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authorNebuleon Fumika2013-01-18 03:50:41 -0500
committerNebuleon Fumika2013-01-18 03:50:41 -0500
commit8ae4ee4d511d5c6eddbc45215aef61398eeca76d (patch)
tree91c3eb22f07ebee8804809a0064f86a162f81e72 /source/sdd1emu.cpp
parent76e5f4b57105d9799a30c792f64edeee220d8243 (diff)
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Fix a bug whereby "state #0" is selected as the default saved state in the saved states menu if there were no saved states before. Electing to load #0 messed with the game; electing to save #0 erased the game-specific configuration.
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