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author | Nebuleon Fumika | 2013-01-20 22:26:24 -0500 |
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committer | Nebuleon Fumika | 2013-01-20 22:26:24 -0500 |
commit | 7d788578b2cfe454d5c266552411820b50075d08 (patch) | |
tree | a258bca977946df3c2dfde86837f58b7979d8e90 /source/snes9x.h | |
parent | 0f91ed22f32bae7e8fb924fa4458142fa5894f83 (diff) | |
download | snes9x2005-7d788578b2cfe454d5c266552411820b50075d08.tar.gz snes9x2005-7d788578b2cfe454d5c266552411820b50075d08.tar.bz2 snes9x2005-7d788578b2cfe454d5c266552411820b50075d08.zip |
Initial 8-bit sound commit. For the lulz!
Diffstat (limited to 'source/snes9x.h')
-rw-r--r-- | source/snes9x.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/snes9x.h b/source/snes9x.h index 6c93855..ab70efa 100644 --- a/source/snes9x.h +++ b/source/snes9x.h @@ -337,11 +337,11 @@ struct SSettings{ #ifndef FOREVER_16_BIT_SOUND bool8 SixteenBitSound; #endif + bool8 EightBitConsoleSound; // due to caching, this needs S9xSetEightBitConsoleSound() int SoundBufferSize; int SoundMixInterval; bool8 SoundEnvelopeHeightReading; bool8 DisableSoundEcho; - bool8 DisableSampleCaching; bool8 DisableMasterVolume; bool8 SoundSync; bool8 InterpolatedSound; |