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-/*******************************************************************************
- Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
-
- (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com) and
- Jerremy Koot (jkoot@snes9x.com)
-
- (c) Copyright 2001 - 2004 John Weidman (jweidman@slip.net)
-
- (c) Copyright 2002 - 2004 Brad Jorsch (anomie@users.sourceforge.net),
- funkyass (funkyass@spam.shaw.ca),
- Joel Yliluoma (http://iki.fi/bisqwit/)
- Kris Bleakley (codeviolation@hotmail.com),
- Matthew Kendora,
- Nach (n-a-c-h@users.sourceforge.net),
- Peter Bortas (peter@bortas.org) and
- zones (kasumitokoduck@yahoo.com)
-
- C4 x86 assembler and some C emulation code
- (c) Copyright 2000 - 2003 zsKnight (zsknight@zsnes.com),
- _Demo_ (_demo_@zsnes.com), and Nach
-
- C4 C++ code
- (c) Copyright 2003 Brad Jorsch
-
- DSP-1 emulator code
- (c) Copyright 1998 - 2004 Ivar (ivar@snes9x.com), _Demo_, Gary Henderson,
- John Weidman, neviksti (neviksti@hotmail.com),
- Kris Bleakley, Andreas Naive
-
- DSP-2 emulator code
- (c) Copyright 2003 Kris Bleakley, John Weidman, neviksti, Matthew Kendora, and
- Lord Nightmare (lord_nightmare@users.sourceforge.net
-
- OBC1 emulator code
- (c) Copyright 2001 - 2004 zsKnight, pagefault (pagefault@zsnes.com) and
- Kris Bleakley
- Ported from x86 assembler to C by sanmaiwashi
-
- SPC7110 and RTC C++ emulator code
- (c) Copyright 2002 Matthew Kendora with research by
- zsKnight, John Weidman, and Dark Force
-
- S-DD1 C emulator code
- (c) Copyright 2003 Brad Jorsch with research by
- Andreas Naive and John Weidman
-
- S-RTC C emulator code
- (c) Copyright 2001 John Weidman
-
- ST010 C++ emulator code
- (c) Copyright 2003 Feather, Kris Bleakley, John Weidman and Matthew Kendora
-
- Super FX x86 assembler emulator code
- (c) Copyright 1998 - 2003 zsKnight, _Demo_, and pagefault
-
- Super FX C emulator code
- (c) Copyright 1997 - 1999 Ivar, Gary Henderson and John Weidman
-
-
- SH assembler code partly based on x86 assembler code
- (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
-
-
- Specific ports contains the works of other authors. See headers in
- individual files.
-
- Snes9x homepage: http://www.snes9x.com
-
- Permission to use, copy, modify and distribute Snes9x in both binary and
- source form, for non-commercial purposes, is hereby granted without fee,
- providing that this license information and copyright notice appear with
- all copies and any derived work.
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event shall the authors be held liable for any damages
- arising from the use of this software.
-
- Snes9x is freeware for PERSONAL USE only. Commercial users should
- seek permission of the copyright holders first. Commercial use includes
- charging money for Snes9x or software derived from Snes9x.
-
- The copyright holders request that bug fixes and improvements to the code
- should be forwarded to them so everyone can benefit from the modifications
- in future versions.
-
- Super NES and Super Nintendo Entertainment System are trademarks of
- Nintendo Co., Limited and its subsidiary companies.
-*******************************************************************************/
-#include "snes9x.h"
-#include "spctool/dsp.h"
-#include "spctool/spc700.h"
-#include "spctool/soundmod.h"
-#include "apu.h"
-
-bool8 S9xOpenSoundDevice (int, bool8, int);
-
-void S9xSetPlaybackRate (uint32 rate)
-{
- DOpt SmpOpt;
-
- SmpOpt.Smp8bit=false;
- SmpOpt.SmpMono=false;
- SmpOpt.IntType=IntC;
- SmpOpt.OldBRE=false;
- SmpOpt.MixRout=1;
- SetSPUOpt (rate, SmpOpt);
-
-// so.playback_rate = playback_rate;
-// so.err_rate = (uint32) (SNES_SCANLINE_TIME * FIXED_POINT / (1.0 / (double) so.playback_rate));
- }
-
-bool8 S9xSetSoundMute (bool8 mute)
-{
- return (TRUE);
-}
-
-START_EXTERN_C
-bool8 S9xInitSound (int mode, bool8 stereo, int buffer_size)
-{
- if (!(mode & 7))
- return (TRUE);
-
- S9xSetSoundMute (TRUE);
- if (!S9xOpenSoundDevice (mode, stereo, buffer_size))
- {
- S9xMessage (S9X_ERROR, S9X_SOUND_DEVICE_OPEN_FAILED,
- "Sound device open failed");
- return (FALSE);
- }
- return (TRUE);
-}
-
-void TraceSPC (unsigned char *PC, unsigned short YA, unsigned char X,
- SPCFlags PS, unsigned char *SP)
-{
- APURegisters.YA.W = YA;
- APURegisters.X = X;
- APURegisters.S = SP - IAPU.RAM;
- IAPU.PC = PC;
- IAPU._Carry = PS.C;
- IAPU._Zero = !PS.Z | (PS.N << 7);
- IAPU._Overflow = PS.V;
- APURegisters.P = *(uint8 *) &PS;
- S9xTraceAPU ();
-}
-
-bool8 S9xInitAPU ()
-{
- void *SPCBase; //Base pointer and aligned pointer to SPC RAM
-
- SPCBase=malloc(131072); //Allocate memory for SPC RAM
- memset(SPCBase, 0, 131072);
-
- IAPU.RAM=(uint8 *) InitSPU(SPCBase); //Initialize SPU w/ ptr to SPC RAM (Call only once)
-
- S9xSetPlaybackRate (22050);
- ResetSPU(20); //Reset SPU with pre-amp level of 30
-// _SetSPCDbg(TraceSPC); //Install debug handler
- return (TRUE);
-}
-
-void S9xResetAPU ()
-{
- ResetSPU(20);
- IAPU.RAM [0xf1] = 0x80;
- _FixSPC (0xffc0, 0, 0, 0, 0, 0xff);
-// FixDSP ();
-}
-
-extern "C" void EDSP (uint8 *, int32);
-
-void S9xMixSamplesO (uint8 *buffer, int sample_count, int byte_offset)
-{
-// _EmuDSP (buffer + byte_offset, sample_count / 2);
-
- EDSP (buffer + byte_offset, sample_count / 2);
-#if 0
-for (int i = 0; i < 32; i++)
-printf ("%02x,", *(buffer + byte_offset + i));
-printf ("\n");
-#endif
-}
-END_EXTERN_C
-
-void S9xFixSoundAfterSnapshotLoad ()
-{
-}
-
-void S9xSetSoundControl (int)
-{
-}
-
-#ifdef DEBUGGER
-START_EXTERN_C
-void S9xDeinitAPU ()
-{
-}
-
-END_EXTERN_C
-#endif
-