aboutsummaryrefslogtreecommitdiff
path: root/source/snes9x.h
diff options
context:
space:
mode:
authorJoão Silva2017-01-16 22:39:57 +0000
committerJoão Silva2017-01-16 22:39:57 +0000
commitcbbfa871ae3d9db3852d9122a6d8355896c073ed (patch)
tree73e7755d117b8dd9eea499977c632727deb20d00 /source/snes9x.h
parent7ed90abe19954aaf1fa56657a08e3cae4c8a67ce (diff)
downloadsnes9x2005-cbbfa871ae3d9db3852d9122a6d8355896c073ed.tar.gz
snes9x2005-cbbfa871ae3d9db3852d9122a6d8355896c073ed.tar.bz2
snes9x2005-cbbfa871ae3d9db3852d9122a6d8355896c073ed.zip
Many cleanups.
Diffstat (limited to 'source/snes9x.h')
-rw-r--r--source/snes9x.h290
1 files changed, 144 insertions, 146 deletions
diff --git a/source/snes9x.h b/source/snes9x.h
index 4da02bc..de67001 100644
--- a/source/snes9x.h
+++ b/source/snes9x.h
@@ -53,29 +53,29 @@ extern int cprintf(const char* fmt, ...);
* 64.281us / (1 / 3.546895MHz) -> 228 cycles per scanline. */
#define SNES_SCANLINE_TIME (63.695e-6)
-#define SNES_CLOCK_SPEED (3579545)
+#define SNES_CLOCK_SPEED (3579545u)
#define SNES_CLOCK_LEN (1.0 / SNES_CLOCK_SPEED)
#define SNES_CYCLES_PER_SCANLINE ((uint32_t) ((SNES_SCANLINE_TIME / SNES_CLOCK_LEN) * 6 + 0.5))
-#define ONE_CYCLE 6
-#define SLOW_ONE_CYCLE 8
-#define TWO_CYCLES 12
+#define ONE_CYCLE 6u
+#define SLOW_ONE_CYCLE 8u
+#define TWO_CYCLES 12u
-#define SNES_TR_MASK (1 << 4)
-#define SNES_TL_MASK (1 << 5)
-#define SNES_X_MASK (1 << 6)
-#define SNES_A_MASK (1 << 7)
-#define SNES_RIGHT_MASK (1 << 8)
-#define SNES_LEFT_MASK (1 << 9)
-#define SNES_DOWN_MASK (1 << 10)
-#define SNES_UP_MASK (1 << 11)
-#define SNES_START_MASK (1 << 12)
-#define SNES_SELECT_MASK (1 << 13)
-#define SNES_Y_MASK (1 << 14)
-#define SNES_B_MASK (1 << 15)
+#define SNES_TR_MASK (1u << 4)
+#define SNES_TL_MASK (1u << 5)
+#define SNES_X_MASK (1u << 6)
+#define SNES_A_MASK (1u << 7)
+#define SNES_RIGHT_MASK (1u << 8)
+#define SNES_LEFT_MASK (1u << 9)
+#define SNES_DOWN_MASK (1u << 10)
+#define SNES_UP_MASK (1u << 11)
+#define SNES_START_MASK (1u << 12)
+#define SNES_SELECT_MASK (1u << 13)
+#define SNES_Y_MASK (1u << 14)
+#define SNES_B_MASK (1u << 15)
enum
{
@@ -88,179 +88,179 @@ enum
SNES_MAX_CONTROLLER_OPTIONS
};
-#define DEBUG_MODE_FLAG (1 << 0)
-#define TRACE_FLAG (1 << 1)
-#define SINGLE_STEP_FLAG (1 << 2)
-#define BREAK_FLAG (1 << 3)
-#define SCAN_KEYS_FLAG (1 << 4)
-#define SAVE_SNAPSHOT_FLAG (1 << 5)
-#define DELAYED_NMI_FLAG (1 << 6)
-#define NMI_FLAG (1 << 7)
-#define PROCESS_SOUND_FLAG (1 << 8)
-#define FRAME_ADVANCE_FLAG (1 << 9)
-#define DELAYED_NMI_FLAG2 (1 << 10)
-#define IRQ_PENDING_FLAG (1 << 11)
+#define DEBUG_MODE_FLAG (1u << 0)
+#define TRACE_FLAG (1u << 1)
+#define SINGLE_STEP_FLAG (1u << 2)
+#define BREAK_FLAG (1u << 3)
+#define SCAN_KEYS_FLAG (1u << 4)
+#define SAVE_SNAPSHOT_FLAG (1u << 5)
+#define DELAYED_NMI_FLAG (1u << 6)
+#define NMI_FLAG (1u << 7)
+#define PROCESS_SOUND_FLAG (1u << 8)
+#define FRAME_ADVANCE_FLAG (1u << 9)
+#define DELAYED_NMI_FLAG2 (1u << 10)
+#define IRQ_PENDING_FLAG (1u << 11)
typedef struct
{
- uint32_t Flags;
- bool BranchSkip;
- bool NMIActive;
- uint8_t IRQActive;
- bool WaitingForInterrupt;
- bool InDMA;
- uint8_t WhichEvent;
- uint8_t* PC;
- uint8_t* PCBase;
- uint8_t* PCAtOpcodeStart;
- uint8_t* WaitAddress;
- uint32_t WaitCounter;
- long Cycles;
- long NextEvent;
- long V_Counter;
- long MemSpeed;
- long MemSpeedx2;
- long FastROMSpeed;
+ uint32_t Flags;
+ bool BranchSkip;
+ bool NMIActive;
+ uint8_t IRQActive;
+ bool WaitingForInterrupt;
+ bool InDMA;
+ uint8_t WhichEvent;
+ uint8_t* PC;
+ uint8_t* PCBase;
+ uint8_t* PCAtOpcodeStart;
+ uint8_t* WaitAddress;
+ uint32_t WaitCounter;
+ long Cycles;
+ long NextEvent;
+ long V_Counter;
+ long MemSpeed;
+ long MemSpeedx2;
+ long FastROMSpeed;
uint32_t AutoSaveTimer;
- bool SRAMModified;
+ bool SRAMModified;
uint32_t NMITriggerPoint;
- bool BRKTriggered;
- bool TriedInterleavedMode2;
+ bool BRKTriggered;
+ bool TriedInterleavedMode2;
uint32_t NMICycleCount;
uint32_t IRQCycleCount;
} SCPUState;
-#define HBLANK_START_EVENT 0
-#define HBLANK_END_EVENT 1
-#define HTIMER_BEFORE_EVENT 2
-#define HTIMER_AFTER_EVENT 3
-#define NO_EVENT 4
+#define HBLANK_START_EVENT 0u
+#define HBLANK_END_EVENT 1u
+#define HTIMER_BEFORE_EVENT 2u
+#define HTIMER_AFTER_EVENT 3u
+#define NO_EVENT 4u
typedef struct
{
/* CPU options */
- bool APUEnabled;
- bool Shutdown;
- uint8_t SoundSkipMethod;
- long H_Max;
- long HBlankStart;
- long CyclesPercentage;
- bool DisableIRQ;
- bool Paused;
- bool ForcedPause;
- bool StopEmulation;
- bool FrameAdvance;
+ bool APUEnabled;
+ bool Shutdown;
+ uint8_t SoundSkipMethod;
+ long H_Max;
+ long HBlankStart;
+ long CyclesPercentage;
+ bool DisableIRQ;
+ bool Paused;
+ bool ForcedPause;
+ bool StopEmulation;
+ bool FrameAdvance;
/* Tracing options */
- bool TraceDMA;
- bool TraceHDMA;
- bool TraceVRAM;
- bool TraceUnknownRegisters;
- bool TraceDSP;
+ bool TraceDMA;
+ bool TraceHDMA;
+ bool TraceVRAM;
+ bool TraceUnknownRegisters;
+ bool TraceDSP;
/* Joystick options */
- bool JoystickEnabled;
+ bool JoystickEnabled;
/* ROM timing options (see also H_Max above) */
- bool ForcePAL;
- bool ForceNTSC;
- bool PAL;
+ bool ForcePAL;
+ bool ForceNTSC;
+ bool PAL;
uint32_t FrameTimePAL;
uint32_t FrameTimeNTSC;
uint32_t FrameTime;
uint32_t SkipFrames;
/* ROM image options */
- bool ForceLoROM;
- bool ForceHiROM;
- bool ForceHeader;
- bool ForceNoHeader;
- bool ForceInterleaved;
- bool ForceInterleaved2;
- bool ForceNotInterleaved;
+ bool ForceLoROM;
+ bool ForceHiROM;
+ bool ForceHeader;
+ bool ForceNoHeader;
+ bool ForceInterleaved;
+ bool ForceInterleaved2;
+ bool ForceNotInterleaved;
/* Peripherial options */
- bool ForceSuperFX;
- bool ForceNoSuperFX;
- bool ForceDSP1;
- bool ForceNoDSP1;
- bool ForceSA1;
- bool ForceNoSA1;
- bool ForceC4;
- bool ForceNoC4;
- bool ForceSDD1;
- bool ForceNoSDD1;
- bool MultiPlayer5;
- bool Mouse;
- bool SuperScope;
- bool SRTC;
+ bool ForceSuperFX;
+ bool ForceNoSuperFX;
+ bool ForceDSP1;
+ bool ForceNoDSP1;
+ bool ForceSA1;
+ bool ForceNoSA1;
+ bool ForceC4;
+ bool ForceNoC4;
+ bool ForceSDD1;
+ bool ForceNoSDD1;
+ bool MultiPlayer5;
+ bool Mouse;
+ bool SuperScope;
+ bool SRTC;
uint32_t ControllerOption;
- bool ShutdownMaster;
- bool MultiPlayer5Master;
- bool SuperScopeMaster;
- bool MouseMaster;
- bool SuperFX;
- bool DSP1Master;
- bool SA1;
- bool C4;
- bool SDD1;
- bool SPC7110;
- bool SPC7110RTC;
- bool OBC1;
+ bool ShutdownMaster;
+ bool MultiPlayer5Master;
+ bool SuperScopeMaster;
+ bool MouseMaster;
+ bool SuperFX;
+ bool DSP1Master;
+ bool SA1;
+ bool C4;
+ bool SDD1;
+ bool SPC7110;
+ bool SPC7110RTC;
+ bool OBC1;
/* Sound options */
uint32_t SoundPlaybackRate;
#ifdef USE_BLARGG_APU
uint32_t SoundInputRate;
#endif
- bool TraceSoundDSP;
- bool EightBitConsoleSound; // due to caching, this needs S9xSetEightBitConsoleSound()
- int SoundBufferSize;
- int SoundMixInterval;
- bool SoundEnvelopeHeightReading;
- bool DisableSoundEcho;
- bool DisableMasterVolume;
- bool SoundSync;
- bool InterpolatedSound;
- bool ThreadSound;
- bool Mute;
- bool NextAPUEnabled;
+ bool TraceSoundDSP;
+ bool EightBitConsoleSound; // due to caching, this needs S9xSetEightBitConsoleSound()
+ int SoundBufferSize;
+ int SoundMixInterval;
+ bool SoundEnvelopeHeightReading;
+ bool DisableSoundEcho;
+ bool DisableMasterVolume;
+ bool SoundSync;
+ bool InterpolatedSound;
+ bool ThreadSound;
+ bool Mute;
+ bool NextAPUEnabled;
/* Graphics options */
- bool Transparency;
- bool SupportHiRes;
- bool Mode7Interpolate;
+ bool Transparency;
+ bool SupportHiRes;
+ bool Mode7Interpolate;
/* SNES graphics options */
- bool BGLayering;
- bool DisableGraphicWindows;
- bool ForceTransparency;
- bool ForceNoTransparency;
- bool DisableHDMA;
- bool DisplayFrameRate;
- bool DisableRangeTimeOver; /* XXX: unused */
+ bool BGLayering;
+ bool DisableGraphicWindows;
+ bool ForceTransparency;
+ bool ForceNoTransparency;
+ bool DisableHDMA;
+ bool DisplayFrameRate;
+ bool DisableRangeTimeOver; /* XXX: unused */
/* Others */
- bool ApplyCheats;
+ bool ApplyCheats;
/* Fixes for individual games */
- bool StarfoxHack;
- bool WinterGold;
- bool BS; /* Japanese Satellite System games. */
- bool DaffyDuck;
+ bool StarfoxHack;
+ bool WinterGold;
+ bool BS; /* Japanese Satellite System games. */
+ bool DaffyDuck;
uint8_t APURAMInitialValue;
- bool SampleCatchup;
- bool JustifierMaster;
- bool Justifier;
- bool SecondJustifier;
+ bool SampleCatchup;
+ bool JustifierMaster;
+ bool Justifier;
+ bool SecondJustifier;
int8_t SETA;
- bool TakeScreenshot;
+ bool TakeScreenshot;
int8_t StretchScreenshots;
uint16_t DisplayColor;
- int SoundDriver;
- int AIDOShmId;
- bool NoPatch;
- bool ForceInterleaveGD24;
+ int SoundDriver;
+ int AIDOShmId;
+ bool NoPatch;
+ bool ForceInterleaveGD24;
} SSettings;
typedef struct
@@ -270,7 +270,7 @@ typedef struct
uint8_t SoundEnvelopeHeightReading2;
uint8_t SRAMInitialValue;
uint8_t Uniracers;
- bool EchoOnlyOutput;
+ bool EchoOnlyOutput;
} SSNESGameFixes;
extern SSettings Settings;
@@ -279,10 +279,8 @@ extern SSNESGameFixes SNESGameFixes;
extern char String [513];
void S9xMessage(int type, int number, const char* message);
-void S9xLoadSDD1Data();
void S9xSetPause(uint32_t mask);
void S9xClearPause(uint32_t mask);
#endif
-