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-/*******************************************************************************
- Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
- (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
- Jerremy Koot (jkoot@snes9x.com)
-
- (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
-
- (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
- funkyass (funkyass@spam.shaw.ca),
- Joel Yliluoma (http://iki.fi/bisqwit/)
- Kris Bleakley (codeviolation@hotmail.com),
- Matthew Kendora,
- Nach (n-a-c-h@users.sourceforge.net),
- Peter Bortas (peter@bortas.org) and
- zones (kasumitokoduck@yahoo.com)
-
- C4 x86 assembler and some C emulation code
- (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
- _Demo_ (_demo_@zsnes.com), and Nach
-
- C4 C++ code
- (c) Copyright 2003 Brad Jorsch
-
- DSP-1 emulator code
- (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
- John Weidman, neviksti (neviksti@hotmail.com),
- Kris Bleakley, Andreas Naive
-
- DSP-2 emulator code
- (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
- Lord Nightmare (lord_nightmare@users.sourceforge.net
-
- OBC1 emulator code
- (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
- Kris Bleakley
- Ported from x86 assembler to C by sanmaiwashi
-
- SPC7110 and RTC C++ emulator code
- (c) Copyright 2002 Matthew Kendora with research by
- zsKnight, John Weidman, and Dark Force
-
- S-DD1 C emulator code
- (c) Copyright 2003 Brad Jorsch with research by
- Andreas Naive and John Weidman
-
- S-RTC C emulator code
- (c) Copyright 2001 John Weidman
-
- ST010 C++ emulator code
- (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
-
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
-
- Super FX C emulator code
- (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
-
-
- SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
-
-
- Specific ports contains the works of other authors. See headers in
- individual files.
-
- Snes9x homepage: http://www.snes9x.com
-
- Permission to use, copy, modify and distribute Snes9x in both binary and
- source form, for non-commercial purposes, is hereby granted without fee,
- providing that this license information and copyright notice appear with
- all copies and any derived work.
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event shall the authors be held liable for any damages
- arising from the use of this software.
-
- Snes9x is freeware for PERSONAL USE only. Commercial users should
- seek permission of the copyright holders first. Commercial use includes
- charging money for Snes9x or software derived from Snes9x.
-
- The copyright holders request that bug fixes and improvements to the code
- should be forwarded to them so everyone can benefit from the modifications
- in future versions.
-
- Super NES and Super Nintendo Entertainment System are trademarks of
- Nintendo Co., Limited and its subsidiary companies.
-*******************************************************************************/
-
-#ifndef _3D_H_
-#define _3D_H_
-
-#if defined(USE_OPENGL)
-#include <GL/gl.h>
-#include <GL/glu.h>
-
-#ifdef __linux__
-#include <GL/glx.h>
-#endif
-
-typedef struct
-{
- bool8 packed_pixels_extension_present;
- bool8 draw_cube;
- uint32 version;
- // Texture format
- GLint internal_format;
- GLint format;
- GLint type;
-
- GLint max_texture_size;// 256 or 512
- GLint texture_size;
- uint32 num_textures; // 1 if max_texture_size == 256, 2 otherwise
- GLuint textures [2];
-} OpenGLData;
-
-extern OpenGLData OpenGL;
-
-bool8 S9xOpenGLInit ();
-bool8 S9xOpenGLInit2 ();
-void S9xOpenGLPutImage (int width, int height);
-void S9xOpenGLDeinit ();
-
-#endif
-
-#ifdef USE_GLIDE
-#include <glide.h>
-
-typedef struct
-{
- bool8 voodoo_present;
- GrVertex sq[4];
- GrTexInfo texture;
- int32 texture_mem_size;
- int32 texture_mem_start;
- float x_offset, y_offset;
- float x_scale, y_scale;
- float voodoo_width;
- float voodoo_height;
-} GlideData;
-
-extern GlideData Glide;
-bool8 S9xGlideEnable (bool8 enable);
-void S9xGlideDeinit ();
-bool8 S9xGlideInit ();
-bool8 S9xVoodooInitialise ();
-#endif
-
-#endif
-