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-rw-r--r--source/nds/gui.c276
1 files changed, 143 insertions, 133 deletions
diff --git a/source/nds/gui.c b/source/nds/gui.c
index 2dad9c8..495e3c8 100644
--- a/source/nds/gui.c
+++ b/source/nds/gui.c
@@ -45,10 +45,13 @@ char rom_path[MAX_PATH];
char gamepak_name[MAX_PATH];
char gcheat_filename[MAX_PATH];
+//program arguments
+char argv[2][MAX_PATH];
+
// If adding a language, make sure you update the size of the array in
// message.h too.
char *lang[3] =
- {
+ {
"English", // 0
"简体中文", // 1
"Français", // 2
@@ -571,7 +574,7 @@ static int manage_filelist_info(struct FILE_LIST_INFO *filelist_infop, int flag)
int i;
void *pt;
- //Increase all
+ //Increase all
if(flag & 0x1)
{
i = NAME_MEM_SIZE;
@@ -1095,7 +1098,7 @@ s32 load_file(char **wildcards, char *result, char *default_dir_name)
//Path
if(-1 == redraw) {
draw_hscroll_over(0);
- draw_hscroll_init(down_screen_addr, 49, 10, 170, COLOR_TRANS,
+ draw_hscroll_init(down_screen_addr, 49, 10, 170, COLOR_TRANS,
COLOR_WHITE, default_dir_name);
path_scroll = 0x8000; //first scroll left
}
@@ -1142,7 +1145,7 @@ s32 load_file(char **wildcards, char *result, char *default_dir_name)
pt = file_list[m];
}
- draw_hscroll_init(down_screen_addr, 41, 40 + k*27, 185,
+ draw_hscroll_init(down_screen_addr, 41, 40 + k*27, 185,
COLOR_TRANS, color, pt);
}
@@ -1273,7 +1276,7 @@ u32 play_screen_snapshot(void)
if(draw_yesno_dialog(DOWN_SCREEN, 115, msg[MSG_GENERAL_CONFIRM_WITH_A], msg[MSG_GENERAL_CANCEL_WITH_B]))
return 1;
- else
+ else
return 0;
}
@@ -1378,7 +1381,7 @@ u32 play_screen_snapshot(void)
time1= time0;
}
break;
-
+
case CURSOR_DOWN:
if(!pause)
{
@@ -1386,21 +1389,21 @@ u32 play_screen_snapshot(void)
time1= time0;
}
break;
-
+
case CURSOR_LEFT:
time1 = ticks;
if(i > 1) i -= 2;
else if(i == 1) i= file_num -1;
else i= file_num -2;
break;
-
+
case CURSOR_RIGHT:
time1 = ticks;
break;
-
+
case CURSOR_SELECT:
if(!pause)
- {
+ {
time1 = -1;
pause= 1;
}
@@ -1408,15 +1411,15 @@ u32 play_screen_snapshot(void)
{
time1 = ticks;
pause= 0;
- }
+ }
break;
-
- case CURSOR_BACK:
+
+ case CURSOR_BACK:
if(screenp) free((void*)screenp);
//deconstruct filelist_info struct
manage_filelist_info(&filelist_info, -1);
repeat = 0;
- break;
+ break;
default: gui_action= CURSOR_NONE;
break;
@@ -1456,7 +1459,7 @@ int search_dir(char *directory, char* directory_path)
//while((current_file = readdir(current_dir)) != NULL)
while((current_file = readdir_ex(current_dir, &st)) != NULL)
{
- //Is directory
+ //Is directory
if(S_ISDIR(st.st_mode))
{
if(strcmp(".", current_file->d_name) || strcmp("..", current_file->d_name))
@@ -1635,7 +1638,7 @@ int save_state(char* file, void* screen)
n = ftell(fp);
ds2_getTime(&time);
- sprintf(str, "%02d-%02d %02d:%02d:%02d",
+ sprintf(str, "%02d-%02d %02d:%02d:%02d",
time.month, time.day, time.hours, time.minutes, time.seconds);
PRINT_STRING_BG(screen, str, COLOR_WHITE, COLOR_BLACK, 0, 0);
@@ -1709,7 +1712,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
MENU_TYPE *current_menu = NULL;
MENU_OPTION_TYPE *current_option = NULL;
MENU_OPTION_TYPE *display_option = NULL;
-
+
u32 current_option_num;
// u32 parent_option_num;
u32 string_select;
@@ -1801,7 +1804,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
strcat(line_buffer, "/");
strcat(line_buffer, tmp_filename);
- draw_message(down_screen_addr, bg_screenp, 28, 31, 227, 165, bg_screenp_color);
+ draw_message(down_screen_addr, bg_screenp, 28, 31, 227, 165, bg_screenp_color);
draw_string_vcenter(down_screen_addr, 36, 100, 190, COLOR_MSSG, msg[MSG_PROGRESS_LOADING_GAME]);
ds2_flipScreen(DOWN_SCREEN, DOWN_SCREEN_UPDATE_METHOD);
@@ -1833,71 +1836,36 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
choose_menu(current_menu);
}
}
-
- bool Get_Args(char *file, char **filebuf)
- {
- FILE* dat = fat_fopen(file, "rb");
- if(dat)
- {
- int i = 0;
- while(!fat_feof (dat))
- {
- fat_fgets(filebuf[i], 512, dat);
- int len = strlen(filebuf[i]);
- if(filebuf[i][len - 1] == '\n')
- filebuf[i][len - 1] = '\0';
- i++;
- }
-
- fat_fclose(dat);
- fat_remove(file);
- return i;
- }
- return 0;
- }
- int CheckLoad_Arg()
- {
- char args[2][512];
- char *argarray[2];
-
- argarray[0] = args[0];
- argarray[1] = args[1];
-
- if(!Get_Args("/plgargs.dat", argarray))
- return 0;
-
- fat_remove("plgargs.dat");
-
- draw_message(down_screen_addr, bg_screenp, 28, 31, 227, 165, bg_screenp_color);
- draw_string_vcenter(down_screen_addr, 36, 100, 190, COLOR_MSSG, msg[MSG_PROGRESS_LOADING_GAME]);
- ds2_flipScreen(DOWN_SCREEN, DOWN_SCREEN_UPDATE_METHOD);
+ int Menu_loadGame(char *filename){
+ draw_message(down_screen_addr, bg_screenp, 28, 31, 227, 165, bg_screenp_color);
+ draw_string_vcenter(down_screen_addr, 36, 100, 190, COLOR_MSSG, msg[MSG_PROGRESS_LOADING_GAME]);
+ ds2_flipScreen(DOWN_SCREEN, DOWN_SCREEN_UPDATE_METHOD);
- HighFrequencyCPU();
- int load_result = load_gamepak(args[1]);
- LowFrequencyCPU();
+ HighFrequencyCPU();
+ int load_result = load_gamepak(filename);
+ LowFrequencyCPU();
- if(load_result == -1)
- {
- first_load = 1;
- gamepak_name[0] = '\0';
- return 0;
- }
+ if(load_result == -1)
+ {
+ first_load = 1;
+ gamepak_name[0] = '\0';
+ return 0;
+ }
- strcpy(gamepak_name, args[1]);
- first_load = 0;
- load_game_config_file();
+ strcpy(gamepak_name, filename);
+ first_load = 0;
+ load_game_config_file();
- return_value = 1;
- repeat = 0;
+ return_value = 1;
+ repeat = 0;
- reorder_latest_file();
- get_savestate_filelist();
+ reorder_latest_file();
+ get_savestate_filelist();
- game_fast_forward= 0;
- return 1;
-
- }
+ game_fast_forward= 0;
+ return 1;
+ }
void menu_restart()
{
@@ -2111,7 +2079,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
}
}
}
-
+
void menu_load_state()
{
if(!first_load)
@@ -2151,7 +2119,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
//right
if(gui_action == CURSOR_SELECT)
{
- draw_message(down_screen_addr, bg_screenp, 28, 31, 227, 165, bg_screenp_color);
+ draw_message(down_screen_addr, bg_screenp, 28, 31, 227, 165, bg_screenp_color);
draw_string_vcenter(up_screen_addr, 36, 75, 190, COLOR_MSSG, msg[MSG_PROGRESS_SAVED_STATE_LOADING]);
HighFrequencyCPU();
@@ -2235,7 +2203,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
}
else if(current_option_num == 2) //delette single
{
- draw_message(down_screen_addr, bg_screenp, 28, 31, 227, 165, bg_screenp_color);
+ draw_message(down_screen_addr, bg_screenp, 28, 31, 227, 165, bg_screenp_color);
if(SavedStateFileExists(delette_savestate_num))
{
@@ -2303,7 +2271,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
{
m= current_menu->screen_focus -1;
draw_hscroll_over(m+1);
- draw_hscroll_init(down_screen_addr, 23, 40 + m*27, 200,
+ draw_hscroll_init(down_screen_addr, 23, 40 + m*27, 200,
COLOR_TRANS, COLOR_INACTIVE_ITEM, *dynamic_cheat_options[current_option_num].display_string);
}
else
@@ -2313,7 +2281,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
m= current_menu->focus_option - current_menu->screen_focus+2;
for(n= 0; n < SUBMENU_ROW_NUM-1; n++)
- draw_hscroll_init(down_screen_addr, 23, 40 + n*27, 200,
+ draw_hscroll_init(down_screen_addr, 23, 40 + n*27, 200,
COLOR_TRANS, COLOR_INACTIVE_ITEM, *dynamic_cheat_options[m+n].display_string);
}
}
@@ -2321,7 +2289,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
if(current_option_num == 0)
{
draw_hscroll_over(0);
- draw_hscroll_init(down_screen_addr, 50, 9, 180,
+ draw_hscroll_init(down_screen_addr, 50, 9, 180,
COLOR_TRANS, COLOR_ACTIVE_ITEM, *dynamic_cheat_options[0].display_string);
}
@@ -2334,7 +2302,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
if(m >= SUBMENU_ROW_NUM) m -= 1;
draw_hscroll_over(m+1);
- draw_hscroll_init(down_screen_addr, 23, 40 + m*27, 200,
+ draw_hscroll_init(down_screen_addr, 23, 40 + m*27, 200,
COLOR_TRANS, COLOR_ACTIVE_ITEM, *dynamic_cheat_options[current_option_num].display_string);
}
@@ -2348,7 +2316,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
{
m = current_menu->screen_focus -1;
draw_hscroll_over(m+1);
- draw_hscroll_init(down_screen_addr, 23, 40 + m*27, 200,
+ draw_hscroll_init(down_screen_addr, 23, 40 + m*27, 200,
COLOR_TRANS, COLOR_INACTIVE_ITEM, *dynamic_cheat_options[current_option_num].display_string);
}
else
@@ -2363,7 +2331,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
if(k > SUBMENU_ROW_NUM) k = SUBMENU_ROW_NUM;
for(n= 1; n < k; n++)
- draw_hscroll_init(down_screen_addr, 23, 40 + n*27, 200,
+ draw_hscroll_init(down_screen_addr, 23, 40 + n*27, 200,
COLOR_TRANS, COLOR_INACTIVE_ITEM, *dynamic_cheat_options[m+n].display_string);
}
}
@@ -2375,7 +2343,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
if(current_option_num == 0)
{
draw_hscroll_over(0);
- draw_hscroll_init(down_screen_addr, 50, 9, 180,
+ draw_hscroll_init(down_screen_addr, 50, 9, 180,
COLOR_TRANS, COLOR_ACTIVE_ITEM, *dynamic_cheat_options[0].display_string);
}
}
@@ -2390,7 +2358,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
m = current_menu->screen_focus -1;
draw_hscroll_over(m+1);
- draw_hscroll_init(down_screen_addr, 23, 40 + m*27, 200,
+ draw_hscroll_init(down_screen_addr, 23, 40 + m*27, 200,
COLOR_TRANS, COLOR_ACTIVE_ITEM, *dynamic_cheat_options[current_option_num].display_string);
}
break;
@@ -2666,7 +2634,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
mm = *(display_option->current_option);
sprintf(line_buffer, *(display_option->display_string), str[mm]);
-
+
PRINT_STRING_BG(down_screen_addr, line_buffer, color, COLOR_TRANS, 27,
38 + (display_option-> line_number)*32);
}
@@ -2757,7 +2725,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
draw_string_vcenter(down_screen_addr, 36, 95, 190, COLOR_MSSG, msg[MSG_CHANGE_LANGUAGE_WAITING]);
ds2_flipScreen(DOWN_SCREEN, DOWN_SCREEN_UPDATE_METHOD);
- load_language_msg(LANGUAGE_PACK, emu_config.language);
+ load_language_msg(LANGUAGE_PACK, emu_config.language);
// gui_change_icon(emu_config.language); // uncomment if images change per language [Neb]
if(first_load)
@@ -2846,18 +2814,18 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
{
/* 00 */ SUBMENU_OPTION(NULL, &msg[MSG_MAIN_MENU_VIDEO_AUDIO], NULL, 0),
- /* 01 */ STRING_SELECTION_OPTION(NULL, NULL, &msg[FMT_VIDEO_ASPECT_RATIO], screen_ratio_options,
+ /* 01 */ STRING_SELECTION_OPTION(NULL, NULL, &msg[FMT_VIDEO_ASPECT_RATIO], screen_ratio_options,
&game_config.graphic, 5, NULL, PASSIVE_TYPE, 1),
- /* 02 */ STRING_SELECTION_OPTION(game_fastforward, NULL, &msg[FMT_VIDEO_FAST_FORWARD], on_off_options,
+ /* 02 */ STRING_SELECTION_OPTION(game_fastforward, NULL, &msg[FMT_VIDEO_FAST_FORWARD], on_off_options,
&game_fast_forward, 2, NULL, ACTION_TYPE, 2),
-
+
/* 03 */ STRING_SELECTION_OPTION(game_disableAudio, NULL, &msg[FMT_AUDIO_SOUND], sound_seletion,
&game_enable_audio, 2, NULL, ACTION_TYPE, 3),
-
+
/* 04 */ STRING_SELECTION_OPTION(game_set_fluidity, NULL, &msg[FMT_VIDEO_AUDIO_FLUIDITY_PREFERENCE], fluidity_options,
&game_config.SoundSync, 2, NULL, ACTION_TYPE, 4),
-
+
/* 05 */ STRING_SELECTION_OPTION(game_set_frameskip, NULL, &msg[FMT_VIDEO_FRAME_SKIPPING], frameskip_options,
&game_config.frameskip_value, 10 /* auto (0) and 2..10 (1..9) make 10 option values */, NULL, ACTION_TYPE, 5)
};
@@ -2905,9 +2873,9 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
{
/* 00 */ SUBMENU_OPTION(NULL, &msg[MSG_MAIN_MENU_CHEATS], NULL,0),
- /* 01 */ CHEAT_OPTION(cheat_option_action, cheat_option_passive,
+ /* 01 */ CHEAT_OPTION(cheat_option_action, cheat_option_passive,
((CHEATS_PER_PAGE * menu_cheat_page) + 0), 1),
- /* 02 */ CHEAT_OPTION(cheat_option_action, cheat_option_passive,
+ /* 02 */ CHEAT_OPTION(cheat_option_action, cheat_option_passive,
((CHEATS_PER_PAGE * menu_cheat_page) + 1), 2),
/* 03 */ CHEAT_OPTION(cheat_option_action, cheat_option_passive,
((CHEATS_PER_PAGE * menu_cheat_page) + 2), 3),
@@ -2974,7 +2942,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
/*--------------------------------------------------------
Tools
--------------------------------------------------------*/
- MENU_OPTION_TYPE tools_options[] =
+ MENU_OPTION_TYPE tools_options[] =
{
/* 00 */ SUBMENU_OPTION(NULL, &msg[MSG_MAIN_MENU_TOOLS], NULL, 0),
@@ -2986,10 +2954,10 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
// /* 02 */ SUBMENU_OPTION(&tools_keyremap_menu, &msg[MSG_SUB_MENU_31], NULL, 2),
-// /* 03 */ STRING_SELECTION_OPTION(time_backward_action, NULL, &msg[MSG_SUB_MENU_302], on_off_options,
+// /* 03 */ STRING_SELECTION_OPTION(time_backward_action, NULL, &msg[MSG_SUB_MENU_302], on_off_options,
// &game_config.backward, 2, NULL, ACTION_TYPE, 3),
-// /* 04 */ NUMERIC_SELECTION_ACTION_OPTION(time_period_action, time_period_passive, &msg[MSG_SUB_MENU_32],
+// /* 04 */ NUMERIC_SELECTION_ACTION_OPTION(time_period_action, time_period_passive, &msg[MSG_SUB_MENU_32],
// &game_config.backward_time, 6, NULL, 4)
};
@@ -3038,7 +3006,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
Load_game
--------------------------------------------------------*/
MENU_TYPE latest_game_menu;
-
+
MENU_OPTION_TYPE load_game_options[] =
{
/* 00 */ SUBMENU_OPTION(NULL, &msg[MSG_LOAD_GAME_MENU_TITLE], NULL, 0),
@@ -3169,7 +3137,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
show_icon(down_screen_addr, &ICON_MSEL, 173, 131);
}
else {
- show_icon(down_screen_addr, &ICON_NEXIT, 187, 75);
+ show_icon(down_screen_addr, &ICON_NEXIT, 187, 75);
show_icon(down_screen_addr, &ICON_MNSEL, 173, 131);
}
draw_string_vcenter(down_screen_addr, 175, 131, 75, COLOR_WHITE, line_buffer);
@@ -3364,7 +3332,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
{
ext_pos= strrchr(emu_config.latest_file[k], '/');
if(ext_pos != NULL)
- draw_hscroll_init(down_screen_addr, 26, 40 + k*27, 200,
+ draw_hscroll_init(down_screen_addr, 26, 40 + k*27, 200,
COLOR_TRANS, COLOR_INACTIVE_ITEM, ext_pos+1);
else
break;
@@ -3422,7 +3390,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
void latest_game_menu_end()
{
u32 k;
-
+
for(k= 0; k < 5; k++)
{
if(emu_config.latest_file[k][0] != '\0')
@@ -3442,12 +3410,12 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
{
draw_hscroll_over(current_option_num-1);
ext_pos= strrchr(emu_config.latest_file[current_option_num-1], '/');
- draw_hscroll_init(down_screen_addr, 26, 40 + (current_option_num-1)*27, 200,
+ draw_hscroll_init(down_screen_addr, 26, 40 + (current_option_num-1)*27, 200,
COLOR_TRANS, COLOR_INACTIVE_ITEM, ext_pos+1);
}
current_option_num += 1;
- if(current_option_num >= latest_game_menu.num_options)
+ if(current_option_num >= latest_game_menu.num_options)
current_option_num = 0;
current_option = current_menu->options + current_option_num;
@@ -3456,7 +3424,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
{
draw_hscroll_over(current_option_num-1);
ext_pos= strrchr(emu_config.latest_file[current_option_num-1], '/');
- draw_hscroll_init(down_screen_addr, 26, 40 + (current_option_num-1)*27, 200,
+ draw_hscroll_init(down_screen_addr, 26, 40 + (current_option_num-1)*27, 200,
COLOR_TRANS, COLOR_ACTIVE_ITEM, ext_pos+1);
}
@@ -3468,7 +3436,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
{
draw_hscroll_over(current_option_num-1);
ext_pos= strrchr(emu_config.latest_file[current_option_num-1], '/');
- draw_hscroll_init(down_screen_addr, 26, 40 + (current_option_num-1)*27, 200,
+ draw_hscroll_init(down_screen_addr, 26, 40 + (current_option_num-1)*27, 200,
COLOR_TRANS, COLOR_INACTIVE_ITEM, ext_pos+1);
}
@@ -3481,7 +3449,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
{
draw_hscroll_over(current_option_num-1);
ext_pos= strrchr(emu_config.latest_file[current_option_num-1], '/');
- draw_hscroll_init(down_screen_addr, 26, 40 + (current_option_num-1)*27, 200,
+ draw_hscroll_init(down_screen_addr, 26, 40 + (current_option_num-1)*27, 200,
COLOR_TRANS, COLOR_ACTIVE_ITEM, ext_pos+1);
}
@@ -3562,7 +3530,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
void game_fastforward()
{
}
-
+
void reload_cheats_page()
@@ -3610,7 +3578,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
mdelay(100); // to prevent ds2_setBacklight() from crashing
ds2_setBacklight(3);
}
-
+
wait_Allkey_release(0);
bg_screenp= (u16*)malloc(256*192*2);
@@ -3619,7 +3587,8 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
if(gamepak_name[0] == 0)
{
first_load = 1;
- if(CheckLoad_Arg())
+ //try auto loading games passed through argv first
+ if(Menu_loadGame(argv[1]))
repeat = 0;
else
{
@@ -3642,7 +3611,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
choose_menu(&main_menu);
// Menu loop
-
+
while(repeat)
{
display_option = current_menu->options;
@@ -3691,7 +3660,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
focus_option = line_num;
}
current_menu -> focus_option = focus_option;
-
+
i = focus_option - screen_focus;
display_option += i +1;
@@ -3737,7 +3706,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
color= COLOR_ACTIVE_ITEM;
else
color= COLOR_INACTIVE_ITEM;
-
+
PRINT_STRING_BG(down_screen_addr, line_buffer, color, COLOR_TRANS, 23, 40 + i*27);
}
}
@@ -3767,7 +3736,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
current_option_num = (inputdata.y / 80) * 3 + (inputdata.x / 86);
current_option = current_menu->options + current_option_num;
-
+
if(current_option -> option_type & HIDEN_TYPE)
break;
else if(current_option->option_type & ACTION_TYPE)
@@ -3776,9 +3745,9 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
choose_menu(current_option->sub_menu);
}
/* This is the majority case, covering all menus except save states, screen shots, and game loading */
- else if(current_menu != (main_menu.options + 1)->sub_menu
+ else if(current_menu != (main_menu.options + 1)->sub_menu
&& current_menu != ((main_menu.options +1)->sub_menu->options + 3)->sub_menu
- && current_menu != (main_menu.options +3)->sub_menu
+ && current_menu != (main_menu.options +3)->sub_menu
&& current_menu != ((main_menu.options +3)->sub_menu->options + 1)->sub_menu
&& current_menu != (main_menu.options +6)->sub_menu
&& current_menu != ((main_menu.options +6)->sub_menu->options + 2)->sub_menu)
@@ -3846,9 +3815,9 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
next_option_num = 3;
else
break;
-
+
struct _MENU_OPTION_TYPE *next_option = current_menu->options + next_option_num;
-
+
if(next_option_num == 1 /* write */ || next_option_num == 2 /* read */)
{
u32 current_option_val = *(next_option->current_option);
@@ -3893,7 +3862,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
}
break;
}
-
+
gui_action = CURSOR_SELECT;
if(next_option -> option_type & HIDEN_TYPE)
break;
@@ -3920,9 +3889,9 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
next_option_num = 2;
else
break;
-
+
struct _MENU_OPTION_TYPE *next_option = current_menu->options + next_option_num;
-
+
if(next_option_num == 2)
{
u32 current_option_val = *(next_option->current_option);
@@ -3960,7 +3929,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
}
break;
}
-
+
gui_action = CURSOR_SELECT;
if(next_option -> option_type & HIDEN_TYPE)
break;
@@ -4093,7 +4062,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
choose_menu(current_option->sub_menu);
break;
- case CURSOR_BACK:
+ case CURSOR_BACK:
if(current_menu != &main_menu)
choose_menu(current_menu->options->sub_menu);
else
@@ -4112,7 +4081,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
destroy_dynamic_cheats();
if(bg_screenp != NULL) free((void*)bg_screenp);
-
+
if(gamepak_name[0] != 0)
{
reorder_latest_file();
@@ -4120,7 +4089,7 @@ u32 menu(u16 *screen, bool8 FirstInvocation)
save_game_config_file();
}
save_emu_config_file();
-
+
ds2_clearScreen(DOWN_SCREEN, 0);
ds2_flipScreen(DOWN_SCREEN, DOWN_SCREEN_UPDATE_METHOD);
copy_screen(up_screen_addr, (void*) screen, 0, 0, 256, 192);
@@ -4396,7 +4365,7 @@ int save_game_config_file(void)
sprintf(game_config_filename, "%s/%s", DEFAULT_CFG_DIR, gamepak_name);
pt = strrchr(game_config_filename, '.');
- if(NULL == pt)
+ if(NULL == pt)
return -1;
*pt = '\0';
@@ -4472,7 +4441,7 @@ void reorder_latest_file(void)
else
break;
}
-
+
strcpy(emu_config.latest_file[i-1], full_file);
}
return ;
@@ -4638,7 +4607,7 @@ void get_newest_savestate(char *name_buffer)
get_savestate_filename(latest_save, name_buffer);
}
-static void get_timestamp_string(char *buffer, u16 msg_id, u16 year, u16 mon,
+static void get_timestamp_string(char *buffer, u16 msg_id, u16 year, u16 mon,
u16 day, u16 wday, u16 hour, u16 min, u16 sec, u32 msec)
{
char *weekday_strings[] =
@@ -4646,7 +4615,7 @@ static void get_timestamp_string(char *buffer, u16 msg_id, u16 year, u16 mon,
"SUN", "MON", "TUE", "WED", "TUR", "FRI", "SAT"
};
- sprintf(buffer, "%s %02d/%02d/%04d %02d:%02d:%02d", weekday_strings[wday],
+ sprintf(buffer, "%s %02d/%02d/%04d %02d:%02d:%02d", weekday_strings[wday],
day, mon, year, hour, min, sec);
}
@@ -4671,7 +4640,7 @@ static u32 save_ss_bmp(u16 *image)
change_ext(gamepak_name, ss_filename, "_");
ds2_getTime(&current_time);
- sprintf(save_ss_path, "%s/%s%02d%02d%02d%02d%02d.bmp", DEFAULT_SS_DIR, ss_filename,
+ sprintf(save_ss_path, "%s/%s%02d%02d%02d%02d%02d.bmp", DEFAULT_SS_DIR, ss_filename,
current_time.month, current_time.day, current_time.hours, current_time.minutes, current_time.seconds);
for(y = 0; y < 192; y++)
@@ -4706,7 +4675,7 @@ void quit(void)
__asm__ __volatile__("or %0, $0, $ra"
: "=r" (reg_ra)
:);
-
+
dbg_printf("return address= %08x\n", reg_ra);
*/
@@ -4732,6 +4701,37 @@ u32 file_length(FILE* file)
/*
* GUI Initialize
*/
+static bool Get_Args(char *file, char **filebuf){
+ FILE* dat = fat_fopen(file, "rb");
+ if(dat){
+ int i = 0;
+ while(!fat_feof (dat)){
+ fat_fgets(filebuf[i], 512, dat);
+ int len = strlen(filebuf[i]);
+ if(filebuf[i][len - 1] == '\n')
+ filebuf[i][len - 1] = '\0';
+ i++;
+ }
+
+ fat_fclose(dat);
+ fat_remove(file);
+ return i;
+ }
+ return 0;
+}
+
+int CheckLoad_Arg(){
+ char *argarray[2];
+ argarray[0] = argv[0];
+ argarray[1] = argv[1];
+
+ if(!Get_Args("/plgargs.dat", argarray))
+ return 0;
+
+ fat_remove("plgargs.dat");
+ return 1;
+}
+
void gui_init(u32 lang_id)
{
int flag;
@@ -4749,7 +4749,17 @@ void gui_init(u32 lang_id)
//Find the "CATSFC" system directory
DIR *current_dir;
- strcpy(main_path, "fat:/CATSFC");
+ if(CheckLoad_Arg()){
+ //copy new folder location
+ strcpy(main_path, "fat:");
+ strcat(main_path, argv[0]);
+ //strip off the binary name
+ char *endStr = strrchr(main_path, '/');
+ *endStr = '\0';
+ }
+ else
+ strcpy(main_path, "fat:/CATSFC");
+
current_dir = opendir(main_path);
if(current_dir)
closedir(current_dir);