aboutsummaryrefslogtreecommitdiff
path: root/source/sdd1emu.cpp
diff options
context:
space:
mode:
authoraliaspider2014-10-29 05:36:07 +0100
committeraliaspider2014-10-29 05:36:07 +0100
commita6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a (patch)
tree6f82417b0ab41f3887dd025ee3b85254e28143da /source/sdd1emu.cpp
parent1d98e1c317fa19687ae6bc3cb8e550ef7531bf02 (diff)
downloadsnes9x2005-a6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a.tar.gz
snes9x2005-a6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a.tar.bz2
snes9x2005-a6dc7abc9b8cc3986eda5a84141da7dc9e4e8f1a.zip
start moving everything to C
Diffstat (limited to 'source/sdd1emu.cpp')
-rw-r--r--source/sdd1emu.cpp414
1 files changed, 0 insertions, 414 deletions
diff --git a/source/sdd1emu.cpp b/source/sdd1emu.cpp
deleted file mode 100644
index bc32b43..0000000
--- a/source/sdd1emu.cpp
+++ /dev/null
@@ -1,414 +0,0 @@
-/*******************************************************************************
- Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
- (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
- Jerremy Koot (jkoot@snes9x.com)
-
- (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
-
- (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
- funkyass (funkyass@spam.shaw.ca),
- Joel Yliluoma (http://iki.fi/bisqwit/)
- Kris Bleakley (codeviolation@hotmail.com),
- Matthew Kendora,
- Nach (n-a-c-h@users.sourceforge.net),
- Peter Bortas (peter@bortas.org) and
- zones (kasumitokoduck@yahoo.com)
-
- C4 x86 assembler and some C emulation code
- (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
- _Demo_ (_demo_@zsnes.com), and Nach
-
- C4 C++ code
- (c) Copyright 2003 Brad Jorsch
-
- DSP-1 emulator code
- (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
- John Weidman, neviksti (neviksti@hotmail.com),
- Kris Bleakley, Andreas Naive
-
- DSP-2 emulator code
- (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
- Lord Nightmare (lord_nightmare@users.sourceforge.net
-
- OBC1 emulator code
- (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
- Kris Bleakley
- Ported from x86 assembler to C by sanmaiwashi
-
- SPC7110 and RTC C++ emulator code
- (c) Copyright 2002 Matthew Kendora with research by
- zsKnight, John Weidman, and Dark Force
-
- S-DD1 C emulator code
- (c) Copyright 2003 Brad Jorsch with research by
- Andreas Naive and John Weidman
-
- S-RTC C emulator code
- (c) Copyright 2001 John Weidman
-
- ST010 C++ emulator code
- (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
-
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
-
- Super FX C emulator code
- (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
-
-
- SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
-
-
- Specific ports contains the works of other authors. See headers in
- individual files.
-
- Snes9x homepage: http://www.snes9x.com
-
- Permission to use, copy, modify and distribute Snes9x in both binary and
- source form, for non-commercial purposes, is hereby granted without fee,
- providing that this license information and copyright notice appear with
- all copies and any derived work.
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event shall the authors be held liable for any damages
- arising from the use of this software.
-
- Snes9x is freeware for PERSONAL USE only. Commercial users should
- seek permission of the copyright holders first. Commercial use includes
- charging money for Snes9x or software derived from Snes9x.
-
- The copyright holders request that bug fixes and improvements to the code
- should be forwarded to them so everyone can benefit from the modifications
- in future versions.
-
- Super NES and Super Nintendo Entertainment System are trademarks of
- Nintendo Co., Limited and its subsidiary companies.
-*******************************************************************************/
-/* S-DD1 decompressor
- *
- * Based on code and documentation by Andreas Naive, who deserves a great deal
- * of thanks and credit for figuring this out.
- *
- * Andreas says:
- * The author is greatly indebted with The Dumper, without whose help and
- * patience providing him with real S-DD1 data the research had never been
- * possible. He also wish to note that in the very beggining of his research,
- * Neviksti had done some steps in the right direction. By last, the author is
- * indirectly indebted to all the people that worked and contributed in the
- * S-DD1 issue in the past.
- */
-
-#include <string.h>
-#include "port.h"
-#include "sdd1emu.h"
-
-static int valid_bits;
-static uint16 in_stream;
-static uint8 *in_buf;
-static uint8 bit_ctr[8];
-static uint8 context_states[32];
-static int context_MPS[32];
-static int bitplane_type;
-static int high_context_bits;
-static int low_context_bits;
-static int prev_bits[8];
-
-static struct {
- uint8 code_size;
- uint8 MPS_next;
- uint8 LPS_next;
-} evolution_table[] = {
- /* 0 */ { 0,25,25},
- /* 1 */ { 0, 2, 1},
- /* 2 */ { 0, 3, 1},
- /* 3 */ { 0, 4, 2},
- /* 4 */ { 0, 5, 3},
- /* 5 */ { 1, 6, 4},
- /* 6 */ { 1, 7, 5},
- /* 7 */ { 1, 8, 6},
- /* 8 */ { 1, 9, 7},
- /* 9 */ { 2,10, 8},
- /* 10 */ { 2,11, 9},
- /* 11 */ { 2,12,10},
- /* 12 */ { 2,13,11},
- /* 13 */ { 3,14,12},
- /* 14 */ { 3,15,13},
- /* 15 */ { 3,16,14},
- /* 16 */ { 3,17,15},
- /* 17 */ { 4,18,16},
- /* 18 */ { 4,19,17},
- /* 19 */ { 5,20,18},
- /* 20 */ { 5,21,19},
- /* 21 */ { 6,22,20},
- /* 22 */ { 6,23,21},
- /* 23 */ { 7,24,22},
- /* 24 */ { 7,24,23},
- /* 25 */ { 0,26, 1},
- /* 26 */ { 1,27, 2},
- /* 27 */ { 2,28, 4},
- /* 28 */ { 3,29, 8},
- /* 29 */ { 4,30,12},
- /* 30 */ { 5,31,16},
- /* 31 */ { 6,32,18},
- /* 32 */ { 7,24,22}
-};
-
-static uint8 run_table[128] = {
- 128, 64, 96, 32, 112, 48, 80, 16, 120, 56, 88, 24, 104, 40, 72,
- 8, 124, 60, 92, 28, 108, 44, 76, 12, 116, 52, 84, 20, 100, 36,
- 68, 4, 126, 62, 94, 30, 110, 46, 78, 14, 118, 54, 86, 22, 102,
- 38, 70, 6, 122, 58, 90, 26, 106, 42, 74, 10, 114, 50, 82, 18,
- 98, 34, 66, 2, 127, 63, 95, 31, 111, 47, 79, 15, 119, 55, 87,
- 23, 103, 39, 71, 7, 123, 59, 91, 27, 107, 43, 75, 11, 115, 51,
- 83, 19, 99, 35, 67, 3, 125, 61, 93, 29, 109, 45, 77, 13, 117,
- 53, 85, 21, 101, 37, 69, 5, 121, 57, 89, 25, 105, 41, 73, 9,
- 113, 49, 81, 17, 97, 33, 65, 1
-};
-
-static inline uint8 GetCodeword(int bits){
- uint8 tmp;
-
- if(!valid_bits){
- in_stream|=*(in_buf++);
- valid_bits=8;
- }
- in_stream<<=1;
- valid_bits--;
- in_stream^=0x8000;
- if(in_stream&0x8000) return 0x80+(1<<bits);
- tmp=(in_stream>>8) | (0x7f>>bits);
- in_stream<<=bits;
- valid_bits-=bits;
- if(valid_bits<0){
- in_stream |= (*(in_buf++))<<(-valid_bits);
- valid_bits+=8;
- }
- return run_table[tmp];
-}
-
-static inline uint8 GolombGetBit(int code_size){
- if(!bit_ctr[code_size]) bit_ctr[code_size]=GetCodeword(code_size);
- bit_ctr[code_size]--;
- if(bit_ctr[code_size]==0x80){
- bit_ctr[code_size]=0;
- return 2; /* secret code for 'last zero'. ones are always last. */
- }
- return (bit_ctr[code_size]==0)?1:0;
-}
-
-static inline uint8 ProbGetBit(uint8 context){
- uint8 state=context_states[context];
- uint8 bit=GolombGetBit(evolution_table[state].code_size);
-
- if(bit&1){
- context_states[context]=evolution_table[state].LPS_next;
- if(state<2){
- context_MPS[context]^=1;
- return context_MPS[context]; /* just inverted, so just return it */
- } else{
- return context_MPS[context]^1; /* we know bit is 1, so use a constant */
- }
- } else if(bit){
- context_states[context]=evolution_table[state].MPS_next;
- /* zero here, zero there, no difference so drop through. */
- }
- return context_MPS[context]; /* we know bit is 0, so don't bother xoring */
-}
-
-static inline uint8 GetBit(uint8 cur_bitplane){
- uint8 bit;
-
- bit=ProbGetBit(((cur_bitplane&1)<<4)
- | ((prev_bits[cur_bitplane]&high_context_bits)>>5)
- | (prev_bits[cur_bitplane]&low_context_bits));
-
- prev_bits[cur_bitplane] <<= 1;
- prev_bits[cur_bitplane] |= bit;
- return bit;
-}
-
-void SDD1_decompress(uint8 *out, uint8 *in, int len){
- uint8 bit, i, plane;
- uint8 byte1, byte2;
-
- if(len==0) len=0x10000;
-
- bitplane_type=in[0]>>6;
-
- switch(in[0]&0x30){
- case 0x00:
- high_context_bits=0x01c0;
- low_context_bits =0x0001;
- break;
- case 0x10:
- high_context_bits=0x0180;
- low_context_bits =0x0001;
- break;
- case 0x20:
- high_context_bits=0x00c0;
- low_context_bits =0x0001;
- break;
- case 0x30:
- high_context_bits=0x0180;
- low_context_bits =0x0003;
- break;
- }
-
- in_stream=(in[0]<<11) | (in[1]<<3);
- valid_bits=5;
- in_buf=in+2;
- memset(bit_ctr, 0, sizeof(bit_ctr));
- memset(context_states, 0, sizeof(context_states));
- memset(context_MPS, 0, sizeof(context_MPS));
- memset(prev_bits, 0, sizeof(prev_bits));
-
- switch(bitplane_type){
- case 0:
- while(1) {
- for(byte1=byte2=0, bit=0x80; bit; bit>>=1){
- if(GetBit(0)) byte1 |= bit;
- if(GetBit(1)) byte2 |= bit;
- }
- *(out++)=byte1;
- if(!--len) return;
- *(out++)=byte2;
- if(!--len) return;
- }
- break;
- case 1:
- i=plane=0;
- while(1) {
- for(byte1=byte2=0, bit=0x80; bit; bit>>=1){
- if(GetBit(plane)) byte1 |= bit;
- if(GetBit(plane+1)) byte2 |= bit;
- }
- *(out++)=byte1;
- if(!--len) return;
- *(out++)=byte2;
- if(!--len) return;
- if(!(i+=32)) plane = (plane+2)&7;
- }
- break;
- case 2:
- i=plane=0;
- while(1) {
- for(byte1=byte2=0, bit=0x80; bit; bit>>=1){
- if(GetBit(plane)) byte1 |= bit;
- if(GetBit(plane+1)) byte2 |= bit;
- }
- *(out++)=byte1;
- if(!--len) return;
- *(out++)=byte2;
- if(!--len) return;
- if(!(i+=32)) plane ^= 2;
- }
- break;
- case 3:
- do {
- for(byte1=plane=0, bit=1; bit; bit<<=1, plane++){
- if(GetBit(plane)) byte1 |= bit;
- }
- *(out++)=byte1;
- } while(--len);
- break;
- }
-}
-
-static uint8 cur_plane;
-static uint8 num_bits;
-static uint8 next_byte;
-
-void SDD1_init(uint8 *in){
- bitplane_type=in[0]>>6;
-
- switch(in[0]&0x30){
- case 0x00:
- high_context_bits=0x01c0;
- low_context_bits =0x0001;
- break;
- case 0x10:
- high_context_bits=0x0180;
- low_context_bits =0x0001;
- break;
- case 0x20:
- high_context_bits=0x00c0;
- low_context_bits =0x0001;
- break;
- case 0x30:
- high_context_bits=0x0180;
- low_context_bits =0x0003;
- break;
- }
-
- in_stream=(in[0]<<11) | (in[1]<<3);
- valid_bits=5;
- in_buf=in+2;
- memset(bit_ctr, 0, sizeof(bit_ctr));
- memset(context_states, 0, sizeof(context_states));
- memset(context_MPS, 0, sizeof(context_MPS));
- memset(prev_bits, 0, sizeof(prev_bits));
-
- cur_plane=0;
- num_bits=0;
-}
-
-uint8 SDD1_get_byte(void){
- uint8 bit;
- uint8 byte=0;
-
- switch(bitplane_type){
- case 0:
- num_bits+=16;
- if(num_bits&16){
- next_byte=0;
- for(bit=0x80; bit; bit>>=1){
- if(GetBit(0)) byte |= bit;
- if(GetBit(1)) next_byte |= bit;
- }
- return byte;
- } else {
- return next_byte;
- }
-
- case 1:
- num_bits+=16;
- if(num_bits&16){
- next_byte=0;
- for(bit=0x80; bit; bit>>=1){
- if(GetBit(cur_plane)) byte |= bit;
- if(GetBit(cur_plane+1)) next_byte |= bit;
- }
- return byte;
- } else {
- if(!num_bits) cur_plane = (cur_plane+2)&7;
- return next_byte;
- }
-
- case 2:
- num_bits+=16;
- if(num_bits&16){
- next_byte=0;
- for(bit=0x80; bit; bit>>=1){
- if(GetBit(cur_plane)) byte |= bit;
- if(GetBit(cur_plane+1)) next_byte |= bit;
- }
- return byte;
- } else {
- if(!num_bits) cur_plane ^= 2;
- return next_byte;
- }
-
- case 3:
- for(cur_plane=0, bit=1; bit; bit<<=1, cur_plane++){
- if(GetBit(cur_plane)) byte |= bit;
- }
- return byte;
-
- default:
- /* should never happen */
- return 0;
- }
-}
-