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author | Toad King | 2020-01-04 12:25:02 -0600 |
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committer | Toad King | 2020-01-04 12:25:02 -0600 |
commit | ae87b7186c154d43d3b92cd2ca8c31ee34f57b97 (patch) | |
tree | b77882a54a13abcd1a48fdac94a3e48962696e81 /source/soundux.h | |
parent | bc69ab7e61d744b5310e6664f733c17903b3f91a (diff) | |
download | snes9x2005-ae87b7186c154d43d3b92cd2ca8c31ee34f57b97.tar.gz snes9x2005-ae87b7186c154d43d3b92cd2ca8c31ee34f57b97.tar.bz2 snes9x2005-ae87b7186c154d43d3b92cd2ca8c31ee34f57b97.zip |
fix emscripten
Diffstat (limited to 'source/soundux.h')
-rw-r--r-- | source/soundux.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/soundux.h b/source/soundux.h index a3b4bbc..5cb4218 100644 --- a/source/soundux.h +++ b/source/soundux.h @@ -48,7 +48,7 @@ typedef struct bool mute_sound; } SoundStatus; -SoundStatus so; +extern SoundStatus so; typedef struct { @@ -105,7 +105,7 @@ typedef struct int32_t noise_hertz; } SSoundData; -SSoundData SoundData; +extern SSoundData SoundData; void S9xSetSoundVolume(int32_t channel, int16_t volume_left, int16_t volume_right); void S9xSetSoundFrequency(int32_t channel, int32_t hertz); |