diff options
-rw-r--r-- | Makefile | 4 | ||||
-rw-r--r-- | source/memmap.cpp | 1 | ||||
-rw-r--r-- | source/offsets.cpp | 421 |
3 files changed, 2 insertions, 424 deletions
@@ -45,7 +45,7 @@ CPP_SOURCES = source/apu.cpp source/apudebug.cpp source/c4.cpp \ source/fxdbg.cpp source/fxemu.cpp source/fxinst.cpp \
source/gfx.cpp source/globals.cpp source/loadzip.cpp \
source/memmap.cpp source/movie.cpp source/netplay.cpp \
- source/obc1.cpp source/offsets.cpp source/ppu.cpp \
+ source/obc1.cpp source/ppu.cpp \
source/sa1.cpp source/sa1cpu.cpp source/screenshot.cpp \
source/sdd1.cpp source/sdd1emu.cpp source/server.cpp \
source/seta010.cpp source/seta011.cpp source/seta018.cpp \
@@ -100,7 +100,7 @@ makedirs: -mkdir $(PLUGIN_DIR)/gamepic
clean:
- -rm -rf $(OUTPUT).plg $(OUTPUT).dat $(OUTPUT).elf depend $(OBJECTS)
+ -rm -rf $(OUTPUT).plg $(OUTPUT).dat $(OUTPUT).elf depend $(OBJECTS) $(START_O)
.c.o:
$(CC) $(CFLAGS) $(INCLUDE) $(DEFS) -o $@ -c $<
diff --git a/source/memmap.cpp b/source/memmap.cpp index e378601..04bc621 100644 --- a/source/memmap.cpp +++ b/source/memmap.cpp @@ -399,7 +399,6 @@ char *CMemory::Safe (const char *s) /**********************************************************************************************/ bool8 CMemory::Init () { - // memset? Really? We could just memcpy after the first allocation... [Neb] RAM = (uint8 *) malloc (0x20000); SRAM = (uint8 *) malloc (0x20000); VRAM = (uint8 *) malloc (0x10000); diff --git a/source/offsets.cpp b/source/offsets.cpp deleted file mode 100644 index 3438488..0000000 --- a/source/offsets.cpp +++ /dev/null @@ -1,421 +0,0 @@ -/******************************************************************************* - Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. - - (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and - Jerremy Koot (jkoot@snes9x.com) - - (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net) - - (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net), - funkyass (funkyass@spam.shaw.ca), - Joel Yliluoma (http://iki.fi/bisqwit/) - Kris Bleakley (codeviolation@hotmail.com), - Matthew Kendora, - Nach (n-a-c-h@users.sourceforge.net), - Peter Bortas (peter@bortas.org) and - zones (kasumitokoduck@yahoo.com) - - C4 x86 assembler and some C emulation code - (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com), - _Demo_ (_demo_@zsnes.com), and Nach - - C4 C++ code - (c) Copyright 2003 Brad Jorsch - - DSP-1 emulator code - (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson, - John Weidman, neviksti (neviksti@hotmail.com), - Kris Bleakley, Andreas Naive - - DSP-2 emulator code - (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and - Lord Nightmare (lord_nightmare@users.sourceforge.net - - OBC1 emulator code - (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and - Kris Bleakley - Ported from x86 assembler to C by sanmaiwashi - - SPC7110 and RTC C++ emulator code - (c) Copyright 2002 Matthew Kendora with research by - zsKnight, John Weidman, and Dark Force - - S-DD1 C emulator code - (c) Copyright 2003 Brad Jorsch with research by - Andreas Naive and John Weidman - - S-RTC C emulator code - (c) Copyright 2001 John Weidman - - ST010 C++ emulator code - (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora - - Super FX x86 assembler emulator code - (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault - - Super FX C emulator code - (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman - - - SH assembler code partly based on x86 assembler code - (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se) - - - Specific ports contains the works of other authors. See headers in - individual files. - - Snes9x homepage: http://www.snes9x.com - - Permission to use, copy, modify and distribute Snes9x in both binary and - source form, for non-commercial purposes, is hereby granted without fee, - providing that this license information and copyright notice appear with - all copies and any derived work. - - This software is provided 'as-is', without any express or implied - warranty. In no event shall the authors be held liable for any damages - arising from the use of this software. - - Snes9x is freeware for PERSONAL USE only. Commercial users should - seek permission of the copyright holders first. Commercial use includes - charging money for Snes9x or software derived from Snes9x. - - The copyright holders request that bug fixes and improvements to the code - should be forwarded to them so everyone can benefit from the modifications - in future versions. - - Super NES and Super Nintendo Entertainment System are trademarks of - Nintendo Co., Limited and its subsidiary companies. -*******************************************************************************/ - -#include "snes9x.h" -#include "65c816.h" -#include "memmap.h" -#include "ppu.h" -#include "apu.h" -#include "cpuexec.h" -#include "sa1.h" - -#ifndef S9xSTREAM -#define S9xSTREAM stdout -#endif - -#define OFFSET(N,F) \ -fprintf (S9xSTREAM, "#define " #N " CPU + %d\n", (int) &((struct SCPUState *) 0)->F); -#define OFFSET2(N,F) \ -fprintf (S9xSTREAM, "#define " #N " Registers + %d\n", (int) &((struct SRegisters *) 0)->F); -#define OFFSET3(F) \ -fprintf (S9xSTREAM, "#define " #F " Memory + %d\n", (int) &((class CMemory *) 0)->F); -#define OFFSET4(N,F) \ -fprintf (S9xSTREAM, "#define " #N " APU + %d\n", (int) &((struct SAPU *) 0)->F); -#define OFFSET5(N,F) \ -fprintf (S9xSTREAM, "#define " #N " IAPU + %d\n", (int) &((struct SIAPU *) 0)->F); -#define OFFSET6(N,F) \ -fprintf (S9xSTREAM, "#define " #N " ICPU + %d\n", (int) &((struct SICPU *) 0)->F); -#define OFFSET7(N,F) \ -fprintf (S9xSTREAM, "#define " #N " Settings + %d\n", (int) &((struct SSettings *) 0)->F); -#define OFFSET8(N, F) \ -fprintf (S9xSTREAM, "#define " #N " APURegisters + %d\n", (int) &((struct SAPURegisters *) 0)->F); - -#define OFFSET9(N, F) \ -fprintf (S9xSTREAM, "#define " #N " PPU + %d\n", (int) &((struct SPPU *) 0)->F); -#define OFFSET10(N, F) \ -fprintf (S9xSTREAM, "#define " #N " IPPU + %d\n", (int) &((struct InternalPPU *) 0)->F); -#define OFFSET11(N, F) \ -fprintf (S9xSTREAM, "#define " #N " SA1 + %d\n", (int) &((struct SSA1 *) 0)->F); -#define OFFSET12(N, F) \ -fprintf (S9xSTREAM, "#define " #N " SA1Registers + %d\n", (int) &((struct SSA1Registers *) 0)->F); - -int main (int /*argc*/, char ** /*argv*/) -{ - OFFSET(Flags,Flags) - OFFSET(BranchSkip,BranchSkip) - OFFSET(NMIActive,NMIActive) - OFFSET(IRQActive,IRQActive) - OFFSET(WaitingForInterrupt,WaitingForInterrupt) - OFFSET(InDMA,InDMA) - OFFSET(WhichEvent,WhichEvent) - OFFSET(PCS,PC) - OFFSET(PCBase,PCBase) - OFFSET(PCAtOpcodeStart,PCAtOpcodeStart) - OFFSET(WaitAddress,WaitAddress) - OFFSET(WaitCounter,WaitCounter) - OFFSET(Cycles,Cycles) - OFFSET(NextEvent,NextEvent) - OFFSET(V_Counter,V_Counter) - OFFSET(MemSpeed,MemSpeed) - OFFSET(MemSpeedx2,MemSpeedx2) - OFFSET(FastROMSpeed,FastROMSpeed) - OFFSET(AutoSaveTimer,AutoSaveTimer) - OFFSET(SRAMModified,SRAMModified) - OFFSET(NMITriggerPoint,NMITriggerPoint) - OFFSET(TriedInterleavedMode2,TriedInterleavedMode2) - OFFSET(BRKTriggered,BRKTriggered) - OFFSET(NMICycleCount,NMICycleCount) - OFFSET(IRQCycleCount,IRQCycleCount) - - OFFSET2(PB,PB) - OFFSET2(DB,DB) - OFFSET2(PP,P.W) - OFFSET2(PL,P.W) - fprintf (S9xSTREAM, "#define PH PL + 1\n"); - OFFSET2(AA,A.W) - OFFSET2(AL,A.W) - fprintf (S9xSTREAM, "#define AH AL + 1\n"); - OFFSET2(DD,D.W) - OFFSET2(DL,D.W) - fprintf (S9xSTREAM, "#define DH DL + 1\n"); - OFFSET2(SS,S.W) - OFFSET2(SL,S.W) - fprintf (S9xSTREAM, "#define SH SL + 1\n"); - OFFSET2(XX,X.W) - OFFSET2(XL,X.W) - fprintf (S9xSTREAM, "#define XH XL + 1\n"); - OFFSET2(YY,Y.W) - OFFSET2(YL,Y.W) - fprintf (S9xSTREAM, "#define YH YL + 1\n"); - OFFSET2(PCR, PC) - - OFFSET3(RAM) - OFFSET3(ROM) - OFFSET3(VRAM) - OFFSET3(SRAM) - OFFSET3(BWRAM) - OFFSET3(FillRAM) - OFFSET3(C4RAM) - OFFSET3(HiROM) - OFFSET3(LoROM) - OFFSET3(SRAMMask) - OFFSET3(SRAMSize) - OFFSET3(Map) - OFFSET3(WriteMap) - OFFSET3(MemorySpeed) - OFFSET3(BlockIsRAM) - OFFSET3(BlockIsROM) - OFFSET3(ROMFilename) - - OFFSET5(APUPCS,PC) - OFFSET5(APURAM,RAM) - OFFSET5(APUExecuting,APUExecuting) - OFFSET5(APUDirectPage,DirectPage) - OFFSET5(APUBit,Bit) - OFFSET5(APUAddress,Address) - OFFSET5(APUWaitAddress1,WaitAddress1) - OFFSET5(APUWaitAddress2,WaitAddress2) - OFFSET5(APUWaitCounter,WaitCounter) - OFFSET5(APUShadowRAM,ShadowRAM) - OFFSET5(APUCachedSamples,CachedSamples) - OFFSET5(APU_Carry,_Carry) - OFFSET5(APU_Zero,_Zero) - OFFSET5(APU_Overflow,_Overflow) - OFFSET5(APUTimerErrorCounter,TimerErrorCounter) - - OFFSET4(APUCycles,Cycles) - OFFSET4(APUShowROM,ShowROM) - OFFSET4(APUFlags,Flags) - OFFSET4(APUKeyedChannels,KeyedChannels) - OFFSET4(APUOutPorts,OutPorts) - OFFSET4(APUDSP,DSP) - OFFSET4(APUExtraRAM,ExtraRAM) - OFFSET4(APUTimer,Timer) - OFFSET4(APUTimerTarget,TimerTarget) - OFFSET4(APUTimerEnabled,TimerEnabled) - OFFSET4(TimerValueWritten,TimerValueWritten) - - OFFSET6(CPUSpeed,Speed) - OFFSET6(CPUOpcodes,S9xOpcodes) - OFFSET6(_Carry,_Carry) - OFFSET6(_Zero,_Zero) - OFFSET6(_Negative,_Negative) - OFFSET6(_Overflow,_Overflow) - OFFSET6(ShiftedDB,ShiftedDB) - OFFSET6(ShiftedPB,ShiftedPB) - OFFSET6(CPUExecuting,CPUExecuting) - OFFSET6(Scanline,Scanline) - OFFSET6(Frame,Frame) - - OFFSET7(APUEnabled,APUEnabled) - OFFSET7(Shutdown,Shutdown) - OFFSET7(SoundSkipMethod,SoundSkipMethod) - OFFSET7(H_Max,H_Max) - OFFSET7(HBlankStart,HBlankStart) - OFFSET7(CyclesPercentage,CyclesPercentage) - OFFSET7(DisableIRQ,DisableIRQ) - OFFSET7(Paused,Paused) - OFFSET7(PAL,PAL) - OFFSET7(SoundSync,SoundSync) - OFFSET7(SA1Enabled,SA1) - OFFSET7(SuperFXEnabled,SuperFX) - - OFFSET8(ApuP,P) - OFFSET8(ApuYA,YA.W) - OFFSET8(ApuA,YA.B.A) - OFFSET8(ApuY,YA.B.Y) - OFFSET8(ApuX,X) - OFFSET8(ApuS,S) - OFFSET8(ApuPC,PC) - OFFSET8(APUPCR,PC) - - OFFSET9(BGMode,BGMode) - OFFSET9(BG3Priority,BG3Priority) - OFFSET9(Brightness,Brightness) - OFFSET9(GHight,VMA.High) - OFFSET9(GInc,VMA.Increment) - OFFSET9(GAddress,VMA.Address) - OFFSET9(GMask1,VMA.Mask1) - OFFSET9(GFullGraphicCount,VMA.FullGraphicCount) - OFFSET9(GShift,VMA.Shift) - OFFSET9(CGFLIP,CGFLIP) - OFFSET9(CGDATA,CGDATA) - OFFSET9(FirstSprite,FirstSprite) - OFFSET9(LastSprite,LastSprite) - OFFSET9(OBJ,OBJ) - OFFSET9(OAMPriorityRotation,OAMPriorityRotation) - OFFSET9(OAMAddr,OAMAddr) - OFFSET9(OAMFlip,OAMFlip) - OFFSET9(OAMTileAddress,OAMTileAddress) - OFFSET9(IRQVBeamPos,IRQVBeamPos) - OFFSET9(IRQHBeamPos,IRQHBeamPos) - OFFSET9(VBeamPosLatched,VBeamPosLatched) - OFFSET9(HBeamPosLatched,HBeamPosLatched) - OFFSET9(HBeamFlip,HBeamFlip) - OFFSET9(VBeamFlip,VBeamFlip) - OFFSET9(HVBeamCounterLatched,HVBeamCounterLatched) - OFFSET9(MatrixA,MatrixA) - OFFSET9(MatrixB,MatrixB) - OFFSET9(MatrixC,MatrixC) - OFFSET9(MatrixD,MatrixD) - OFFSET9(CentreX,CentreX) - OFFSET9(CentreY,CentreY) - OFFSET9(Joypad1ButtonReadPos,Joypad1ButtonReadPos) - OFFSET9(Joypad2ButtonReadPos,Joypad2ButtonReadPos) - OFFSET9(CGADD,CGADD) - OFFSET9(FixedColourGreen,FixedColourGreen) - OFFSET9(FixedColourRed,FixedColourRed) - OFFSET9(FixedColourBlue,FixedColourBlue) - OFFSET9(SavedOAMAddr,SavedOAMAddr) - OFFSET9(ScreenHeight,ScreenHeight) - OFFSET9(WRAM,WRAM) - OFFSET9(BG_Forced,BG_Forced) - OFFSET9(ForcedBlanking,ForcedBlanking) - OFFSET9(OBJThroughMain,OBJThroughMain) - OFFSET9(OBJThroughSub,OBJThroughSub) - OFFSET9(OBJSizeSelect,OBJSizeSelect) - OFFSET9(OBJNameBase,OBJNameBase) - OFFSET9(OAMReadFlip,OAMReadFlip) - OFFSET9(OAMData,OAMData) - OFFSET9(VTimerEnabled,VTimerEnabled) - OFFSET9(HTimerEnabled,HTimerEnabled) - OFFSET9(HTimerPosition,HTimerPosition) - OFFSET9(Mosaic,Mosaic) - OFFSET9(BGMosaic,BGMosaic) - OFFSET9(Mode7HFlip,Mode7HFlip) - OFFSET9(Mode7VFlip,Mode7VFlip) - OFFSET9(Mode7Repeat,Mode7Repeat) - OFFSET9(Window1Left,Window1Left) - OFFSET9(Window1Right,Window1Right) - OFFSET9(Window2Left,Window2Left) - OFFSET9(Window2Right,Window2Right) - OFFSET9(ClipWindowOverlapLogic,ClipWindowOverlapLogic) - OFFSET9(ClipWindow1Enable,ClipWindow1Enable) - OFFSET9(ClipWindow2Enable,ClipWindow2Enable) - OFFSET9(ClipWindow1Inside,ClipWindow1Inside) - OFFSET9(ClipWindow2Inside,ClipWindow2Inside) - OFFSET9(RecomputeClipWindows,RecomputeClipWindows) - OFFSET9(CGFLIPRead,CGFLIPRead) - OFFSET9(OBJNameSelect,OBJNameSelect) - OFFSET9(Need16x8Mulitply,Need16x8Mulitply) - OFFSET9(Joypad3ButtonReadPos,Joypad3ButtonReadPos) - OFFSET9(MouseSpeed,MouseSpeed) - OFFSET9(RangeTimeOver,RangeTimeOver) - - OFFSET10(ColorsChanged,ColorsChanged) - OFFSET10(HDMA,HDMA) - OFFSET10(HDMAStarted,HDMAStarted) - OFFSET10(MaxBrightness,MaxBrightness) - OFFSET10(LatchedBlanking,LatchedBlanking) - OFFSET10(OBJChanged,OBJChanged) - OFFSET10(RenderThisFrame,RenderThisFrame) - OFFSET10(SkippedFrames,SkippedFrames) - OFFSET10(FrameSkip,FrameSkip) - OFFSET10(TileCache,TileCache) - OFFSET10(TileCached,TileCached) -#ifdef CORRECT_VRAM_READS - OFFSET10(VRAMReadBuffer,VRAMReadBuffer) -#else - OFFSET10(FirstVRAMRead,FirstVRAMRead) -#endif - OFFSET10(Interlace,Interlace) - OFFSET10(DoubleWidthPixels,DoubleWidthPixels) - OFFSET10(RenderedScreenHeight,RenderedScreenHeight) - OFFSET10(RenderedScreenWidth,RenderedScreenWidth) - OFFSET10(Red,Red) - OFFSET10(Green,Green) - OFFSET10(Blue,Blue) - OFFSET10(XB,XB) - OFFSET10(ScreenColors,ScreenColors) - OFFSET10(PreviousLine,PreviousLine) - OFFSET10(CurrentLine,CurrentLine) - OFFSET10(Joypads,Joypads) - OFFSET10(SuperScope,SuperScope) - OFFSET10(Mouse,Mouse) - OFFSET10(PrevMouseX,PrevMouseX) - OFFSET10(PrevMouseY,PrevMouseY) - OFFSET10(Clip,Clip) - - OFFSET11(SA1Opcodes,S9xOpcodes) - OFFSET11(SA1_Carry,_Carry) - OFFSET11(SA1_Zero,_Zero) - OFFSET11(SA1_Negative,_Negative) - OFFSET11(SA1_Overflow,_Overflow) - OFFSET11(SA1CPUExecuting,CPUExecuting) - OFFSET11(SA1ShiftedPB,ShiftedPB) - OFFSET11(SA1ShiftedDB,ShiftedDB) - OFFSET11(SA1Flags,Flags) - OFFSET11(SA1Executing,Executing) - OFFSET11(SA1NMIActive,NMIActive) - OFFSET11(SA1IRQActive,IRQActive) - OFFSET11(SA1WaitingForInterrupt,WaitingForInterrupt) - OFFSET11(SA1PCS,PC) - OFFSET11(SA1PCBase,PCBase) - OFFSET11(SA1PCAtOpcodeStart,PCAtOpcodeStart) - OFFSET11(SA1WaitAddress,WaitAddress) - OFFSET11(SA1WaitCounter,WaitCounter) - OFFSET11(SA1WaitByteAddress1,WaitByteAddress1) - OFFSET11(SA1WaitByteAddress2,WaitByteAddress2) - OFFSET11(SA1BWRAM,BWRAM) - OFFSET11(SA1Map,Map) - OFFSET11(SA1WriteMap,WriteMap) - OFFSET11(SA1op1,op1) - OFFSET11(SA1op2,op2) - OFFSET11(SA1arithmetic_op,arithmetic_op) - OFFSET11(SA1sum,sum) - OFFSET11(SA1overflow,overflow) - OFFSET11(VirtualBitmapFormat,VirtualBitmapFormat) - OFFSET11(SA1_in_char_dma,in_char_dma) - OFFSET11(SA1variable_bit_pos,variable_bit_pos) - - OFFSET12(SA1PB,PB) - OFFSET12(SA1DB,DB) - OFFSET12(SA1PP,P.W) - OFFSET12(SA1PL,P.W) - fprintf (S9xSTREAM, "#define SA1PH SA1PL + 1\n"); - OFFSET12(SA1AA,A.W) - OFFSET12(SA1AL,A.W) - fprintf (S9xSTREAM, "#define SA1AH SA1AL + 1\n"); - OFFSET12(SA1DD,D.W) - OFFSET12(SA1DL,D.W) - fprintf (S9xSTREAM, "#define SA1DH SA1DL + 1\n"); - OFFSET12(SA1SS,S.W) - OFFSET12(SA1SL,S.W) - fprintf (S9xSTREAM, "#define SA1SH SA1SL + 1\n"); - OFFSET12(SA1XX,X.W) - OFFSET12(SA1XL,X.W) - fprintf (S9xSTREAM, "#define SA1XH SA1XL + 1\n"); - OFFSET12(SA1YY,Y.W) - OFFSET12(SA1YL,Y.W) - fprintf (S9xSTREAM, "#define SA1YH SA1YL + 1\n"); - OFFSET12(SA1PCR, PC) - - return (0); -} - |