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author | Nebuleon Fumika | 2013-01-01 03:53:45 -0500 |
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committer | Nebuleon Fumika | 2013-01-01 03:53:45 -0500 |
commit | 3cd20e203f3b0af8c32921f86547a126d74b34eb (patch) | |
tree | ed3ff1d5ba8cd5fd6762b9241c9285659cb8f540 /source/ppu.h | |
parent | 73f8077a2af28a6f8b4d2ecafc7af3d06627e6fa (diff) | |
download | snes9x2005-3cd20e203f3b0af8c32921f86547a126d74b34eb.tar.gz snes9x2005-3cd20e203f3b0af8c32921f86547a126d74b34eb.tar.bz2 snes9x2005-3cd20e203f3b0af8c32921f86547a126d74b34eb.zip |
Render double-width-res tiles from Background Mode 5 as half-width tiles. This makes the menu text in Secret of Mana readable.
Sprites in Background Mode 5 are still messed up. At least they're at the right X coordinate, roughly...
Diffstat (limited to 'source/ppu.h')
-rw-r--r-- | source/ppu.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/ppu.h b/source/ppu.h index 065ad5f..f55421a 100644 --- a/source/ppu.h +++ b/source/ppu.h @@ -140,6 +140,7 @@ struct InternalPPU { bool8 Interlace; bool8 InterlaceSprites; bool8 DoubleWidthPixels; + bool8 HalfWidthPixels; int RenderedScreenHeight; int RenderedScreenWidth; uint32 Red [256]; |