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author | Nebuleon Fumika | 2013-05-20 03:17:02 -0400 |
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committer | Nebuleon Fumika | 2013-05-20 03:17:02 -0400 |
commit | 4b5a5a15d73f8aafb3f2951c2517574eacbee84e (patch) | |
tree | f924c9cfa63e7d83b59965a8f74f0de20a265187 /source/nds/gui.h | |
parent | 41c50b372e7819f447d98ed2737aefc72d5b864d (diff) | |
download | snes9x2005-4b5a5a15d73f8aafb3f2951c2517574eacbee84e.tar.gz snes9x2005-4b5a5a15d73f8aafb3f2951c2517574eacbee84e.tar.bz2 snes9x2005-4b5a5a15d73f8aafb3f2951c2517574eacbee84e.zip |
Add an option to put the game on the Lower Screen.
* Before entering the menu, copy the game screen to the Upper Screen if it's on the Lower Screen.
* Now, the frame that's shown in the menu doesn't appear to be the previous frame for a fraction of a second anymore.
Diffstat (limited to 'source/nds/gui.h')
-rw-r--r-- | source/nds/gui.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/nds/gui.h b/source/nds/gui.h index 570afe6..980553b 100644 --- a/source/nds/gui.h +++ b/source/nds/gui.h @@ -86,7 +86,8 @@ struct _EMU_CONFIG u32 HotkeyQuickLoadState; u32 HotkeyQuickSaveState; u32 HotkeyToggleFullScreen; - u32 Reserved[58]; + u32 BottomScreenGame; + u32 Reserved[57]; }; struct _GAME_CONFIG |