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authorNebuleon Fumika2013-02-10 00:12:41 -0500
committerNebuleon Fumika2013-02-10 00:12:41 -0500
commit16a41b40b87031dd437385299e7e197a5a863f98 (patch)
treebaf5e61dadb1be8fb83771b0657577fae9706004 /source/snaporig.cpp
parent18e56b68fd90e19b699a17320646c9628f97f160 (diff)
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A type mismatch in sound channel data messed up the sound after loading a saved state in certain games. int (32 bit) is now short (16 bit).
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