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-rw-r--r--libretro.h706
1 files changed, 705 insertions, 1 deletions
diff --git a/libretro.h b/libretro.h
index d843114..076dd25 100644
--- a/libretro.h
+++ b/libretro.h
@@ -282,6 +282,7 @@ enum retro_language
RETRO_LANGUAGE_PERSIAN = 20,
RETRO_LANGUAGE_HEBREW = 21,
RETRO_LANGUAGE_ASTURIAN = 22,
+ RETRO_LANGUAGE_FINNISH = 23,
RETRO_LANGUAGE_LAST,
/* Ensure sizeof(enum) == sizeof(int) */
@@ -712,6 +713,9 @@ enum retro_mod
* state of rumble motors in controllers.
* A strong and weak motor is supported, and they can be
* controlled indepedently.
+ * Should be called from either retro_init() or retro_load_game().
+ * Should not be called from retro_set_environment().
+ * Returns false if rumble functionality is unavailable.
*/
#define RETRO_ENVIRONMENT_GET_INPUT_DEVICE_CAPABILITIES 24
/* uint64_t * --
@@ -1127,6 +1131,13 @@ enum retro_mod
* retro_core_option_definition structs to RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL.
* This allows the core to additionally set option sublabel information
* and/or provide localisation support.
+ *
+ * If version is >= 2, core options may instead be set by passing
+ * a retro_core_options_v2 struct to RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2,
+ * or an array of retro_core_options_v2 structs to
+ * RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL. This allows the core
+ * to additionally set optional core option category information
+ * for frontends with core option category support.
*/
#define RETRO_ENVIRONMENT_SET_CORE_OPTIONS 53
@@ -1168,7 +1179,7 @@ enum retro_mod
* default value is NULL, the first entry in the
* retro_core_option_definition::values array is treated as the default.
*
- * The number of possible options should be very limited,
+ * The number of possible option values should be very limited,
* and must be less than RETRO_NUM_CORE_OPTION_VALUES_MAX.
* i.e. it should be feasible to cycle through options
* without a keyboard.
@@ -1201,6 +1212,7 @@ enum retro_mod
* This should only be called if RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION
* returns an API version of >= 1.
* This should be called instead of RETRO_ENVIRONMENT_SET_VARIABLES.
+ * This should be called instead of RETRO_ENVIRONMENT_SET_CORE_OPTIONS.
* This should be called the first time as early as
* possible (ideally in retro_set_environment).
* Afterwards it may be called again for the core to communicate
@@ -1374,6 +1386,332 @@ enum retro_mod
* call will target the newly initialized driver.
*/
+#define RETRO_ENVIRONMENT_SET_FASTFORWARDING_OVERRIDE 64
+ /* const struct retro_fastforwarding_override * --
+ * Used by a libretro core to override the current
+ * fastforwarding mode of the frontend.
+ * If NULL is passed to this function, the frontend
+ * will return true if fastforwarding override
+ * functionality is supported (no change in
+ * fastforwarding state will occur in this case).
+ */
+
+#define RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE 65
+ /* const struct retro_system_content_info_override * --
+ * Allows an implementation to override 'global' content
+ * info parameters reported by retro_get_system_info().
+ * Overrides also affect subsystem content info parameters
+ * set via RETRO_ENVIRONMENT_SET_SUBSYSTEM_INFO.
+ * This function must be called inside retro_set_environment().
+ * If callback returns false, content info overrides
+ * are unsupported by the frontend, and will be ignored.
+ * If callback returns true, extended game info may be
+ * retrieved by calling RETRO_ENVIRONMENT_GET_GAME_INFO_EXT
+ * in retro_load_game() or retro_load_game_special().
+ *
+ * 'data' points to an array of retro_system_content_info_override
+ * structs terminated by a { NULL, false, false } element.
+ * If 'data' is NULL, no changes will be made to the frontend;
+ * a core may therefore pass NULL in order to test whether
+ * the RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE and
+ * RETRO_ENVIRONMENT_GET_GAME_INFO_EXT callbacks are supported
+ * by the frontend.
+ *
+ * For struct member descriptions, see the definition of
+ * struct retro_system_content_info_override.
+ *
+ * Example:
+ *
+ * - struct retro_system_info:
+ * {
+ * "My Core", // library_name
+ * "v1.0", // library_version
+ * "m3u|md|cue|iso|chd|sms|gg|sg", // valid_extensions
+ * true, // need_fullpath
+ * false // block_extract
+ * }
+ *
+ * - Array of struct retro_system_content_info_override:
+ * {
+ * {
+ * "md|sms|gg", // extensions
+ * false, // need_fullpath
+ * true // persistent_data
+ * },
+ * {
+ * "sg", // extensions
+ * false, // need_fullpath
+ * false // persistent_data
+ * },
+ * { NULL, false, false }
+ * }
+ *
+ * Result:
+ * - Files of type m3u, cue, iso, chd will not be
+ * loaded by the frontend. Frontend will pass a
+ * valid path to the core, and core will handle
+ * loading internally
+ * - Files of type md, sms, gg will be loaded by
+ * the frontend. A valid memory buffer will be
+ * passed to the core. This memory buffer will
+ * remain valid until retro_deinit() returns
+ * - Files of type sg will be loaded by the frontend.
+ * A valid memory buffer will be passed to the core.
+ * This memory buffer will remain valid until
+ * retro_load_game() (or retro_load_game_special())
+ * returns
+ *
+ * NOTE: If an extension is listed multiple times in
+ * an array of retro_system_content_info_override
+ * structs, only the first instance will be registered
+ */
+
+#define RETRO_ENVIRONMENT_GET_GAME_INFO_EXT 66
+ /* const struct retro_game_info_ext ** --
+ * Allows an implementation to fetch extended game
+ * information, providing additional content path
+ * and memory buffer status details.
+ * This function may only be called inside
+ * retro_load_game() or retro_load_game_special().
+ * If callback returns false, extended game information
+ * is unsupported by the frontend. In this case, only
+ * regular retro_game_info will be available.
+ * RETRO_ENVIRONMENT_GET_GAME_INFO_EXT is guaranteed
+ * to return true if RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE
+ * returns true.
+ *
+ * 'data' points to an array of retro_game_info_ext structs.
+ *
+ * For struct member descriptions, see the definition of
+ * struct retro_game_info_ext.
+ *
+ * - If function is called inside retro_load_game(),
+ * the retro_game_info_ext array is guaranteed to
+ * have a size of 1 - i.e. the returned pointer may
+ * be used to access directly the members of the
+ * first retro_game_info_ext struct, for example:
+ *
+ * struct retro_game_info_ext *game_info_ext;
+ * if (environ_cb(RETRO_ENVIRONMENT_GET_GAME_INFO_EXT, &game_info_ext))
+ * printf("Content Directory: %s\n", game_info_ext->dir);
+ *
+ * - If the function is called inside retro_load_game_special(),
+ * the retro_game_info_ext array is guaranteed to have a
+ * size equal to the num_info argument passed to
+ * retro_load_game_special()
+ */
+
+#define RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2 67
+ /* const struct retro_core_options_v2 * --
+ * Allows an implementation to signal the environment
+ * which variables it might want to check for later using
+ * GET_VARIABLE.
+ * This allows the frontend to present these variables to
+ * a user dynamically.
+ * This should only be called if RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION
+ * returns an API version of >= 2.
+ * This should be called instead of RETRO_ENVIRONMENT_SET_VARIABLES.
+ * This should be called instead of RETRO_ENVIRONMENT_SET_CORE_OPTIONS.
+ * This should be called the first time as early as
+ * possible (ideally in retro_set_environment).
+ * Afterwards it may be called again for the core to communicate
+ * updated options to the frontend, but the number of core
+ * options must not change from the number in the initial call.
+ * If RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION returns an API
+ * version of >= 2, this callback is guaranteed to succeed
+ * (i.e. callback return value does not indicate success)
+ * If callback returns true, frontend has core option category
+ * support.
+ * If callback returns false, frontend does not have core option
+ * category support.
+ *
+ * 'data' points to a retro_core_options_v2 struct, containing
+ * of two pointers:
+ * - retro_core_options_v2::categories is an array of
+ * retro_core_option_v2_category structs terminated by a
+ * { NULL, NULL, NULL } element. If retro_core_options_v2::categories
+ * is NULL, all core options will have no category and will be shown
+ * at the top level of the frontend core option interface. If frontend
+ * does not have core option category support, categories array will
+ * be ignored.
+ * - retro_core_options_v2::definitions is an array of
+ * retro_core_option_v2_definition structs terminated by a
+ * { NULL, NULL, NULL, NULL, NULL, NULL, {{0}}, NULL }
+ * element.
+ *
+ * >> retro_core_option_v2_category notes:
+ *
+ * - retro_core_option_v2_category::key should contain string
+ * that uniquely identifies the core option category. Valid
+ * key characters are [a-z, A-Z, 0-9, _, -]
+ * Namespace collisions with other implementations' category
+ * keys are permitted.
+ * - retro_core_option_v2_category::desc should contain a human
+ * readable description of the category key.
+ * - retro_core_option_v2_category::info should contain any
+ * additional human readable information text that a typical
+ * user may need to understand the nature of the core option
+ * category.
+ *
+ * Example entry:
+ * {
+ * "advanced_settings",
+ * "Advanced",
+ * "Options affecting low-level emulation performance and accuracy."
+ * }
+ *
+ * >> retro_core_option_v2_definition notes:
+ *
+ * - retro_core_option_v2_definition::key should be namespaced to not
+ * collide with other implementations' keys. e.g. A core called
+ * 'foo' should use keys named as 'foo_option'. Valid key characters
+ * are [a-z, A-Z, 0-9, _, -].
+ * - retro_core_option_v2_definition::desc should contain a human readable
+ * description of the key. Will be used when the frontend does not
+ * have core option category support. Examples: "Aspect Ratio" or
+ * "Video > Aspect Ratio".
+ * - retro_core_option_v2_definition::desc_categorized should contain a
+ * human readable description of the key, which will be used when
+ * frontend has core option category support. Example: "Aspect Ratio",
+ * where associated retro_core_option_v2_category::desc is "Video".
+ * If empty or NULL, the string specified by
+ * retro_core_option_v2_definition::desc will be used instead.
+ * retro_core_option_v2_definition::desc_categorized will be ignored
+ * if retro_core_option_v2_definition::category_key is empty or NULL.
+ * - retro_core_option_v2_definition::info should contain any additional
+ * human readable information text that a typical user may need to
+ * understand the functionality of the option.
+ * - retro_core_option_v2_definition::info_categorized should contain
+ * any additional human readable information text that a typical user
+ * may need to understand the functionality of the option, and will be
+ * used when frontend has core option category support. This is provided
+ * to accommodate the case where info text references an option by
+ * name/desc, and the desc/desc_categorized text for that option differ.
+ * If empty or NULL, the string specified by
+ * retro_core_option_v2_definition::info will be used instead.
+ * retro_core_option_v2_definition::info_categorized will be ignored
+ * if retro_core_option_v2_definition::category_key is empty or NULL.
+ * - retro_core_option_v2_definition::category_key should contain a
+ * category identifier (e.g. "video" or "audio") that will be
+ * assigned to the core option if frontend has core option category
+ * support. A categorized option will be shown in a subsection/
+ * submenu of the frontend core option interface. If key is empty
+ * or NULL, or if key does not match one of the
+ * retro_core_option_v2_category::key values in the associated
+ * retro_core_option_v2_category array, option will have no category
+ * and will be shown at the top level of the frontend core option
+ * interface.
+ * - retro_core_option_v2_definition::values is an array of
+ * retro_core_option_value structs terminated by a { NULL, NULL }
+ * element.
+ * --> retro_core_option_v2_definition::values[index].value is an
+ * expected option value.
+ * --> retro_core_option_v2_definition::values[index].label is a
+ * human readable label used when displaying the value on screen.
+ * If NULL, the value itself is used.
+ * - retro_core_option_v2_definition::default_value is the default
+ * core option setting. It must match one of the expected option
+ * values in the retro_core_option_v2_definition::values array. If
+ * it does not, or the default value is NULL, the first entry in the
+ * retro_core_option_v2_definition::values array is treated as the
+ * default.
+ *
+ * The number of possible option values should be very limited,
+ * and must be less than RETRO_NUM_CORE_OPTION_VALUES_MAX.
+ * i.e. it should be feasible to cycle through options
+ * without a keyboard.
+ *
+ * Example entries:
+ *
+ * - Uncategorized:
+ *
+ * {
+ * "foo_option",
+ * "Speed hack coprocessor X",
+ * NULL,
+ * "Provides increased performance at the expense of reduced accuracy.",
+ * NULL,
+ * NULL,
+ * {
+ * { "false", NULL },
+ * { "true", NULL },
+ * { "unstable", "Turbo (Unstable)" },
+ * { NULL, NULL },
+ * },
+ * "false"
+ * }
+ *
+ * - Categorized:
+ *
+ * {
+ * "foo_option",
+ * "Advanced > Speed hack coprocessor X",
+ * "Speed hack coprocessor X",
+ * "Setting 'Advanced > Speed hack coprocessor X' to 'true' or 'Turbo' provides increased performance at the expense of reduced accuracy",
+ * "Setting 'Speed hack coprocessor X' to 'true' or 'Turbo' provides increased performance at the expense of reduced accuracy",
+ * "advanced_settings",
+ * {
+ * { "false", NULL },
+ * { "true", NULL },
+ * { "unstable", "Turbo (Unstable)" },
+ * { NULL, NULL },
+ * },
+ * "false"
+ * }
+ *
+ * Only strings are operated on. The possible values will
+ * generally be displayed and stored as-is by the frontend.
+ */
+
+#define RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL 68
+ /* const struct retro_core_options_v2_intl * --
+ * Allows an implementation to signal the environment
+ * which variables it might want to check for later using
+ * GET_VARIABLE.
+ * This allows the frontend to present these variables to
+ * a user dynamically.
+ * This should only be called if RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION
+ * returns an API version of >= 2.
+ * This should be called instead of RETRO_ENVIRONMENT_SET_VARIABLES.
+ * This should be called instead of RETRO_ENVIRONMENT_SET_CORE_OPTIONS.
+ * This should be called instead of RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL.
+ * This should be called instead of RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2.
+ * This should be called the first time as early as
+ * possible (ideally in retro_set_environment).
+ * Afterwards it may be called again for the core to communicate
+ * updated options to the frontend, but the number of core
+ * options must not change from the number in the initial call.
+ * If RETRO_ENVIRONMENT_GET_CORE_OPTIONS_VERSION returns an API
+ * version of >= 2, this callback is guaranteed to succeed
+ * (i.e. callback return value does not indicate success)
+ * If callback returns true, frontend has core option category
+ * support.
+ * If callback returns false, frontend does not have core option
+ * category support.
+ *
+ * This is fundamentally the same as RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2,
+ * with the addition of localisation support. The description of the
+ * RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2 callback should be consulted
+ * for further details.
+ *
+ * 'data' points to a retro_core_options_v2_intl struct.
+ *
+ * - retro_core_options_v2_intl::us is a pointer to a
+ * retro_core_options_v2 struct defining the US English
+ * core options implementation. It must point to a valid struct.
+ *
+ * - retro_core_options_v2_intl::local is a pointer to a
+ * retro_core_options_v2 struct defining core options for
+ * the current frontend language. It may be NULL (in which case
+ * retro_core_options_v2_intl::us is used by the frontend). Any items
+ * missing from this struct will be read from
+ * retro_core_options_v2_intl::us instead.
+ *
+ * NOTE: Default core option values are always taken from the
+ * retro_core_options_v2_intl::us struct. Any default values in
+ * the retro_core_options_v2_intl::local struct will be ignored.
+ */
+
/* VFS functionality */
/* File paths:
@@ -2777,6 +3115,213 @@ struct retro_system_info
bool block_extract;
};
+/* Defines overrides which modify frontend handling of
+ * specific content file types.
+ * An array of retro_system_content_info_override is
+ * passed to RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE
+ * NOTE: In the following descriptions, references to
+ * retro_load_game() may be replaced with
+ * retro_load_game_special() */
+struct retro_system_content_info_override
+{
+ /* A list of file extensions for which the override
+ * should apply, delimited by a 'pipe' character
+ * (e.g. "md|sms|gg")
+ * Permitted file extensions are limited to those
+ * included in retro_system_info::valid_extensions
+ * and/or retro_subsystem_rom_info::valid_extensions */
+ const char *extensions;
+
+ /* Overrides the need_fullpath value set in
+ * retro_system_info and/or retro_subsystem_rom_info.
+ * To reiterate:
+ *
+ * If need_fullpath is true and retro_load_game() is called:
+ * - retro_game_info::path is guaranteed to contain a valid
+ * path to an existent file
+ * - retro_game_info::data and retro_game_info::size are invalid
+ *
+ * If need_fullpath is false and retro_load_game() is called:
+ * - retro_game_info::path may be NULL
+ * - retro_game_info::data and retro_game_info::size are guaranteed
+ * to be valid
+ *
+ * In addition:
+ *
+ * If need_fullpath is true and retro_load_game() is called:
+ * - retro_game_info_ext::full_path is guaranteed to contain a valid
+ * path to an existent file
+ * - retro_game_info_ext::archive_path may be NULL
+ * - retro_game_info_ext::archive_file may be NULL
+ * - retro_game_info_ext::dir is guaranteed to contain a valid path
+ * to the directory in which the content file exists
+ * - retro_game_info_ext::name is guaranteed to contain the
+ * basename of the content file, without extension
+ * - retro_game_info_ext::ext is guaranteed to contain the
+ * extension of the content file in lower case format
+ * - retro_game_info_ext::data and retro_game_info_ext::size
+ * are invalid
+ *
+ * If need_fullpath is false and retro_load_game() is called:
+ * - If retro_game_info_ext::file_in_archive is false:
+ * - retro_game_info_ext::full_path is guaranteed to contain
+ * a valid path to an existent file
+ * - retro_game_info_ext::archive_path may be NULL
+ * - retro_game_info_ext::archive_file may be NULL
+ * - retro_game_info_ext::dir is guaranteed to contain a
+ * valid path to the directory in which the content file exists
+ * - retro_game_info_ext::name is guaranteed to contain the
+ * basename of the content file, without extension
+ * - retro_game_info_ext::ext is guaranteed to contain the
+ * extension of the content file in lower case format
+ * - If retro_game_info_ext::file_in_archive is true:
+ * - retro_game_info_ext::full_path may be NULL
+ * - retro_game_info_ext::archive_path is guaranteed to
+ * contain a valid path to an existent compressed file
+ * inside which the content file is located
+ * - retro_game_info_ext::archive_file is guaranteed to
+ * contain a valid path to an existent content file
+ * inside the compressed file referred to by
+ * retro_game_info_ext::archive_path
+ * e.g. for a compressed file '/path/to/foo.zip'
+ * containing 'bar.sfc'
+ * > retro_game_info_ext::archive_path will be '/path/to/foo.zip'
+ * > retro_game_info_ext::archive_file will be 'bar.sfc'
+ * - retro_game_info_ext::dir is guaranteed to contain a
+ * valid path to the directory in which the compressed file
+ * (containing the content file) exists
+ * - retro_game_info_ext::name is guaranteed to contain
+ * EITHER
+ * 1) the basename of the compressed file (containing
+ * the content file), without extension
+ * OR
+ * 2) the basename of the content file inside the
+ * compressed file, without extension
+ * In either case, a core should consider 'name' to
+ * be the canonical name/ID of the the content file
+ * - retro_game_info_ext::ext is guaranteed to contain the
+ * extension of the content file inside the compressed file,
+ * in lower case format
+ * - retro_game_info_ext::data and retro_game_info_ext::size are
+ * guaranteed to be valid */
+ bool need_fullpath;
+
+ /* If need_fullpath is false, specifies whether the content
+ * data buffer available in retro_load_game() is 'persistent'
+ *
+ * If persistent_data is false and retro_load_game() is called:
+ * - retro_game_info::data and retro_game_info::size
+ * are valid only until retro_load_game() returns
+ * - retro_game_info_ext::data and retro_game_info_ext::size
+ * are valid only until retro_load_game() returns
+ *
+ * If persistent_data is true and retro_load_game() is called:
+ * - retro_game_info::data and retro_game_info::size
+ * are valid until retro_deinit() returns
+ * - retro_game_info_ext::data and retro_game_info_ext::size
+ * are valid until retro_deinit() returns */
+ bool persistent_data;
+};
+
+/* Similar to retro_game_info, but provides extended
+ * information about the source content file and
+ * game memory buffer status.
+ * And array of retro_game_info_ext is returned by
+ * RETRO_ENVIRONMENT_GET_GAME_INFO_EXT
+ * NOTE: In the following descriptions, references to
+ * retro_load_game() may be replaced with
+ * retro_load_game_special() */
+struct retro_game_info_ext
+{
+ /* - If file_in_archive is false, contains a valid
+ * path to an existent content file (UTF-8 encoded)
+ * - If file_in_archive is true, may be NULL */
+ const char *full_path;
+
+ /* - If file_in_archive is false, may be NULL
+ * - If file_in_archive is true, contains a valid path
+ * to an existent compressed file inside which the
+ * content file is located (UTF-8 encoded) */
+ const char *archive_path;
+
+ /* - If file_in_archive is false, may be NULL
+ * - If file_in_archive is true, contain a valid path
+ * to an existent content file inside the compressed
+ * file referred to by archive_path (UTF-8 encoded)
+ * e.g. for a compressed file '/path/to/foo.zip'
+ * containing 'bar.sfc'
+ * > archive_path will be '/path/to/foo.zip'
+ * > archive_file will be 'bar.sfc' */
+ const char *archive_file;
+
+ /* - If file_in_archive is false, contains a valid path
+ * to the directory in which the content file exists
+ * (UTF-8 encoded)
+ * - If file_in_archive is true, contains a valid path
+ * to the directory in which the compressed file
+ * (containing the content file) exists (UTF-8 encoded) */
+ const char *dir;
+
+ /* Contains the canonical name/ID of the content file
+ * (UTF-8 encoded). Intended for use when identifying
+ * 'complementary' content named after the loaded file -
+ * i.e. companion data of a different format (a CD image
+ * required by a ROM), texture packs, internally handled
+ * save files, etc.
+ * - If file_in_archive is false, contains the basename
+ * of the content file, without extension
+ * - If file_in_archive is true, then string is
+ * implementation specific. A frontend may choose to
+ * set a name value of:
+ * EITHER
+ * 1) the basename of the compressed file (containing
+ * the content file), without extension
+ * OR
+ * 2) the basename of the content file inside the
+ * compressed file, without extension
+ * RetroArch sets the 'name' value according to (1).
+ * A frontend that supports routine loading of
+ * content from archives containing multiple unrelated
+ * content files may set the 'name' value according
+ * to (2). */
+ const char *name;
+
+ /* - If file_in_archive is false, contains the extension
+ * of the content file in lower case format
+ * - If file_in_archive is true, contains the extension
+ * of the content file inside the compressed file,
+ * in lower case format */
+ const char *ext;
+
+ /* String of implementation specific meta-data. */
+ const char *meta;
+
+ /* Memory buffer of loaded game content. Will be NULL:
+ * IF
+ * - retro_system_info::need_fullpath is true and
+ * retro_system_content_info_override::need_fullpath
+ * is unset
+ * OR
+ * - retro_system_content_info_override::need_fullpath
+ * is true */
+ const void *data;
+
+ /* Size of game content memory buffer, in bytes */
+ size_t size;
+
+ /* True if loaded content file is inside a compressed
+ * archive */
+ bool file_in_archive;
+
+ /* - If data is NULL, value is unset/ignored
+ * - If data is non-NULL:
+ * - If persistent_data is false, data and size are
+ * valid only until retro_load_game() returns
+ * - If persistent_data is true, data and size are
+ * are valid until retro_deinit() returns */
+ bool persistent_data;
+};
+
struct retro_game_geometry
{
unsigned base_width; /* Nominal video width of game. */
@@ -2888,6 +3433,124 @@ struct retro_core_options_intl
struct retro_core_option_definition *local;
};
+struct retro_core_option_v2_category
+{
+ /* Variable uniquely identifying the
+ * option category. Valid key characters
+ * are [a-z, A-Z, 0-9, _, -] */
+ const char *key;
+
+ /* Human-readable category description
+ * > Used as category menu label when
+ * frontend has core option category
+ * support */
+ const char *desc;
+
+ /* Human-readable category information
+ * > Used as category menu sublabel when
+ * frontend has core option category
+ * support
+ * > Optional (may be NULL or an empty
+ * string) */
+ const char *info;
+};
+
+struct retro_core_option_v2_definition
+{
+ /* Variable to query in RETRO_ENVIRONMENT_GET_VARIABLE.
+ * Valid key characters are [a-z, A-Z, 0-9, _, -] */
+ const char *key;
+
+ /* Human-readable core option description
+ * > Used as menu label when frontend does
+ * not have core option category support
+ * e.g. "Video > Aspect Ratio" */
+ const char *desc;
+
+ /* Human-readable core option description
+ * > Used as menu label when frontend has
+ * core option category support
+ * e.g. "Aspect Ratio", where associated
+ * retro_core_option_v2_category::desc
+ * is "Video"
+ * > If empty or NULL, the string specified by
+ * desc will be used as the menu label
+ * > Will be ignored (and may be set to NULL)
+ * if category_key is empty or NULL */
+ const char *desc_categorized;
+
+ /* Human-readable core option information
+ * > Used as menu sublabel */
+ const char *info;
+
+ /* Human-readable core option information
+ * > Used as menu sublabel when frontend
+ * has core option category support
+ * (e.g. may be required when info text
+ * references an option by name/desc,
+ * and the desc/desc_categorized text
+ * for that option differ)
+ * > If empty or NULL, the string specified by
+ * info will be used as the menu sublabel
+ * > Will be ignored (and may be set to NULL)
+ * if category_key is empty or NULL */
+ const char *info_categorized;
+
+ /* Variable specifying category (e.g. "video",
+ * "audio") that will be assigned to the option
+ * if frontend has core option category support.
+ * > Categorized options will be displayed in a
+ * subsection/submenu of the frontend core
+ * option interface
+ * > Specified string must match one of the
+ * retro_core_option_v2_category::key values
+ * in the associated retro_core_option_v2_category
+ * array; If no match is not found, specified
+ * string will be considered as NULL
+ * > If specified string is empty or NULL, option will
+ * have no category and will be shown at the top
+ * level of the frontend core option interface */
+ const char *category_key;
+
+ /* Array of retro_core_option_value structs, terminated by NULL */
+ struct retro_core_option_value values[RETRO_NUM_CORE_OPTION_VALUES_MAX];
+
+ /* Default core option value. Must match one of the values
+ * in the retro_core_option_value array, otherwise will be
+ * ignored */
+ const char *default_value;
+};
+
+struct retro_core_options_v2
+{
+ /* Array of retro_core_option_v2_category structs,
+ * terminated by NULL
+ * > If NULL, all entries in definitions array
+ * will have no category and will be shown at
+ * the top level of the frontend core option
+ * interface
+ * > Will be ignored if frontend does not have
+ * core option category support */
+ struct retro_core_option_v2_category *categories;
+
+ /* Array of retro_core_option_v2_definition structs,
+ * terminated by NULL */
+ struct retro_core_option_v2_definition *definitions;
+};
+
+struct retro_core_options_v2_intl
+{
+ /* Pointer to a retro_core_options_v2 struct
+ * > US English implementation
+ * > Must point to a valid struct */
+ struct retro_core_options_v2 *us;
+
+ /* Pointer to a retro_core_options_v2 struct
+ * - Implementation for current frontend language
+ * - May be NULL */
+ struct retro_core_options_v2 *local;
+};
+
struct retro_game_info
{
const char *path; /* Path to game, UTF-8 encoded.
@@ -2934,6 +3597,47 @@ struct retro_framebuffer
Set by frontend in GET_CURRENT_SOFTWARE_FRAMEBUFFER. */
};
+/* Used by a libretro core to override the current
+ * fastforwarding mode of the frontend */
+struct retro_fastforwarding_override
+{
+ /* Specifies the runtime speed multiplier that
+ * will be applied when 'fastforward' is true.
+ * For example, a value of 5.0 when running 60 FPS
+ * content will cap the fast-forward rate at 300 FPS.
+ * Note that the target multiplier may not be achieved
+ * if the host hardware has insufficient processing
+ * power.
+ * Setting a value of 0.0 (or greater than 0.0 but
+ * less than 1.0) will result in an uncapped
+ * fast-forward rate (limited only by hardware
+ * capacity).
+ * If the value is negative, it will be ignored
+ * (i.e. the frontend will use a runtime speed
+ * multiplier of its own choosing) */
+ float ratio;
+
+ /* If true, fastforwarding mode will be enabled.
+ * If false, fastforwarding mode will be disabled. */
+ bool fastforward;
+
+ /* If true, and if supported by the frontend, an
+ * on-screen notification will be displayed while
+ * 'fastforward' is true.
+ * If false, and if supported by the frontend, any
+ * on-screen fast-forward notifications will be
+ * suppressed */
+ bool notification;
+
+ /* If true, the core will have sole control over
+ * when fastforwarding mode is enabled/disabled;
+ * the frontend will not be able to change the
+ * state set by 'fastforward' until either
+ * 'inhibit_toggle' is set to false, or the core
+ * is unloaded */
+ bool inhibit_toggle;
+};
+
/* Callbacks */
/* Environment callback. Gives implementations a way of performing