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+/*******************************************************************************
+ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+
+ (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
+ Jerremy Koot (jkoot@snes9x.com)
+
+ (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
+
+ (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
+ funkyass (funkyass@spam.shaw.ca),
+ Joel Yliluoma (http://iki.fi/bisqwit/)
+ Kris Bleakley (codeviolation@hotmail.com),
+ Matthew Kendora,
+ Nach (n-a-c-h@users.sourceforge.net),
+ Peter Bortas (peter@bortas.org) and
+ zones (kasumitokoduck@yahoo.com)
+
+ C4 x86 assembler and some C emulation code
+ (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
+ _Demo_ (_demo_@zsnes.com), and Nach
+
+ C4 C++ code
+ (c) Copyright 2003 Brad Jorsch
+
+ DSP-1 emulator code
+ (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
+ John Weidman, neviksti (neviksti@hotmail.com),
+ Kris Bleakley, Andreas Naive
+
+ DSP-2 emulator code
+ (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
+ Lord Nightmare (lord_nightmare@users.sourceforge.net
+
+ OBC1 emulator code
+ (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
+ Kris Bleakley
+ Ported from x86 assembler to C by sanmaiwashi
+
+ SPC7110 and RTC C++ emulator code
+ (c) Copyright 2002 Matthew Kendora with research by
+ zsKnight, John Weidman, and Dark Force
+
+ S-DD1 C emulator code
+ (c) Copyright 2003 Brad Jorsch with research by
+ Andreas Naive and John Weidman
+
+ S-RTC C emulator code
+ (c) Copyright 2001 John Weidman
+
+ ST010 C++ emulator code
+ (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
+
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
+
+ Super FX C emulator code
+ (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
+
+
+ SH assembler code partly based on x86 assembler code
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
+
+ Specific ports contains the works of other authors. See headers in
+ individual files.
+
+ Snes9x homepage: http://www.snes9x.com
+
+ Permission to use, copy, modify and distribute Snes9x in both binary and
+ source form, for non-commercial purposes, is hereby granted without fee,
+ providing that this license information and copyright notice appear with
+ all copies and any derived work.
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event shall the authors be held liable for any damages
+ arising from the use of this software.
+
+ Snes9x is freeware for PERSONAL USE only. Commercial users should
+ seek permission of the copyright holders first. Commercial use includes
+ charging money for Snes9x or software derived from Snes9x.
+
+ The copyright holders request that bug fixes and improvements to the code
+ should be forwarded to them so everyone can benefit from the modifications
+ in future versions.
+
+ Super NES and Super Nintendo Entertainment System are trademarks of
+ Nintendo Co., Limited and its subsidiary companies.
+*******************************************************************************/
+#include <string.h>
+#ifdef HAVE_STRINGS_H
+#include <strings.h>
+#endif
+#include <ctype.h>
+#include <stdlib.h>
+
+#if defined(__unix) || defined(__linux) || defined(__sun) || defined(__DJGPP)
+#include <unistd.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#endif
+
+#include "snapshot.h"
+#include "snaporig.h"
+#include "memmap.h"
+#include "snes9x.h"
+#include "65c816.h"
+#include "ppu.h"
+#include "cpuexec.h"
+#include "display.h"
+#include "apu.h"
+#include "soundux.h"
+#include "sa1.h"
+#include "srtc.h"
+#include "sdd1.h"
+#include "spc7110.h"
+#include "movie.h"
+
+extern uint8 *SRAM;
+
+#ifdef ZSNES_FX
+START_EXTERN_C
+void S9xSuperFXPreSaveState ();
+void S9xSuperFXPostSaveState ();
+void S9xSuperFXPostLoadState ();
+END_EXTERN_C
+#endif
+
+bool8 S9xUnfreezeZSNES (const char *filename);
+
+typedef struct {
+ int offset;
+ int size;
+ int type;
+} FreezeData;
+
+enum {
+ INT_V, uint8_ARRAY_V, uint16_ARRAY_V, uint32_ARRAY_V
+};
+
+#define Offset(field,structure) \
+((int) (((char *) (&(((structure)NULL)->field))) - ((char *) NULL)))
+
+#define COUNT(ARRAY) (sizeof (ARRAY) / sizeof (ARRAY[0]))
+
+struct SnapshotMovieInfo
+{
+ uint32 MovieInputDataSize;
+};
+
+#undef OFFSET
+#define OFFSET(f) Offset(f,struct SnapshotMovieInfo *)
+
+static FreezeData SnapMovie [] = {
+ {OFFSET (MovieInputDataSize), 4, INT_V},
+};
+
+#undef OFFSET
+#define OFFSET(f) Offset(f,struct SCPUState *)
+
+static FreezeData SnapCPU [] = {
+ {OFFSET (Flags), 4, INT_V},
+ {OFFSET (BranchSkip), 1, INT_V},
+ {OFFSET (NMIActive), 1, INT_V},
+ {OFFSET (IRQActive), 1, INT_V},
+ {OFFSET (WaitingForInterrupt), 1, INT_V},
+ {OFFSET (WhichEvent), 1, INT_V},
+ {OFFSET (Cycles), 4, INT_V},
+ {OFFSET (NextEvent), 4, INT_V},
+ {OFFSET (V_Counter), 4, INT_V},
+ {OFFSET (MemSpeed), 4, INT_V},
+ {OFFSET (MemSpeedx2), 4, INT_V},
+ {OFFSET (FastROMSpeed), 4, INT_V}
+};
+
+#undef OFFSET
+#define OFFSET(f) Offset(f,struct SRegisters *)
+
+static FreezeData SnapRegisters [] = {
+ {OFFSET (PB), 1, INT_V},
+ {OFFSET (DB), 1, INT_V},
+ {OFFSET (P.W), 2, INT_V},
+ {OFFSET (A.W), 2, INT_V},
+ {OFFSET (D.W), 2, INT_V},
+ {OFFSET (S.W), 2, INT_V},
+ {OFFSET (X.W), 2, INT_V},
+ {OFFSET (Y.W), 2, INT_V},
+ {OFFSET (PC), 2, INT_V}
+};
+
+#undef OFFSET
+#define OFFSET(f) Offset(f,struct SPPU *)
+
+static FreezeData SnapPPU [] = {
+ {OFFSET (BGMode), 1, INT_V},
+ {OFFSET (BG3Priority), 1, INT_V},
+ {OFFSET (Brightness), 1, INT_V},
+ {OFFSET (VMA.High), 1, INT_V},
+ {OFFSET (VMA.Increment), 1, INT_V},
+ {OFFSET (VMA.Address), 2, INT_V},
+ {OFFSET (VMA.Mask1), 2, INT_V},
+ {OFFSET (VMA.FullGraphicCount), 2, INT_V},
+ {OFFSET (VMA.Shift), 2, INT_V},
+ {OFFSET (BG[0].SCBase), 2, INT_V},
+ {OFFSET (BG[0].VOffset), 2, INT_V},
+ {OFFSET (BG[0].HOffset), 2, INT_V},
+ {OFFSET (BG[0].BGSize), 1, INT_V},
+ {OFFSET (BG[0].NameBase), 2, INT_V},
+ {OFFSET (BG[0].SCSize), 2, INT_V},
+
+ {OFFSET (BG[1].SCBase), 2, INT_V},
+ {OFFSET (BG[1].VOffset), 2, INT_V},
+ {OFFSET (BG[1].HOffset), 2, INT_V},
+ {OFFSET (BG[1].BGSize), 1, INT_V},
+ {OFFSET (BG[1].NameBase), 2, INT_V},
+ {OFFSET (BG[1].SCSize), 2, INT_V},
+
+ {OFFSET (BG[2].SCBase), 2, INT_V},
+ {OFFSET (BG[2].VOffset), 2, INT_V},
+ {OFFSET (BG[2].HOffset), 2, INT_V},
+ {OFFSET (BG[2].BGSize), 1, INT_V},
+ {OFFSET (BG[2].NameBase), 2, INT_V},
+ {OFFSET (BG[2].SCSize), 2, INT_V},
+
+ {OFFSET (BG[3].SCBase), 2, INT_V},
+ {OFFSET (BG[3].VOffset), 2, INT_V},
+ {OFFSET (BG[3].HOffset), 2, INT_V},
+ {OFFSET (BG[3].BGSize), 1, INT_V},
+ {OFFSET (BG[3].NameBase), 2, INT_V},
+ {OFFSET (BG[3].SCSize), 2, INT_V},
+
+ {OFFSET (CGFLIP), 1, INT_V},
+ {OFFSET (CGDATA), 256, uint16_ARRAY_V},
+ {OFFSET (FirstSprite), 1, INT_V},
+#define O(N) \
+ {OFFSET (OBJ[N].HPos), 2, INT_V}, \
+ {OFFSET (OBJ[N].VPos), 2, INT_V}, \
+ {OFFSET (OBJ[N].Name), 2, INT_V}, \
+ {OFFSET (OBJ[N].VFlip), 1, INT_V}, \
+ {OFFSET (OBJ[N].HFlip), 1, INT_V}, \
+ {OFFSET (OBJ[N].Priority), 1, INT_V}, \
+ {OFFSET (OBJ[N].Palette), 1, INT_V}, \
+ {OFFSET (OBJ[N].Size), 1, INT_V}
+
+ O( 0), O( 1), O( 2), O( 3), O( 4), O( 5), O( 6), O( 7),
+ O( 8), O( 9), O( 10), O( 11), O( 12), O( 13), O( 14), O( 15),
+ O( 16), O( 17), O( 18), O( 19), O( 20), O( 21), O( 22), O( 23),
+ O( 24), O( 25), O( 26), O( 27), O( 28), O( 29), O( 30), O( 31),
+ O( 32), O( 33), O( 34), O( 35), O( 36), O( 37), O( 38), O( 39),
+ O( 40), O( 41), O( 42), O( 43), O( 44), O( 45), O( 46), O( 47),
+ O( 48), O( 49), O( 50), O( 51), O( 52), O( 53), O( 54), O( 55),
+ O( 56), O( 57), O( 58), O( 59), O( 60), O( 61), O( 62), O( 63),
+ O( 64), O( 65), O( 66), O( 67), O( 68), O( 69), O( 70), O( 71),
+ O( 72), O( 73), O( 74), O( 75), O( 76), O( 77), O( 78), O( 79),
+ O( 80), O( 81), O( 82), O( 83), O( 84), O( 85), O( 86), O( 87),
+ O( 88), O( 89), O( 90), O( 91), O( 92), O( 93), O( 94), O( 95),
+ O( 96), O( 97), O( 98), O( 99), O(100), O(101), O(102), O(103),
+ O(104), O(105), O(106), O(107), O(108), O(109), O(110), O(111),
+ O(112), O(113), O(114), O(115), O(116), O(117), O(118), O(119),
+ O(120), O(121), O(122), O(123), O(124), O(125), O(126), O(127),
+#undef O
+ {OFFSET (OAMPriorityRotation), 1, INT_V},
+ {OFFSET (OAMAddr), 2, INT_V},
+ {OFFSET (OAMFlip), 1, INT_V},
+ {OFFSET (OAMTileAddress), 2, INT_V},
+ {OFFSET (IRQVBeamPos), 2, INT_V},
+ {OFFSET (IRQHBeamPos), 2, INT_V},
+ {OFFSET (VBeamPosLatched), 2, INT_V},
+ {OFFSET (HBeamPosLatched), 2, INT_V},
+ {OFFSET (HBeamFlip), 1, INT_V},
+ {OFFSET (VBeamFlip), 1, INT_V},
+ {OFFSET (HVBeamCounterLatched), 1, INT_V},
+ {OFFSET (MatrixA), 2, INT_V},
+ {OFFSET (MatrixB), 2, INT_V},
+ {OFFSET (MatrixC), 2, INT_V},
+ {OFFSET (MatrixD), 2, INT_V},
+ {OFFSET (CentreX), 2, INT_V},
+ {OFFSET (CentreY), 2, INT_V},
+ {OFFSET (Joypad1ButtonReadPos), 1, INT_V},
+ {OFFSET (Joypad2ButtonReadPos), 1, INT_V},
+ {OFFSET (Joypad3ButtonReadPos), 1, INT_V},
+ {OFFSET (CGADD), 1, INT_V},
+ {OFFSET (FixedColourRed), 1, INT_V},
+ {OFFSET (FixedColourGreen), 1, INT_V},
+ {OFFSET (FixedColourBlue), 1, INT_V},
+ {OFFSET (SavedOAMAddr), 2, INT_V},
+ {OFFSET (ScreenHeight), 2, INT_V},
+ {OFFSET (WRAM), 4, INT_V},
+ {OFFSET (ForcedBlanking), 1, INT_V},
+ {OFFSET (OBJNameSelect), 2, INT_V},
+ {OFFSET (OBJSizeSelect), 1, INT_V},
+ {OFFSET (OBJNameBase), 2, INT_V},
+ {OFFSET (OAMReadFlip), 1, INT_V},
+ {OFFSET (VTimerEnabled), 1, INT_V},
+ {OFFSET (HTimerEnabled), 1, INT_V},
+ {OFFSET (HTimerPosition), 2, INT_V},
+ {OFFSET (Mosaic), 1, INT_V},
+ {OFFSET (Mode7HFlip), 1, INT_V},
+ {OFFSET (Mode7VFlip), 1, INT_V},
+ {OFFSET (Mode7Repeat), 1, INT_V},
+ {OFFSET (Window1Left), 1, INT_V},
+ {OFFSET (Window1Right), 1, INT_V},
+ {OFFSET (Window2Left), 1, INT_V},
+ {OFFSET (Window2Right), 1, INT_V},
+#define O(N) \
+ {OFFSET (ClipWindowOverlapLogic[N]), 1, INT_V}, \
+ {OFFSET (ClipWindow1Enable[N]), 1, INT_V}, \
+ {OFFSET (ClipWindow2Enable[N]), 1, INT_V}, \
+ {OFFSET (ClipWindow1Inside[N]), 1, INT_V}, \
+ {OFFSET (ClipWindow2Inside[N]), 1, INT_V}
+
+ O(0), O(1), O(2), O(3), O(4), O(5),
+
+#undef O
+
+ {OFFSET (CGFLIPRead), 1, INT_V},
+ {OFFSET (Need16x8Mulitply), 1, INT_V},
+ {OFFSET (BGMosaic), 4, uint8_ARRAY_V},
+ {OFFSET (OAMData), 512 + 32, uint8_ARRAY_V},
+ {OFFSET (Need16x8Mulitply), 1, INT_V},
+ {OFFSET (MouseSpeed), 2, uint8_ARRAY_V}
+};
+
+#undef OFFSET
+#define OFFSET(f) Offset(f,struct SDMA *)
+
+static FreezeData SnapDMA [] = {
+#define O(N) \
+ {OFFSET (TransferDirection) + N * sizeof (struct SDMA), 1, INT_V}, \
+ {OFFSET (AAddressFixed) + N * sizeof (struct SDMA), 1, INT_V}, \
+ {OFFSET (AAddressDecrement) + N * sizeof (struct SDMA), 1, INT_V}, \
+ {OFFSET (TransferMode) + N * sizeof (struct SDMA), 1, INT_V}, \
+ {OFFSET (ABank) + N * sizeof (struct SDMA), 1, INT_V}, \
+ {OFFSET (AAddress) + N * sizeof (struct SDMA), 2, INT_V}, \
+ {OFFSET (Address) + N * sizeof (struct SDMA), 2, INT_V}, \
+ {OFFSET (BAddress) + N * sizeof (struct SDMA), 1, INT_V}, \
+ {OFFSET (TransferBytes) + N * sizeof (struct SDMA), 2, INT_V}, \
+ {OFFSET (HDMAIndirectAddressing) + N * sizeof (struct SDMA), 1, INT_V}, \
+ {OFFSET (IndirectAddress) + N * sizeof (struct SDMA), 2, INT_V}, \
+ {OFFSET (IndirectBank) + N * sizeof (struct SDMA), 1, INT_V}, \
+ {OFFSET (Repeat) + N * sizeof (struct SDMA), 1, INT_V}, \
+ {OFFSET (LineCount) + N * sizeof (struct SDMA), 1, INT_V}, \
+ {OFFSET (FirstLine) + N * sizeof (struct SDMA), 1, INT_V}
+
+ O(0), O(1), O(2), O(3), O(4), O(5), O(6), O(7)
+#undef O
+};
+
+#undef OFFSET
+#define OFFSET(f) Offset(f,struct SAPU *)
+
+static FreezeData SnapAPU [] = {
+ {OFFSET (Cycles), 4, INT_V},
+ {OFFSET (ShowROM), 1, INT_V},
+ {OFFSET (Flags), 1, INT_V},
+ {OFFSET (KeyedChannels), 1, INT_V},
+ {OFFSET (OutPorts), 4, uint8_ARRAY_V},
+ {OFFSET (DSP), 0x80, uint8_ARRAY_V},
+ {OFFSET (ExtraRAM), 64, uint8_ARRAY_V},
+ {OFFSET (Timer), 3, uint16_ARRAY_V},
+ {OFFSET (TimerTarget), 3, uint16_ARRAY_V},
+ {OFFSET (TimerEnabled), 3, uint8_ARRAY_V},
+ {OFFSET (TimerValueWritten), 3, uint8_ARRAY_V}
+};
+
+#undef OFFSET
+#define OFFSET(f) Offset(f,struct SAPURegisters *)
+
+static FreezeData SnapAPURegisters [] = {
+ {OFFSET (P), 1, INT_V},
+ {OFFSET (YA.W), 2, INT_V},
+ {OFFSET (X), 1, INT_V},
+ {OFFSET (S), 1, INT_V},
+ {OFFSET (PC), 2, INT_V},
+};
+
+#undef OFFSET
+#define OFFSET(f) Offset(f,SSoundData *)
+
+static FreezeData SnapSoundData [] = {
+ {OFFSET (master_volume_left), 2, INT_V},
+ {OFFSET (master_volume_right), 2, INT_V},
+ {OFFSET (echo_volume_left), 2, INT_V},
+ {OFFSET (echo_volume_right), 2, INT_V},
+ {OFFSET (echo_enable), 4, INT_V},
+ {OFFSET (echo_feedback), 4, INT_V},
+ {OFFSET (echo_ptr), 4, INT_V},
+ {OFFSET (echo_buffer_size), 4, INT_V},
+ {OFFSET (echo_write_enabled), 4, INT_V},
+ {OFFSET (echo_channel_enable), 4, INT_V},
+ {OFFSET (pitch_mod), 4, INT_V},
+ {OFFSET (dummy), 3, uint32_ARRAY_V},
+#define O(N) \
+ {OFFSET (channels [N].state), 4, INT_V}, \
+ {OFFSET (channels [N].type), 4, INT_V}, \
+ {OFFSET (channels [N].volume_left), 2, INT_V}, \
+ {OFFSET (channels [N].volume_right), 2, INT_V}, \
+ {OFFSET (channels [N].hertz), 4, INT_V}, \
+ {OFFSET (channels [N].count), 4, INT_V}, \
+ {OFFSET (channels [N].loop), 1, INT_V}, \
+ {OFFSET (channels [N].envx), 4, INT_V}, \
+ {OFFSET (channels [N].left_vol_level), 2, INT_V}, \
+ {OFFSET (channels [N].right_vol_level), 2, INT_V}, \
+ {OFFSET (channels [N].envx_target), 2, INT_V}, \
+ {OFFSET (channels [N].env_error), 4, INT_V}, \
+ {OFFSET (channels [N].erate), 4, INT_V}, \
+ {OFFSET (channels [N].direction), 4, INT_V}, \
+ {OFFSET (channels [N].attack_rate), 4, INT_V}, \
+ {OFFSET (channels [N].decay_rate), 4, INT_V}, \
+ {OFFSET (channels [N].sustain_rate), 4, INT_V}, \
+ {OFFSET (channels [N].release_rate), 4, INT_V}, \
+ {OFFSET (channels [N].sustain_level), 4, INT_V}, \
+ {OFFSET (channels [N].sample), 2, INT_V}, \
+ {OFFSET (channels [N].decoded), 16, uint16_ARRAY_V}, \
+ {OFFSET (channels [N].previous16), 2, uint16_ARRAY_V}, \
+ {OFFSET (channels [N].sample_number), 2, INT_V}, \
+ {OFFSET (channels [N].last_block), 1, INT_V}, \
+ {OFFSET (channels [N].needs_decode), 1, INT_V}, \
+ {OFFSET (channels [N].block_pointer), 4, INT_V}, \
+ {OFFSET (channels [N].sample_pointer), 4, INT_V}, \
+ {OFFSET (channels [N].mode), 4, INT_V}
+
+ O(0), O(1), O(2), O(3), O(4), O(5), O(6), O(7)
+#undef O
+};
+
+#undef OFFSET
+#define OFFSET(f) Offset(f,struct SSA1Registers *)
+
+static FreezeData SnapSA1Registers [] = {
+ {OFFSET (PB), 1, INT_V},
+ {OFFSET (DB), 1, INT_V},
+ {OFFSET (P.W), 2, INT_V},
+ {OFFSET (A.W), 2, INT_V},
+ {OFFSET (D.W), 2, INT_V},
+ {OFFSET (S.W), 2, INT_V},
+ {OFFSET (X.W), 2, INT_V},
+ {OFFSET (Y.W), 2, INT_V},
+ {OFFSET (PC), 2, INT_V}
+};
+
+#undef OFFSET
+#define OFFSET(f) Offset(f,struct SSA1 *)
+
+static FreezeData SnapSA1 [] = {
+ {OFFSET (Flags), 4, INT_V},
+ {OFFSET (NMIActive), 1, INT_V},
+ {OFFSET (IRQActive), 1, INT_V},
+ {OFFSET (WaitingForInterrupt), 1, INT_V},
+ {OFFSET (op1), 2, INT_V},
+ {OFFSET (op2), 2, INT_V},
+ {OFFSET (arithmetic_op), 4, INT_V},
+ {OFFSET (sum), 8, INT_V},
+ {OFFSET (overflow), 1, INT_V}
+};
+
+#undef OFFSET
+#define OFFSET(f) Offset(f,struct SPC7110EmuVars *)
+
+static FreezeData SnapSPC7110 [] = {
+ {OFFSET (reg4800), 1, INT_V},
+ {OFFSET (reg4801), 1, INT_V},
+ {OFFSET (reg4802), 1, INT_V},
+ {OFFSET (reg4803), 1, INT_V},
+ {OFFSET (reg4804), 1, INT_V},
+ {OFFSET (reg4805), 1, INT_V},
+ {OFFSET (reg4806), 1, INT_V},
+ {OFFSET (reg4807), 1, INT_V},
+ {OFFSET (reg4808), 1, INT_V},
+ {OFFSET (reg4809), 1, INT_V},
+ {OFFSET (reg480A), 1, INT_V},
+ {OFFSET (reg480B), 1, INT_V},
+ {OFFSET (reg480C), 1, INT_V},
+ {OFFSET (reg4811), 1, INT_V},
+ {OFFSET (reg4812), 1, INT_V},
+ {OFFSET (reg4813), 1, INT_V},
+ {OFFSET (reg4814), 1, INT_V},
+ {OFFSET (reg4815), 1, INT_V},
+ {OFFSET (reg4816), 1, INT_V},
+ {OFFSET (reg4817), 1, INT_V},
+ {OFFSET (reg4818), 1, INT_V},
+ {OFFSET (reg4820), 1, INT_V},
+ {OFFSET (reg4821), 1, INT_V},
+ {OFFSET (reg4822), 1, INT_V},
+ {OFFSET (reg4823), 1, INT_V},
+ {OFFSET (reg4824), 1, INT_V},
+ {OFFSET (reg4825), 1, INT_V},
+ {OFFSET (reg4826), 1, INT_V},
+ {OFFSET (reg4827), 1, INT_V},
+ {OFFSET (reg4828), 1, INT_V},
+ {OFFSET (reg4829), 1, INT_V},
+ {OFFSET (reg482A), 1, INT_V},
+ {OFFSET (reg482B), 1, INT_V},
+ {OFFSET (reg482C), 1, INT_V},
+ {OFFSET (reg482D), 1, INT_V},
+ {OFFSET (reg482E), 1, INT_V},
+ {OFFSET (reg482F), 1, INT_V},
+ {OFFSET (reg4830), 1, INT_V},
+ {OFFSET (reg4831), 1, INT_V},
+ {OFFSET (reg4832), 1, INT_V},
+ {OFFSET (reg4833), 1, INT_V},
+ {OFFSET (reg4834), 1, INT_V},
+ {OFFSET (reg4840), 1, INT_V},
+ {OFFSET (reg4841), 1, INT_V},
+ {OFFSET (reg4842), 1, INT_V},
+ {OFFSET (AlignBy), 1, INT_V},
+ {OFFSET (written), 1, INT_V},
+ {OFFSET (offset_add), 1, INT_V},
+ {OFFSET (DataRomOffset), 4, INT_V},
+ {OFFSET (DataRomSize), 4, INT_V},
+ {OFFSET (bank50Internal), 4, INT_V},
+ {OFFSET (bank50), 0x10000, uint8_ARRAY_V}
+};
+
+#undef OFFSET
+#define OFFSET(f) Offset(f,struct SPC7110RTC *)
+
+static FreezeData SnapS7RTC [] = {
+ {OFFSET (reg), 16, uint8_ARRAY_V},
+ {OFFSET (index), 2, INT_V},
+ {OFFSET (control), 1, INT_V},
+ {OFFSET (init), 1, INT_V},
+ {OFFSET (last_used),4,INT_V}
+};
+
+static char ROMFilename [_MAX_PATH];
+//static char SnapshotFilename [_MAX_PATH];
+
+void FreezeStruct (STREAM stream, char *name, void *base, FreezeData *fields,
+ int num_fields);
+void FreezeBlock (STREAM stream, char *name, uint8 *block, int size);
+
+int UnfreezeStruct (STREAM stream, char *name, void *base, FreezeData *fields,
+ int num_fields);
+int UnfreezeBlock (STREAM stream, char *name, uint8 *block, int size);
+
+int UnfreezeStructCopy (STREAM stream, char *name, uint8** block, FreezeData *fields, int num_fields);
+
+void UnfreezeStructFromCopy (void *base, FreezeData *fields, int num_fields, uint8* block);
+
+int UnfreezeBlockCopy (STREAM stream, char *name, uint8** block, int size);
+
+bool8 Snapshot (const char *filename)
+{
+ return (S9xFreezeGame (filename));
+}
+
+bool8 S9xFreezeGame (const char *filename)
+{
+ STREAM stream = NULL;
+
+ FILE* fp;
+ fp = fopen(filename, "w");
+ if(NULL == fp)
+ return (FALSE);
+
+ fseek(fp, 4, SEEK_SET); //Valid data offset 4 bytes
+ S9xFreezeToStream (fp);
+ fclose(fp);
+#if 0 //Not support moive now
+ if(S9xMovieActive())
+ {
+ sprintf(String, "Movie snapshot %s", S9xBasename (filename));
+ S9xMessage (S9X_INFO, S9X_FREEZE_FILE_INFO, String);
+ }
+ else
+ {
+ sprintf(String, "Saved %s", S9xBasename (filename));
+ S9xMessage (S9X_INFO, S9X_FREEZE_FILE_INFO, String);
+ }
+#endif
+ return (TRUE);
+}
+
+bool8 S9xLoadSnapshot (const char *filename)
+{
+ return (S9xUnfreezeGame (filename));
+}
+
+bool8 S9xUnfreezeGame (const char *filename)
+{
+ if (S9xLoadOrigSnapshot (filename))
+ return (TRUE);
+
+ if (S9xUnfreezeZSNES (filename))
+ return (TRUE);
+
+ FILE* fp;
+ fp = fopen(filename, "r");
+ if(NULL == fp)
+ return (FALSE);
+
+ fseek(fp, 4, SEEK_SET); //Valid data offset 4 bytes
+
+ int result;
+ if ((result = S9xUnfreezeFromStream (fp)) != SUCCESS)
+ {
+#if 0
+ switch (result)
+ {
+ case WRONG_FORMAT:
+ S9xMessage (S9X_ERROR, S9X_WRONG_FORMAT,
+ "File not in Snes9x freeze format");
+ break;
+ case WRONG_VERSION:
+ S9xMessage (S9X_ERROR, S9X_WRONG_VERSION,
+ "Incompatable Snes9x freeze file format version");
+ break;
+ case WRONG_MOVIE_SNAPSHOT:
+ S9xMessage (S9X_ERROR, S9X_WRONG_MOVIE_SNAPSHOT, MOVIE_ERR_SNAPSHOT_WRONG_MOVIE);
+ break;
+ case NOT_A_MOVIE_SNAPSHOT:
+ S9xMessage (S9X_ERROR, S9X_NOT_A_MOVIE_SNAPSHOT, MOVIE_ERR_SNAPSHOT_NOT_MOVIE);
+ break;
+ default:
+ case FILE_NOT_FOUND:
+ sprintf (String, "ROM image \"%s\" for freeze file not found",
+ ROMFilename);
+ S9xMessage (S9X_ERROR, S9X_ROM_NOT_FOUND, String);
+ break;
+ }
+#endif
+ fclose(fp);
+ return (FALSE);
+ }
+#if 0 //Not support movie now
+ if(!S9xMovieActive())
+ {
+ sprintf(String, "Loaded %s", S9xBasename (filename));
+ S9xMessage (S9X_INFO, S9X_FREEZE_FILE_INFO, String);
+ }
+#endif
+ fclose(fp);
+ return (TRUE);
+}
+
+void S9xFreezeToStream (STREAM stream)
+{
+ char buffer [1024];
+ int i;
+
+ S9xSetSoundMute (TRUE);
+#ifdef ZSNES_FX
+ if (Settings.SuperFX)
+ S9xSuperFXPreSaveState ();
+#endif
+
+ S9xUpdateRTC();
+ S9xSRTCPreSaveState ();
+
+ for (i = 0; i < 8; i++)
+ {
+ SoundData.channels [i].previous16 [0] = (int16) SoundData.channels [i].previous [0];
+ SoundData.channels [i].previous16 [1] = (int16) SoundData.channels [i].previous [1];
+ }
+ sprintf (buffer, "%s:%04d\n", SNAPSHOT_MAGIC, SNAPSHOT_VERSION);
+ WRITE_STREAM (buffer, strlen (buffer), stream);
+ sprintf (buffer, "NAM:%06d:%s%c", strlen (Memory.ROMFilename) + 1,
+ Memory.ROMFilename, 0);
+ WRITE_STREAM (buffer, strlen (buffer) + 1, stream);
+ FreezeStruct (stream, "CPU", &CPU, SnapCPU, COUNT (SnapCPU));
+ FreezeStruct (stream, "REG", &Registers, SnapRegisters, COUNT (SnapRegisters));
+ FreezeStruct (stream, "PPU", &PPU, SnapPPU, COUNT (SnapPPU));
+ FreezeStruct (stream, "DMA", DMA, SnapDMA, COUNT (SnapDMA));
+
+ // RAM and VRAM
+ FreezeBlock (stream, "VRA", Memory.VRAM, 0x10000);
+ FreezeBlock (stream, "RAM", Memory.RAM, 0x20000);
+ FreezeBlock (stream, "SRA", ::SRAM, 0x20000);
+ FreezeBlock (stream, "FIL", Memory.FillRAM, 0x8000);
+ if (Settings.APUEnabled)
+ {
+ // APU
+ FreezeStruct (stream, "APU", &APU, SnapAPU, COUNT (SnapAPU));
+ FreezeStruct (stream, "ARE", &APURegisters, SnapAPURegisters,
+ COUNT (SnapAPURegisters));
+ FreezeBlock (stream, "ARA", IAPU.RAM, 0x10000);
+ FreezeStruct (stream, "SOU", &SoundData, SnapSoundData,
+ COUNT (SnapSoundData));
+ }
+ if (Settings.SA1)
+ {
+ SA1Registers.PC = SA1.PC - SA1.PCBase;
+ S9xSA1PackStatus ();
+ FreezeStruct (stream, "SA1", &SA1, SnapSA1, COUNT (SnapSA1));
+ FreezeStruct (stream, "SAR", &SA1Registers, SnapSA1Registers,
+ COUNT (SnapSA1Registers));
+ }
+
+ if (Settings.SPC7110)
+ {
+ FreezeStruct (stream, "SP7", &s7r, SnapSPC7110, COUNT (SnapSPC7110));
+ }
+ if(Settings.SPC7110RTC)
+ {
+ FreezeStruct (stream, "RTC", &rtc_f9, SnapS7RTC, COUNT (SnapS7RTC));
+ }
+
+ if (S9xMovieActive ())
+ {
+ uint8* movie_freeze_buf;
+ uint32 movie_freeze_size;
+
+ S9xMovieFreeze(&movie_freeze_buf, &movie_freeze_size);
+ if(movie_freeze_buf)
+ {
+ struct SnapshotMovieInfo mi;
+ mi.MovieInputDataSize = movie_freeze_size;
+ FreezeStruct (stream, "MOV", &mi, SnapMovie, COUNT (SnapMovie));
+ FreezeBlock (stream, "MID", movie_freeze_buf, movie_freeze_size);
+ delete [] movie_freeze_buf;
+ }
+ }
+
+ S9xSetSoundMute (FALSE);
+#ifdef ZSNES_FX
+ if (Settings.SuperFX)
+ S9xSuperFXPostSaveState ();
+#endif
+}
+
+int S9xUnfreezeFromStream (STREAM stream)
+{
+ char buffer [_MAX_PATH + 1];
+ char rom_filename [_MAX_PATH + 1];
+ int result;
+
+ int version;
+ int len = strlen (SNAPSHOT_MAGIC) + 1 + 4 + 1;
+ if (READ_STREAM (buffer, len, stream) != len)
+ return (WRONG_FORMAT);
+ if (strncmp (buffer, SNAPSHOT_MAGIC, strlen (SNAPSHOT_MAGIC)) != 0)
+ return (WRONG_FORMAT);
+ if ((version = atoi (&buffer [strlen (SNAPSHOT_MAGIC) + 1])) > SNAPSHOT_VERSION)
+ return (WRONG_VERSION);
+
+ if ((result = UnfreezeBlock (stream, "NAM", (uint8 *) rom_filename, _MAX_PATH)) != SUCCESS)
+ return (result);
+
+ if (strcasecmp (rom_filename, Memory.ROMFilename) != 0 &&
+ strcasecmp (S9xBasename (rom_filename), S9xBasename (Memory.ROMFilename)) != 0)
+ {
+ S9xMessage (S9X_WARNING, S9X_FREEZE_ROM_NAME,
+ "Current loaded ROM image doesn't match that required by freeze-game file.");
+ }
+
+// ## begin load ##
+ uint8* local_cpu = NULL;
+ uint8* local_registers = NULL;
+ uint8* local_ppu = NULL;
+ uint8* local_dma = NULL;
+ uint8* local_vram = NULL;
+ uint8* local_ram = NULL;
+ uint8* local_sram = NULL;
+ uint8* local_fillram = NULL;
+ uint8* local_apu = NULL;
+ uint8* local_apu_registers = NULL;
+ uint8* local_apu_ram = NULL;
+ uint8* local_apu_sounddata = NULL;
+ uint8* local_sa1 = NULL;
+ uint8* local_sa1_registers = NULL;
+ uint8* local_spc = NULL;
+ uint8* local_spc_rtc = NULL;
+ uint8* local_movie_data = NULL;
+
+ do
+ {
+ if ((result = UnfreezeStructCopy (stream, "CPU", &local_cpu, SnapCPU, COUNT (SnapCPU))) != SUCCESS)
+ break;
+ if ((result = UnfreezeStructCopy (stream, "REG", &local_registers, SnapRegisters, COUNT (SnapRegisters))) != SUCCESS)
+ break;
+ if ((result = UnfreezeStructCopy (stream, "PPU", &local_ppu, SnapPPU, COUNT (SnapPPU))) != SUCCESS)
+ break;
+ if ((result = UnfreezeStructCopy (stream, "DMA", &local_dma, SnapDMA, COUNT (SnapDMA))) != SUCCESS)
+ break;
+ if ((result = UnfreezeBlockCopy (stream, "VRA", &local_vram, 0x10000)) != SUCCESS)
+ break;
+ if ((result = UnfreezeBlockCopy (stream, "RAM", &local_ram, 0x20000)) != SUCCESS)
+ break;
+ if ((result = UnfreezeBlockCopy (stream, "SRA", &local_sram, 0x20000)) != SUCCESS)
+ break;
+ if ((result = UnfreezeBlockCopy (stream, "FIL", &local_fillram, 0x8000)) != SUCCESS)
+ break;
+ if (UnfreezeStructCopy (stream, "APU", &local_apu, SnapAPU, COUNT (SnapAPU)) == SUCCESS)
+ {
+ if ((result = UnfreezeStructCopy (stream, "ARE", &local_apu_registers, SnapAPURegisters, COUNT (SnapAPURegisters))) != SUCCESS)
+ break;
+ if ((result = UnfreezeBlockCopy (stream, "ARA", &local_apu_ram, 0x10000)) != SUCCESS)
+ break;
+ if ((result = UnfreezeStructCopy (stream, "SOU", &local_apu_sounddata, SnapSoundData, COUNT (SnapSoundData))) != SUCCESS)
+ break;
+ }
+ if ((result = UnfreezeStructCopy (stream, "SA1", &local_sa1, SnapSA1, COUNT(SnapSA1))) == SUCCESS)
+ {
+ if ((result = UnfreezeStructCopy (stream, "SAR", &local_sa1_registers, SnapSA1Registers, COUNT (SnapSA1Registers))) != SUCCESS)
+ break;
+ }
+
+ if ((result = UnfreezeStructCopy (stream, "SP7", &local_spc, SnapSPC7110, COUNT(SnapSPC7110))) != SUCCESS)
+ {
+ if(Settings.SPC7110)
+ break;
+ }
+ if ((result = UnfreezeStructCopy (stream, "RTC", &local_spc_rtc, SnapS7RTC, COUNT (SnapS7RTC))) != SUCCESS)
+ {
+ if(Settings.SPC7110RTC)
+ break;
+ }
+
+ if (S9xMovieActive ())
+ {
+ SnapshotMovieInfo mi;
+ if ((result = UnfreezeStruct (stream, "MOV", &mi, SnapMovie, COUNT(SnapMovie))) != SUCCESS)
+ {
+ result = NOT_A_MOVIE_SNAPSHOT;
+ break;
+ }
+
+ if ((result = UnfreezeBlockCopy (stream, "MID", &local_movie_data, mi.MovieInputDataSize)) != SUCCESS)
+ {
+ result = NOT_A_MOVIE_SNAPSHOT;
+ break;
+ }
+
+ if (!S9xMovieUnfreeze(local_movie_data, mi.MovieInputDataSize))
+ {
+ result = WRONG_MOVIE_SNAPSHOT;
+ break;
+ }
+ }
+
+ result=SUCCESS;
+
+ } while(false);
+// ## end load ##
+
+ if (result == SUCCESS)
+ {
+ uint32 old_flags = CPU.Flags;
+ uint32 sa1_old_flags = SA1.Flags;
+ S9xReset ();
+ S9xSetSoundMute (TRUE);
+
+ UnfreezeStructFromCopy (&CPU, SnapCPU, COUNT (SnapCPU), local_cpu);
+ UnfreezeStructFromCopy (&Registers, SnapRegisters, COUNT (SnapRegisters), local_registers);
+ UnfreezeStructFromCopy (&PPU, SnapPPU, COUNT (SnapPPU), local_ppu);
+ UnfreezeStructFromCopy (DMA, SnapDMA, COUNT (SnapDMA), local_dma);
+ memcpy (Memory.VRAM, local_vram, 0x10000);
+ memcpy (Memory.RAM, local_ram, 0x20000);
+ memcpy (::SRAM, local_sram, 0x20000);
+ memcpy (Memory.FillRAM, local_fillram, 0x8000);
+ if(local_apu)
+ {
+ UnfreezeStructFromCopy (&APU, SnapAPU, COUNT (SnapAPU), local_apu);
+ UnfreezeStructFromCopy (&APURegisters, SnapAPURegisters, COUNT (SnapAPURegisters), local_apu_registers);
+ memcpy (IAPU.RAM, local_apu_ram, 0x10000);
+ UnfreezeStructFromCopy (&SoundData, SnapSoundData, COUNT (SnapSoundData), local_apu_sounddata);
+ }
+ if(local_sa1)
+ {
+ UnfreezeStructFromCopy (&SA1, SnapSA1, COUNT (SnapSA1), local_sa1);
+ UnfreezeStructFromCopy (&SA1Registers, SnapSA1Registers, COUNT (SnapSA1Registers), local_sa1_registers);
+ }
+ if(local_spc)
+ {
+ UnfreezeStructFromCopy (&s7r, SnapSPC7110, COUNT (SnapSPC7110), local_spc);
+ }
+ if(local_spc_rtc)
+ {
+ UnfreezeStructFromCopy (&rtc_f9, SnapS7RTC, COUNT (SnapS7RTC), local_spc_rtc);
+ }
+
+ Memory.FixROMSpeed ();
+ CPU.Flags |= old_flags & (DEBUG_MODE_FLAG | TRACE_FLAG |
+ SINGLE_STEP_FLAG | FRAME_ADVANCE_FLAG);
+
+ IPPU.ColorsChanged = TRUE;
+ IPPU.OBJChanged = TRUE;
+ CPU.InDMA = FALSE;
+ S9xFixColourBrightness ();
+ IPPU.RenderThisFrame = FALSE;
+
+ if (local_apu)
+ {
+ S9xSetSoundMute (FALSE);
+ IAPU.PC = IAPU.RAM + APURegisters.PC;
+ S9xAPUUnpackStatus ();
+ if (APUCheckDirectPage ())
+ IAPU.DirectPage = IAPU.RAM + 0x100;
+ else
+ IAPU.DirectPage = IAPU.RAM;
+ Settings.APUEnabled = TRUE;
+ IAPU.APUExecuting = TRUE;
+ }
+ else
+ {
+ Settings.APUEnabled = FALSE;
+ IAPU.APUExecuting = FALSE;
+ S9xSetSoundMute (TRUE);
+ }
+
+ if (local_sa1)
+ {
+ S9xFixSA1AfterSnapshotLoad ();
+ SA1.Flags |= sa1_old_flags & (TRACE_FLAG);
+ }
+
+ if (local_spc_rtc)
+ {
+ S9xUpdateRTC();
+ }
+
+ S9xFixSoundAfterSnapshotLoad ();
+
+ uint8 hdma_byte = Memory.FillRAM[0x420c];
+ S9xSetCPU(hdma_byte, 0x420c);
+
+ if(!Memory.FillRAM[0x4213]){
+ // most likely an old savestate
+ Memory.FillRAM[0x4213]=Memory.FillRAM[0x4201];
+ if(!Memory.FillRAM[0x4213])
+ Memory.FillRAM[0x4213]=Memory.FillRAM[0x4201]=0xFF;
+ }
+
+ ICPU.ShiftedPB = Registers.PB << 16;
+ ICPU.ShiftedDB = Registers.DB << 16;
+ S9xSetPCBase (ICPU.ShiftedPB + Registers.PC);
+ S9xUnpackStatus ();
+ S9xFixCycles ();
+// S9xReschedule (); // <-- this causes desync when recording or playing movies
+
+#ifdef ZSNES_FX
+ if (Settings.SuperFX)
+ S9xSuperFXPostLoadState ();
+#endif
+
+ S9xSRTCPostLoadState ();
+ if (Settings.SDD1)
+ S9xSDD1PostLoadState ();
+ }
+
+ if (local_cpu) delete [] local_cpu;
+ if (local_registers) delete [] local_registers;
+ if (local_ppu) delete [] local_ppu;
+ if (local_dma) delete [] local_dma;
+ if (local_vram) delete [] local_vram;
+ if (local_ram) delete [] local_ram;
+ if (local_sram) delete [] local_sram;
+ if (local_fillram) delete [] local_fillram;
+ if (local_apu) delete [] local_apu;
+ if (local_apu_registers) delete [] local_apu_registers;
+ if (local_apu_ram) delete [] local_apu_ram;
+ if (local_apu_sounddata) delete [] local_apu_sounddata;
+ if (local_sa1) delete [] local_sa1;
+ if (local_sa1_registers) delete [] local_sa1_registers;
+ if (local_spc) delete [] local_spc;
+ if (local_spc_rtc) delete [] local_spc_rtc;
+ if (local_movie_data) delete [] local_movie_data;
+
+ return (result);
+}
+
+int FreezeSize (int size, int type)
+{
+ switch (type)
+ {
+ case uint16_ARRAY_V:
+ return (size * 2);
+ case uint32_ARRAY_V:
+ return (size * 4);
+ default:
+ return (size);
+ }
+}
+
+void FreezeStruct (STREAM stream, char *name, void *base, FreezeData *fields,
+ int num_fields)
+{
+ // Work out the size of the required block
+ int len = 0;
+ int i;
+ int j;
+
+ for (i = 0; i < num_fields; i++)
+ {
+ if (fields [i].offset + FreezeSize (fields [i].size,
+ fields [i].type) > len)
+ len = fields [i].offset + FreezeSize (fields [i].size,
+ fields [i].type);
+ }
+
+ uint8 *block = new uint8 [len];
+ uint8 *ptr = block;
+ uint16 word;
+ uint32 dword;
+ int64 qword;
+
+ // Build the block ready to be streamed out
+ for (i = 0; i < num_fields; i++)
+ {
+ switch (fields [i].type)
+ {
+ case INT_V:
+ switch (fields [i].size)
+ {
+ case 1:
+ *ptr++ = *((uint8 *) base + fields [i].offset);
+ break;
+ case 2:
+ word = *((uint16 *) ((uint8 *) base + fields [i].offset));
+ *ptr++ = (uint8) (word >> 8);
+ *ptr++ = (uint8) word;
+ break;
+ case 4:
+ dword = *((uint32 *) ((uint8 *) base + fields [i].offset));
+ *ptr++ = (uint8) (dword >> 24);
+ *ptr++ = (uint8) (dword >> 16);
+ *ptr++ = (uint8) (dword >> 8);
+ *ptr++ = (uint8) dword;
+ break;
+ case 8:
+ qword = *((int64 *) ((uint8 *) base + fields [i].offset));
+ *ptr++ = (uint8) (qword >> 56);
+ *ptr++ = (uint8) (qword >> 48);
+ *ptr++ = (uint8) (qword >> 40);
+ *ptr++ = (uint8) (qword >> 32);
+ *ptr++ = (uint8) (qword >> 24);
+ *ptr++ = (uint8) (qword >> 16);
+ *ptr++ = (uint8) (qword >> 8);
+ *ptr++ = (uint8) qword;
+ break;
+ }
+ break;
+ case uint8_ARRAY_V:
+ memmove (ptr, (uint8 *) base + fields [i].offset, fields [i].size);
+ ptr += fields [i].size;
+ break;
+ case uint16_ARRAY_V:
+ for (j = 0; j < fields [i].size; j++)
+ {
+ word = *((uint16 *) ((uint8 *) base + fields [i].offset + j * 2));
+ *ptr++ = (uint8) (word >> 8);
+ *ptr++ = (uint8) word;
+ }
+ break;
+ case uint32_ARRAY_V:
+ for (j = 0; j < fields [i].size; j++)
+ {
+ dword = *((uint32 *) ((uint8 *) base + fields [i].offset + j * 4));
+ *ptr++ = (uint8) (dword >> 24);
+ *ptr++ = (uint8) (dword >> 16);
+ *ptr++ = (uint8) (dword >> 8);
+ *ptr++ = (uint8) dword;
+ }
+ break;
+ }
+ }
+
+ FreezeBlock (stream, name, block, len);
+ delete[] block;
+}
+
+void FreezeBlock (STREAM stream, char *name, uint8 *block, int size)
+{
+ char buffer [512];
+ sprintf (buffer, "%s:%06d:", name, size);
+ WRITE_STREAM (buffer, strlen (buffer), stream);
+ WRITE_STREAM ((char*)block, size, stream);
+
+}
+
+int UnfreezeStruct (STREAM stream, char *name, void *base, FreezeData *fields,
+ int num_fields)
+{
+ // Work out the size of the required block
+ int len = 0;
+ int i;
+ int j;
+
+ for (i = 0; i < num_fields; i++)
+ {
+ if (fields [i].offset + FreezeSize (fields [i].size,
+ fields [i].type) > len)
+ len = fields [i].offset + FreezeSize (fields [i].size,
+ fields [i].type);
+ }
+
+ uint8 *block = new uint8 [len];
+ uint8 *ptr = block;
+ uint16 word;
+ uint32 dword;
+ int64 qword;
+ int result;
+
+ if ((result = UnfreezeBlock (stream, name, block, len)) != SUCCESS)
+ {
+ delete block;
+ return (result);
+ }
+
+ // Unpack the block of data into a C structure
+ for (i = 0; i < num_fields; i++)
+ {
+ switch (fields [i].type)
+ {
+ case INT_V:
+ switch (fields [i].size)
+ {
+ case 1:
+ *((uint8 *) base + fields [i].offset) = *ptr++;
+ break;
+ case 2:
+ word = *ptr++ << 8;
+ word |= *ptr++;
+ *((uint16 *) ((uint8 *) base + fields [i].offset)) = word;
+ break;
+ case 4:
+ dword = *ptr++ << 24;
+ dword |= *ptr++ << 16;
+ dword |= *ptr++ << 8;
+ dword |= *ptr++;
+ *((uint32 *) ((uint8 *) base + fields [i].offset)) = dword;
+ break;
+ case 8:
+ qword = (int64) *ptr++ << 56;
+ qword |= (int64) *ptr++ << 48;
+ qword |= (int64) *ptr++ << 40;
+ qword |= (int64) *ptr++ << 32;
+ qword |= (int64) *ptr++ << 24;
+ qword |= (int64) *ptr++ << 16;
+ qword |= (int64) *ptr++ << 8;
+ qword |= (int64) *ptr++;
+ *((int64 *) ((uint8 *) base + fields [i].offset)) = qword;
+ break;
+ }
+ break;
+ case uint8_ARRAY_V:
+ memmove ((uint8 *) base + fields [i].offset, ptr, fields [i].size);
+ ptr += fields [i].size;
+ break;
+ case uint16_ARRAY_V:
+ for (j = 0; j < fields [i].size; j++)
+ {
+ word = *ptr++ << 8;
+ word |= *ptr++;
+ *((uint16 *) ((uint8 *) base + fields [i].offset + j * 2)) = word;
+ }
+ break;
+ case uint32_ARRAY_V:
+ for (j = 0; j < fields [i].size; j++)
+ {
+ dword = *ptr++ << 24;
+ dword |= *ptr++ << 16;
+ dword |= *ptr++ << 8;
+ dword |= *ptr++;
+ *((uint32 *) ((uint8 *) base + fields [i].offset + j * 4)) = dword;
+ }
+ break;
+ }
+ }
+
+ delete [] block;
+ return (result);
+}
+
+int UnfreezeBlock (STREAM stream, char *name, uint8 *block, int size)
+{
+ char buffer [20];
+ int len = 0;
+ int rem = 0;
+ int rew_len;
+ if (READ_STREAM (buffer, 11, stream) != 11 ||
+ strncmp (buffer, name, 3) != 0 || buffer [3] != ':' ||
+ (len = atoi (&buffer [4])) == 0)
+ {
+ REVERT_STREAM(stream, FIND_STREAM(stream)-11, 0);
+ return (WRONG_FORMAT);
+ }
+
+ if (len > size)
+ {
+ rem = len - size;
+ len = size;
+ }
+ if ((rew_len=READ_STREAM ((char*)block, len, stream)) != len)
+ {
+ REVERT_STREAM(stream, FIND_STREAM(stream)-11-rew_len, 0);
+ return (WRONG_FORMAT);
+ }
+ if (rem)
+ {
+ char *junk = new char [rem];
+ READ_STREAM (junk, rem, stream);
+ delete [] junk;
+ }
+
+ return (SUCCESS);
+}
+
+int UnfreezeStructCopy (STREAM stream, char *name, uint8** block, FreezeData *fields, int num_fields)
+{
+ // Work out the size of the required block
+ int len = 0;
+ int i;
+
+ for (i = 0; i < num_fields; i++)
+ {
+ if (fields [i].offset + FreezeSize (fields [i].size,
+ fields [i].type) > len)
+ len = fields [i].offset + FreezeSize (fields [i].size,
+ fields [i].type);
+ }
+
+ return (UnfreezeBlockCopy (stream, name, block, len));
+}
+
+void UnfreezeStructFromCopy (void *base, FreezeData *fields, int num_fields, uint8* block)
+{
+ int i;
+ int j;
+ uint8 *ptr = block;
+ uint16 word;
+ uint32 dword;
+ int64 qword;
+
+ // Unpack the block of data into a C structure
+ for (i = 0; i < num_fields; i++)
+ {
+ switch (fields [i].type)
+ {
+ case INT_V:
+ switch (fields [i].size)
+ {
+ case 1:
+ *((uint8 *) base + fields [i].offset) = *ptr++;
+ break;
+ case 2:
+ word = *ptr++ << 8;
+ word |= *ptr++;
+ *((uint16 *) ((uint8 *) base + fields [i].offset)) = word;
+ break;
+ case 4:
+ dword = *ptr++ << 24;
+ dword |= *ptr++ << 16;
+ dword |= *ptr++ << 8;
+ dword |= *ptr++;
+ *((uint32 *) ((uint8 *) base + fields [i].offset)) = dword;
+ break;
+ case 8:
+ qword = (int64) *ptr++ << 56;
+ qword |= (int64) *ptr++ << 48;
+ qword |= (int64) *ptr++ << 40;
+ qword |= (int64) *ptr++ << 32;
+ qword |= (int64) *ptr++ << 24;
+ qword |= (int64) *ptr++ << 16;
+ qword |= (int64) *ptr++ << 8;
+ qword |= (int64) *ptr++;
+ *((int64 *) ((uint8 *) base + fields [i].offset)) = qword;
+ break;
+ }
+ break;
+ case uint8_ARRAY_V:
+ memmove ((uint8 *) base + fields [i].offset, ptr, fields [i].size);
+ ptr += fields [i].size;
+ break;
+ case uint16_ARRAY_V:
+ for (j = 0; j < fields [i].size; j++)
+ {
+ word = *ptr++ << 8;
+ word |= *ptr++;
+ *((uint16 *) ((uint8 *) base + fields [i].offset + j * 2)) = word;
+ }
+ break;
+ case uint32_ARRAY_V:
+ for (j = 0; j < fields [i].size; j++)
+ {
+ dword = *ptr++ << 24;
+ dword |= *ptr++ << 16;
+ dword |= *ptr++ << 8;
+ dword |= *ptr++;
+ *((uint32 *) ((uint8 *) base + fields [i].offset + j * 4)) = dword;
+ }
+ break;
+ }
+ }
+}
+
+int UnfreezeBlockCopy (STREAM stream, char *name, uint8** block, int size)
+{
+ *block = new uint8 [size];
+ int result;
+
+ if ((result = UnfreezeBlock (stream, name, *block, size)) != SUCCESS)
+ {
+ delete [] (*block);
+ *block = NULL;
+ return (result);
+ }
+
+ return (result);
+}
+
+extern uint8 spc_dump_dsp[0x100];
+
+bool8 S9xSPCDump (const char *filename)
+{
+ return (FALSE);
+#if 0
+ static uint8 header [] = {
+ 'S', 'N', 'E', 'S', '-', 'S', 'P', 'C', '7', '0', '0', ' ',
+ 'S', 'o', 'u', 'n', 'd', ' ', 'F', 'i', 'l', 'e', ' ',
+ 'D', 'a', 't', 'a', ' ', 'v', '0', '.', '3', '0', 26, 26, 26
+ };
+ static uint8 version = {
+ 0x1e
+ };
+
+ FILE *fs;
+
+ S9xSetSoundMute (TRUE);
+
+ if (!(fs = fopen (filename, "wb")))
+ return (FALSE);
+
+ // The SPC file format:
+ // 0000: header: 'SNES-SPC700 Sound File Data v0.30',26,26,26
+ // 0036: version: $1e
+ // 0037: SPC700 PC:
+ // 0039: SPC700 A:
+ // 0040: SPC700 X:
+ // 0041: SPC700 Y:
+ // 0042: SPC700 P:
+ // 0043: SPC700 S:
+ // 0044: Reserved: 0, 0, 0, 0
+ // 0048: Title of game: 32 bytes
+ // 0000: Song name: 32 bytes
+ // 0000: Name of dumper: 32 bytes
+ // 0000: Comments: 32 bytes
+ // 0000: Date of SPC dump: 4 bytes
+ // 0000: Fade out time in milliseconds: 4 bytes
+ // 0000: Fade out length in milliseconds: 2 bytes
+ // 0000: Default channel enables: 1 bytes
+ // 0000: Emulator used to dump .SPC files: 1 byte, 1 == ZSNES
+ // 0000: Reserved: 36 bytes
+ // 0256: SPC700 RAM: 64K
+ // ----: DSP Registers: 256 bytes
+
+ if (fwrite (header, sizeof (header), 1, fs) != 1 ||
+ fputc (version, fs) == EOF ||
+ fseek (fs, 37, SEEK_SET) == EOF ||
+ fputc (APURegisters.PC & 0xff, fs) == EOF ||
+ fputc (APURegisters.PC >> 8, fs) == EOF ||
+ fputc (APURegisters.YA.B.A, fs) == EOF ||
+ fputc (APURegisters.X, fs) == EOF ||
+ fputc (APURegisters.YA.B.Y, fs) == EOF ||
+ fputc (APURegisters.P, fs) == EOF ||
+ fputc (APURegisters.S, fs) == EOF ||
+ fseek (fs, 256, SEEK_SET) == EOF ||
+ fwrite (IAPU.RAM, 0x10000, 1, fs) != 1 ||
+ fwrite (spc_dump_dsp, 1, 256, fs) != 256 ||
+ fwrite (APU.ExtraRAM, 64, 1, fs) != 1 ||
+ fclose (fs) < 0)
+ {
+ S9xSetSoundMute (FALSE);
+ return (FALSE);
+ }
+ S9xSetSoundMute (FALSE);
+ return (TRUE);
+#endif
+}
+
+bool8 S9xUnfreezeZSNES (const char *filename)
+{
+ FILE *fs;
+ uint8 t [4000];
+
+ if (!(fs = fopen (filename, "rb")))
+ return (FALSE);
+
+ if (fread ((char*)t, 64, 1, fs) == 1 &&
+ strncmp ((char *) t, "ZSNES Save State File V0.6", 26) == 0)
+ {
+ S9xReset ();
+ S9xSetSoundMute (TRUE);
+
+ // 28 Curr cycle
+ CPU.V_Counter = READ_WORD (&t [29]);
+ // 33 instrset
+ Settings.APUEnabled = t [36];
+
+ // 34 bcycpl cycles per scanline
+ // 35 cycphb cyclers per hblank
+
+ Registers.A.W = READ_WORD (&t [41]);
+ Registers.DB = t [43];
+ Registers.PB = t [44];
+ Registers.S.W = READ_WORD (&t [45]);
+ Registers.D.W = READ_WORD (&t [47]);
+ Registers.X.W = READ_WORD (&t [49]);
+ Registers.Y.W = READ_WORD (&t [51]);
+ Registers.P.W = READ_WORD (&t [53]);
+ Registers.PC = READ_WORD (&t [55]);
+
+ fread ((char*)t, 1, 8, fs);
+ fread ((char*)t, 1, 3019, fs);
+ S9xSetCPU (t [2], 0x4200);
+ Memory.FillRAM [0x4210] = t [3];
+ PPU.IRQVBeamPos = READ_WORD (&t [4]);
+ PPU.IRQHBeamPos = READ_WORD (&t [2527]);
+ PPU.Brightness = t [6];
+ PPU.ForcedBlanking = t [8] >> 7;
+
+ int i;
+ for (i = 0; i < 544; i++)
+ S9xSetPPU (t [0464 + i], 0x2104);
+
+ PPU.OBJNameBase = READ_WORD (&t [9]);
+ PPU.OBJNameSelect = READ_WORD (&t [13]) - PPU.OBJNameBase;
+ switch (t [18])
+ {
+ case 4:
+ if (t [17] == 1)
+ PPU.OBJSizeSelect = 0;
+ else
+ PPU.OBJSizeSelect = 6;
+ break;
+ case 16:
+ if (t [17] == 1)
+ PPU.OBJSizeSelect = 1;
+ else
+ PPU.OBJSizeSelect = 3;
+ break;
+ default:
+ case 64:
+ if (t [17] == 1)
+ PPU.OBJSizeSelect = 2;
+ else
+ if (t [17] == 4)
+ PPU.OBJSizeSelect = 4;
+ else
+ PPU.OBJSizeSelect = 5;
+ break;
+ }
+ PPU.OAMAddr = READ_WORD (&t [25]);
+ PPU.SavedOAMAddr = READ_WORD (&t [27]);
+ PPU.FirstSprite = t [29];
+ PPU.BGMode = t [30];
+ PPU.BG3Priority = t [31];
+ PPU.BG[0].BGSize = (t [32] >> 0) & 1;
+ PPU.BG[1].BGSize = (t [32] >> 1) & 1;
+ PPU.BG[2].BGSize = (t [32] >> 2) & 1;
+ PPU.BG[3].BGSize = (t [32] >> 3) & 1;
+ PPU.Mosaic = t [33] + 1;
+ PPU.BGMosaic [0] = (t [34] & 1) != 0;
+ PPU.BGMosaic [1] = (t [34] & 2) != 0;
+ PPU.BGMosaic [2] = (t [34] & 4) != 0;
+ PPU.BGMosaic [3] = (t [34] & 8) != 0;
+ PPU.BG [0].SCBase = READ_WORD (&t [35]) >> 1;
+ PPU.BG [1].SCBase = READ_WORD (&t [37]) >> 1;
+ PPU.BG [2].SCBase = READ_WORD (&t [39]) >> 1;
+ PPU.BG [3].SCBase = READ_WORD (&t [41]) >> 1;
+ PPU.BG [0].SCSize = t [67];
+ PPU.BG [1].SCSize = t [68];
+ PPU.BG [2].SCSize = t [69];
+ PPU.BG [3].SCSize = t [70];
+ PPU.BG[0].NameBase = READ_WORD (&t [71]) >> 1;
+ PPU.BG[1].NameBase = READ_WORD (&t [73]) >> 1;
+ PPU.BG[2].NameBase = READ_WORD (&t [75]) >> 1;
+ PPU.BG[3].NameBase = READ_WORD (&t [77]) >> 1;
+ PPU.BG[0].HOffset = READ_WORD (&t [79]);
+ PPU.BG[1].HOffset = READ_WORD (&t [81]);
+ PPU.BG[2].HOffset = READ_WORD (&t [83]);
+ PPU.BG[3].HOffset = READ_WORD (&t [85]);
+ PPU.BG[0].VOffset = READ_WORD (&t [89]);
+ PPU.BG[1].VOffset = READ_WORD (&t [91]);
+ PPU.BG[2].VOffset = READ_WORD (&t [93]);
+ PPU.BG[3].VOffset = READ_WORD (&t [95]);
+ PPU.VMA.Increment = READ_WORD (&t [97]) >> 1;
+ PPU.VMA.High = t [99];
+#ifndef CORRECT_VRAM_READS
+ IPPU.FirstVRAMRead = t [100];
+#endif
+ S9xSetPPU (t [2512], 0x2115);
+ PPU.VMA.Address = READ_DWORD (&t [101]);
+ for (i = 0; i < 512; i++)
+ S9xSetPPU (t [1488 + i], 0x2122);
+
+ PPU.CGADD = (uint8) READ_WORD (&t [105]);
+ Memory.FillRAM [0x212c] = t [108];
+ Memory.FillRAM [0x212d] = t [109];
+ PPU.ScreenHeight = READ_WORD (&t [111]);
+ Memory.FillRAM [0x2133] = t [2526];
+ Memory.FillRAM [0x4202] = t [113];
+ Memory.FillRAM [0x4204] = t [114];
+ Memory.FillRAM [0x4205] = t [115];
+ Memory.FillRAM [0x4214] = t [116];
+ Memory.FillRAM [0x4215] = t [117];
+ Memory.FillRAM [0x4216] = t [118];
+ Memory.FillRAM [0x4217] = t [119];
+ PPU.VBeamPosLatched = READ_WORD (&t [122]);
+ PPU.HBeamPosLatched = READ_WORD (&t [120]);
+ PPU.Window1Left = t [127];
+ PPU.Window1Right = t [128];
+ PPU.Window2Left = t [129];
+ PPU.Window2Right = t [130];
+ S9xSetPPU (t [131] | (t [132] << 4), 0x2123);
+ S9xSetPPU (t [133] | (t [134] << 4), 0x2124);
+ S9xSetPPU (t [135] | (t [136] << 4), 0x2125);
+ S9xSetPPU (t [137], 0x212a);
+ S9xSetPPU (t [138], 0x212b);
+ S9xSetPPU (t [139], 0x212e);
+ S9xSetPPU (t [140], 0x212f);
+ S9xSetPPU (t [141], 0x211a);
+ PPU.MatrixA = READ_WORD (&t [142]);
+ PPU.MatrixB = READ_WORD (&t [144]);
+ PPU.MatrixC = READ_WORD (&t [146]);
+ PPU.MatrixD = READ_WORD (&t [148]);
+ PPU.CentreX = READ_WORD (&t [150]);
+ PPU.CentreY = READ_WORD (&t [152]);
+ // JoyAPos t[154]
+ // JoyBPos t[155]
+ Memory.FillRAM [0x2134] = t [156]; // Matrix mult
+ Memory.FillRAM [0x2135] = t [157]; // Matrix mult
+ Memory.FillRAM [0x2136] = t [158]; // Matrix mult
+ PPU.WRAM = READ_DWORD (&t [161]);
+
+ for (i = 0; i < 128; i++)
+ S9xSetCPU (t [165 + i], 0x4300 + i);
+
+ if (t [294])
+ CPU.IRQActive |= PPU_V_BEAM_IRQ_SOURCE | PPU_H_BEAM_IRQ_SOURCE;
+
+ S9xSetCPU (t [296], 0x420c);
+ // hdmadata t[297] + 8 * 19
+ PPU.FixedColourRed = t [450];
+ PPU.FixedColourGreen = t [451];
+ PPU.FixedColourBlue = t [452];
+ S9xSetPPU (t [454], 0x2130);
+ S9xSetPPU (t [455], 0x2131);
+ // vraminctype ...
+
+ fread ((char*)Memory.RAM, 1, 128 * 1024, fs);
+ fread ((char*)Memory.VRAM, 1, 64 * 1024, fs);
+
+ if (Settings.APUEnabled)
+ {
+ // SNES SPC700 RAM (64K)
+ fread ((char*)IAPU.RAM, 1, 64 * 1024, fs);
+
+ // Junk 16 bytes
+ fread ((char*)t, 1, 16, fs);
+
+ // SNES SPC700 state and internal ZSNES SPC700 emulation state
+ fread ((char*)t, 1, 304, fs);
+
+ APURegisters.PC = READ_DWORD (&t [0]);
+ APURegisters.YA.B.A = t [4];
+ APURegisters.X = t [8];
+ APURegisters.YA.B.Y = t [12];
+ APURegisters.P = t [16];
+ APURegisters.S = t [24];
+
+ APU.Cycles = READ_DWORD (&t [32]);
+ APU.ShowROM = (IAPU.RAM [0xf1] & 0x80) != 0;
+ APU.OutPorts [0] = t [36];
+ APU.OutPorts [1] = t [37];
+ APU.OutPorts [2] = t [38];
+ APU.OutPorts [3] = t [39];
+
+ APU.TimerEnabled [0] = (t [40] & 1) != 0;
+ APU.TimerEnabled [1] = (t [40] & 2) != 0;
+ APU.TimerEnabled [2] = (t [40] & 4) != 0;
+ S9xSetAPUTimer (0xfa, t [41]);
+ S9xSetAPUTimer (0xfb, t [42]);
+ S9xSetAPUTimer (0xfc, t [43]);
+ APU.Timer [0] = t [44];
+ APU.Timer [1] = t [45];
+ APU.Timer [2] = t [46];
+
+ memmove (APU.ExtraRAM, &t [48], 64);
+
+ // Internal ZSNES sound DSP state
+ fread (t, 1, 1068, fs);
+
+ // SNES sound DSP register values
+ fread (t, 1, 256, fs);
+
+ uint8 saved = IAPU.RAM [0xf2];
+
+ for (i = 0; i < 128; i++)
+ {
+ switch (i)
+ {
+ case APU_KON:
+ case APU_KOFF:
+ break;
+ case APU_FLG:
+ t [i] &= ~APU_SOFT_RESET;
+ default:
+ IAPU.RAM [0xf2] = i;
+ S9xSetAPUDSP (t [i]);
+ break;
+ }
+ }
+ IAPU.RAM [0xf2] = APU_KON;
+ S9xSetAPUDSP (t [APU_KON]);
+ IAPU.RAM [0xf2] = saved;
+
+ S9xSetSoundMute (FALSE);
+ IAPU.PC = IAPU.RAM + APURegisters.PC;
+ S9xAPUUnpackStatus ();
+ if (APUCheckDirectPage ())
+ IAPU.DirectPage = IAPU.RAM + 0x100;
+ else
+ IAPU.DirectPage = IAPU.RAM;
+ Settings.APUEnabled = TRUE;
+ IAPU.APUExecuting = TRUE;
+ }
+ else
+ {
+ Settings.APUEnabled = FALSE;
+ IAPU.APUExecuting = FALSE;
+ S9xSetSoundMute (TRUE);
+ }
+
+ if (Settings.SuperFX)
+ {
+ fread (::SRAM, 1, 64 * 1024, fs);
+ fseek (fs, 64 * 1024, SEEK_CUR);
+ fread (Memory.FillRAM + 0x7000, 1, 692, fs);
+ }
+ if (Settings.SA1)
+ {
+ fread (t, 1, 2741, fs);
+ S9xSetSA1 (t [4], 0x2200); // Control
+ S9xSetSA1 (t [12], 0x2203); // ResetV low
+ S9xSetSA1 (t [13], 0x2204); // ResetV hi
+ S9xSetSA1 (t [14], 0x2205); // NMI low
+ S9xSetSA1 (t [15], 0x2206); // NMI hi
+ S9xSetSA1 (t [16], 0x2207); // IRQ low
+ S9xSetSA1 (t [17], 0x2208); // IRQ hi
+ S9xSetSA1 (((READ_DWORD (&t [28]) - (4096*1024-0x6000))) >> 13, 0x2224);
+ S9xSetSA1 (t [36], 0x2201);
+ S9xSetSA1 (t [41], 0x2209);
+
+ SA1Registers.A.W = READ_DWORD (&t [592]);
+ SA1Registers.X.W = READ_DWORD (&t [596]);
+ SA1Registers.Y.W = READ_DWORD (&t [600]);
+ SA1Registers.D.W = READ_DWORD (&t [604]);
+ SA1Registers.DB = t [608];
+ SA1Registers.PB = t [612];
+ SA1Registers.S.W = READ_DWORD (&t [616]);
+ SA1Registers.PC = READ_DWORD (&t [636]);
+ SA1Registers.P.W = t [620] | (t [624] << 8);
+
+ memmove (&Memory.FillRAM [0x3000], t + 692, 2 * 1024);
+
+ fread (::SRAM, 1, 64 * 1024, fs);
+ fseek (fs, 64 * 1024, SEEK_CUR);
+ S9xFixSA1AfterSnapshotLoad ();
+ }
+ if(Settings.SPC7110)
+ {
+ uint32 temp;
+ fread(&s7r.bank50, 1,0x10000, fs);
+
+ //NEWSYM SPCMultA, dd 0 4820-23
+ fread(&temp, 1, 4, fs);
+
+ s7r.reg4820=temp&(0x0FF);
+ s7r.reg4821=(temp>>8)&(0x0FF);
+ s7r.reg4822=(temp>>16)&(0x0FF);
+ s7r.reg4823=(temp>>24)&(0x0FF);
+
+ //NEWSYM SPCMultB, dd 0 4824-5
+ fread(&temp, 1,4,fs);
+ s7r.reg4824=temp&(0x0FF);
+ s7r.reg4825=(temp>>8)&(0x0FF);
+
+
+ //NEWSYM SPCDivEnd, dd 0 4826-7
+ fread(&temp, 1,4,fs);
+ s7r.reg4826=temp&(0x0FF);
+ s7r.reg4827=(temp>>8)&(0x0FF);
+
+ //NEWSYM SPCMulRes, dd 0 4828-B
+ fread(&temp, 1, 4, fs);
+
+ s7r.reg4828=temp&(0x0FF);
+ s7r.reg4829=(temp>>8)&(0x0FF);
+ s7r.reg482A=(temp>>16)&(0x0FF);
+ s7r.reg482B=(temp>>24)&(0x0FF);
+
+ //NEWSYM SPCDivRes, dd 0 482C-D
+ fread(&temp, 1,4,fs);
+ s7r.reg482C=temp&(0x0FF);
+ s7r.reg482D=(temp>>8)&(0x0FF);
+
+ //NEWSYM SPC7110BankA, dd 020100h 4831-3
+ fread(&temp, 1, 4, fs);
+
+ s7r.reg4831=temp&(0x0FF);
+ s7r.reg4832=(temp>>8)&(0x0FF);
+ s7r.reg4833=(temp>>16)&(0x0FF);
+
+ //NEWSYM SPC7110RTCStat, dd 0 4840,init,command, index
+ fread(&temp, 1, 4, fs);
+
+ s7r.reg4840=temp&(0x0FF);
+
+//NEWSYM SPC7110RTC, db 00,00,00,00,00,00,01,00,01,00,00,00,00,00,0Fh,00
+fread(&temp, 1, 4, fs);
+if(Settings.SPC7110RTC)
+{
+ rtc_f9.reg[0]=temp&(0x0FF);
+ rtc_f9.reg[1]=(temp>>8)&(0x0FF);
+ rtc_f9.reg[2]=(temp>>16)&(0x0FF);
+ rtc_f9.reg[3]=(temp>>24)&(0x0FF);
+}
+fread(&temp, 1, 4, fs);
+if(Settings.SPC7110RTC)
+{
+ rtc_f9.reg[4]=temp&(0x0FF);
+ rtc_f9.reg[5]=(temp>>8)&(0x0FF);
+ rtc_f9.reg[6]=(temp>>16)&(0x0FF);
+ rtc_f9.reg[7]=(temp>>24)&(0x0FF);
+}
+fread(&temp, 1, 4, fs);
+if(Settings.SPC7110RTC)
+{
+ rtc_f9.reg[8]=temp&(0x0FF);
+ rtc_f9.reg[9]=(temp>>8)&(0x0FF);
+ rtc_f9.reg[10]=(temp>>16)&(0x0FF);
+ rtc_f9.reg[11]=(temp>>24)&(0x0FF);
+}
+fread(&temp, 1, 4, fs);
+if(Settings.SPC7110RTC)
+{
+ rtc_f9.reg[12]=temp&(0x0FF);
+ rtc_f9.reg[13]=(temp>>8)&(0x0FF);
+ rtc_f9.reg[14]=(temp>>16)&(0x0FF);
+ rtc_f9.reg[15]=(temp>>24)&(0x0FF);
+}
+//NEWSYM SPC7110RTCB, db 00,00,00,00,00,00,01,00,01,00,00,00,00,01,0Fh,06
+fread(&temp, 1, 4, fs);
+fread(&temp, 1, 4, fs);
+fread(&temp, 1, 4, fs);
+fread(&temp, 1, 4, fs);
+
+//NEWSYM SPCROMPtr, dd 0 4811-4813
+ fread(&temp, 1, 4, fs);
+
+ s7r.reg4811=temp&(0x0FF);
+ s7r.reg4812=(temp>>8)&(0x0FF);
+ s7r.reg4813=(temp>>16)&(0x0FF);
+//NEWSYM SPCROMtoI, dd SPCROMPtr
+ fread(&temp, 1, 4, fs);
+//NEWSYM SPCROMAdj, dd 0 4814-5
+ fread(&temp, 1, 4, fs);
+ s7r.reg4814=temp&(0x0FF);
+ s7r.reg4815=(temp>>8)&(0x0FF);
+//NEWSYM SPCROMInc, dd 0 4816-7
+ fread(&temp, 1, 4, fs);
+ s7r.reg4816=temp&(0x0FF);
+ s7r.reg4817=(temp>>8)&(0x0FF);
+//NEWSYM SPCROMCom, dd 0 4818
+fread(&temp, 1, 4, fs);
+
+ s7r.reg4818=temp&(0x0FF);
+//NEWSYM SPCCompPtr, dd 0 4801-4804 (+b50i) if"manual"
+ fread(&temp, 1, 4, fs);
+
+ //do table check
+
+ s7r.reg4801=temp&(0x0FF);
+ s7r.reg4802=(temp>>8)&(0x0FF);
+ s7r.reg4803=(temp>>16)&(0x0FF);
+ s7r.reg4804=(temp>>24)&(0x0FF);
+///NEWSYM SPCDecmPtr, dd 0 4805-6 +b50i
+ fread(&temp, 1, 4, fs);
+ s7r.reg4805=temp&(0x0FF);
+ s7r.reg4806=(temp>>8)&(0x0FF);
+//NEWSYM SPCCompCounter, dd 0 4809-A
+ fread(&temp, 1, 4, fs);
+ s7r.reg4809=temp&(0x0FF);
+ s7r.reg480A=(temp>>8)&(0x0FF);
+//NEWSYM SPCCompCommand, dd 0 480B
+fread(&temp, 1, 4, fs);
+
+ s7r.reg480B=temp&(0x0FF);
+//NEWSYM SPCCheckFix, dd 0 written(if 1, then set writtne to max value!)
+fread(&temp, 1, 4, fs);
+(temp&(0x0FF))?s7r.written=0x1F:s7r.written=0x00;
+//NEWSYM SPCSignedVal, dd 0 482E
+fread(&temp, 1, 4, fs);
+
+ s7r.reg482E=temp&(0x0FF);
+
+ }
+ fclose (fs);
+
+ Memory.FixROMSpeed ();
+ IPPU.ColorsChanged = TRUE;
+ IPPU.OBJChanged = TRUE;
+ CPU.InDMA = FALSE;
+ S9xFixColourBrightness ();
+ IPPU.RenderThisFrame = FALSE;
+
+ S9xFixSoundAfterSnapshotLoad ();
+ ICPU.ShiftedPB = Registers.PB << 16;
+ ICPU.ShiftedDB = Registers.DB << 16;
+ S9xSetPCBase (ICPU.ShiftedPB + Registers.PC);
+ S9xUnpackStatus ();
+ S9xFixCycles ();
+ S9xReschedule ();
+#ifdef ZSNES_FX
+ if (Settings.SuperFX)
+ S9xSuperFXPostLoadState ();
+#endif
+ return (TRUE);
+ }
+ fclose (fs);
+ return (FALSE);
+}
+