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-/*******************************************************************************
- Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
- (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
- Jerremy Koot (jkoot@snes9x.com)
-
- (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
-
- (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
- funkyass (funkyass@spam.shaw.ca),
- Joel Yliluoma (http://iki.fi/bisqwit/)
- Kris Bleakley (codeviolation@hotmail.com),
- Matthew Kendora,
- Nach (n-a-c-h@users.sourceforge.net),
- Peter Bortas (peter@bortas.org) and
- zones (kasumitokoduck@yahoo.com)
-
- C4 x86 assembler and some C emulation code
- (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
- _Demo_ (_demo_@zsnes.com), and Nach
-
- C4 C++ code
- (c) Copyright 2003 Brad Jorsch
-
- DSP-1 emulator code
- (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
- John Weidman, neviksti (neviksti@hotmail.com),
- Kris Bleakley, Andreas Naive
-
- DSP-2 emulator code
- (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
- Lord Nightmare (lord_nightmare@users.sourceforge.net
-
- OBC1 emulator code
- (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
- Kris Bleakley
- Ported from x86 assembler to C by sanmaiwashi
-
- SPC7110 and RTC C++ emulator code
- (c) Copyright 2002 Matthew Kendora with research by
- zsKnight, John Weidman, and Dark Force
-
- S-DD1 C emulator code
- (c) Copyright 2003 Brad Jorsch with research by
- Andreas Naive and John Weidman
-
- S-RTC C emulator code
- (c) Copyright 2001 John Weidman
-
- ST010 C++ emulator code
- (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
-
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
-
- Super FX C emulator code
- (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
-
-
- SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
-
- Input recording/playback code
- (c) Copyright 2004 blip
-
- Specific ports contains the works of other authors. See headers in
- individual files.
-
- Snes9x homepage: http://www.snes9x.com
-
- Permission to use, copy, modify and distribute Snes9x in both binary and
- source form, for non-commercial purposes, is hereby granted without fee,
- providing that this license information and copyright notice appear with
- all copies and any derived work.
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event shall the authors be held liable for any damages
- arising from the use of this software.
-
- Snes9x is freeware for PERSONAL USE only. Commercial users should
- seek permission of the copyright holders first. Commercial use includes
- charging money for Snes9x or software derived from Snes9x.
-
- The copyright holders request that bug fixes and improvements to the code
- should be forwarded to them so everyone can benefit from the modifications
- in future versions.
-
- Super NES and Super Nintendo Entertainment System are trademarks of
- Nintendo Co., Limited and its subsidiary companies.
-*******************************************************************************/
-#include <string.h>
-#ifdef HAVE_STRINGS_H
-#include <strings.h>
-#endif
-#include <ctype.h>
-#include <stdlib.h>
-
-#if defined(__unix) || defined(__linux) || defined(__sun) || defined(__DJGPP) || defined (PSP)
-#include <unistd.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-#endif
-#include <time.h>
-
-#ifdef __WIN32__
-#include <io.h>
-#ifndef W_OK
-#define W_OK 2
-#endif
-#endif
-
-#include "movie.h"
-#include "snes9x.h"
-#include "cpuexec.h"
-#include "snapshot.h"
-
-#define SMV_MAGIC 0x1a564d53 // SMV0x1a
-#define SMV_VERSION 1
-#define SMV_HEADER_SIZE 32
-#define CONTROLLER_DATA_SIZE 2
-#define BUFFER_GROWTH_SIZE 4096
-
-enum MovieState
-{
- MOVIE_STATE_NONE=0,
- MOVIE_STATE_PLAY,
- MOVIE_STATE_RECORD
-};
-
-static struct SMovie
-{
- enum MovieState State;
- char Filename [_MAX_PATH];
- FILE* File;
- uint32 SaveStateOffset;
- uint32 ControllerDataOffset;
- uint32 MovieId;
- uint32 CurrentFrame;
- uint32 MaxFrame;
- uint32 RerecordCount;
- uint8 ControllersMask;
- uint8 Opts;
- bool8 ReadOnly;
- uint32 BytesPerFrame;
- uint8* InputBuffer;
- uint32 InputBufferSize;
- uint8* InputBufferPtr;
- bool8 FrameDisplay;
- char FrameDisplayString[256];
-} Movie;
-
-/*
- For illustration:
-struct MovieFileHeader
-{
- uint32 magic; // SMV0x1a
- uint32 version;
- uint32 uid; // used to match savestates to a particular movie
- uint32 rerecord_count;
- uint32 length_frames;
- uint8 flags[4];
- uint32 offset_to_savestate; // smvs have an embedded savestate
- uint32 offset_to_controller_data;
- // after the header comes extra metadata
- // sizeof(metadata) = offset_to_savestate - sizeof(MovieFileHeader)
-};
-*/
-
-static int bytes_per_frame()
-{
- int i;
- int num_controllers;
-
- num_controllers=0;
- for(i=0; i<5; ++i)
- {
- if(Movie.ControllersMask & (1<<i))
- {
- ++num_controllers;
- }
- }
-
- return CONTROLLER_DATA_SIZE*num_controllers;
-}
-
-static inline uint32 Read32(const uint8*& ptr)
-{
- uint32 v=(ptr[0] | (ptr[1]<<8) | (ptr[2]<<16) | (ptr[3]<<24));
- ptr += 4;
- return v;
-}
-
-static inline uint16 Read16(const uint8*& ptr) /* const version */
-{
- uint16 v=(ptr[0] | (ptr[1]<<8));
- ptr += 2;
- return v;
-}
-
-static inline uint16 Read16(uint8*& ptr) /* non-const version */
-{
- uint16 v=(ptr[0] | (ptr[1]<<8));
- ptr += 2;
- return v;
-}
-
-static void Write32(uint32 v, uint8*& ptr)
-{
- ptr[0]=(uint8)(v&0xff);
- ptr[1]=(uint8)((v>>8)&0xff);
- ptr[2]=(uint8)((v>>16)&0xff);
- ptr[3]=(uint8)((v>>24)&0xff);
- ptr += 4;
-}
-
-static void Write16(uint16 v, uint8*& ptr)
-{
- ptr[0]=(uint8)(v&0xff);
- ptr[1]=(uint8)((v>>8)&0xff);
- ptr += 2;
-}
-
-static int read_movie_header(FILE* fd, SMovie* movie)
-{
- uint8 header[SMV_HEADER_SIZE];
- if(fread(header, 1, SMV_HEADER_SIZE, fd) != SMV_HEADER_SIZE)
- return WRONG_FORMAT;
-
- const uint8* ptr=header;
- uint32 magic=Read32(ptr);
- if(magic!=SMV_MAGIC)
- return WRONG_FORMAT;
-
- uint32 version=Read32(ptr);
- if(version!=SMV_VERSION)
- return WRONG_VERSION;
-
- movie->MovieId=Read32(ptr);
- movie->RerecordCount=Read32(ptr);
- movie->MaxFrame=Read32(ptr);
-
- movie->ControllersMask=*ptr++;
- movie->Opts=*ptr++;
- ptr += 2;
-
- movie->SaveStateOffset=Read32(ptr);
- movie->ControllerDataOffset=Read32(ptr);
-
- return SUCCESS;
-}
-
-static void write_movie_header(FILE* fd, const SMovie* movie)
-{
- uint8 header[SMV_HEADER_SIZE];
- uint8* ptr=header;
-
- Write32(SMV_MAGIC, ptr);
- Write32(SMV_VERSION, ptr);
- Write32(movie->MovieId, ptr);
- Write32(movie->RerecordCount, ptr);
- Write32(movie->MaxFrame, ptr);
-
- *ptr++=movie->ControllersMask;
- *ptr++=movie->Opts;
- *ptr++=0;
- *ptr++=0;
-
- Write32(movie->SaveStateOffset, ptr);
- Write32(movie->ControllerDataOffset, ptr);
-
- fwrite(header, 1, SMV_HEADER_SIZE, fd);
-}
-
-static void flush_movie()
-{
- fseek(Movie.File, 0, SEEK_SET);
- write_movie_header(Movie.File, &Movie);
- fseek(Movie.File, Movie.ControllerDataOffset, SEEK_SET);
- fwrite(Movie.InputBuffer, 1, Movie.BytesPerFrame*(Movie.MaxFrame+1), Movie.File);
-}
-
-static void change_state(MovieState new_state)
-{
- if(new_state==Movie.State)
- return;
-
- if(Movie.State==MOVIE_STATE_RECORD)
- {
- flush_movie();
- }
-
- Movie.State=new_state;
-
- if(new_state==MOVIE_STATE_NONE)
- {
- fclose(Movie.File);
- Movie.File=NULL;
- // FIXME: truncate movie to MaxFrame length
- /* truncate() could be used, if it's certain
- * that the savestate block is never after
- * the controller data block. It is not guaranteed
- * by the format.
- */
- }
-}
-
-static void reserve_buffer_space(uint32 space_needed)
-{
- if(space_needed > Movie.InputBufferSize)
- {
- uint32 ptr_offset = Movie.InputBufferPtr - Movie.InputBuffer;
- uint32 alloc_chunks = space_needed / BUFFER_GROWTH_SIZE;
- Movie.InputBufferSize = BUFFER_GROWTH_SIZE * (alloc_chunks+1);
- Movie.InputBuffer = (uint8*)realloc(Movie.InputBuffer, Movie.InputBufferSize);
- Movie.InputBufferPtr = Movie.InputBuffer + ptr_offset;
- }
-}
-
-static void read_frame_controller_data()
-{
- int i;
- for(i=0; i<5; ++i)
- {
- if(Movie.ControllersMask & (1<<i))
- {
- IPPU.Joypads[i]=(uint32)(Read16(Movie.InputBufferPtr)) | 0x80000000L;
- }
- else
- {
- IPPU.Joypads[i]=0; // pretend the controller is disconnected
- }
- }
-}
-
-static void write_frame_controller_data()
-{
- reserve_buffer_space((uint32)((Movie.InputBufferPtr+Movie.BytesPerFrame)-Movie.InputBuffer));
-
- int i;
- for(i=0; i<5; ++i)
- {
- if(Movie.ControllersMask & (1<<i))
- {
- Write16((uint16)(IPPU.Joypads[i] & 0xffff), Movie.InputBufferPtr);
- }
- else
- {
- IPPU.Joypads[i]=0; // pretend the controller is disconnected
- }
- }
-}
-
-void S9xMovieInit ()
-{
- memset(&Movie, 0, sizeof(Movie));
- Movie.State = MOVIE_STATE_NONE;
-}
-
-int S9xMovieOpen (const char* filename, bool8 read_only)
-{
- return FILE_NOT_FOUND;
-#if 0
- FILE* fd;
- STREAM stream;
- int result;
- int fn;
-
- if(!(fd=fopen(filename, read_only ? "rb" : "rb+")))
- return FILE_NOT_FOUND;
-
- // stop current movie before opening
- change_state(MOVIE_STATE_NONE);
-
- // read header
- if((result=read_movie_header(fd, &Movie))!=SUCCESS)
- {
- fclose(fd);
- return result;
- }
-
- fn=dup(fileno(fd));
- fclose(fd);
-
- // apparently this lseek is necessary
- lseek(fn, Movie.SaveStateOffset, SEEK_SET);
- if(!(stream=REOPEN_STREAM(fn, "rb")))
- return FILE_NOT_FOUND;
-
- if(Movie.Opts & MOVIE_OPT_FROM_RESET)
- {
- S9xReset();
- // save only SRAM for a from-reset snapshot
- result=(READ_STREAM(SRAM, 0x20000, stream) == 0x20000) ? SUCCESS : WRONG_FORMAT;
- }
- else
- {
- result=S9xUnfreezeFromStream(stream);
- }
- CLOSE_STREAM(stream);
-
- if(result!=SUCCESS)
- {
- return result;
- }
-
- if(!(fd=fopen(filename, read_only ? "rb" : "rb+")))
- return FILE_NOT_FOUND;
-
- if(fseek(fd, Movie.ControllerDataOffset, SEEK_SET))
- return WRONG_FORMAT;
-
- // read controller data
- Movie.File=fd;
- Movie.BytesPerFrame=bytes_per_frame();
- Movie.InputBufferPtr=Movie.InputBuffer;
- uint32 to_read=Movie.BytesPerFrame * (Movie.MaxFrame+1);
- reserve_buffer_space(to_read);
- fread(Movie.InputBufferPtr, 1, to_read, fd);
-
- // read "baseline" controller data
- read_frame_controller_data();
-
- strncpy(Movie.Filename, filename, _MAX_PATH);
- Movie.Filename[_MAX_PATH-1]='\0';
- Movie.CurrentFrame=0;
- Movie.ReadOnly=read_only;
- change_state(MOVIE_STATE_PLAY);
-
- S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_REPLAY);
- return SUCCESS;
-#endif
-}
-
-int S9xMovieCreate (const char* filename, uint8 controllers_mask, uint8 opts, const wchar_t* metadata, int metadata_length)
-{
- return FILE_NOT_FOUND;
-#if 0
- FILE* fd;
- STREAM stream;
- int fn;
-
- if(controllers_mask==0)
- return WRONG_FORMAT;
-
- if(!(fd=fopen(filename, "wb")))
- return FILE_NOT_FOUND;
-
- // stop current movie before opening
- change_state(MOVIE_STATE_NONE);
-
- if(metadata_length>MOVIE_MAX_METADATA)
- {
- metadata_length=MOVIE_MAX_METADATA;
- }
-
- Movie.MovieId=(uint32)time(NULL);
- Movie.RerecordCount=0;
- Movie.MaxFrame=0;
- Movie.SaveStateOffset=SMV_HEADER_SIZE+(sizeof(uint16)*metadata_length);
- Movie.ControllerDataOffset=0;
- Movie.ControllersMask=controllers_mask;
- Movie.Opts=opts;
- if(Settings.PAL)
- {
- Movie.Opts |= MOVIE_OPT_PAL;
- }
- else
- {
- Movie.Opts &= ~MOVIE_OPT_PAL;
- }
-
- write_movie_header(fd, &Movie);
-
- // convert wchar_t metadata string/array to a uint16 array
- if(metadata_length>0)
- {
- uint8 meta_buf[MOVIE_MAX_METADATA * sizeof(uint16)];
- int i;
-
- for(i=0; i<metadata_length; ++i)
- {
- uint16 c=(uint16)metadata[i];
- meta_buf[i+i] =(uint8)(c&0xff);
- meta_buf[i+i+1]=(uint8)((c>>8)&0xff);
- }
-
- fwrite(meta_buf, sizeof(uint16), metadata_length, fd);
- }
-
- // write snapshot
- fn=dup(fileno(fd));
- fclose(fd);
-
- // lseek(fn, Movie.SaveStateOffset, SEEK_SET);
- if(!(stream=REOPEN_STREAM(fn, "ab")))
- return FILE_NOT_FOUND;
-
- if(opts & MOVIE_OPT_FROM_RESET)
- {
- S9xReset();
- // save only SRAM for a from-reset snapshot
- WRITE_STREAM(SRAM, 0x20000, stream);
- }
- else
- {
- S9xFreezeToStream(stream);
- }
- CLOSE_STREAM(stream);
-
- if(!(fd=fopen(filename, "rb+")))
- return FILE_NOT_FOUND;
-
- fseek(fd, 0, SEEK_END);
- Movie.ControllerDataOffset=(uint32)ftell(fd);
-
- // write "baseline" controller data
- Movie.File=fd;
- Movie.BytesPerFrame=bytes_per_frame();
- Movie.InputBufferPtr=Movie.InputBuffer;
- write_frame_controller_data();
-
- strncpy(Movie.Filename, filename, _MAX_PATH);
- Movie.Filename[_MAX_PATH-1]='\0';
- Movie.CurrentFrame=0;
- Movie.ReadOnly=false;
- change_state(MOVIE_STATE_RECORD);
-
- S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_RECORD);
- return SUCCESS;
-#endif
-}
-
-void S9xMovieUpdate ()
-{
- switch(Movie.State)
- {
- case MOVIE_STATE_PLAY:
- if(Movie.CurrentFrame>=Movie.MaxFrame)
- {
- change_state(MOVIE_STATE_NONE);
- S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_END);
- return;
- }
- else
- {
- if(Movie.FrameDisplay)
- {
- sprintf(Movie.FrameDisplayString, "Playing frame: %d", Movie.CurrentFrame);
- S9xMessage (S9X_INFO, S9X_MOVIE_INFO, Movie.FrameDisplayString);
- }
- read_frame_controller_data();
- ++Movie.CurrentFrame;
- }
- break;
-
- case MOVIE_STATE_RECORD:
- {
- if(Movie.FrameDisplay)
- {
- sprintf(Movie.FrameDisplayString, "Recording frame: %d", Movie.CurrentFrame);
- S9xMessage (S9X_INFO, S9X_MOVIE_INFO, Movie.FrameDisplayString);
- }
- write_frame_controller_data();
- ++Movie.CurrentFrame;
- Movie.MaxFrame=Movie.CurrentFrame;
- fwrite((Movie.InputBufferPtr - Movie.BytesPerFrame), 1, Movie.BytesPerFrame, Movie.File);
- }
- break;
-
- default:
- break;
- }
-}
-
-void S9xMovieStop (bool8 suppress_message)
-{
- if(Movie.State!=MOVIE_STATE_NONE)
- {
- change_state(MOVIE_STATE_NONE);
-
- if(!suppress_message)
- S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_STOP);
- }
-}
-
-int S9xMovieGetInfo (const char* filename, struct MovieInfo* info)
-{
- FILE* fd;
- int result;
- SMovie local_movie;
- int metadata_length;
-
- memset(info, 0, sizeof(*info));
- if(!(fd=fopen(filename, "rb")))
- return FILE_NOT_FOUND;
-
- if((result=(read_movie_header(fd, &local_movie)))!=SUCCESS)
- return result;
-
- info->TimeCreated=(time_t)local_movie.MovieId;
- info->LengthFrames=local_movie.MaxFrame;
- info->RerecordCount=local_movie.RerecordCount;
- info->Opts=local_movie.Opts;
- info->ControllersMask=local_movie.ControllersMask;
-
- if(local_movie.SaveStateOffset > SMV_HEADER_SIZE)
- {
- uint8 meta_buf[MOVIE_MAX_METADATA * sizeof(uint16)];
- int i;
-
- metadata_length=((int)local_movie.SaveStateOffset-SMV_HEADER_SIZE)/sizeof(uint16);
- metadata_length=(metadata_length>=MOVIE_MAX_METADATA) ? MOVIE_MAX_METADATA-1 : metadata_length;
- metadata_length=(int)fread(meta_buf, sizeof(uint16), metadata_length, fd);
-
- for(i=0; i<metadata_length; ++i)
- {
- uint16 c=meta_buf[i+i] | (meta_buf[i+i+1] << 8);
- info->Metadata[i]=(wchar_t)c;
- }
- info->Metadata[i]='\0';
- }
- else
- {
- info->Metadata[0]='\0';
- }
-
- fclose(fd);
-
- if(access(filename, W_OK))
- info->ReadOnly=true;
-
- return SUCCESS;
-}
-
-bool8 S9xMovieActive ()
-{
- return (Movie.State!=MOVIE_STATE_NONE);
-}
-
-bool8 S9xMovieReadOnly ()
-{
- if(!S9xMovieActive())
- return false;
-
- return Movie.ReadOnly;
-}
-
-uint32 S9xMovieGetId ()
-{
- if(!S9xMovieActive())
- return 0;
-
- return Movie.MovieId;
-}
-
-uint32 S9xMovieGetLength ()
-{
- if(!S9xMovieActive())
- return 0;
-
- return Movie.MaxFrame;
-}
-
-uint32 S9xMovieGetFrameCounter ()
-{
- if(!S9xMovieActive())
- return 0;
-
- return Movie.CurrentFrame;
-}
-
-void S9xMovieToggleFrameDisplay ()
-{
- Movie.FrameDisplay = !Movie.FrameDisplay;
- if(!Movie.FrameDisplay)
- {
- GFX.InfoStringTimeout = 1;
- }
-}
-
-void S9xMovieFreeze (uint8** buf, uint32* size)
-{
- // sanity check
- if(!S9xMovieActive())
- {
- return;
- }
-
- *buf = NULL;
- *size = 0;
-
- // compute size needed for the buffer
- uint32 size_needed = 4*3; // room for MovieId, CurrentFrame, and MaxFrame
- size_needed += (uint32)(Movie.BytesPerFrame * (Movie.MaxFrame+1));
- *buf=new uint8[size_needed];
- *size=size_needed;
-
- uint8* ptr = *buf;
- if(!ptr)
- {
- return;
- }
-
- Write32(Movie.MovieId, ptr);
- Write32(Movie.CurrentFrame, ptr);
- Write32(Movie.MaxFrame, ptr);
-
- memcpy(ptr, Movie.InputBuffer, Movie.BytesPerFrame * (Movie.MaxFrame+1));
-}
-
-bool8 S9xMovieUnfreeze (const uint8* buf, uint32 size)
-{
- // sanity check
- if(!S9xMovieActive())
- {
- return false;
- }
-
- const uint8* ptr = buf;
- if(size < 4*3)
- {
- return false;
- }
-
- uint32 movie_id = Read32(ptr);
- uint32 current_frame = Read32(ptr);
- uint32 max_frame = Read32(ptr);
- uint32 space_needed = (Movie.BytesPerFrame * (max_frame+1));
-
- if(movie_id != Movie.MovieId ||
- current_frame > max_frame ||
- space_needed > size)
- {
- return false;
- }
-
- if(!Movie.ReadOnly)
- {
- // here, we are going to take the input data from the savestate
- // and make it the input data for the current movie, then continue
- // writing new input data at the currentframe pointer
- change_state(MOVIE_STATE_RECORD);
- S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_RERECORD);
-
- Movie.CurrentFrame = current_frame;
- Movie.MaxFrame = max_frame;
- ++Movie.RerecordCount;
-
- reserve_buffer_space(space_needed);
- memcpy(Movie.InputBuffer, ptr, space_needed);
- flush_movie();
- fseek(Movie.File, Movie.ControllerDataOffset+(Movie.BytesPerFrame * (Movie.CurrentFrame+1)), SEEK_SET);
- }
- else
- {
- // here, we are going to keep the input data from the movie file
- // and simply rewind to the currentframe pointer
- // this will cause a desync if the savestate is not in sync
- // with the on-disk recording data, but it's easily solved
- // by loading another savestate or playing the movie from the beginning
-
- // and older savestate might have a currentframe pointer past
- // the end of the input data, so check for that here
- if(current_frame > Movie.MaxFrame)
- {
- return false;
- }
-
- change_state(MOVIE_STATE_PLAY);
- S9xMessage(S9X_INFO, S9X_MOVIE_INFO, MOVIE_INFO_REWIND);
-
- Movie.CurrentFrame = current_frame;
- }
-
- Movie.InputBufferPtr = Movie.InputBuffer + (Movie.BytesPerFrame * Movie.CurrentFrame);
- read_frame_controller_data();
-
- return true;
-}