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authorNebuleon Fumika2012-12-28 01:45:40 -0500
committerNebuleon Fumika2012-12-28 01:45:40 -0500
commitc01a2a42168695233ecc69c4a60ed918e7701fb9 (patch)
treed8a44c6256c2a7652b028525054e0e55d756ff15 /source/ppu.cpp
parent09b5fdb86139e6356ddd0dcb80fb9f16d9b94640 (diff)
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Keep the audio processing unit (APU) enabled even when the user disabled the audio for a game. This allows some games that synchronise on the APU's actions to continue working.
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