COLOR_TRANS, 26, 40 + display_option-> line_number*27);
+ if (Cheat.c[i].enabled)
+ strcpy(line_buffer, "+");
+ else
+ strcpy(line_buffer, "-");
+ PRINT_STRING_BG(down_screen_addr, line_buffer, color, COLOR_TRANS, CHEAT_ACTIVE_X, 40 + display_option-> line_number*27);
+ }
}
void dynamic_cheat_menu_end()
@@ -2585,7 +2511,8 @@ u32 menu(u16 *screen)
unsigned int m, k;
m = cheats_menu.focus_option-1;
- game_config.cheats_flag[(CHEATS_PER_PAGE * menu_cheat_page) + m].sub_active = dynamic_cheat_active >> 16;
+ // game_config.cheats_flag[(CHEATS_PER_PAGE * menu_cheat_page) + m].sub_active = dynamic_cheat_active >> 16;
+ // REVISIT [Neb]
k = SUBMENU_ROW_NUM +1;
for(m= 0; m<k; m++)
@@ -2612,44 +2539,24 @@ u32 menu(u16 *screen)
if(load_file(file_ext, tmp_filename, DEFAULT_CHEAT_DIR) != -1)
{
- if(NULL != cheat_msg.msg_index) free((void*)cheat_msg.msg_index);
- if(NULL != cheat_msg.msg_pool) free((void*)cheat_msg.msg_pool);
-
sprintf(line_buffer, "%s/%s", DEFAULT_CHEAT_DIR, tmp_filename);
+ flag = NDSSFCLoadCheatFile(line_buffer);
- flag = load_cheatfile(line_buffer, &string_num, &string_len, game_config.cheats_flag);
- if(0 != flag)
- { //load cheat file failure
- game_config.cheat_str_num = 0;
- game_config.cheat_str_size = 0;
- game_config.cheat_filename[0] = '\0';
- g_cheat_num = 0;
-
- cheat_menu_init();
- return;
- }
+ strcpy(line_buffer, (char *) S9xGetFilename (".chb"));
+ S9xSaveCheatFile (line_buffer); // cheat binary
- flag = load_cheatname(line_buffer, string_num, string_len, &cheat_msg);
if(0 != flag)
- { //load cheat string information failure
- game_config.cheat_str_num = 0;
- game_config.cheat_str_size = 0;
- game_config.cheat_filename[0] = '\0';
- g_cheat_num = 0;
+ { //load cheat file failure
+ S9xDeleteCheats();
cheat_menu_init();
return;
}
- game_config.cheat_str_num = string_num;
- game_config.cheat_str_size = string_len;
- strcpy(game_config.cheat_filename, line_buffer);
-
- dynamic_cheat_msg = cheat_msg.msg_pool;
- dynamic_cheat_pt = cheat_msg.msg_index;;
menu_cheat_page = 0;
cheat_menu_init();
- }
+
+ }
}
void save_screen_snapshot()
@@ -3592,8 +3499,8 @@ u32 menu(u16 *screen)
{
for(i = 0; i < CHEATS_PER_PAGE; i++)
{
- cheats_options[i+1].display_string = &cheat_format_ptr[(CHEATS_PER_PAGE * menu_cheat_page) + i];
- cheats_options[i+1].current_option = &(game_config.cheats_flag[(CHEATS_PER_PAGE * menu_cheat_page) + i].active);
+ cheats_options[i+1].display_string = &cheat_data_ptr[(CHEATS_PER_PAGE * menu_cheat_page) + i];
+ cheats_options[i+1].current_option = &(Cheat.c[(CHEATS_PER_PAGE * menu_cheat_page) + i].enabled);
}
}
@@ -4258,14 +4165,6 @@ void init_game_config(void)
game_config.gamepad_config_menu = BUTTON_ID_TOUCH;
memcpy(game_config.gamepad_config_map, gamepad_config_map_init, sizeof(gamepad_config_map_init));
- for(i = 0; i < MAX_CHEATS; i++)
- {
- game_config.cheats_flag[i].active = 0;
- game_config.cheats_flag[i].name_shot[0] = '\0';
- }
-
- memset(game_config.cheat_filename, 0x0, MAX_PATH);
-
game_config.backward = 0; //time backward disable
game_config.backward_time = 2; //time backward granularity 1s