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-rw-r--r--source/nds/gui.h22
1 files changed, 19 insertions, 3 deletions
diff --git a/source/nds/gui.h b/source/nds/gui.h
index 87c14e4..290a927 100644
--- a/source/nds/gui.h
+++ b/source/nds/gui.h
@@ -59,7 +59,20 @@ struct _GAME_CONFIG
u32 HotkeyReturnToMenu;
u32 HotkeyTemporaryFastForward;
u32 HotkeyToggleSound;
- u32 Reserved2[45];
+ u32 SoundSync;
+ /*
+ * PreviouslyUsed_20130206_1 was for a second meaning of
+ * frameskip_value that is now dropped.
+ * THIS VALUE IS NOT GUARANTEED TO BE RESERVED AND SET TO 0.
+ */
+ u32 PreviouslyUsed_20130206_1;
+ /*
+ * PreviouslyUsed_20130206_2 was for a second meaning of
+ * clock_speed_number that is now dropped.
+ * THIS VALUE IS NOT GUARANTEED TO BE RESERVED AND SET TO 0.
+ */
+ u32 PreviouslyUsed_20130206_2;
+ u32 Reserved2[42];
};
typedef enum
@@ -124,10 +137,13 @@ extern GAME_CONFIG game_config;
/******************************************************************************
******************************************************************************/
extern void gui_init(u32 lang_id);
-extern u32 menu(u16 *original_screen);
+extern u32 menu(u16 *original_screen, bool8 FirstInvocation);
extern void game_disableAudio();
extern void game_set_frameskip();
-extern void set_cpu_clock(u32 num);
+extern void game_set_fluidity();
+extern void LowFrequencyCPU();
+extern void HighFrequencyCPU();
+extern void GameFrequencyCPU();
extern int load_language_msg(char *filename, u32 language);
#ifdef __cplusplus