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-rw-r--r--source/cheats.h12
1 files changed, 5 insertions, 7 deletions
diff --git a/source/cheats.h b/source/cheats.h
index df8a9a6..94caf2b 100644
--- a/source/cheats.h
+++ b/source/cheats.h
@@ -42,21 +42,19 @@ typedef enum
S9X_8_BITS, S9X_16_BITS, S9X_24_BITS, S9X_32_BITS
} S9xCheatDataSize;
-void S9xInitCheatData();
+void S9xInitCheatData(void);
const char* S9xGameGenieToRaw(const char* code, uint32_t* address, uint8_t* byte);
const char* S9xProActionReplayToRaw(const char* code, uint32_t* address, uint8_t* byte);
const char* S9xGoldFingerToRaw(const char* code, uint32_t* address, bool* sram, uint8_t* num_bytes, uint8_t bytes[3]);
-void S9xApplyCheats();
+void S9xApplyCheats(void);
void S9xApplyCheat(uint32_t which1);
-void S9xRemoveCheats();
+void S9xRemoveCheats(void);
void S9xRemoveCheat(uint32_t which1);
void S9xEnableCheat(uint32_t which1);
void S9xDisableCheat(uint32_t which1);
-void S9xDisableAllCheat();
+void S9xDisableAllCheat(void);
void S9xAddCheat(bool enable, bool save_current_value, uint32_t address, uint8_t byte);
-void S9xDeleteCheats();
+void S9xDeleteCheats(void);
void S9xDeleteCheat(uint32_t which1);
-bool S9xLoadCheatFile(const char* filename);
-bool S9xSaveCheatFile(const char* filename);
#endif