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author | Nebuleon Fumika | 2013-01-12 20:35:47 -0500 |
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committer | Nebuleon Fumika | 2013-01-12 20:35:47 -0500 |
commit | 99b19abca3f0fb298df09e28b6517a9657caf32a (patch) | |
tree | dc06b1e0ad445fdc8f1be9b8ef41f0dd8b30b445 /source/sdd1.cpp | |
parent | 253902a30df12755a6d36eb4129bd5522c67abc6 (diff) | |
download | snes9x2005-99b19abca3f0fb298df09e28b6517a9657caf32a.tar.gz snes9x2005-99b19abca3f0fb298df09e28b6517a9657caf32a.tar.bz2 snes9x2005-99b19abca3f0fb298df09e28b6517a9657caf32a.zip |
Remove 2 extraneous delays. The 100-millisecond delays before ds2_setBacklight() MUST STAY, however, otherwise the emulator can crash with the bottom backlight off if a touch is recognised twice in a row. That happens with some broken styluses, so it's not unexpected.
Diffstat (limited to 'source/sdd1.cpp')
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