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author | aliaspider | 2014-10-29 05:28:04 +0100 |
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committer | aliaspider | 2014-10-29 05:28:04 +0100 |
commit | 1d98e1c317fa19687ae6bc3cb8e550ef7531bf02 (patch) | |
tree | 343103da8fe67905e99b16636e93421397fe692b /source/soundux.h | |
parent | f518934e3b664d0cf9535a391d6572300958d3bf (diff) | |
download | snes9x2005-1d98e1c317fa19687ae6bc3cb8e550ef7531bf02.tar.gz snes9x2005-1d98e1c317fa19687ae6bc3cb8e550ef7531bf02.tar.bz2 snes9x2005-1d98e1c317fa19687ae6bc3cb8e550ef7531bf02.zip |
cleanups (cont.)
Diffstat (limited to 'source/soundux.h')
-rw-r--r-- | source/soundux.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/source/soundux.h b/source/soundux.h index fb765c6..2426070 100644 --- a/source/soundux.h +++ b/source/soundux.h @@ -125,12 +125,6 @@ typedef struct { // int noise_gen; // Moved to soundux.cpp's noise_gen; this doesn't need volatility! [Neb] bool8 mute_sound; -#ifndef FOREVER_STEREO - int stereo; -#endif -#ifndef FOREVER_16_BIT_SOUND - bool8 sixteen_bit; -#endif bool8 encoded; #ifdef __sun int last_eof; |