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+/*******************************************************************************
+ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+
+ (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
+ Jerremy Koot (jkoot@snes9x.com)
+
+ (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
+
+ (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
+ funkyass (funkyass@spam.shaw.ca),
+ Joel Yliluoma (http://iki.fi/bisqwit/)
+ Kris Bleakley (codeviolation@hotmail.com),
+ Matthew Kendora,
+ Nach (n-a-c-h@users.sourceforge.net),
+ Peter Bortas (peter@bortas.org) and
+ zones (kasumitokoduck@yahoo.com)
+
+ C4 x86 assembler and some C emulation code
+ (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
+ _Demo_ (_demo_@zsnes.com), and Nach
+
+ C4 C++ code
+ (c) Copyright 2003 Brad Jorsch
+
+ DSP-1 emulator code
+ (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
+ John Weidman, neviksti (neviksti@hotmail.com),
+ Kris Bleakley, Andreas Naive
+
+ DSP-2 emulator code
+ (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
+ Lord Nightmare (lord_nightmare@users.sourceforge.net
+
+ OBC1 emulator code
+ (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
+ Kris Bleakley
+ Ported from x86 assembler to C by sanmaiwashi
+
+ SPC7110 and RTC C++ emulator code
+ (c) Copyright 2002 Matthew Kendora with research by
+ zsKnight, John Weidman, and Dark Force
+
+ S-DD1 C emulator code
+ (c) Copyright 2003 Brad Jorsch with research by
+ Andreas Naive and John Weidman
+
+ S-RTC C emulator code
+ (c) Copyright 2001 John Weidman
+
+ ST010 C++ emulator code
+ (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
+
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+
+ Super FX C emulator code
+ (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
+
+
+ SH assembler code partly based on x86 assembler code
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
+
+ Specific ports contains the works of other authors. See headers in
+ individual files.
+
+ Snes9x homepage: http://www.snes9x.com
+
+ Permission to use, copy, modify and distribute Snes9x in both binary and
+ source form, for non-commercial purposes, is hereby granted without fee,
+ providing that this license information and copyright notice appear with
+ all copies and any derived work.
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event shall the authors be held liable for any damages
+ arising from the use of this software.
+
+ Snes9x is freeware for PERSONAL USE only. Commercial users should
+ seek permission of the copyright holders first. Commercial use includes
+ charging money for Snes9x or software derived from Snes9x.
+
+ The copyright holders request that bug fixes and improvements to the code
+ should be forwarded to them so everyone can benefit from the modifications
+ in future versions.
+
+ Super NES and Super Nintendo Entertainment System are trademarks of
+ Nintendo Co., Limited and its subsidiary companies.
+*******************************************************************************/
+#ifndef _SNAPORIG_H_
+#define _SNAPORIG_H_
+
+#define ORIG_SNAPSHOT_MAGIC "#!snes96"
+#define ORIG_SNAPSHOT_VERSION 4
+
+EXTERN_C bool8 S9xLoadOrigSnapshot (const char *filename);
+
+struct SOrigCPUState{
+ uint32 Flags;
+ short Cycles_old;
+ short NextEvent_old;
+ uint8 CurrentFrame;
+ uint8 FastROMSpeed_old_old;
+ uint16 V_Counter_old;
+ bool8 BranchSkip;
+ bool8 NMIActive;
+ bool8 IRQActive;
+ bool8 WaitingForInterrupt;
+ bool8 InDMA;
+ uint8 WhichEvent;
+ uint8 *PC;
+ uint8 *PCBase;
+ uint16 MemSpeed_old;
+ uint16 MemSpeedx2_old;
+ uint16 FastROMSpeed_old;
+ bool8 FastDP;
+ uint8 *PCAtOpcodeStart;
+ uint8 *WaitAddress;
+ uint32 WaitCounter;
+ long Cycles;
+ long NextEvent;
+ long V_Counter;
+ long MemSpeed;
+ long MemSpeedx2;
+ long FastROMSpeed;
+};
+
+struct SOrigAPU
+{
+ uint32 Cycles;
+ bool8 ShowROM;
+ uint8 Flags;
+ uint8 KeyedChannels;
+ uint8 OutPorts [4];
+ uint8 DSP [0x80];
+ uint8 ExtraRAM [64];
+ uint16 Timer [3];
+ uint16 TimerTarget [3];
+ bool8 TimerEnabled [3];
+ bool8 TimerValueWritten [3];
+};
+
+typedef union
+{
+#ifdef LSB_FIRST
+ struct { uint8 A, Y; } B;
+#else
+ struct { uint8 Y, A; } B;
+#endif
+ uint16 W;
+} OrigYAndA;
+
+struct SOrigAPURegisters{
+ uint8 P;
+ OrigYAndA YA;
+ uint8 X;
+ uint8 S;
+ uint16 PC;
+};
+
+#define ORIG_MAX_BUFFER_SIZE (1024 * 4)
+#define NUM_CHANNELS 8
+
+typedef struct {
+ int state;
+ int type;
+ short volume_left;
+ short volume_right;
+ int frequency;
+ int count;
+ signed short wave [ORIG_MAX_BUFFER_SIZE];
+ bool8 loop;
+ int envx;
+ short left_vol_level;
+ short right_vol_level;
+ short envx_target;
+ unsigned long int env_error;
+ unsigned long erate;
+ int direction;
+ unsigned long attack_rate;
+ unsigned long decay_rate;
+ unsigned long sustain_rate;
+ unsigned long release_rate;
+ unsigned long sustain_level;
+ signed short sample;
+ signed short decoded [16];
+ signed short previous [2];
+ uint16 sample_number;
+ bool8 last_block;
+ bool8 needs_decode;
+ uint32 block_pointer;
+ uint32 sample_pointer;
+ int *echo_buf_ptr;
+ int mode;
+ uint32 dummy [8];
+} OrigChannel;
+
+typedef struct
+{
+ short master_volume_left;
+ short master_volume_right;
+ short echo_volume_left;
+ short echo_volume_right;
+ int echo_enable;
+ int echo_feedback;
+ int echo_ptr;
+ int echo_buffer_size;
+ int echo_write_enabled;
+ int echo_channel_enable;
+ int pitch_mod;
+ // Just incase they are needed in the future, for snapshot compatibility.
+ uint32 dummy [3];
+ OrigChannel channels [NUM_CHANNELS];
+} SOrigSoundData;
+
+struct SOrigOBJ
+{
+ short HPos;
+ uint16 VPos;
+ uint16 Name;
+ uint8 VFlip;
+ uint8 HFlip;
+ uint8 Priority;
+ uint8 Palette;
+ uint8 Size;
+ uint8 Prev;
+ uint8 Next;
+};
+
+struct SOrigPPU {
+ uint8 BGMode;
+ uint8 BG3Priority;
+ uint8 Brightness;
+
+ struct {
+ bool8 High;
+ uint8 Increment;
+ uint16 Address;
+ uint16 Mask1;
+ uint16 FullGraphicCount;
+ uint16 Shift;
+ } VMA;
+
+ struct {
+ uint8 TileSize;
+ uint16 TileAddress;
+ uint8 Width;
+ uint8 Height;
+ uint16 SCBase;
+ uint16 VOffset;
+ uint16 HOffset;
+ bool8 ThroughMain;
+ bool8 ThroughSub;
+ uint8 BGSize;
+ uint16 NameBase;
+ uint16 SCSize;
+ bool8 Addition;
+ } BG [4];
+
+ bool8 CGFLIP;
+ uint16 CGDATA [256];
+ uint8 FirstSprite;
+ uint8 LastSprite;
+ struct SOrigOBJ OBJ [129];
+ uint8 OAMPriorityRotation;
+ uint16 OAMAddr;
+
+ uint8 OAMFlip;
+ uint16 OAMTileAddress;
+ uint16 IRQVBeamPos;
+ uint16 IRQHBeamPos;
+ uint16 VBeamPosLatched;
+ uint16 HBeamPosLatched;
+
+ uint8 HBeamFlip;
+ uint8 VBeamFlip;
+ uint8 HVBeamCounterLatched;
+
+ short MatrixA;
+ short MatrixB;
+ short MatrixC;
+ short MatrixD;
+ short CentreX;
+ short CentreY;
+ uint8 Joypad1ButtonReadPos;
+ uint8 Joypad2ButtonReadPos;
+
+ uint8 CGADD;
+ uint8 FixedColourRed;
+ uint8 FixedColourGreen;
+ uint8 FixedColourBlue;
+ uint16 SavedOAMAddr;
+ uint16 ScreenHeight;
+ uint32 WRAM;
+ uint8 BG_Forced;
+ bool8 ForcedBlanking;
+ bool8 OBJThroughMain;
+ bool8 OBJThroughSub;
+ uint8 OBJSizeSelect;
+ uint8 OBJNameSelect_old;
+ uint16 OBJNameBase;
+ bool8 OBJAddition;
+ uint8 OAMReadFlip;
+ uint8 OAMData [512 + 32];
+ bool8 VTimerEnabled;
+ bool8 HTimerEnabled;
+ short HTimerPosition;
+ uint8 Mosaic;
+ bool8 BGMosaic [4];
+ bool8 Mode7HFlip;
+ bool8 Mode7VFlip;
+ uint8 Mode7Repeat;
+ uint8 Window1Left;
+ uint8 Window1Right;
+ uint8 Window2Left;
+ uint8 Window2Right;
+ uint8 ClipCounts [6];
+ uint8 ClipLeftEdges [3][6];
+ uint8 ClipRightEdges [3][6];
+ uint8 ClipWindowOverlapLogic [6];
+ uint8 ClipWindow1Enable [6];
+ uint8 ClipWindow2Enable [6];
+ bool8 ClipWindow1Inside [6];
+ bool8 ClipWindow2Inside [6];
+ bool8 RecomputeClipWindows;
+ uint8 CGFLIPRead;
+ uint16 OBJNameSelect;
+ bool8 Need16x8Mulitply;
+ uint8 Joypad3ButtonReadPos;
+ uint8 MouseSpeed[2];
+};
+
+struct SOrigDMA {
+ bool8 TransferDirection;
+ bool8 AAddressFixed;
+ bool8 AAddressDecrement;
+ uint8 TransferMode;
+
+ uint8 ABank;
+ uint16 AAddress;
+ uint16 Address;
+ uint8 BAddress;
+
+ // General DMA only:
+ uint16 TransferBytes;
+
+ // H-DMA only:
+ bool8 HDMAIndirectAddressing;
+ uint16 IndirectAddress;
+ uint8 IndirectBank;
+ uint8 Repeat;
+ uint8 LineCount;
+ uint8 FirstLine;
+ bool8 JustStarted;
+};
+
+typedef union
+{
+#ifdef LSB_FIRST
+ struct { uint8 l,h; } B;
+#else
+ struct { uint8 h,l; } B;
+#endif
+ uint16 W;
+} OrigPair;
+
+struct SOrigRegisters{
+ uint8 PB;
+ uint8 DB;
+ OrigPair P;
+ OrigPair A;
+ OrigPair D;
+ OrigPair S;
+ OrigPair X;
+ OrigPair Y;
+ uint16 PC;
+};
+
+#endif
+