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authoraliaspider2014-10-29 05:36:07 +0100
committeraliaspider2014-10-29 05:36:07 +0100
commita6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a (patch)
tree6f82417b0ab41f3887dd025ee3b85254e28143da /source/obc1.cpp
parent1d98e1c317fa19687ae6bc3cb8e550ef7531bf02 (diff)
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start moving everything to C
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-/****************************************************
- Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
- (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
- Jerremy Koot (jkoot@snes9x.com)
-
- (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
-
- (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
- funkyass (funkyass@spam.shaw.ca),
- Joel Yliluoma (http://iki.fi/bisqwit/)
- Kris Bleakley (codeviolation@hotmail.com),
- Matthew Kendora,
- Nach (n-a-c-h@users.sourceforge.net),
- Peter Bortas (peter@bortas.org) and
- zones (kasumitokoduck@yahoo.com)
-
- C4 x86 assembler and some C emulation code
- (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
- _Demo_ (_demo_@zsnes.com), and Nach
-
- C4 C++ code
- (c) Copyright 2003 Brad Jorsch
-
- DSP-1 emulator code
- (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
- John Weidman, neviksti (neviksti@hotmail.com),
- Kris Bleakley, Andreas Naive
-
- DSP-2 emulator code
- (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
- Lord Nightmare (lord_nightmare@users.sourceforge.net
-
- OBC1 emulator code
- (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
- Kris Bleakley
- Ported from x86 assembler to C by sanmaiwashi
-
- SPC7110 and RTC C++ emulator code
- (c) Copyright 2002 Matthew Kendora with research by
- zsKnight, John Weidman, and Dark Force
-
- S-DD1 C emulator code
- (c) Copyright 2003 Brad Jorsch with research by
- Andreas Naive and John Weidman
-
- S-RTC C emulator code
- (c) Copyright 2001 John Weidman
-
- ST010 C++ emulator code
- (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
-
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
-
- Super FX C emulator code
- (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
-
-
- SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
-
-
- Specific ports contains the works of other authors. See headers in
- individual files.
-
- Snes9x homepage: http://www.snes9x.com
-
- Permission to use, copy, modify and distribute Snes9x in both binary and
- source form, for non-commercial purposes, is hereby granted without fee,
- providing that this license information and copyright notice appear with
- all copies and any derived work.
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event shall the authors be held liable for any damages
- arising from the use of this software.
-
- Snes9x is freeware for PERSONAL USE only. Commercial users should
- seek permission of the copyright holders first. Commercial use includes
- charging money for Snes9x or software derived from Snes9x.
-
- The copyright holders request that bug fixes and improvements to the code
- should be forwarded to them so everyone can benefit from the modifications
- in future versions.
-
- Super NES and Super Nintendo Entertainment System are trademarks of
- Nintendo Co., Limited and its subsidiary companies.
-*******************************************************************************/
-#include <string.h>
-#include "memmap.h"
-#include "obc1.h"
-
-static uint8 *OBC1_RAM = NULL;
-
-int OBC1_Address;
-int OBC1_BasePtr;
-int OBC1_Shift;
-
-extern "C"
-{
-uint8 GetOBC1 (uint16 Address)
-{
- switch(Address) {
- case 0x7ff0:
- return OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2)];
-
- case 0x7ff1:
- return OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 1];
-
- case 0x7ff2:
- return OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 2];
-
- case 0x7ff3:
- return OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 3];
-
- case 0x7ff4:
- return OBC1_RAM[OBC1_BasePtr + (OBC1_Address >> 2) + 0x200];
- }
-
- return OBC1_RAM[Address & 0x1fff];
-}
-
-void SetOBC1 (uint8 Byte, uint16 Address)
-{
- switch(Address) {
- case 0x7ff0:
- {
- OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2)] = Byte;
- break;
- }
-
- case 0x7ff1:
- {
- OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 1] = Byte;
- break;
- }
-
- case 0x7ff2:
- {
- OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 2] = Byte;
- break;
- }
-
- case 0x7ff3:
- {
- OBC1_RAM[OBC1_BasePtr + (OBC1_Address << 2) + 3] = Byte;
- break;
- }
-
- case 0x7ff4:
- {
- unsigned char Temp;
-
- Temp = OBC1_RAM[OBC1_BasePtr + (OBC1_Address >> 2) + 0x200];
- Temp = (Temp & ~(3 << OBC1_Shift)) | ((Byte & 3) << OBC1_Shift);
- OBC1_RAM[OBC1_BasePtr + (OBC1_Address >> 2) + 0x200] = Temp;
- break;
- }
-
- case 0x7ff5:
- {
- if (Byte & 1)
- OBC1_BasePtr = 0x1800;
- else
- OBC1_BasePtr = 0x1c00;
-
- OBC1_RAM[0x1ff5] = Byte;
- break;
- }
-
- case 0x7ff6:
- {
- OBC1_Address = Byte & 0x7f;
- OBC1_Shift = (Byte & 3) << 1;
- break;
- }
-
- default:
- OBC1_RAM[Address & 0x1fff] = Byte;
- break;
- }
-}
-
-uint8 *GetBasePointerOBC1(uint32 Address)
-{
- return Memory.FillRAM;
-}
-
-uint8 *GetMemPointerOBC1(uint32 Address)
-{
- return (Memory.FillRAM + (Address & 0xffff));
-}
-
-void ResetOBC1()
-{
- OBC1_Address = 0;
- OBC1_BasePtr = 0x1c00;
- OBC1_Shift = 0;
- OBC1_RAM = &Memory.FillRAM[0x6000];
-
- memset(OBC1_RAM, 0x00, 0x2000);
-}
-
-}