diff options
author | Nebuleon Fumika | 2013-01-18 03:50:41 -0500 |
---|---|---|
committer | Nebuleon Fumika | 2013-01-18 03:50:41 -0500 |
commit | 8ae4ee4d511d5c6eddbc45215aef61398eeca76d (patch) | |
tree | 91c3eb22f07ebee8804809a0064f86a162f81e72 /source/sa1.cpp | |
parent | 76e5f4b57105d9799a30c792f64edeee220d8243 (diff) | |
download | snes9x2005-8ae4ee4d511d5c6eddbc45215aef61398eeca76d.tar.gz snes9x2005-8ae4ee4d511d5c6eddbc45215aef61398eeca76d.tar.bz2 snes9x2005-8ae4ee4d511d5c6eddbc45215aef61398eeca76d.zip |
Fix a bug whereby "state #0" is selected as the default saved state in the saved states menu if there were no saved states before. Electing to load #0 messed with the game; electing to save #0 erased the game-specific configuration.
Diffstat (limited to 'source/sa1.cpp')
0 files changed, 0 insertions, 0 deletions