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-rw-r--r--libretro.c42
1 files changed, 37 insertions, 5 deletions
diff --git a/libretro.c b/libretro.c
index 9f3cb0d..63831a0 100644
--- a/libretro.c
+++ b/libretro.c
@@ -29,6 +29,15 @@ static retro_audio_sample_batch_t audio_batch_cb = NULL;
static retro_environment_t environ_cb = NULL;
struct retro_perf_callback perf_cb;
+char retro_save_directory[PATH_MAX];
+char retro_base_name[PATH_MAX];
+
+#ifdef _WIN32
+char slash = '\\';
+#else
+char slash = '/';
+#endif
+
static float samples_per_frame = 0.0;
@@ -246,6 +255,16 @@ const char* S9xGetFilename(const char* ex)
return (filename);
}
+void GetBaseName(const char* ex)
+{
+ static char filename [PATH_MAX + 1];
+ char drive [_MAX_DRIVE + 1];
+ char dir [_MAX_DIR + 1];
+ char fname [_MAX_FNAME + 1];
+ char ext [_MAX_EXT + 1];
+ _splitpath(Memory.ROMFilename, drive, dir, fname, ext);
+ snprintf(retro_base_name,sizeof(retro_base_name),"%s",fname);
+}
void init_sfc_setting(void)
{
@@ -330,7 +349,6 @@ void retro_init(void)
true,
Settings.SoundBufferSize);
#endif
-
}
void retro_deinit(void)
@@ -338,8 +356,10 @@ void retro_deinit(void)
if (Settings.SPC7110)
(*CleanUp7110)();
-
- SaveSRAM(S9xGetFilename("srm"));
+ if(retro_save_directory[0] == '\0')
+ SaveSRAM(S9xGetFilename("srm"));
+ else
+ SaveSRAM(retro_save_directory);
S9xDeinitGFX();
S9xDeinitDisplay();
@@ -864,7 +884,20 @@ bool retro_load_game(const struct retro_game_info* game)
Settings.FrameTime = (Settings.PAL ? Settings.FrameTimePAL :
Settings.FrameTimeNTSC);
- LoadSRAM(S9xGetFilename("srm"));
+
+ const char *dir = NULL;
+ if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir)
+ {
+ GetBaseName("");
+ snprintf(retro_save_directory,sizeof(retro_save_directory),"%s%c%s.srm",dir,slash,retro_base_name);
+ log_cb(RETRO_LOG_INFO,
+ "SAVE LOCATION: %s\n", retro_save_directory);
+ }
+
+ if(retro_save_directory[0] != '\0')
+ LoadSRAM(retro_save_directory);
+ else
+ LoadSRAM(S9xGetFilename("srm"));
struct retro_system_av_info av_info;
retro_get_system_av_info(&av_info);
@@ -876,7 +909,6 @@ bool retro_load_game(const struct retro_game_info* game)
#else
S9xSetPlaybackRate(av_info.timing.sample_rate);
#endif
-
return true;
}