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-rw-r--r--source/apu.c3
-rw-r--r--source/apu.h4
-rw-r--r--source/apu_blargg.c3644
-rw-r--r--source/apu_blargg.h491
-rw-r--r--source/blargg_endian.h180
-rw-r--r--source/cpuexec.c15
-rw-r--r--source/soundux.c3
-rw-r--r--source/soundux.h4
-rw-r--r--source/spc700.c4
-rw-r--r--source/spc700.h3
10 files changed, 4350 insertions, 1 deletions
diff --git a/source/apu.c b/source/apu.c
index 41fcfaa..de0bae9 100644
--- a/source/apu.c
+++ b/source/apu.c
@@ -87,6 +87,8 @@
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
+#ifndef USE_BLARGG_APU
+
#ifdef __DJGPP
#include <allegro.h>
#undef TRUE
@@ -742,3 +744,4 @@ uint8 S9xGetAPUDSP()
return (byte);
}
+#endif
diff --git a/source/apu.h b/source/apu.h
index b49d8fe..046749d 100644
--- a/source/apu.h
+++ b/source/apu.h
@@ -87,6 +87,8 @@
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
+#ifndef USE_BLARGG_APU
+
#ifndef _apu_h_
#define _apu_h_
@@ -208,3 +210,5 @@ extern void (*S9xApuOpcodes [256])(void);
#define FREQUENCY_MASK 0x3fff
#endif
+#endif
+
diff --git a/source/apu_blargg.c b/source/apu_blargg.c
new file mode 100644
index 0000000..c2afa9b
--- /dev/null
+++ b/source/apu_blargg.c
@@ -0,0 +1,3644 @@
+/***********************************************************************************
+ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+
+ (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
+ Jerremy Koot (jkoot@snes9x.com)
+
+ (c) Copyright 2002 - 2004 Matthew Kendora
+
+ (c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
+
+ (c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
+
+ (c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
+
+ (c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
+ Kris Bleakley (codeviolation@hotmail.com)
+
+ (c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
+ Nach (n-a-c-h@users.sourceforge.net),
+ zones (kasumitokoduck@yahoo.com)
+
+ (c) Copyright 2006 - 2007 nitsuja
+
+ (c) Copyright 2009 - 2010 BearOso,
+ OV2
+
+
+ BS-X C emulator code
+ (c) Copyright 2005 - 2006 Dreamer Nom,
+ zones
+
+ C4 x86 assembler and some C emulation code
+ (c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
+ Nach,
+ zsKnight (zsknight@zsnes.com)
+
+ C4 C++ code
+ (c) Copyright 2003 - 2006 Brad Jorsch,
+ Nach
+
+ DSP-1 emulator code
+ (c) Copyright 1998 - 2006 _Demo_,
+ Andreas Naive (andreasnaive@gmail.com),
+ Gary Henderson,
+ Ivar (ivar@snes9x.com),
+ John Weidman,
+ Kris Bleakley,
+ Matthew Kendora,
+ Nach,
+ neviksti (neviksti@hotmail.com)
+
+ DSP-2 emulator code
+ (c) Copyright 2003 John Weidman,
+ Kris Bleakley,
+ Lord Nightmare (lord_nightmare@users.sourceforge.net),
+ Matthew Kendora,
+ neviksti
+
+ DSP-3 emulator code
+ (c) Copyright 2003 - 2006 John Weidman,
+ Kris Bleakley,
+ Lancer,
+ z80 gaiden
+
+ DSP-4 emulator code
+ (c) Copyright 2004 - 2006 Dreamer Nom,
+ John Weidman,
+ Kris Bleakley,
+ Nach,
+ z80 gaiden
+
+ OBC1 emulator code
+ (c) Copyright 2001 - 2004 zsKnight,
+ pagefault (pagefault@zsnes.com),
+ Kris Bleakley
+ Ported from x86 assembler to C by sanmaiwashi
+
+ SPC7110 and RTC C++ emulator code used in 1.39-1.51
+ (c) Copyright 2002 Matthew Kendora with research by
+ zsKnight,
+ John Weidman,
+ Dark Force
+
+ SPC7110 and RTC C++ emulator code used in 1.52+
+ (c) Copyright 2009 byuu,
+ neviksti
+
+ S-DD1 C emulator code
+ (c) Copyright 2003 Brad Jorsch with research by
+ Andreas Naive,
+ John Weidman
+
+ S-RTC C emulator code
+ (c) Copyright 2001 - 2006 byuu,
+ John Weidman
+
+ ST010 C++ emulator code
+ (c) Copyright 2003 Feather,
+ John Weidman,
+ Kris Bleakley,
+ Matthew Kendora
+
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 _Demo_,
+ pagefault,
+ zsKnight
+
+ Super FX C emulator code
+ (c) Copyright 1997 - 1999 Ivar,
+ Gary Henderson,
+ John Weidman
+
+ Sound emulator code used in 1.5-1.51
+ (c) Copyright 1998 - 2003 Brad Martin
+ (c) Copyright 1998 - 2006 Charles Bilyue'
+
+ Sound emulator code used in 1.52+
+ (c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
+
+ SH assembler code partly based on x86 assembler code
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
+ 2xSaI filter
+ (c) Copyright 1999 - 2001 Derek Liauw Kie Fa
+
+ HQ2x, HQ3x, HQ4x filters
+ (c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
+
+ NTSC filter
+ (c) Copyright 2006 - 2007 Shay Green
+
+ GTK+ GUI code
+ (c) Copyright 2004 - 2010 BearOso
+
+ Win32 GUI code
+ (c) Copyright 2003 - 2006 blip,
+ funkyass,
+ Matthew Kendora,
+ Nach,
+ nitsuja
+ (c) Copyright 2009 - 2010 OV2
+
+ Mac OS GUI code
+ (c) Copyright 1998 - 2001 John Stiles
+ (c) Copyright 2001 - 2010 zones
+
+
+ Specific ports contains the works of other authors. See headers in
+ individual files.
+
+
+ Snes9x homepage: http://www.snes9x.com/
+
+ Permission to use, copy, modify and/or distribute Snes9x in both binary
+ and source form, for non-commercial purposes, is hereby granted without
+ fee, providing that this license information and copyright notice appear
+ with all copies and any derived work.
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event shall the authors be held liable for any damages
+ arising from the use of this software or it's derivatives.
+
+ Snes9x is freeware for PERSONAL USE only. Commercial users should
+ seek permission of the copyright holders first. Commercial use includes,
+ but is not limited to, charging money for Snes9x or software derived from
+ Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
+ using Snes9x as a promotion for your commercial product.
+
+ The copyright holders request that bug fixes and improvements to the code
+ should be forwarded to them so everyone can benefit from the modifications
+ in future versions.
+
+ Super NES and Super Nintendo Entertainment System are trademarks of
+ Nintendo Co., Limited and its subsidiary companies.
+ ***********************************************************************************/
+#ifdef USE_BLARGG_APU
+
+#include <math.h>
+#include <string.h>
+#include <stddef.h>
+#include <stdlib.h>
+#include <limits.h>
+
+#include "blargg_endian.h"
+#include "apu.h"
+
+#include "snes9x.h"
+#include "snapshot.h"
+#include "display.h"
+
+/***********************************************************************************
+ SPC DSP
+***********************************************************************************/
+
+static dsp_state_t dsp_m;
+
+/* Copyright (C) 2007 Shay Green. This module is free software; you
+can redistribute it and/or modify it under the terms of the GNU Lesser
+General Public License as published by the Free Software Foundation; either
+version 2.1 of the License, or (at your option) any later version. This
+module is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
+details. You should have received a copy of the GNU Lesser General Public
+License along with this module; if not, write to the Free Software Foundation,
+Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
+
+#if INT_MAX < 0x7FFFFFFF
+ #error "Requires that int type have at least 32 bits"
+#endif
+
+/* if ( io < -32768 ) io = -32768; */
+/* if ( io > 32767 ) io = 32767; */
+#define CLAMP16( io )\
+{\
+ if ( (int16_t) io != io )\
+ io = (io >> 31) ^ 0x7FFF;\
+}
+
+/* Access global DSP register */
+#define REG(n) dsp_m.regs [R_##n]
+
+/* Access voice DSP register */
+#define VREG(r,n) r [V_##n]
+
+#define WRITE_SAMPLES( l, r, out ) \
+{\
+ out [0] = l;\
+ out [1] = r;\
+ out += 2;\
+ if ( out >= dsp_m.out_end )\
+ {\
+ out = dsp_m.extra;\
+ dsp_m.out_end = &dsp_m.extra [EXTRA_SIZE];\
+ }\
+}\
+
+
+/* Volume registers and efb are signed! Easy to forget int8_t cast. */
+/* Prefixes are to avoid accidental use of locals with same names. */
+
+/* Gaussian interpolation */
+
+static short gauss [512] =
+{
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2,
+ 2, 2, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5, 5, 5, 5,
+ 6, 6, 6, 6, 7, 7, 7, 8, 8, 8, 9, 9, 9, 10, 10, 10,
+ 11, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 15, 16, 16, 17, 17,
+ 18, 19, 19, 20, 20, 21, 21, 22, 23, 23, 24, 24, 25, 26, 27, 27,
+ 28, 29, 29, 30, 31, 32, 32, 33, 34, 35, 36, 36, 37, 38, 39, 40,
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
+ 58, 59, 60, 61, 62, 64, 65, 66, 67, 69, 70, 71, 73, 74, 76, 77,
+ 78, 80, 81, 83, 84, 86, 87, 89, 90, 92, 94, 95, 97, 99, 100, 102,
+ 104, 106, 107, 109, 111, 113, 115, 117, 118, 120, 122, 124, 126, 128, 130, 132,
+ 134, 137, 139, 141, 143, 145, 147, 150, 152, 154, 156, 159, 161, 163, 166, 168,
+ 171, 173, 175, 178, 180, 183, 186, 188, 191, 193, 196, 199, 201, 204, 207, 210,
+ 212, 215, 218, 221, 224, 227, 230, 233, 236, 239, 242, 245, 248, 251, 254, 257,
+ 260, 263, 267, 270, 273, 276, 280, 283, 286, 290, 293, 297, 300, 304, 307, 311,
+ 314, 318, 321, 325, 328, 332, 336, 339, 343, 347, 351, 354, 358, 362, 366, 370,
+ 374, 378, 381, 385, 389, 393, 397, 401, 405, 410, 414, 418, 422, 426, 430, 434,
+ 439, 443, 447, 451, 456, 460, 464, 469, 473, 477, 482, 486, 491, 495, 499, 504,
+ 508, 513, 517, 522, 527, 531, 536, 540, 545, 550, 554, 559, 563, 568, 573, 577,
+ 582, 587, 592, 596, 601, 606, 611, 615, 620, 625, 630, 635, 640, 644, 649, 654,
+ 659, 664, 669, 674, 678, 683, 688, 693, 698, 703, 708, 713, 718, 723, 728, 732,
+ 737, 742, 747, 752, 757, 762, 767, 772, 777, 782, 787, 792, 797, 802, 806, 811,
+ 816, 821, 826, 831, 836, 841, 846, 851, 855, 860, 865, 870, 875, 880, 884, 889,
+ 894, 899, 904, 908, 913, 918, 923, 927, 932, 937, 941, 946, 951, 955, 960, 965,
+ 969, 974, 978, 983, 988, 992, 997,1001,1005,1010,1014,1019,1023,1027,1032,1036,
+1040,1045,1049,1053,1057,1061,1066,1070,1074,1078,1082,1086,1090,1094,1098,1102,
+1106,1109,1113,1117,1121,1125,1128,1132,1136,1139,1143,1146,1150,1153,1157,1160,
+1164,1167,1170,1174,1177,1180,1183,1186,1190,1193,1196,1199,1202,1205,1207,1210,
+1213,1216,1219,1221,1224,1227,1229,1232,1234,1237,1239,1241,1244,1246,1248,1251,
+1253,1255,1257,1259,1261,1263,1265,1267,1269,1270,1272,1274,1275,1277,1279,1280,
+1282,1283,1284,1286,1287,1288,1290,1291,1292,1293,1294,1295,1296,1297,1297,1298,
+1299,1300,1300,1301,1302,1302,1303,1303,1303,1304,1304,1304,1304,1304,1305,1305,
+};
+
+/* Gaussian interpolation */
+
+static INLINE int dsp_interpolate( dsp_voice_t *v )
+{
+ int offset, out, *in;
+ short *fwd, *rev;
+
+ /* Make pointers into gaussian based on fractional position between samples */
+ offset = v->interp_pos >> 4 & 0xFF;
+ fwd = gauss + 255 - offset;
+ rev = gauss + offset; /* mirror left half of gaussian */
+
+ in = &v->buf [(v->interp_pos >> 12) + v->buf_pos];
+ out = (fwd [ 0] * in [0]) >> 11;
+ out += (fwd [256] * in [1]) >> 11;
+ out += (rev [256] * in [2]) >> 11;
+ out = (int16_t) out;
+ out += (rev [ 0] * in [3]) >> 11;
+
+ CLAMP16( out );
+ out &= ~1;
+ return out;
+}
+
+/* Counters */
+
+/* 30720 = 2048 * 5 * 3 */
+#define SIMPLE_COUNTER_RANGE 30720
+
+static unsigned const counter_rates [32] =
+{
+ SIMPLE_COUNTER_RANGE + 1, /* never fires */
+ 2048, 1536,
+ 1280, 1024, 768,
+ 640, 512, 384,
+ 320, 256, 192,
+ 160, 128, 96,
+ 80, 64, 48,
+ 40, 32, 24,
+ 20, 16, 12,
+ 10, 8, 6,
+ 5, 4, 3,
+ 2,
+ 1
+};
+
+static unsigned const counter_offsets [32] =
+{
+ 1, 0, 1040,
+ 536, 0, 1040,
+ 536, 0, 1040,
+ 536, 0, 1040,
+ 536, 0, 1040,
+ 536, 0, 1040,
+ 536, 0, 1040,
+ 536, 0, 1040,
+ 536, 0, 1040,
+ 536, 0, 1040,
+ 0,
+ 0
+};
+
+#define RUN_COUNTERS() \
+ if ( --dsp_m.counter < 0 ) \
+ dsp_m.counter = SIMPLE_COUNTER_RANGE - 1;
+
+#define READ_COUNTER(rate) (((unsigned) dsp_m.counter + counter_offsets [rate]) % counter_rates [rate])
+
+/* Envelope */
+
+static INLINE void dsp_run_envelope( dsp_voice_t* const v )
+{
+ int env, rate, env_data;
+
+ env = v->env;
+ env_data = v->regs[V_ADSR1];
+
+ if ( dsp_m.t_adsr0 & 0x80 ) /* 99% ADSR */
+ {
+ if ( v->env_mode >= ENV_DECAY ) /* 99% */
+ {
+ env--;
+ env -= env >> 8;
+ rate = env_data & 0x1F;
+ if ( v->env_mode == ENV_DECAY ) /* 1% */
+ rate = (dsp_m.t_adsr0 >> 3 & 0x0E) + 0x10;
+ }
+ else /* ENV_ATTACK */
+ {
+ rate = (dsp_m.t_adsr0 & 0x0F) * 2 + 1;
+ env += rate < 31 ? 0x20 : 0x400;
+ }
+ }
+ else /* GAIN */
+ {
+ int mode;
+ env_data = v->regs[V_GAIN];
+ mode = env_data >> 5;
+ if ( mode < 4 ) /* direct */
+ {
+ env = env_data * 0x10;
+ rate = 31;
+ }
+ else
+ {
+ rate = env_data & 0x1F;
+ if ( mode == 4 ) /* 4: linear decrease */
+ {
+ env -= 0x20;
+ }
+ else if ( mode < 6 ) /* 5: exponential decrease */
+ {
+ env--;
+ env -= env >> 8;
+ }
+ else /* 6,7: linear increase */
+ {
+ env += 0x20;
+ if ( mode > 6 && (unsigned) v->hidden_env >= 0x600 )
+ env += 0x8 - 0x20; /* 7: two-slope linear increase */
+ }
+ }
+ }
+
+ /* Sustain level */
+ if ( (env >> 8) == (env_data >> 5) && v->env_mode == ENV_DECAY )
+ v->env_mode = ENV_SUSTAIN;
+
+ v->hidden_env = env;
+
+ /* unsigned cast because linear decrease going negative also triggers this */
+ if ( (unsigned) env > 0x7FF )
+ {
+ env = (env < 0 ? 0 : 0x7FF);
+ if ( v->env_mode == ENV_ATTACK )
+ v->env_mode = ENV_DECAY;
+ }
+
+ if (!READ_COUNTER( rate ))
+ v->env = env; /* nothing else is controlled by the counter */
+}
+
+/* BRR Decoding */
+
+static INLINE void dsp_decode_brr( dsp_voice_t* v )
+{
+ int nybbles, *pos, *end, header;
+
+ /* Arrange the four input nybbles in 0xABCD order for easy decoding */
+ nybbles = dsp_m.t_brr_byte * 0x100 + dsp_m.ram [(v->brr_addr + v->brr_offset + 1) & 0xFFFF];
+
+ header = dsp_m.t_brr_header;
+
+ /* Write to next four samples in circular buffer */
+ pos = &v->buf [v->buf_pos];
+
+ if ( (v->buf_pos += 4) >= BRR_BUF_SIZE )
+ v->buf_pos = 0;
+
+ /* Decode four samples */
+ for ( end = pos + 4; pos < end; pos++, nybbles <<= 4 )
+ {
+ int filter, p1, p2, s, shift;
+ /* Extract nybble and sign-extend */
+ s = (int16_t) nybbles >> 12;
+
+ /* Shift sample based on header */
+ shift = header >> 4;
+ s = (s << shift) >> 1;
+ if ( shift >= 0xD ) /* handle invalid range */
+ s = (s >> 25) << 11; /* same as: s = (s < 0 ? -0x800 : 0) */
+
+ /* Apply IIR filter (8 is the most commonly used) */
+ filter = header & 0x0C;
+ p1 = pos [BRR_BUF_SIZE - 1];
+ p2 = pos [BRR_BUF_SIZE - 2] >> 1;
+ if ( filter >= 8 )
+ {
+ s += p1;
+ s -= p2;
+ if ( filter == 8 ) /* s += p1 * 0.953125 - p2 * 0.46875 */
+ {
+ s += p2 >> 4;
+ s += (p1 * -3) >> 6;
+ }
+ else /* s += p1 * 0.8984375 - p2 * 0.40625 */
+ {
+ s += (p1 * -13) >> 7;
+ s += (p2 * 3) >> 4;
+ }
+ }
+ else if ( filter ) /* s += p1 * 0.46875 */
+ {
+ s += p1 >> 1;
+ s += (-p1) >> 5;
+ }
+
+ /* Adjust and write sample */
+ CLAMP16( s );
+ s = (int16_t) (s * 2);
+ pos [BRR_BUF_SIZE] = pos [0] = s; /* second copy simplifies wrap-around */
+ }
+}
+
+/* Misc */
+
+/* voice 0 doesn't support PMON */
+
+#define MISC_27() dsp_m.t_pmon = dsp_m.regs[R_PMON] & 0xFE;
+
+#define MISC_28() \
+ dsp_m.t_non = dsp_m.regs[R_NON]; \
+ dsp_m.t_eon = dsp_m.regs[R_EON]; \
+ dsp_m.t_dir = dsp_m.regs[R_DIR];
+
+#define MISC_29() \
+ if ( (dsp_m.every_other_sample ^= 1) != 0 ) \
+ dsp_m.new_kon &= ~dsp_m.kon; /* clears KON 63 clocks after it was last read */
+
+static INLINE void dsp_misc_30 (void)
+{
+ if ( dsp_m.every_other_sample )
+ {
+ dsp_m.kon = dsp_m.new_kon;
+ dsp_m.t_koff = dsp_m.regs[R_KOFF];
+ }
+
+ RUN_COUNTERS();
+
+ /* Noise */
+ if ( !READ_COUNTER( dsp_m.regs[R_FLG] & 0x1F ) )
+ {
+ int feedback = (dsp_m.noise << 13) ^ (dsp_m.noise << 14);
+ dsp_m.noise = (feedback & 0x4000) ^ (dsp_m.noise >> 1);
+ }
+}
+
+/* Voices */
+
+static INLINE void dsp_voice_V1( dsp_voice_t* const v )
+{
+ dsp_m.t_dir_addr = dsp_m.t_dir * 0x100 + dsp_m.t_srcn * 4;
+ dsp_m.t_srcn = v->regs[V_SRCN];
+}
+
+static INLINE void dsp_voice_V2( dsp_voice_t* const v )
+{
+ uint8_t *entry;
+
+ entry = &dsp_m.ram [dsp_m.t_dir_addr];
+ if ( !v->kon_delay )
+ entry += 2;
+
+ dsp_m.t_brr_next_addr = GET_LE16( entry );
+
+ dsp_m.t_adsr0 = v->regs [V_ADSR0];
+
+
+ dsp_m.t_pitch = v->regs [V_PITCHL];
+}
+
+static INLINE void dsp_voice_V3a( dsp_voice_t* const v )
+{
+ dsp_m.t_pitch += (v->regs [V_PITCHH] & 0x3F) << 8;
+}
+
+static INLINE void dsp_voice_V3b( dsp_voice_t* const v )
+{
+ dsp_m.t_brr_byte = dsp_m.ram [(v->brr_addr + v->brr_offset) & 0xffff];
+ dsp_m.t_brr_header = dsp_m.ram [v->brr_addr];
+}
+
+static void dsp_voice_V3c( dsp_voice_t* const v )
+{
+ int output;
+
+ /* Pitch modulation using previous voice's output */
+ if ( dsp_m.t_pmon & v->vbit )
+ dsp_m.t_pitch += ((dsp_m.t_output >> 5) * dsp_m.t_pitch) >> 10;
+
+ if ( v->kon_delay )
+ {
+ /* Get ready to start BRR decoding on next sample */
+ if ( v->kon_delay == 5 )
+ {
+ v->brr_addr = dsp_m.t_brr_next_addr;
+ v->brr_offset = 1;
+ v->buf_pos = 0;
+ dsp_m.t_brr_header = 0; /* header is ignored on this sample */
+ }
+
+ /* Envelope is never run during KON */
+ v->env = 0;
+ v->hidden_env = 0;
+
+ /* Disable BRR decoding until last three samples */
+ v->interp_pos = 0;
+ if ( --v->kon_delay & 3 )
+ v->interp_pos = 0x4000;
+
+ /* Pitch is never added during KON */
+ dsp_m.t_pitch = 0;
+ }
+
+ output = dsp_interpolate( v );
+
+ /* Noise */
+ if ( dsp_m.t_non & v->vbit )
+ output = (int16_t) (dsp_m.noise * 2);
+
+ /* Apply envelope */
+ dsp_m.t_output = (output * v->env) >> 11 & ~1;
+ v->t_envx_out = (uint8_t) (v->env >> 4);
+
+ /* Immediate silence due to end of sample or soft reset */
+ if ( dsp_m.regs[R_FLG] & 0x80 || (dsp_m.t_brr_header & 3) == 1 )
+ {
+ v->env_mode = ENV_RELEASE;
+ v->env = 0;
+ }
+
+ if ( dsp_m.every_other_sample )
+ {
+ /* KOFF */
+ if ( dsp_m.t_koff & v->vbit )
+ v->env_mode = ENV_RELEASE;
+
+ /* KON */
+ if ( dsp_m.kon & v->vbit )
+ {
+ v->kon_delay = 5;
+ v->env_mode = ENV_ATTACK;
+ }
+ }
+
+ /* Run envelope for next sample */
+ if ( !v->kon_delay )
+ {
+ int env = v->env;
+ if ( v->env_mode == ENV_RELEASE ) /* 60% */
+ {
+ if ( (env -= 0x8) < 0 )
+ env = 0;
+ v->env = env;
+ }
+ else
+ {
+ dsp_run_envelope( v );
+ }
+ }
+}
+
+static INLINE void dsp_voice_output( dsp_voice_t const* v, int ch )
+{
+ int amp;
+
+ /* Apply left/right volume */
+ amp = (dsp_m.t_output * (int8_t) VREG(v->regs,VOLL + ch)) >> 7;
+
+ /* Add to output total */
+ dsp_m.t_main_out [ch] += amp;
+ CLAMP16( dsp_m.t_main_out [ch] );
+
+ /* Optionally add to echo total */
+ if ( dsp_m.t_eon & v->vbit )
+ {
+ dsp_m.t_echo_out [ch] += amp;
+ CLAMP16( dsp_m.t_echo_out [ch] );
+ }
+}
+
+static INLINE void dsp_voice_V4( dsp_voice_t* const v )
+{
+ /* Decode BRR */
+ dsp_m.t_looped = 0;
+ if ( v->interp_pos >= 0x4000 )
+ {
+ dsp_decode_brr( v );
+
+ if ( (v->brr_offset += 2) >= BRR_BLOCK_SIZE )
+ {
+ /* Start decoding next BRR block */
+ v->brr_addr = (v->brr_addr + BRR_BLOCK_SIZE) & 0xFFFF;
+ if ( dsp_m.t_brr_header & 1 )
+ {
+ v->brr_addr = dsp_m.t_brr_next_addr;
+ dsp_m.t_looped = v->vbit;
+ }
+ v->brr_offset = 1;
+ }
+ }
+
+ /* Apply pitch */
+ v->interp_pos = (v->interp_pos & 0x3FFF) + dsp_m.t_pitch;
+
+ /* Keep from getting too far ahead (when using pitch modulation) */
+ if ( v->interp_pos > 0x7FFF )
+ v->interp_pos = 0x7FFF;
+
+ /* Output left */
+ dsp_voice_output( v, 0 );
+}
+
+static INLINE void dsp_voice_V5( dsp_voice_t* const v )
+{
+ int endx_buf;
+ /* Output right */
+ dsp_voice_output( v, 1 );
+
+ /* ENDX, OUTX, and ENVX won't update if you wrote to them 1-2 clocks earlier */
+ endx_buf = dsp_m.regs[R_ENDX] | dsp_m.t_looped;
+
+ /* Clear bit in ENDX if KON just began */
+ if ( v->kon_delay == 5 )
+ endx_buf &= ~v->vbit;
+ dsp_m.endx_buf = (uint8_t) endx_buf;
+}
+
+static INLINE void dsp_voice_V6( dsp_voice_t* const v )
+{
+ (void) v; /* avoid compiler warning about unused v */
+ dsp_m.outx_buf = (uint8_t) (dsp_m.t_output >> 8);
+}
+
+static INLINE void dsp_voice_V7( dsp_voice_t* const v )
+{
+ /* Update ENDX */
+ dsp_m.regs[R_ENDX] = dsp_m.endx_buf;
+
+ dsp_m.envx_buf = v->t_envx_out;
+}
+
+static INLINE void dsp_voice_V8( dsp_voice_t* const v )
+{
+ /* Update OUTX */
+ v->regs [V_OUTX] = dsp_m.outx_buf;
+}
+
+static INLINE void dsp_voice_V9( dsp_voice_t* const v )
+{
+ v->regs [V_ENVX] = dsp_m.envx_buf;
+}
+
+/* Most voices do all these in one clock, so make a handy composite */
+
+static INLINE void dsp_voice_V3( dsp_voice_t* const v )
+{
+ dsp_voice_V3a( v );
+ dsp_voice_V3b( v );
+ dsp_voice_V3c( v );
+}
+
+/* Common combinations of voice steps on different voices. This greatly reduces
+ code size and allows everything to be inlined in these functions. */
+
+static void dsp_voice_V7_V4_V1( dsp_voice_t* const v )
+{
+ dsp_voice_V7(v);
+ dsp_voice_V1(v+3);
+ dsp_voice_V4(v+1);
+}
+
+static void dsp_voice_V8_V5_V2( dsp_voice_t* const v )
+{
+ dsp_voice_V8(v);
+ dsp_voice_V5(v+1);
+ dsp_voice_V2(v+2);
+}
+
+static void dsp_voice_V9_V6_V3( dsp_voice_t* const v )
+{
+ dsp_voice_V9(v);
+ dsp_voice_V6(v+1);
+ dsp_voice_V3(v+2);
+}
+
+/* Echo */
+
+/* Current echo buffer pointer for left/right channel */
+#define ECHO_PTR( ch ) (&dsp_m.ram [dsp_m.t_echo_ptr + ch * 2])
+
+/* Sample in echo history buffer, where 0 is the oldest */
+#define ECHO_FIR( i ) (dsp_m.echo_hist_pos [i])
+
+/* Calculate FIR point for left/right channel */
+#define CALC_FIR( i, ch ) ((ECHO_FIR( i + 1 ) [ch] * (int8_t) REG(FIR + i * 0x10)) >> 6)
+
+#define ECHO_READ(ch) \
+{ \
+ int s; \
+ if ( dsp_m.t_echo_ptr >= 0xffc0 && dsp_m.rom_enabled ) \
+ s = GET_LE16SA( &dsp_m.hi_ram [dsp_m.t_echo_ptr + ch * 2 - 0xffc0] ); \
+ else \
+ s = GET_LE16SA( ECHO_PTR( ch ) ); \
+ /* second copy simplifies wrap-around handling */ \
+ ECHO_FIR( 0 ) [ch] = ECHO_FIR( 8 ) [ch] = s >> 1; \
+}
+
+static INLINE void dsp_echo_22 (void)
+{
+ int l, r;
+
+ if ( ++dsp_m.echo_hist_pos >= &dsp_m.echo_hist [ECHO_HIST_SIZE] )
+ dsp_m.echo_hist_pos = dsp_m.echo_hist;
+
+ dsp_m.t_echo_ptr = (dsp_m.t_esa * 0x100 + dsp_m.echo_offset) & 0xFFFF;
+
+ ECHO_READ(0);
+
+ l = (((dsp_m.echo_hist_pos [0 + 1]) [0] * (int8_t) dsp_m.regs [R_FIR + 0 * 0x10]) >> 6);
+ r = (((dsp_m.echo_hist_pos [0 + 1]) [1] * (int8_t) dsp_m.regs [R_FIR + 0 * 0x10]) >> 6);
+
+ dsp_m.t_echo_in [0] = l;
+ dsp_m.t_echo_in [1] = r;
+}
+
+static INLINE void dsp_echo_23 (void)
+{
+ int l, r;
+
+ l = (((dsp_m.echo_hist_pos [1 + 1]) [0] * (int8_t) dsp_m.regs [R_FIR + 1 * 0x10]) >> 6) + (((dsp_m.echo_hist_pos [2 + 1]) [0] * (int8_t) dsp_m.regs [R_FIR + 2 * 0x10]) >> 6);
+ r = (((dsp_m.echo_hist_pos [1 + 1]) [1] * (int8_t) dsp_m.regs [R_FIR + 1 * 0x10]) >> 6) + (((dsp_m.echo_hist_pos [2 + 1]) [1] * (int8_t) dsp_m.regs [R_FIR + 2 * 0x10]) >> 6);
+
+ dsp_m.t_echo_in [0] += l;
+ dsp_m.t_echo_in [1] += r;
+
+ ECHO_READ(1);
+}
+
+static INLINE void dsp_echo_24 (void)
+{
+ int l, r;
+
+ l = (((dsp_m.echo_hist_pos [3 + 1]) [0] * (int8_t) dsp_m.regs [R_FIR + 3 * 0x10]) >> 6) + (((dsp_m.echo_hist_pos [4 + 1]) [0] * (int8_t) dsp_m.regs [R_FIR + 4 * 0x10]) >> 6) + (((dsp_m.echo_hist_pos [5 + 1]) [0] * (int8_t) dsp_m.regs [R_FIR + 5 * 0x10]) >> 6);
+ r = (((dsp_m.echo_hist_pos [3 + 1]) [1] * (int8_t) dsp_m.regs [R_FIR + 3 * 0x10]) >> 6) + (((dsp_m.echo_hist_pos [4 + 1]) [1] * (int8_t) dsp_m.regs [R_FIR + 4 * 0x10]) >> 6) + (((dsp_m.echo_hist_pos [5 + 1]) [1] * (int8_t) dsp_m.regs [R_FIR + 5 * 0x10]) >> 6);
+
+ dsp_m.t_echo_in [0] += l;
+ dsp_m.t_echo_in [1] += r;
+}
+
+static INLINE void dsp_echo_25 (void)
+{
+ int l = dsp_m.t_echo_in [0] + (((dsp_m.echo_hist_pos [6 + 1]) [0] * (int8_t) dsp_m.regs [R_FIR + 6 * 0x10]) >> 6);
+ int r = dsp_m.t_echo_in [1] + (((dsp_m.echo_hist_pos [6 + 1]) [1] * (int8_t) dsp_m.regs [R_FIR + 6 * 0x10]) >> 6);
+
+ l = (int16_t) l;
+ r = (int16_t) r;
+
+ l += (int16_t) (((dsp_m.echo_hist_pos [7 + 1]) [0] * (int8_t) dsp_m.regs [R_FIR + 7 * 0x10]) >> 6);
+ r += (int16_t) (((dsp_m.echo_hist_pos [7 + 1]) [1] * (int8_t) dsp_m.regs [R_FIR + 7 * 0x10]) >> 6);
+
+ if ( (int16_t) l != l )
+ l = (l >> 31) ^ 0x7FFF;
+ if ( (int16_t) r != r )
+ r = (r >> 31) ^ 0x7FFF;
+
+ dsp_m.t_echo_in [0] = l & ~1;
+ dsp_m.t_echo_in [1] = r & ~1;
+}
+
+#define ECHO_OUTPUT(var, ch) \
+{ \
+ var = (int16_t) ((dsp_m.t_main_out [ch] * (int8_t) REG(MVOLL + ch * 0x10)) >> 7) + (int16_t) ((dsp_m.t_echo_in [ch] * (int8_t) REG(EVOLL + ch * 0x10)) >> 7); \
+ CLAMP16( var ); \
+}
+
+static INLINE void dsp_echo_26 (void)
+{
+ int l, r;
+
+ ECHO_OUTPUT(dsp_m.t_main_out[0], 0 );
+
+ l = dsp_m.t_echo_out [0] + (int16_t) ((dsp_m.t_echo_in [0] * (int8_t) dsp_m.regs [R_EFB]) >> 7);
+ r = dsp_m.t_echo_out [1] + (int16_t) ((dsp_m.t_echo_in [1] * (int8_t) dsp_m.regs [R_EFB]) >> 7);
+
+ if ( (int16_t) l != l ) l = (l >> 31) ^ 0x7FFF;
+ if ( (int16_t) r != r ) r = (r >> 31) ^ 0x7FFF;
+
+ dsp_m.t_echo_out [0] = l & ~1;
+ dsp_m.t_echo_out [1] = r & ~1;
+}
+
+static INLINE void dsp_echo_27 (void)
+{
+ int l, r;
+ short *out;
+
+ l = dsp_m.t_main_out [0];
+ ECHO_OUTPUT(r, 1);
+ dsp_m.t_main_out [0] = 0;
+ dsp_m.t_main_out [1] = 0;
+
+ if ( dsp_m.regs [R_FLG] & 0x40 )
+ {
+ l = 0;
+ r = 0;
+ }
+
+ out = dsp_m.out;
+ out [0] = l;
+ out [1] = r;
+ out += 2;
+ if ( out >= dsp_m.out_end )
+ {
+ out = dsp_m.extra;
+ dsp_m.out_end = &dsp_m.extra [EXTRA_SIZE];
+ }
+ dsp_m.out = out;
+}
+
+#define ECHO_28() dsp_m.t_echo_enabled = dsp_m.regs [R_FLG];
+
+#define ECHO_WRITE(ch) \
+ if ( !(dsp_m.t_echo_enabled & 0x20) ) \
+ { \
+ SET_LE16A( ECHO_PTR( ch ), dsp_m.t_echo_out [ch] ); \
+ if ( dsp_m.t_echo_ptr >= 0xffc0 ) \
+ { \
+ SET_LE16A( &dsp_m.hi_ram [dsp_m.t_echo_ptr + ch * 2 - 0xffc0], dsp_m.t_echo_out [ch] ); \
+ if ( dsp_m.rom_enabled ) \
+ SET_LE16A( ECHO_PTR( ch ), GET_LE16A( &dsp_m.rom [dsp_m.t_echo_ptr + ch * 2 - 0xffc0] ) ); \
+ } \
+ } \
+ dsp_m.t_echo_out [ch] = 0;
+
+static INLINE void dsp_echo_29 (void)
+{
+ dsp_m.t_esa = dsp_m.regs [R_ESA];
+
+ if ( !dsp_m.echo_offset )
+ dsp_m.echo_length = (dsp_m.regs [R_EDL] & 0x0F) * 0x800;
+
+ dsp_m.echo_offset += 4;
+ if ( dsp_m.echo_offset >= dsp_m.echo_length )
+ dsp_m.echo_offset = 0;
+
+
+ ECHO_WRITE(0);
+
+ dsp_m.t_echo_enabled = dsp_m.regs [R_FLG];
+}
+
+/* Timing */
+
+/* Execute clock for a particular voice */
+
+/* The most common sequence of clocks uses composite operations
+for efficiency. For example, the following are equivalent to the
+individual steps on the right:
+
+V(V7_V4_V1,2) -> V(V7,2) V(V4,3) V(V1,5)
+V(V8_V5_V2,2) -> V(V8,2) V(V5,3) V(V2,4)
+V(V9_V6_V3,2) -> V(V9,2) V(V6,3) V(V3,4) */
+
+/* Voice 0 1 2 3 4 5 6 7 */
+
+/* Runs DSP for specified number of clocks (~1024000 per second). Every 32 clocks
+ a pair of samples is be generated. */
+
+static void dsp_run( int clocks_remain )
+{
+ int phase;
+
+ phase = dsp_m.phase;
+ dsp_m.phase = (phase + clocks_remain) & 31;
+
+ switch ( phase )
+ {
+loop:
+ if ( 0 && !--clocks_remain )
+ break;
+ case 0:
+ dsp_voice_V5( &dsp_m.voices [0] );
+ dsp_voice_V2( &dsp_m.voices [1] );
+ if ( 1 && !--clocks_remain )
+ break;
+ case 1:
+ dsp_voice_V6( &dsp_m.voices [0] );
+ dsp_voice_V3( &dsp_m.voices [1] );
+ if ( 2 && !--clocks_remain )
+ break;
+ case 2:
+ dsp_voice_V7_V4_V1( &dsp_m.voices [0] );
+ if ( 3 && !--clocks_remain )
+ break;
+ case 3:
+ dsp_voice_V8_V5_V2( &dsp_m.voices [0] );
+ if ( 4 && !--clocks_remain )
+ break;
+ case 4:
+ dsp_voice_V9_V6_V3( &dsp_m.voices [0] );
+ if ( 5 && !--clocks_remain )
+ break;
+ case 5:
+ dsp_voice_V7_V4_V1( &dsp_m.voices [1] );
+ if ( 6 && !--clocks_remain )
+ break;
+ case 6:
+ dsp_voice_V8_V5_V2( &dsp_m.voices [1] );
+ if ( 7 && !--clocks_remain )
+ break;
+ case 7:
+ dsp_voice_V9_V6_V3( &dsp_m.voices [1] );
+ if ( 8 && !--clocks_remain )
+ break;
+ case 8:
+ dsp_voice_V7_V4_V1( &dsp_m.voices [2] );
+ if ( 9 && !--clocks_remain )
+ break;
+ case 9:
+ dsp_voice_V8_V5_V2( &dsp_m.voices [2] );
+ if ( 10 && !--clocks_remain )
+ break;
+ case 10:
+ dsp_voice_V9_V6_V3( &dsp_m.voices [2] );
+ if ( 11 && !--clocks_remain )
+ break;
+ case 11:
+ dsp_voice_V7_V4_V1( &dsp_m.voices [3] );
+ if ( 12 && !--clocks_remain )
+ break;
+ case 12:
+ dsp_voice_V8_V5_V2( &dsp_m.voices [3] );
+ if ( 13 && !--clocks_remain )
+ break;
+ case 13:
+ dsp_voice_V9_V6_V3( &dsp_m.voices [3] );
+ if ( 14 && !--clocks_remain )
+ break;
+ case 14:
+ dsp_voice_V7_V4_V1( &dsp_m.voices [4] );
+ if ( 15 && !--clocks_remain )
+ break;
+ case 15:
+ dsp_voice_V8_V5_V2( &dsp_m.voices [4] );
+ if ( 16 && !--clocks_remain )
+ break;
+ case 16:
+ dsp_voice_V9_V6_V3( &dsp_m.voices [4] );
+ if ( 17 && !--clocks_remain )
+ break;
+ case 17:
+ dsp_voice_V1( &dsp_m.voices [0] );
+ dsp_voice_V7( &dsp_m.voices [5] );
+ dsp_voice_V4( &dsp_m.voices [6] );
+ if ( 18 && !--clocks_remain )
+ break;
+ case 18:
+ dsp_voice_V8_V5_V2( &dsp_m.voices [5] );
+ if ( 19 && !--clocks_remain )
+ break;
+ case 19:
+ dsp_voice_V9_V6_V3( &dsp_m.voices [5] );
+ if ( 20 && !--clocks_remain )
+ break;
+ case 20:
+ dsp_voice_V1( &dsp_m.voices [1] );
+ dsp_voice_V7( &dsp_m.voices [6] );
+ dsp_voice_V4( &dsp_m.voices [7] );
+ if ( 21 && !--clocks_remain )
+ break;
+ case 21:
+ dsp_voice_V8( &dsp_m.voices [6] );
+ dsp_voice_V5( &dsp_m.voices [7] );
+ dsp_voice_V2( &dsp_m.voices [0] );
+ if ( 22 && !--clocks_remain )
+ break;
+ case 22:
+ dsp_voice_V3a( &dsp_m.voices [0] );
+ dsp_voice_V9( &dsp_m.voices [6] );
+ dsp_voice_V6( &dsp_m.voices [7] );
+ dsp_echo_22();
+ if ( 23 && !--clocks_remain )
+ break;
+ case 23:
+ dsp_voice_V7( &dsp_m.voices [7] );
+ dsp_echo_23();
+ if ( 24 && !--clocks_remain )
+ break;
+ case 24:
+ dsp_voice_V8( &dsp_m.voices [7] );
+ dsp_echo_24();
+ if ( 25 && !--clocks_remain )
+ break;
+ case 25:
+ dsp_voice_V3b( &dsp_m.voices [0] );
+ dsp_voice_V9( &dsp_m.voices [7] );
+ dsp_echo_25();
+ if ( 26 && !--clocks_remain )
+ break;
+ case 26:
+ dsp_echo_26();
+ if ( 27 && !--clocks_remain )
+ break;
+ case 27:
+ MISC_27();
+ dsp_echo_27();
+ if ( 28 && !--clocks_remain )
+ break;
+ case 28:
+ MISC_28();
+ ECHO_28();
+ if ( 29 && !--clocks_remain )
+ break;
+ case 29:
+ MISC_29();
+ dsp_echo_29();
+ if ( 30 && !--clocks_remain )
+ break;
+ case 30:
+ dsp_misc_30();
+ dsp_voice_V3c( &dsp_m.voices [0] );
+ ECHO_WRITE(1);
+ if ( 31 && !--clocks_remain )
+ break;
+ case 31:
+ dsp_voice_V4( &dsp_m.voices [0] );
+ dsp_voice_V1( &dsp_m.voices [2] );
+
+ if ( --clocks_remain )
+ goto loop;
+ }
+}
+
+/* Sets destination for output samples. If out is NULL or out_size is 0,
+ doesn't generate any. */
+
+static void dsp_set_output( short * out, int size )
+{
+ if ( !out )
+ {
+ out = dsp_m.extra;
+ size = EXTRA_SIZE;
+ }
+ dsp_m.out_begin = out;
+ dsp_m.out = out;
+ dsp_m.out_end = out + size;
+}
+
+/* Setup */
+
+static void dsp_soft_reset_common (void)
+{
+ dsp_m.noise = 0x4000;
+ dsp_m.echo_hist_pos = dsp_m.echo_hist;
+ dsp_m.every_other_sample = 1;
+ dsp_m.echo_offset = 0;
+ dsp_m.phase = 0;
+
+ dsp_m.counter = 0;
+}
+
+/* Resets DSP to power-on state */
+
+static void dsp_reset (void)
+{
+ int i;
+
+ uint8_t const initial_regs [REGISTER_COUNT] =
+ {
+ 0x45,0x8B,0x5A,0x9A,0xE4,0x82,0x1B,0x78,0x00,0x00,0xAA,0x96,0x89,0x0E,0xE0,0x80,
+ 0x2A,0x49,0x3D,0xBA,0x14,0xA0,0xAC,0xC5,0x00,0x00,0x51,0xBB,0x9C,0x4E,0x7B,0xFF,
+ 0xF4,0xFD,0x57,0x32,0x37,0xD9,0x42,0x22,0x00,0x00,0x5B,0x3C,0x9F,0x1B,0x87,0x9A,
+ 0x6F,0x27,0xAF,0x7B,0xE5,0x68,0x0A,0xD9,0x00,0x00,0x9A,0xC5,0x9C,0x4E,0x7B,0xFF,
+ 0xEA,0x21,0x78,0x4F,0xDD,0xED,0x24,0x14,0x00,0x00,0x77,0xB1,0xD1,0x36,0xC1,0x67,
+ 0x52,0x57,0x46,0x3D,0x59,0xF4,0x87,0xA4,0x00,0x00,0x7E,0x44,0x00,0x4E,0x7B,0xFF,
+ 0x75,0xF5,0x06,0x97,0x10,0xC3,0x24,0xBB,0x00,0x00,0x7B,0x7A,0xE0,0x60,0x12,0x0F,
+ 0xF7,0x74,0x1C,0xE5,0x39,0x3D,0x73,0xC1,0x00,0x00,0x7A,0xB3,0xFF,0x4E,0x7B,0xFF
+ };
+
+ /* Resets DSP and uses supplied values to initialize registers */
+
+ for (i = 0; i < REGISTER_COUNT; i++)
+ dsp_m.regs[i] = initial_regs[i];
+
+ /* Internal state */
+ for ( i = VOICE_COUNT; --i >= 0; )
+ {
+ dsp_voice_t* v = &dsp_m.voices [i];
+ v->brr_offset = 1;
+ v->vbit = 1 << i;
+ v->regs = &dsp_m.regs [i * 0x10];
+ }
+ dsp_m.new_kon = dsp_m.regs[R_KON];
+ dsp_m.t_dir = dsp_m.regs[R_DIR];
+ dsp_m.t_esa = dsp_m.regs[R_ESA];
+
+ dsp_soft_reset_common();
+}
+
+/* Initializes DSP and has it use the 64K RAM provided */
+
+static void dsp_init( void* ram_64k )
+{
+ dsp_m.ram = (uint8_t*) ram_64k;
+ dsp_set_output( 0, 0 );
+ dsp_reset();
+}
+
+/* Emulates pressing reset switch on SNES */
+
+static void dsp_soft_reset (void)
+{
+ dsp_m.regs[R_FLG] = 0xE0;
+ dsp_soft_reset_common();
+}
+
+
+/* State save/load */
+
+#if !SPC_NO_COPY_STATE_FUNCS
+
+static void spc_copier_copy(spc_state_copy_t * copier, void* state, size_t size )
+{
+ copier->func(copier->buf, state, size );
+}
+
+static int spc_copier_copy_int(spc_state_copy_t * copier, int state, int size )
+{
+ uint8_t s [2];
+ SET_LE16( s, state );
+ copier->func(copier->buf, &s, size );
+ return GET_LE16( s );
+}
+
+static void spc_copier_extra(spc_state_copy_t * copier)
+{
+ int n = 0;
+ n = (uint8_t) spc_copier_copy_int(copier, n, sizeof (uint8_t) );
+
+ if ( n > 0 )
+ {
+ char temp [64];
+ memset( temp, 0, sizeof(temp));
+ do
+ {
+ int size_n = sizeof(temp);
+ if ( size_n > n )
+ size_n = n;
+ n -= size_n;
+ copier->func(copier->buf, temp, size_n );
+ }
+ while ( n );
+ }
+}
+
+/* Saves/loads exact emulator state */
+
+static void dsp_copy_state( unsigned char** io, dsp_copy_func_t copy )
+{
+ int i, j;
+
+ spc_state_copy_t copier;
+ copier.func = copy;
+ copier.buf = io;
+
+ /* DSP registers */
+ spc_copier_copy(&copier, dsp_m.regs, REGISTER_COUNT );
+
+ /* Internal state */
+
+ /* Voices */
+ for ( i = 0; i < VOICE_COUNT; i++ )
+ {
+ dsp_voice_t* v;
+
+ v = &dsp_m.voices [i];
+
+ /* BRR buffer */
+ for ( j = 0; j < BRR_BUF_SIZE; j++ )
+ {
+ int s;
+
+ s = v->buf [j];
+ SPC_COPY( int16_t, s );
+ v->buf [j] = v->buf [j + BRR_BUF_SIZE] = s;
+ }
+
+ SPC_COPY( uint16_t, v->interp_pos );
+ SPC_COPY( uint16_t, v->brr_addr );
+ SPC_COPY( uint16_t, v->env );
+ SPC_COPY( int16_t, v->hidden_env );
+ SPC_COPY( uint8_t, v->buf_pos );
+ SPC_COPY( uint8_t, v->brr_offset );
+ SPC_COPY( uint8_t, v->kon_delay );
+ {
+ int m;
+
+ m = v->env_mode;
+ SPC_COPY( uint8_t, m );
+ v->env_mode = m;
+ }
+ SPC_COPY( uint8_t, v->t_envx_out );
+
+ spc_copier_extra(&copier);
+ }
+
+ /* Echo history */
+ for ( i = 0; i < ECHO_HIST_SIZE; i++ )
+ {
+ int s, s2;
+
+ s = dsp_m.echo_hist_pos [i] [0];
+ s2 = dsp_m.echo_hist_pos [i] [1];
+
+ SPC_COPY( int16_t, s );
+ dsp_m.echo_hist [i] [0] = s; /* write back at offset 0 */
+
+ SPC_COPY( int16_t, s2 );
+ dsp_m.echo_hist [i] [1] = s2; /* write back at offset 0 */
+ }
+ dsp_m.echo_hist_pos = dsp_m.echo_hist;
+ memcpy( &dsp_m.echo_hist [ECHO_HIST_SIZE], dsp_m.echo_hist, ECHO_HIST_SIZE * sizeof dsp_m.echo_hist [0] );
+
+ /* Misc */
+ SPC_COPY( uint8_t, dsp_m.every_other_sample );
+ SPC_COPY( uint8_t, dsp_m.kon );
+
+ SPC_COPY( uint16_t, dsp_m.noise );
+ SPC_COPY( uint16_t, dsp_m.counter );
+ SPC_COPY( uint16_t, dsp_m.echo_offset );
+ SPC_COPY( uint16_t, dsp_m.echo_length );
+ SPC_COPY( uint8_t, dsp_m.phase );
+
+ SPC_COPY( uint8_t, dsp_m.new_kon );
+ SPC_COPY( uint8_t, dsp_m.endx_buf );
+ SPC_COPY( uint8_t, dsp_m.envx_buf );
+ SPC_COPY( uint8_t, dsp_m.outx_buf );
+
+ SPC_COPY( uint8_t, dsp_m.t_pmon );
+ SPC_COPY( uint8_t, dsp_m.t_non );
+ SPC_COPY( uint8_t, dsp_m.t_eon );
+ SPC_COPY( uint8_t, dsp_m.t_dir );
+ SPC_COPY( uint8_t, dsp_m.t_koff );
+
+ SPC_COPY( uint16_t, dsp_m.t_brr_next_addr );
+ SPC_COPY( uint8_t, dsp_m.t_adsr0 );
+ SPC_COPY( uint8_t, dsp_m.t_brr_header );
+ SPC_COPY( uint8_t, dsp_m.t_brr_byte );
+ SPC_COPY( uint8_t, dsp_m.t_srcn );
+ SPC_COPY( uint8_t, dsp_m.t_esa );
+ SPC_COPY( uint8_t, dsp_m.t_echo_enabled );
+
+ SPC_COPY( int16_t, dsp_m.t_main_out [0] );
+ SPC_COPY( int16_t, dsp_m.t_main_out [1] );
+ SPC_COPY( int16_t, dsp_m.t_echo_out [0] );
+ SPC_COPY( int16_t, dsp_m.t_echo_out [1] );
+ SPC_COPY( int16_t, dsp_m.t_echo_in [0] );
+ SPC_COPY( int16_t, dsp_m.t_echo_in [1] );
+
+ SPC_COPY( uint16_t, dsp_m.t_dir_addr );
+ SPC_COPY( uint16_t, dsp_m.t_pitch );
+ SPC_COPY( int16_t, dsp_m.t_output );
+ SPC_COPY( uint16_t, dsp_m.t_echo_ptr );
+ SPC_COPY( uint8_t, dsp_m.t_looped );
+
+ spc_copier_extra(&copier);
+}
+#endif
+
+/* Core SPC emulation: CPU, timers, SMP registers, memory */
+
+/* snes_spc 0.9.0. http://www.slack.net/~ant/ */
+
+/***********************************************************************************
+ SNES SPC
+***********************************************************************************/
+
+static spc_state_t m;
+static signed char reg_times [256];
+static bool8 allow_time_overflow;
+
+/* Copyright (C) 2004-2007 Shay Green. This module is free software; you
+can redistribute it and/or modify it under the terms of the GNU Lesser
+General Public License as published by the Free Software Foundation; either
+version 2.1 of the License, or (at your option) any later version. This
+module is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
+details. You should have received a copy of the GNU Lesser General Public
+License along with this module; if not, write to the Free Software Foundation,
+Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
+
+/* (n ? n : 256) */
+#define IF_0_THEN_256( n ) ((uint8_t) ((n) - 1) + 1)
+
+/* Timers */
+
+#define TIMER_DIV( t, n ) ((n) >> t->prescaler)
+#define TIMER_MUL( t, n ) ((n) << t->prescaler)
+
+static Timer* spc_run_timer_( Timer* t, int time )
+{
+ int elapsed;
+
+ elapsed = TIMER_DIV( t, time - t->next_time ) + 1;
+ t->next_time += TIMER_MUL( t, elapsed );
+
+ if ( t->enabled )
+ {
+ int remain, divider, over, n;
+
+ remain = IF_0_THEN_256( t->period - t->divider );
+ divider = t->divider + elapsed;
+ over = elapsed - remain;
+ if ( over >= 0 )
+ {
+ n = over / t->period;
+ t->counter = (t->counter + 1 + n) & 0x0F;
+ divider = over - n * t->period;
+ }
+ t->divider = (uint8_t) divider;
+ }
+ return t;
+}
+
+/* ROM */
+
+void spc_enable_rom( int enable )
+{
+ if ( m.rom_enabled != enable )
+ {
+ m.rom_enabled = dsp_m.rom_enabled = enable;
+ if ( enable )
+ memcpy( m.hi_ram, &m.ram.ram[ROM_ADDR], sizeof m.hi_ram );
+ memcpy( &m.ram.ram[ROM_ADDR], (enable ? m.rom : m.hi_ram), ROM_SIZE );
+ /* TODO: ROM can still get overwritten when DSP writes to echo buffer */
+ }
+}
+
+
+/* DSP */
+
+#define MAX_REG_TIME 29
+
+#define RUN_DSP( time, offset ) \
+ int count = (time) - (offset) - m.dsp_time; \
+ if ( count >= 0 ) \
+ { \
+ int clock_count; \
+ clock_count = (count & ~(CLOCKS_PER_SAMPLE - 1)) + CLOCKS_PER_SAMPLE; \
+ m.dsp_time += clock_count; \
+ dsp_run( clock_count ); \
+ }
+
+static INLINE void spc_dsp_write( int data, int time )
+{
+ int addr;
+
+ /* Writes DSP registers. */
+ addr = m.smp_regs[0][R_DSPADDR];
+ dsp_m.regs [addr] = (uint8_t) data;
+ switch ( addr & 0x0F )
+ {
+ case V_ENVX:
+ dsp_m.envx_buf = (uint8_t) data;
+ break;
+
+ case V_OUTX:
+ dsp_m.outx_buf = (uint8_t) data;
+ break;
+ case 0x0C:
+ if ( addr == R_KON )
+ dsp_m.new_kon = (uint8_t) data;
+
+ if ( addr == R_ENDX ) /* always cleared, regardless of data written */
+ {
+ dsp_m.endx_buf = 0;
+ dsp_m.regs [R_ENDX] = 0;
+ }
+ break;
+ }
+ /* dprintf( "SPC wrote to DSP register > $7F\n" ); */
+}
+
+
+/* Memory access extras */
+
+/* CPU write */
+
+/* divided into multiple functions to keep rarely-used functionality separate
+ so often-used functionality can be optimized better by compiler */
+
+/* If write isn't preceded by read, data has this added to it
+ int const no_read_before_write = 0x2000; */
+
+#define NO_READ_BEFORE_WRITE 8192
+#define NO_READ_BEFORE_WRITE_DIVIDED_BY_TWO 4096
+
+static void spc_cpu_write_smp_reg_( int data, int time, int addr )
+{
+ switch ( addr )
+ {
+ case R_T0TARGET:
+ case R_T1TARGET:
+ case R_T2TARGET:
+ {
+ int period;
+ Timer *t;
+
+ t = &m.timers [addr - R_T0TARGET];
+ period = IF_0_THEN_256( data );
+
+ if ( t->period != period )
+ {
+ if ( time >= t->next_time )
+ t = spc_run_timer_( t, time );
+ t->period = period;
+ }
+ break;
+ }
+ case R_T0OUT:
+ case R_T1OUT:
+ case R_T2OUT:
+ /* dprintf( "SPC wrote to counter %d\n", (int) addr - R_T0OUT ); */
+
+ if ( data < NO_READ_BEFORE_WRITE_DIVIDED_BY_TWO)
+ {
+ if ( (time - 1) >= m.timers[addr - R_T0OUT].next_time )
+ spc_run_timer_( &m.timers [addr - R_T0OUT], time - 1 )->counter = 0;
+ else
+ m.timers[addr - R_T0OUT].counter = 0;
+ }
+ break;
+
+ /* Registers that act like RAM */
+ case 0x8:
+ case 0x9:
+ m.smp_regs[1][addr] = (uint8_t) data;
+ break;
+
+ case R_TEST:
+#if 0
+ if ( (uint8_t) data != 0x0A )
+ dprintf( "SPC wrote to test register\n" );
+#endif
+ break;
+
+ case R_CONTROL:
+ {
+ int i;
+ /* port clears */
+ if ( data & 0x10 )
+ {
+ m.smp_regs[1][R_CPUIO0] = 0;
+ m.smp_regs[1][R_CPUIO1] = 0;
+ }
+ if ( data & 0x20 )
+ {
+ m.smp_regs[1][R_CPUIO2] = 0;
+ m.smp_regs[1][R_CPUIO3] = 0;
+ }
+
+ /* timers */
+ {
+ for ( i = 0; i < TIMER_COUNT; i++ )
+ {
+ Timer* t = &m.timers [i];
+ int enabled = data >> i & 1;
+ if ( t->enabled != enabled )
+ {
+ if ( time >= t->next_time )
+ t = spc_run_timer_( t, time );
+ t->enabled = enabled;
+ if ( enabled )
+ {
+ t->divider = 0;
+ t->counter = 0;
+ }
+ }
+ }
+ }
+ spc_enable_rom( data & 0x80 );
+ }
+ break;
+ }
+}
+
+static int const bits_in_int = CHAR_BIT * sizeof (int);
+
+static void spc_cpu_write( int data, int addr, int time )
+{
+ int reg;
+ /* RAM */
+ m.ram.ram[addr] = (uint8_t) data;
+ reg = addr - 0xF0;
+ if ( reg >= 0 ) /* 64% */
+ {
+ /* $F0-$FF */
+ if ( reg < REG_COUNT ) /* 87% */
+ {
+ m.smp_regs[0][reg] = (uint8_t) data;
+
+ /* Registers other than $F2 and $F4-$F7
+ if ( reg != 2 && reg != 4 && reg != 5 && reg != 6 && reg != 7 )
+ TODO: this is a bit on the fragile side */
+
+ if ( ((~0x2F00 << (bits_in_int - 16)) << reg) < 0 ) /* 36% */
+ {
+ if ( reg == R_DSPDATA ) /* 99% */
+ {
+ RUN_DSP(time, reg_times [m.smp_regs[0][R_DSPADDR]] );
+ if (m.smp_regs[0][R_DSPADDR] <= 0x7F )
+ spc_dsp_write( data, time );
+ }
+ else
+ spc_cpu_write_smp_reg_( data, time, reg);
+ }
+ }
+ /* High mem/address wrap-around */
+ else
+ {
+ reg -= ROM_ADDR - 0xF0;
+ if ( reg >= 0 ) /* 1% in IPL ROM area or address wrapped around */
+ {
+ if ( reg < ROM_SIZE )
+ {
+ m.hi_ram [reg] = (uint8_t) data;
+ if ( m.rom_enabled )
+ m.ram.ram[reg + ROM_ADDR] = m.rom [reg]; /* restore overwritten ROM */
+ }
+ else
+ {
+ *(&(m.ram.ram[0]) + reg + ROM_ADDR) = CPU_PAD_FILL; /* restore overwritten padding */
+ spc_cpu_write( data, reg + ROM_ADDR - 0x10000, time );
+ }
+ }
+ }
+ }
+}
+
+/* CPU read */
+
+static int spc_cpu_read( int addr, int time )
+{
+ int result, reg;
+
+ /* RAM */
+ result = m.ram.ram[addr];
+ reg = addr - 0xF0;
+
+ if ( reg >= 0 ) /* 40% */
+ {
+ reg -= 0x10;
+ if ( (unsigned) reg >= 0xFF00 ) /* 21% */
+ {
+ reg += 0x10 - R_T0OUT;
+
+ /* Timers */
+ if ( (unsigned) reg < TIMER_COUNT ) /* 90% */
+ {
+ Timer* t = &m.timers [reg];
+ if ( time >= t->next_time )
+ t = spc_run_timer_( t, time );
+ result = t->counter;
+ t->counter = 0;
+ }
+ /* Other registers */
+ else if ( reg < 0 ) /* 10% */
+ {
+ int reg_tmp;
+
+ reg_tmp = reg + R_T0OUT;
+ result = m.smp_regs[1][reg_tmp];
+ reg_tmp -= R_DSPADDR;
+ /* DSP addr and data */
+ if ( (unsigned) reg_tmp <= 1 ) /* 4% 0xF2 and 0xF3 */
+ {
+ result = m.smp_regs[0][R_DSPADDR];
+ if ( (unsigned) reg_tmp == 1 )
+ {
+ RUN_DSP( time, reg_times [m.smp_regs[0][R_DSPADDR] & 0x7F] );
+
+ result = dsp_m.regs[m.smp_regs[0][R_DSPADDR] & 0x7F]; /* 0xF3 */
+ }
+ }
+ }
+ else /* 1% */
+ result = spc_cpu_read( reg + (R_T0OUT + 0xF0 - 0x10000), time );
+ }
+ }
+
+ return result;
+}
+
+/***********************************************************************************
+ SPC CPU
+***********************************************************************************/
+
+/* Inclusion here allows static memory access functions and better optimization */
+
+/* Timers are by far the most common thing read from dp */
+
+#define CPU_READ_TIMER( time, offset, addr_, out )\
+{\
+ int adj_time, dp_addr, ti; \
+ adj_time = time + offset;\
+ dp_addr = addr_;\
+ ti = dp_addr - (R_T0OUT + 0xF0);\
+ if ( (unsigned) ti < TIMER_COUNT )\
+ {\
+ Timer* t = &m.timers [ti];\
+ if ( adj_time >= t->next_time )\
+ t = spc_run_timer_( t, adj_time );\
+ out = t->counter;\
+ t->counter = 0;\
+ }\
+ else\
+ {\
+ int i, reg; \
+ out = ram [dp_addr];\
+ i = dp_addr - 0xF0;\
+ if ( (unsigned) i < 0x10 )\
+ { \
+ reg = i; \
+ out = m.smp_regs[1][reg]; \
+ reg -= R_DSPADDR; \
+ /* DSP addr and data */ \
+ if ( (unsigned) reg <= 1 ) /* 4% 0xF2 and 0xF3 */ \
+ { \
+ out = m.smp_regs[0][R_DSPADDR]; \
+ if ( (unsigned) reg == 1 ) \
+ { \
+ RUN_DSP( adj_time, reg_times [m.smp_regs[0][R_DSPADDR] & 0x7F] ); \
+ out = dsp_m.regs[m.smp_regs[0][R_DSPADDR] & 0x7F ]; /* 0xF3 */ \
+ } \
+ } \
+ } \
+ }\
+}
+
+#define READ_TIMER( time, addr, out ) CPU_READ_TIMER( rel_time, time, (addr), out )
+#define SPC_CPU_READ( time, addr ) spc_cpu_read((addr), rel_time + time )
+#define SPC_CPU_WRITE( time, addr, data ) spc_cpu_write((data), (addr), rel_time + time )
+
+static unsigned spc_CPU_mem_bit( uint8_t const* pc, int rel_time )
+{
+ unsigned addr, t;
+
+ addr = GET_LE16( pc );
+ t = SPC_CPU_READ( 0, addr & 0x1FFF ) >> (addr >> 13);
+ return t << 8 & 0x100;
+}
+
+#define DP_ADDR( addr ) (dp + (addr))
+
+#define READ_DP_TIMER( time, addr, out ) CPU_READ_TIMER( rel_time, time, DP_ADDR( addr ), out )
+#define READ_DP( time, addr ) SPC_CPU_READ( time, DP_ADDR( addr ) )
+#define WRITE_DP( time, addr, data ) SPC_CPU_WRITE( time, DP_ADDR( addr ), data )
+
+#define READ_PROG16( addr ) GET_LE16( ram + (addr) )
+
+#define SET_PC( n ) (pc = ram + (n))
+#define GET_PC() (pc - ram)
+#define READ_PC( pc ) (*(pc))
+
+#define SET_SP( v ) (sp = ram + 0x101 + (v))
+#define GET_SP() (sp - 0x101 - ram)
+
+#define PUSH16( v ) (sp -= 2, SET_LE16( sp, v ))
+#define PUSH( v ) (void) (*--sp = (uint8_t) (v))
+#define POP( out ) (void) ((out) = *sp++)
+
+#define MEM_BIT( rel ) spc_CPU_mem_bit( pc, rel_time + rel )
+
+#define GET_PSW( out )\
+{\
+ out = psw & ~(N80 | P20 | Z02 | C01);\
+ out |= c >> 8 & C01;\
+ out |= dp >> 3 & P20;\
+ out |= ((nz >> 4) | nz) & N80;\
+ if ( !(uint8_t) nz ) out |= Z02;\
+}
+
+#define SET_PSW( in )\
+{\
+ psw = in;\
+ c = in << 8;\
+ dp = in << 3 & 0x100;\
+ nz = (in << 4 & 0x800) | (~in & Z02);\
+}
+
+static uint8_t* spc_run_until_( int end_time )
+{
+ int dp, nz, c, psw, a, x, y;
+ uint8_t *ram, *pc, *sp;
+ int rel_time = m.spc_time - end_time;
+ m.spc_time = end_time;
+ m.dsp_time += rel_time;
+ m.timers [0].next_time += rel_time;
+ m.timers [1].next_time += rel_time;
+ m.timers [2].next_time += rel_time;
+ ram = m.ram.ram;
+ a = m.cpu_regs.a;
+ x = m.cpu_regs.x;
+ y = m.cpu_regs.y;
+
+ SET_PC( m.cpu_regs.pc );
+ SET_SP( m.cpu_regs.sp );
+ SET_PSW( m.cpu_regs.psw );
+
+ goto loop;
+
+
+ /* Main loop */
+
+cbranch_taken_loop:
+ pc += *(int8_t const*) pc;
+inc_pc_loop:
+ pc++;
+loop:
+ {
+ unsigned opcode, data;
+
+ opcode = *pc;
+
+ if (allow_time_overflow && rel_time >= 0 )
+ goto stop;
+ if ( (rel_time += m.cycle_table [opcode]) > 0 && !allow_time_overflow)
+ goto out_of_time;
+
+ /* TODO: if PC is at end of memory, this will get wrong operand (very obscure) */
+ data = *++pc;
+ switch ( opcode )
+ {
+
+ /* Common instructions */
+
+#define BRANCH( cond )\
+ {\
+ pc++;\
+ pc += (int8_t) data;\
+ if ( cond )\
+ goto loop;\
+ pc -= (int8_t) data;\
+ rel_time -= 2;\
+ goto loop;\
+ }
+
+ case 0xF0: /* BEQ */
+ BRANCH( !(uint8_t) nz ) /* 89% taken */
+
+ case 0xD0: /* BNE */
+ BRANCH( (uint8_t) nz )
+
+ case 0x3F:
+ { /* CALL */
+ int old_addr;
+ old_addr = GET_PC() + 2;
+ SET_PC( GET_LE16( pc ) );
+ PUSH16( old_addr );
+ goto loop;
+ }
+ case 0x6F: /* RET */
+ SET_PC( GET_LE16( sp ) );
+ sp += 2;
+ goto loop;
+
+ case 0xE4: /* MOV a,dp */
+ ++pc;
+ /* 80% from timer */
+ READ_DP_TIMER( 0, data, a = nz );
+ goto loop;
+
+ case 0xFA:{ /* MOV dp,dp */
+ int temp;
+ READ_DP_TIMER( -2, data, temp );
+ data = temp + NO_READ_BEFORE_WRITE ;
+ }
+ /* fall through */
+ case 0x8F:
+ { /* MOV dp,#imm */
+ int i, temp;
+ temp = READ_PC( pc + 1 );
+ pc += 2;
+
+ i = dp + temp;
+ ram [i] = (uint8_t) data;
+ i -= 0xF0;
+ if ( (unsigned) i < 0x10 ) /* 76% */
+ {
+ m.smp_regs[0][i] = (uint8_t) data;
+
+ /* Registers other than $F2 and $F4-$F7 */
+ /* if ( i != 2 && i != 4 && i != 5 && i != 6 && i != 7 ) */
+ if ( ((~0x2F00 << (bits_in_int - 16)) << i) < 0 ) /* 12% */
+ {
+ if ( i == R_DSPDATA ) /* 99% */
+ {
+ RUN_DSP(rel_time, reg_times [m.smp_regs[0][R_DSPADDR]] );
+ if (m.smp_regs[0][R_DSPADDR] <= 0x7F )
+ spc_dsp_write( data, rel_time );
+ }
+ else
+ spc_cpu_write_smp_reg_( data, rel_time, i);
+ }
+ }
+ goto loop;
+ }
+
+ case 0xC4: /* MOV dp,a */
+ ++pc;
+ {
+ int i;
+ i = dp + data;
+ ram [i] = (uint8_t) a;
+ i -= 0xF0;
+ if ( (unsigned) i < 0x10 ) /* 39% */
+ {
+ unsigned sel;
+ sel = i - 2;
+ m.smp_regs[0][i] = (uint8_t) a;
+
+ if ( sel == 1 ) /* 51% $F3 */
+ {
+ RUN_DSP(rel_time, reg_times [m.smp_regs[0][R_DSPADDR]] );
+ if (m.smp_regs[0][R_DSPADDR] <= 0x7F )
+ spc_dsp_write( a, rel_time );
+ }
+ else if ( sel > 1 ) /* 1% not $F2 or $F3 */
+ spc_cpu_write_smp_reg_( a, rel_time, i );
+ }
+ }
+ goto loop;
+
+#define CASE( n ) case n:
+
+ /* Define common address modes based on opcode for immediate mode. Execution
+ ends with data set to the address of the operand. */
+#define ADDR_MODES_( op )\
+ CASE( op - 0x02 ) /* (X) */\
+ data = x + dp;\
+ pc--;\
+ goto end_##op;\
+ CASE( op + 0x0F ) /* (dp)+Y */\
+ data = READ_PROG16( data + dp ) + y;\
+ goto end_##op;\
+ CASE( op - 0x01 ) /* (dp+X) */\
+ data = READ_PROG16( ((uint8_t) (data + x)) + dp );\
+ goto end_##op;\
+ CASE( op + 0x0E ) /* abs+Y */\
+ data += y;\
+ goto abs_##op;\
+ CASE( op + 0x0D ) /* abs+X */\
+ data += x;\
+ CASE( op - 0x03 ) /* abs */\
+ abs_##op:\
+ data += 0x100 * READ_PC( ++pc );\
+ goto end_##op;\
+ CASE( op + 0x0C ) /* dp+X */\
+ data = (uint8_t) (data + x);
+
+#define ADDR_MODES_NO_DP( op )\
+ ADDR_MODES_( op )\
+ data += dp;\
+ end_##op:
+
+#define ADDR_MODES( op )\
+ ADDR_MODES_( op )\
+ CASE( op - 0x04 ) /* dp */\
+ data += dp;\
+ end_##op:
+
+ /* 1. 8-bit Data Transmission Commands. Group I */
+
+ ADDR_MODES_NO_DP( 0xE8 ) /* MOV A,addr */
+ a = nz = SPC_CPU_READ( 0, data );
+ goto inc_pc_loop;
+
+ case 0xBF:
+ {
+ /* MOV A,(X)+ */
+ int temp;
+ temp = x + dp;
+ x = (uint8_t) (x + 1);
+ a = nz = SPC_CPU_READ( -1, temp );
+ goto loop;
+ }
+
+ case 0xE8: /* MOV A,imm */
+ a = data;
+ nz = data;
+ goto inc_pc_loop;
+
+ case 0xF9: /* MOV X,dp+Y */
+ data = (uint8_t) (data + y);
+ case 0xF8: /* MOV X,dp */
+ READ_DP_TIMER( 0, data, x = nz );
+ goto inc_pc_loop;
+
+ case 0xE9: /* MOV X,abs */
+ data = GET_LE16( pc );
+ ++pc;
+ data = SPC_CPU_READ( 0, data );
+ case 0xCD: /* MOV X,imm */
+ x = data;
+ nz = data;
+ goto inc_pc_loop;
+
+ case 0xFB: /* MOV Y,dp+X */
+ data = (uint8_t) (data + x);
+ case 0xEB: /* MOV Y,dp */
+ /* 70% from timer */
+ pc++;
+ READ_DP_TIMER( 0, data, y = nz );
+ goto loop;
+
+ case 0xEC:
+ { /* MOV Y,abs */
+ int temp;
+ temp = GET_LE16( pc );
+ pc += 2;
+ READ_TIMER( 0, temp, y = nz );
+ /* y = nz = SPC_CPU_READ( 0, temp ); */
+ goto loop;
+ }
+
+ case 0x8D: /* MOV Y,imm */
+ y = data;
+ nz = data;
+ goto inc_pc_loop;
+
+ /* 2. 8-BIT DATA TRANSMISSION COMMANDS, GROUP 2 */
+
+ ADDR_MODES_NO_DP( 0xC8 ) /* MOV addr,A */
+ SPC_CPU_WRITE( 0, data, a );
+ goto inc_pc_loop;
+
+ {
+ int temp;
+ case 0xCC: /* MOV abs,Y */
+ temp = y;
+ goto mov_abs_temp;
+ case 0xC9: /* MOV abs,X */
+ temp = x;
+mov_abs_temp:
+ SPC_CPU_WRITE( 0, GET_LE16( pc ), temp );
+ pc += 2;
+ goto loop;
+ }
+
+ case 0xD9: /* MOV dp+Y,X */
+ data = (uint8_t) (data + y);
+ case 0xD8: /* MOV dp,X */
+ SPC_CPU_WRITE( 0, data + dp, x );
+ goto inc_pc_loop;
+
+ case 0xDB: /* MOV dp+X,Y */
+ data = (uint8_t) (data + x);
+ case 0xCB: /* MOV dp,Y */
+ SPC_CPU_WRITE( 0, data + dp, y );
+ goto inc_pc_loop;
+
+ /* 3. 8-BIT DATA TRANSMISSION COMMANDS, GROUP 3. */
+
+ case 0x7D: /* MOV A,X */
+ a = x;
+ nz = x;
+ goto loop;
+
+ case 0xDD: /* MOV A,Y */
+ a = y;
+ nz = y;
+ goto loop;
+
+ case 0x5D: /* MOV X,A */
+ x = a;
+ nz = a;
+ goto loop;
+
+ case 0xFD: /* MOV Y,A */
+ y = a;
+ nz = a;
+ goto loop;
+
+ case 0x9D: /* MOV X,SP */
+ x = nz = GET_SP();
+ goto loop;
+
+ case 0xBD: /* MOV SP,X */
+ SET_SP( x );
+ goto loop;
+
+ /* case 0xC6: // MOV (X),A (handled by MOV addr,A in group 2) */
+
+ case 0xAF: /* MOV (X)+,A */
+ WRITE_DP( 0, x, a + NO_READ_BEFORE_WRITE );
+ x++;
+ goto loop;
+
+ /* 5. 8-BIT LOGIC OPERATION COMMANDS */
+
+#define LOGICAL_OP( op, func )\
+ ADDR_MODES( op ) /* addr */\
+ data = SPC_CPU_READ( 0, data );\
+ case op: /* imm */\
+ nz = a func##= data;\
+ goto inc_pc_loop;\
+ { unsigned addr;\
+ case op + 0x11: /* X,Y */\
+ data = READ_DP( -2, y );\
+ addr = x + dp;\
+ goto addr_##op;\
+ case op + 0x01: /* dp,dp */\
+ data = READ_DP( -3, data );\
+ case op + 0x10:{/*dp,imm*/\
+ uint8_t const* addr2 = pc + 1;\
+ pc += 2;\
+ addr = READ_PC( addr2 ) + dp;\
+ }\
+ addr_##op:\
+ nz = data func SPC_CPU_READ( -1, addr );\
+ SPC_CPU_WRITE( 0, addr, nz );\
+ goto loop;\
+ }
+
+ LOGICAL_OP( 0x28, & ); /* AND */
+
+ LOGICAL_OP( 0x08, | ); /* OR */
+
+ LOGICAL_OP( 0x48, ^ ); /* EOR */
+
+ /* 4. 8-BIT ARITHMETIC OPERATION COMMANDS */
+
+ ADDR_MODES( 0x68 ) /* CMP addr */
+ data = SPC_CPU_READ( 0, data );
+ case 0x68: /* CMP imm */
+ nz = a - data;
+ c = ~nz;
+ nz &= 0xFF;
+ goto inc_pc_loop;
+
+ case 0x79: /* CMP (X),(Y) */
+ data = READ_DP( -2, y );
+ nz = READ_DP( -1, x ) - data;
+ c = ~nz;
+ nz &= 0xFF;
+ goto loop;
+
+ case 0x69: /* CMP dp,dp */
+ data = READ_DP( -3, data );
+ case 0x78: /* CMP dp,imm */
+ nz = READ_DP( -1, READ_PC( ++pc ) ) - data;
+ c = ~nz;
+ nz &= 0xFF;
+ goto inc_pc_loop;
+
+ case 0x3E: /* CMP X,dp */
+ data += dp;
+ goto cmp_x_addr;
+ case 0x1E: /* CMP X,abs */
+ data = GET_LE16( pc );
+ pc++;
+cmp_x_addr:
+ data = SPC_CPU_READ( 0, data );
+ case 0xC8: /* CMP X,imm */
+ nz = x - data;
+ c = ~nz;
+ nz &= 0xFF;
+ goto inc_pc_loop;
+
+ case 0x7E: /* CMP Y,dp */
+ data += dp;
+ goto cmp_y_addr;
+ case 0x5E: /* CMP Y,abs */
+ data = GET_LE16( pc );
+ pc++;
+cmp_y_addr:
+ data = SPC_CPU_READ( 0, data );
+ case 0xAD: /* CMP Y,imm */
+ nz = y - data;
+ c = ~nz;
+ nz &= 0xFF;
+ goto inc_pc_loop;
+
+ {
+ int addr;
+ case 0xB9: /* SBC (x),(y) */
+ case 0x99: /* ADC (x),(y) */
+ pc--; /* compensate for inc later */
+ data = READ_DP( -2, y );
+ addr = x + dp;
+ goto adc_addr;
+ case 0xA9: /* SBC dp,dp */
+ case 0x89: /* ADC dp,dp */
+ data = READ_DP( -3, data );
+ case 0xB8: /* SBC dp,imm */
+ case 0x98: /* ADC dp,imm */
+ addr = READ_PC( ++pc ) + dp;
+adc_addr:
+ nz = SPC_CPU_READ( -1, addr );
+ goto adc_data;
+
+ /* catch ADC and SBC together, then decode later based on operand */
+#undef CASE
+#define CASE( n ) case n: case (n) + 0x20:
+ ADDR_MODES( 0x88 ) /* ADC/SBC addr */
+ data = SPC_CPU_READ( 0, data );
+ case 0xA8: /* SBC imm */
+ case 0x88: /* ADC imm */
+ addr = -1; /* A */
+ nz = a;
+adc_data: {
+ int flags;
+ if ( opcode >= 0xA0 ) /* SBC */
+ data ^= 0xFF;
+
+ flags = data ^ nz;
+ nz += data + (c >> 8 & 1);
+ flags ^= nz;
+
+ psw = (psw & ~(V40 | H08)) |
+ (flags >> 1 & H08) |
+ ((flags + 0x80) >> 2 & V40);
+ c = nz;
+ if ( addr < 0 )
+ {
+ a = (uint8_t) nz;
+ goto inc_pc_loop;
+ }
+ SPC_CPU_WRITE( 0, addr, /*(uint8_t)*/ nz );
+ goto inc_pc_loop;
+ }
+
+ }
+
+ /* 6. ADDITION & SUBTRACTION COMMANDS */
+
+#define INC_DEC_REG( reg, op )\
+ nz = reg op;\
+ reg = (uint8_t) nz;\
+ goto loop;
+
+ case 0xBC: INC_DEC_REG( a, + 1 ) /* INC A */
+ case 0x3D: INC_DEC_REG( x, + 1 ) /* INC X */
+ case 0xFC: INC_DEC_REG( y, + 1 ) /* INC Y */
+
+ case 0x9C: INC_DEC_REG( a, - 1 ) /* DEC A */
+ case 0x1D: INC_DEC_REG( x, - 1 ) /* DEC X */
+ case 0xDC: INC_DEC_REG( y, - 1 ) /* DEC Y */
+
+ case 0x9B: /* DEC dp+X */
+ case 0xBB: /* INC dp+X */
+ data = (uint8_t) (data + x);
+ case 0x8B: /* DEC dp */
+ case 0xAB: /* INC dp */
+ data += dp;
+ goto inc_abs;
+ case 0x8C: /* DEC abs */
+ case 0xAC: /* INC abs */
+ data = GET_LE16( pc );
+ pc++;
+inc_abs:
+ nz = (opcode >> 4 & 2) - 1;
+ nz += SPC_CPU_READ( -1, data );
+ SPC_CPU_WRITE( 0, data, /*(uint8_t)*/ nz );
+ goto inc_pc_loop;
+
+ /* 7. SHIFT, ROTATION COMMANDS */
+
+ case 0x5C: /* LSR A */
+ c = 0;
+ case 0x7C:{ /* ROR A */
+ nz = (c >> 1 & 0x80) | (a >> 1);
+ c = a << 8;
+ a = nz;
+ goto loop;
+ }
+
+ case 0x1C: /* ASL A */
+ c = 0;
+ case 0x3C:
+ {/* ROL A */
+ int temp;
+ temp = c >> 8 & 1;
+ c = a << 1;
+ nz = c | temp;
+ a = (uint8_t) nz;
+ goto loop;
+ }
+
+ case 0x0B: /* ASL dp */
+ c = 0;
+ data += dp;
+ goto rol_mem;
+ case 0x1B: /* ASL dp+X */
+ c = 0;
+ case 0x3B: /* ROL dp+X */
+ data = (uint8_t) (data + x);
+ case 0x2B: /* ROL dp */
+ data += dp;
+ goto rol_mem;
+ case 0x0C: /* ASL abs */
+ c = 0;
+ case 0x2C: /* ROL abs */
+ data = GET_LE16( pc );
+ pc++;
+rol_mem:
+ nz = c >> 8 & 1;
+ nz |= (c = SPC_CPU_READ( -1, data ) << 1);
+ SPC_CPU_WRITE( 0, data, /*(uint8_t)*/ nz );
+ goto inc_pc_loop;
+
+ case 0x4B: /* LSR dp */
+ c = 0;
+ data += dp;
+ goto ror_mem;
+ case 0x5B: /* LSR dp+X */
+ c = 0;
+ case 0x7B: /* ROR dp+X */
+ data = (uint8_t) (data + x);
+ case 0x6B: /* ROR dp */
+ data += dp;
+ goto ror_mem;
+ case 0x4C: /* LSR abs */
+ c = 0;
+ case 0x6C: /* ROR abs */
+ data = GET_LE16( pc );
+ pc++;
+ror_mem: {
+ int temp = SPC_CPU_READ( -1, data );
+ nz = (c >> 1 & 0x80) | (temp >> 1);
+ c = temp << 8;
+ SPC_CPU_WRITE( 0, data, nz );
+ goto inc_pc_loop;
+ }
+
+ case 0x9F: /* XCN */
+ nz = a = (a >> 4) | (uint8_t) (a << 4);
+ goto loop;
+
+ /* 8. 16-BIT TRANSMISION COMMANDS */
+
+ case 0xBA: /* MOVW YA,dp */
+ a = READ_DP( -2, data );
+ nz = (a & 0x7F) | (a >> 1);
+ y = READ_DP( 0, (uint8_t) (data + 1) );
+ nz |= y;
+ goto inc_pc_loop;
+
+ case 0xDA: /* MOVW dp,YA */
+ WRITE_DP( -1, data, a );
+ WRITE_DP( 0, (uint8_t) (data + 1), y + NO_READ_BEFORE_WRITE );
+ goto inc_pc_loop;
+
+ /* 9. 16-BIT OPERATION COMMANDS */
+
+ case 0x3A: /* INCW dp */
+ case 0x1A:{/* DECW dp */
+ int temp;
+ /* low byte */
+ data += dp;
+ temp = SPC_CPU_READ( -3, data );
+ temp += (opcode >> 4 & 2) - 1; /* +1 for INCW, -1 for DECW */
+ nz = ((temp >> 1) | temp) & 0x7F;
+ SPC_CPU_WRITE( -2, data, /*(uint8_t)*/ temp );
+
+ /* high byte */
+ data = (uint8_t) (data + 1) + dp;
+ temp = (uint8_t) ((temp >> 8) + SPC_CPU_READ( -1, data ));
+ nz |= temp;
+ SPC_CPU_WRITE( 0, data, temp );
+
+ goto inc_pc_loop;
+ }
+
+ case 0x7A: /* ADDW YA,dp */
+ case 0x9A:
+ {/* SUBW YA,dp */
+ int lo, hi, result, flags;
+ lo = READ_DP( -2, data );
+ hi = READ_DP( 0, (uint8_t) (data + 1) );
+
+ if ( opcode == 0x9A ) /* SUBW */
+ {
+ lo = (lo ^ 0xFF) + 1;
+ hi ^= 0xFF;
+ }
+
+ lo += a;
+ result = y + hi + (lo >> 8);
+ flags = hi ^ y ^ result;
+
+ psw = (psw & ~(V40 | H08)) |
+ (flags >> 1 & H08) |
+ ((flags + 0x80) >> 2 & V40);
+ c = result;
+ a = (uint8_t) lo;
+ result = (uint8_t) result;
+ y = result;
+ nz = (((lo >> 1) | lo) & 0x7F) | result;
+
+ goto inc_pc_loop;
+ }
+
+ case 0x5A:
+ { /* CMPW YA,dp */
+ int temp;
+ temp = a - READ_DP( -1, data );
+ nz = ((temp >> 1) | temp) & 0x7F;
+ temp = y + (temp >> 8);
+ temp -= READ_DP( 0, (uint8_t) (data + 1) );
+ nz |= temp;
+ c = ~temp;
+ nz &= 0xFF;
+ goto inc_pc_loop;
+ }
+
+ /* 10. MULTIPLICATION & DIVISON COMMANDS */
+
+ case 0xCF: { /* MUL YA */
+ unsigned temp = y * a;
+ a = (uint8_t) temp;
+ nz = ((temp >> 1) | temp) & 0x7F;
+ y = temp >> 8;
+ nz |= y;
+ goto loop;
+ }
+
+ case 0x9E: /* DIV YA,X */
+ {
+ unsigned ya = y * 0x100 + a;
+
+ psw &= ~(H08 | V40);
+
+ if ( y >= x )
+ psw |= V40;
+
+ if ( (y & 15) >= (x & 15) )
+ psw |= H08;
+
+ if ( y < x * 2 )
+ {
+ a = ya / x;
+ y = ya - a * x;
+ }
+ else
+ {
+ a = 255 - (ya - x * 0x200) / (256 - x);
+ y = x + (ya - x * 0x200) % (256 - x);
+ }
+
+ nz = (uint8_t) a;
+ a = (uint8_t) a;
+
+ goto loop;
+ }
+
+ /* 11. DECIMAL COMPENSATION COMMANDS */
+
+ case 0xDF: /* DAA */
+ if ( a > 0x99 || c & 0x100 )
+ {
+ a += 0x60;
+ c = 0x100;
+ }
+
+ if ( (a & 0x0F) > 9 || psw & H08 )
+ a += 0x06;
+
+ nz = a;
+ a = (uint8_t) a;
+ goto loop;
+
+ case 0xBE: /* DAS */
+ if ( a > 0x99 || !(c & 0x100) )
+ {
+ a -= 0x60;
+ c = 0;
+ }
+
+ if ( (a & 0x0F) > 9 || !(psw & H08) )
+ a -= 0x06;
+
+ nz = a;
+ a = (uint8_t) a;
+ goto loop;
+
+ /* 12. BRANCHING COMMANDS */
+
+ case 0x2F: /* BRA rel */
+ pc += (int8_t) data;
+ goto inc_pc_loop;
+
+ case 0x30: /* BMI */
+ BRANCH( (nz & NZ_NEG_MASK) )
+
+ case 0x10: /* BPL */
+ BRANCH( !(nz & NZ_NEG_MASK) )
+
+ case 0xB0: /* BCS */
+ BRANCH( c & 0x100 )
+
+ case 0x90: /* BCC */
+ BRANCH( !(c & 0x100) )
+
+ case 0x70: /* BVS */
+ BRANCH( psw & V40 )
+
+ case 0x50: /* BVC */
+ BRANCH( !(psw & V40) )
+
+#define CBRANCH( cond )\
+ {\
+ pc++;\
+ if ( cond )\
+ goto cbranch_taken_loop;\
+ rel_time -= 2;\
+ goto inc_pc_loop;\
+ }
+
+ case 0x03: /* BBS dp.bit,rel */
+ case 0x23:
+ case 0x43:
+ case 0x63:
+ case 0x83:
+ case 0xA3:
+ case 0xC3:
+ case 0xE3:
+ CBRANCH( READ_DP( -4, data ) >> (opcode >> 5) & 1 )
+
+ case 0x13: /* BBC dp.bit,rel */
+ case 0x33:
+ case 0x53:
+ case 0x73:
+ case 0x93:
+ case 0xB3:
+ case 0xD3:
+ case 0xF3:
+ CBRANCH( !(READ_DP( -4, data ) >> (opcode >> 5) & 1) )
+
+ case 0xDE: /* CBNE dp+X,rel */
+ data = (uint8_t) (data + x);
+ /* fall through */
+ case 0x2E:{ /* CBNE dp,rel */
+ int temp;
+ /* 61% from timer */
+ READ_DP_TIMER( -4, data, temp );
+ CBRANCH( temp != a )
+ }
+
+ case 0x6E: { /* DBNZ dp,rel */
+ unsigned temp = READ_DP( -4, data ) - 1;
+ WRITE_DP( -3, (uint8_t) data, /*(uint8_t)*/ temp + NO_READ_BEFORE_WRITE );
+ CBRANCH( temp )
+ }
+
+ case 0xFE: /* DBNZ Y,rel */
+ y = (uint8_t) (y - 1);
+ BRANCH( y )
+
+ case 0x1F: /* JMP [abs+X] */
+ SET_PC( GET_LE16( pc ) + x );
+ /* fall through */
+ case 0x5F: /* JMP abs */
+ SET_PC( GET_LE16( pc ) );
+ goto loop;
+
+ /* 13. SUB-ROUTINE CALL RETURN COMMANDS */
+
+ case 0x0F:{/* BRK */
+ int temp;
+ int ret_addr = GET_PC();
+ SET_PC( READ_PROG16( 0xFFDE ) ); /* vector address verified */
+ PUSH16( ret_addr );
+ GET_PSW( temp );
+ psw = (psw | B10) & ~I04;
+ PUSH( temp );
+ goto loop;
+ }
+
+ case 0x4F:{/* PCALL offset */
+ int ret_addr = GET_PC() + 1;
+ SET_PC( 0xFF00 | data );
+ PUSH16( ret_addr );
+ goto loop;
+ }
+
+ case 0x01: /* TCALL n */
+ case 0x11:
+ case 0x21:
+ case 0x31:
+ case 0x41:
+ case 0x51:
+ case 0x61:
+ case 0x71:
+ case 0x81:
+ case 0x91:
+ case 0xA1:
+ case 0xB1:
+ case 0xC1:
+ case 0xD1:
+ case 0xE1:
+ case 0xF1: {
+ int ret_addr = GET_PC();
+ SET_PC( READ_PROG16( 0xFFDE - (opcode >> 3) ) );
+ PUSH16( ret_addr );
+ goto loop;
+ }
+
+ /* 14. STACK OPERATION COMMANDS */
+
+ {
+ int temp;
+ case 0x7F: /* RET1 */
+ temp = *sp;
+ SET_PC( GET_LE16( sp + 1 ) );
+ sp += 3;
+ goto set_psw;
+ case 0x8E: /* POP PSW */
+ POP( temp );
+set_psw:
+ SET_PSW( temp );
+ goto loop;
+ }
+
+ case 0x0D: { /* PUSH PSW */
+ int temp;
+ GET_PSW( temp );
+ PUSH( temp );
+ goto loop;
+ }
+
+ case 0x2D: /* PUSH A */
+ PUSH( a );
+ goto loop;
+
+ case 0x4D: /* PUSH X */
+ PUSH( x );
+ goto loop;
+
+ case 0x6D: /* PUSH Y */
+ PUSH( y );
+ goto loop;
+
+ case 0xAE: /* POP A */
+ POP( a );
+ goto loop;
+
+ case 0xCE: /* POP X */
+ POP( x );
+ goto loop;
+
+ case 0xEE: /* POP Y */
+ POP( y );
+ goto loop;
+
+ /* 15. BIT OPERATION COMMANDS */
+
+ case 0x02: /* SET1 */
+ case 0x22:
+ case 0x42:
+ case 0x62:
+ case 0x82:
+ case 0xA2:
+ case 0xC2:
+ case 0xE2:
+ case 0x12: /* CLR1 */
+ case 0x32:
+ case 0x52:
+ case 0x72:
+ case 0x92:
+ case 0xB2:
+ case 0xD2:
+ case 0xF2:
+ {
+ int bit, mask;
+ bit = 1 << (opcode >> 5);
+ mask = ~bit;
+ if ( opcode & 0x10 )
+ bit = 0;
+ data += dp;
+ SPC_CPU_WRITE( 0, data, (SPC_CPU_READ( -1, data ) & mask) | bit );
+ goto inc_pc_loop;
+ }
+
+ case 0x0E: /* TSET1 abs */
+ case 0x4E: /* TCLR1 abs */
+ data = GET_LE16( pc );
+ pc += 2;
+ {
+ unsigned temp = SPC_CPU_READ( -2, data );
+ nz = (uint8_t) (a - temp);
+ temp &= ~a;
+ if ( opcode == 0x0E )
+ temp |= a;
+ SPC_CPU_WRITE( 0, data, temp );
+ }
+ goto loop;
+
+ case 0x4A: /* AND1 C,mem.bit */
+ c &= MEM_BIT( 0 );
+ pc += 2;
+ goto loop;
+
+ case 0x6A: /* AND1 C,/mem.bit */
+ c &= ~MEM_BIT( 0 );
+ pc += 2;
+ goto loop;
+
+ case 0x0A: /* OR1 C,mem.bit */
+ c |= MEM_BIT( -1 );
+ pc += 2;
+ goto loop;
+
+ case 0x2A: /* OR1 C,/mem.bit */
+ c |= ~MEM_BIT( -1 );
+ pc += 2;
+ goto loop;
+
+ case 0x8A: /* EOR1 C,mem.bit */
+ c ^= MEM_BIT( -1 );
+ pc += 2;
+ goto loop;
+
+ case 0xEA: /* NOT1 mem.bit */
+ data = GET_LE16( pc );
+ pc += 2;
+ {
+ unsigned temp = SPC_CPU_READ( -1, data & 0x1FFF );
+ temp ^= 1 << (data >> 13);
+ SPC_CPU_WRITE( 0, data & 0x1FFF, temp );
+ }
+ goto loop;
+
+ case 0xCA: /* MOV1 mem.bit,C */
+ data = GET_LE16( pc );
+ pc += 2;
+ {
+ unsigned temp, bit;
+ temp = SPC_CPU_READ( -2, data & 0x1FFF );
+ bit = data >> 13;
+ temp = (temp & ~(1 << bit)) | ((c >> 8 & 1) << bit);
+ SPC_CPU_WRITE( 0, data & 0x1FFF, temp + NO_READ_BEFORE_WRITE );
+ }
+ goto loop;
+
+ case 0xAA: /* MOV1 C,mem.bit */
+ c = MEM_BIT( 0 );
+ pc += 2;
+ goto loop;
+
+ /* 16. PROGRAM PSW FLAG OPERATION COMMANDS */
+
+ case 0x60: /* CLRC */
+ c = 0;
+ goto loop;
+
+ case 0x80: /* SETC */
+ c = ~0;
+ goto loop;
+
+ case 0xED: /* NOTC */
+ c ^= 0x100;
+ goto loop;
+
+ case 0xE0: /* CLRV */
+ psw &= ~(V40 | H08);
+ goto loop;
+
+ case 0x20: /* CLRP */
+ dp = 0;
+ goto loop;
+
+ case 0x40: /* SETP */
+ dp = 0x100;
+ goto loop;
+
+ case 0xA0: /* EI */
+ psw |= I04;
+ goto loop;
+
+ case 0xC0: /* DI */
+ psw &= ~I04;
+ goto loop;
+
+ /* 17. OTHER COMMANDS */
+
+ case 0x00: /* NOP */
+ goto loop;
+
+ case 0xFF:
+ { /* STOP */
+ /* handle PC wrap-around */
+ unsigned addr = GET_PC() - 1;
+ if ( addr >= 0x10000 )
+ {
+ addr &= 0xFFFF;
+ SET_PC( addr );
+ /* dprintf( "SPC: PC wrapped around\n" ); */
+ goto loop;
+ }
+ }
+ /* fall through */
+ case 0xEF: /* SLEEP */
+ --pc;
+ rel_time = 0;
+ goto stop;
+ } /* switch */
+ }
+out_of_time:
+ rel_time -= m.cycle_table [*pc]; /* undo partial execution of opcode */
+stop:
+
+ /* Uncache registers */
+#if 0
+ if ( GET_PC() >= 0x10000 )
+ dprintf( "SPC: PC wrapped around\n" );
+#endif
+ m.cpu_regs.pc = (uint16_t) GET_PC();
+ m.cpu_regs.sp = ( uint8_t) GET_SP();
+ m.cpu_regs.a = ( uint8_t) a;
+ m.cpu_regs.x = ( uint8_t) x;
+ m.cpu_regs.y = ( uint8_t) y;
+ {
+ int temp;
+ GET_PSW( temp );
+ m.cpu_regs.psw = (uint8_t) temp;
+ }
+ m.spc_time += rel_time;
+ m.dsp_time -= rel_time;
+ m.timers [0].next_time -= rel_time;
+ m.timers [1].next_time -= rel_time;
+ m.timers [2].next_time -= rel_time;
+ return &m.smp_regs[0][R_CPUIO0];
+}
+
+/* Runs SPC to end_time and starts a new time frame at 0 */
+
+static void spc_end_frame( int end_time )
+{
+ int i;
+ /* Catch CPU up to as close to end as possible. If final instruction
+ would exceed end, does NOT execute it and leaves m.spc_time < end. */
+
+ if ( end_time > m.spc_time )
+ spc_run_until_( end_time );
+
+ m.spc_time -= end_time;
+ m.extra_clocks += end_time;
+
+ /* Catch timers up to CPU */
+ for ( i = 0; i < TIMER_COUNT; i++ )
+ {
+ if ( 0 >= m.timers[i].next_time )
+ spc_run_timer_( &m.timers [i], 0 );
+ }
+
+ /* Catch DSP up to CPU */
+ if ( m.dsp_time < 0 )
+ {
+ RUN_DSP( 0, MAX_REG_TIME );
+ }
+
+ /* Save any extra samples beyond what should be generated */
+ if ( m.buf_begin )
+ {
+ short *main_end, *dsp_end, *out, *in;
+ /* Get end pointers */
+ main_end = m.buf_end; /* end of data written to buf */
+ dsp_end = dsp_m.out; /* end of data written to dsp.extra() */
+ if ( m.buf_begin <= dsp_end && dsp_end <= main_end )
+ {
+ main_end = dsp_end;
+ dsp_end = dsp_m.extra; /* nothing in DSP's extra */
+ }
+
+ /* Copy any extra samples at these ends into extra_buf */
+ out = m.extra_buf;
+ for ( in = m.buf_begin + SPC_SAMPLE_COUNT(); in < main_end; in++ )
+ *out++ = *in;
+ for ( in = dsp_m.extra; in < dsp_end ; in++ )
+ *out++ = *in;
+
+ m.extra_pos = out;
+ }
+}
+
+/* Support SNES_MEMORY_APURAM */
+
+uint8_t * spc_apuram()
+{
+ return m.ram.ram;
+}
+
+/* Init */
+
+static void spc_reset_buffer(void)
+{
+ short *out;
+ /* Start with half extra buffer of silence */
+ out = m.extra_buf;
+ while ( out < &m.extra_buf [EXTRA_SIZE_DIV_2] )
+ *out++ = 0;
+ m.extra_pos = out;
+ m.buf_begin = 0;
+ dsp_set_output( 0, 0 );
+}
+
+/* Sets tempo, where tempo_unit = normal, tempo_unit / 2 = half speed, etc. */
+
+static void spc_set_tempo( int t )
+{
+ int timer2_shift, other_shift;
+ m.tempo = t;
+ timer2_shift = 4; /* 64 kHz */
+ other_shift = 3; /* 8 kHz */
+
+ m.timers [2].prescaler = timer2_shift;
+ m.timers [1].prescaler = timer2_shift + other_shift;
+ m.timers [0].prescaler = timer2_shift + other_shift;
+}
+
+static void spc_reset_common( int timer_counter_init )
+{
+ int i;
+ for ( i = 0; i < TIMER_COUNT; i++ )
+ m.smp_regs[1][R_T0OUT + i] = timer_counter_init;
+
+ /* Run IPL ROM */
+ memset( &m.cpu_regs, 0, sizeof(m.cpu_regs));
+ m.cpu_regs.pc = ROM_ADDR;
+
+ m.smp_regs[0][R_TEST ] = 0x0A;
+ m.smp_regs[0][R_CONTROL] = 0xB0; /* ROM enabled, clear ports */
+ for ( i = 0; i < PORT_COUNT; i++ )
+ m.smp_regs[1][R_CPUIO0 + i] = 0;
+
+ /* reset time registers */
+ m.spc_time = 0;
+ m.dsp_time = 0;
+ m.dsp_time = CLOCKS_PER_SAMPLE + 1;
+
+ for ( i = 0; i < TIMER_COUNT; i++ )
+ {
+ Timer* t = &m.timers [i];
+ t->next_time = 1;
+ t->divider = 0;
+ }
+
+ /* Registers were just loaded. Applies these new values. */
+ spc_enable_rom( m.smp_regs[0][R_CONTROL] & 0x80 );
+
+ /* Timer registers have been loaded. Applies these to the timers. Does not
+ reset timer prescalers or dividers. */
+ for ( i = 0; i < TIMER_COUNT; i++ )
+ {
+ Timer* t = &m.timers [i];
+ t->period = IF_0_THEN_256( m.smp_regs[0][R_T0TARGET + i] );
+ t->enabled = m.smp_regs[0][R_CONTROL] >> i & 1;
+ t->counter = m.smp_regs[1][R_T0OUT + i] & 0x0F;
+ }
+
+ spc_set_tempo( m.tempo );
+
+ m.extra_clocks = 0;
+ spc_reset_buffer();
+}
+
+/* Resets SPC to power-on state. This resets your output buffer, so you must
+ call set_output() after this. */
+
+static void spc_reset (void)
+{
+ m.cpu_regs.pc = 0xFFC0;
+ m.cpu_regs.a = 0x00;
+ m.cpu_regs.x = 0x00;
+ m.cpu_regs.y = 0x00;
+ m.cpu_regs.psw = 0x02;
+ m.cpu_regs.sp = 0xEF;
+ memset( m.ram.ram, 0x00, 0x10000 );
+
+ /* RAM was just loaded from SPC, with $F0-$FF containing SMP registers
+ and timer counts. Copies these to proper registers. */
+ m.rom_enabled = dsp_m.rom_enabled = 0;
+
+ /* Loads registers from unified 16-byte format */
+ memcpy( m.smp_regs[0], &m.ram.ram[0xF0], REG_COUNT );
+ memcpy( m.smp_regs[1], m.smp_regs[0], REG_COUNT );
+
+ /* These always read back as 0 */
+ m.smp_regs[1][R_TEST ] = 0;
+ m.smp_regs[1][R_CONTROL ] = 0;
+ m.smp_regs[1][R_T0TARGET] = 0;
+ m.smp_regs[1][R_T1TARGET] = 0;
+ m.smp_regs[1][R_T2TARGET] = 0;
+
+ /* Put STOP instruction around memory to catch PC underflow/overflow */
+ memset( m.ram.padding1, CPU_PAD_FILL, sizeof m.ram.padding1 );
+ memset( m.ram.padding2, CPU_PAD_FILL, sizeof m.ram.padding2 );
+
+ spc_reset_common( 0x0F );
+ dsp_reset();
+}
+
+
+/* Emulates pressing reset switch on SNES. This resets your output buffer, so
+ you must call set_output() after this. */
+
+static void spc_soft_reset (void)
+{
+ spc_reset_common( 0 );
+ dsp_soft_reset();
+}
+
+#if !SPC_NO_COPY_STATE_FUNCS
+void spc_copy_state( unsigned char** io, dsp_copy_func_t copy )
+{
+ int i;
+ spc_state_copy_t copier;
+ copier.func = copy;
+ copier.buf = io;
+
+ /* Make state data more readable by putting 64K RAM, 16 SMP registers,
+ then DSP (with its 128 registers) first */
+
+ /* RAM */
+ spc_enable_rom( 0 ); /* will get re-enabled if necessary in regs_loaded() below */
+ spc_copier_copy(&copier, m.ram.ram, 0x10000 );
+
+ {
+ /* SMP registers */
+ uint8_t regs [REG_COUNT], regs_in [REG_COUNT];
+
+ memcpy( regs, m.smp_regs[0], REG_COUNT );
+ memcpy( regs_in, m.smp_regs[1], REG_COUNT );
+
+ spc_copier_copy(&copier, regs, sizeof(regs));
+ spc_copier_copy(&copier, regs_in, sizeof(regs_in));
+
+ memcpy( m.smp_regs[0], regs, REG_COUNT);
+ memcpy( m.smp_regs[1], regs_in, REG_COUNT );
+
+ spc_enable_rom( m.smp_regs[0][R_CONTROL] & 0x80 );
+ }
+
+ /* CPU registers */
+ SPC_COPY( uint16_t, m.cpu_regs.pc );
+ SPC_COPY( uint8_t, m.cpu_regs.a );
+ SPC_COPY( uint8_t, m.cpu_regs.x );
+ SPC_COPY( uint8_t, m.cpu_regs.y );
+ SPC_COPY( uint8_t, m.cpu_regs.psw );
+ SPC_COPY( uint8_t, m.cpu_regs.sp );
+ spc_copier_extra(&copier);
+
+ SPC_COPY( int16_t, m.spc_time );
+ SPC_COPY( int16_t, m.dsp_time );
+
+ /* DSP */
+ dsp_copy_state( io, copy );
+
+ /* Timers */
+ for ( i = 0; i < TIMER_COUNT; i++ )
+ {
+ Timer *t;
+
+ t = &m.timers [i];
+ t->period = IF_0_THEN_256( m.smp_regs[0][R_T0TARGET + i] );
+ t->enabled = m.smp_regs[0][R_CONTROL] >> i & 1;
+ SPC_COPY( int16_t, t->next_time );
+ SPC_COPY( uint8_t, t->divider );
+ SPC_COPY( uint8_t, t->counter );
+ spc_copier_extra(&copier);
+ }
+
+ spc_set_tempo( m.tempo );
+
+ spc_copier_extra(&copier);
+}
+#endif
+
+
+/***********************************************************************************
+ APU
+***********************************************************************************/
+
+#define APU_DEFAULT_INPUT_RATE 32000
+#define APU_MINIMUM_SAMPLE_COUNT 512
+#define APU_MINIMUM_SAMPLE_BLOCK 128
+#define APU_NUMERATOR_NTSC 15664
+#define APU_DENOMINATOR_NTSC 328125
+#define APU_NUMERATOR_PAL 34176
+#define APU_DENOMINATOR_PAL 709379
+
+static apu_callback sa_callback = NULL;
+
+static bool8 sound_in_sync = TRUE;
+
+static int buffer_size;
+static int lag_master = 0;
+static int lag = 0;
+
+static short *landing_buffer = NULL;
+
+static bool8 resampler = FALSE;
+
+static int32 reference_time;
+static uint32 spc_remainder;
+
+static int timing_hack_denominator = TEMPO_UNIT;
+/* Set these to NTSC for now. Will change to PAL in S9xAPUTimingSetSpeedup
+ if necessary on game load. */
+static uint32 ratio_numerator = APU_NUMERATOR_NTSC;
+static uint32 ratio_denominator = APU_DENOMINATOR_NTSC;
+
+/***********************************************************************************
+ RESAMPLER
+************************************************************************************/
+static int rb_size;
+static int rb_buffer_size;
+static int rb_start;
+static unsigned char *rb_buffer;
+static uint32_t r_step;
+static uint32_t r_frac;
+static int r_left[4], r_right[4];
+
+#define SPACE_EMPTY() (rb_buffer_size - rb_size)
+#define SPACE_FILLED() (rb_size)
+#define MAX_WRITE() (SPACE_EMPTY() >> 1)
+#define AVAIL() (((((uint32_t) rb_size) << 14) - r_frac) / r_step * 2)
+
+#define RESAMPLER_MIN(a, b) ((a) < (b) ? (a) : (b))
+#define CLAMP(x, low, high) (((x) > (high)) ? (high) : (((x) < (low)) ? (low) : (x)))
+#define SHORT_CLAMP(n) ((short) CLAMP((n), -32768, 32767))
+
+static INLINE int32_t hermite (int32_t mu1, int32_t a, int32_t b, int32_t c, int32_t d)
+{
+ int32_t mu2, mu3, m0, m1, a0, a1, a2, a3;
+
+ mu2 = ((mu1 * mu1) >> 15);
+ mu3 = ((mu2 * mu1) >> 15);
+
+ m0 = (c - a) << 14;
+ m1 = (d - b) << 14;
+
+ a0 = (((mu3 << 1) - (3 * mu2) + 32768) * b);
+ a1 = ((mu3 - (mu2 << 1) + mu1) * m0) >> 15;
+ a2 = ((mu3 - mu2) * m1) >> 15;
+ a3 = ((3 * mu2 - (mu3 << 1)) * c);
+
+ return ((a0) + (a1) + (a2) + (a3)) >> 15;
+}
+
+static void resampler_clear(void)
+{
+ rb_start = 0;
+ rb_size = 0;
+ memset (rb_buffer, 0, rb_buffer_size);
+
+ r_frac = 65536;
+ r_left [0] = r_left [1] = r_left [2] = r_left [3] = 0;
+ r_right[0] = r_right[1] = r_right[2] = r_right[3] = 0;
+}
+
+static void resampler_time_ratio(double ratio)
+{
+ r_step = 65536 * ratio;
+ resampler_clear();
+}
+
+static void resampler_read(short *data, int num_samples)
+{
+ int i_position, o_position, consumed;
+ short *internal_buffer;
+
+ i_position = rb_start >> 1;
+ internal_buffer = (short *)rb_buffer;
+ o_position = 0;
+ consumed = 0;
+
+ while (o_position < num_samples && consumed < rb_buffer_size)
+ {
+ int s_left, s_right, max_samples;
+ int hermite_val;
+
+ s_left = internal_buffer[i_position];
+ s_right = internal_buffer[i_position + 1];
+ max_samples = rb_buffer_size >> 1;
+
+ while (r_frac <= 65536 && o_position < num_samples)
+ {
+ hermite_val = hermite(r_frac >> 1, r_left [0], r_left [1], r_left [2], r_left [3]);
+ data[o_position] = SHORT_CLAMP (hermite_val);
+ hermite_val = hermite(r_frac >> 1, r_right[0], r_right[1], r_right[2], r_right[3]);
+ data[o_position + 1] = SHORT_CLAMP (hermite_val);
+
+ o_position += 2;
+
+ r_frac += r_step;
+ }
+
+ if (r_frac > 65536)
+ {
+ r_left [0] = r_left [1];
+ r_left [1] = r_left [2];
+ r_left [2] = r_left [3];
+ r_left [3] = s_left;
+
+ r_right[0] = r_right[1];
+ r_right[1] = r_right[2];
+ r_right[2] = r_right[3];
+ r_right[3] = s_right;
+
+ r_frac -= 65536;
+
+ i_position += 2;
+ if (i_position >= max_samples)
+ i_position -= max_samples;
+ consumed += 2;
+ }
+ }
+
+ rb_size -= consumed << 1;
+ rb_start += consumed << 1;
+ if (rb_start >= rb_buffer_size)
+ rb_start -= rb_buffer_size;
+}
+
+static void resampler_new(int num_samples)
+{
+ int new_size = num_samples << 1;
+
+ rb_buffer_size = new_size;
+ rb_buffer = (unsigned char*)malloc(rb_buffer_size);
+ memset (rb_buffer, 0, rb_buffer_size);
+
+ rb_size = 0;
+ rb_start = 0;
+ resampler_clear();
+}
+
+static INLINE bool8 resampler_push(short *src, int num_samples)
+{
+ int bytes, end, first_write_size;
+ unsigned char *src_ring;
+
+ bytes = num_samples << 1;
+ if (MAX_WRITE() < num_samples || SPACE_EMPTY() < bytes)
+ return FALSE;
+
+ /* Ring buffer push */
+ src_ring = (unsigned char*)src;
+ end = (rb_start + rb_size) % rb_buffer_size;
+ first_write_size = RESAMPLER_MIN(bytes, rb_buffer_size - end);
+
+ memcpy (rb_buffer + end, src_ring, first_write_size);
+
+ if (bytes > first_write_size)
+ memcpy (rb_buffer, src_ring + first_write_size, bytes - first_write_size);
+
+ rb_size += bytes;
+
+ return TRUE;
+}
+
+static INLINE void resampler_resize (int num_samples)
+{
+ /* int size; */
+ /* size = num_samples << 1; */
+ free(rb_buffer);
+ rb_buffer_size = rb_size;
+ rb_buffer = (unsigned char*)malloc(rb_buffer_size);
+ memset (rb_buffer, 0, rb_buffer_size);
+
+ rb_size = 0;
+ rb_start = 0;
+}
+
+/***********************************************************************************
+ APU
+ ***********************************************************************************/
+
+bool8 S9xMixSamples (short *buffer, unsigned sample_count)
+{
+ if (AVAIL() >= (sample_count + lag))
+ {
+ resampler_read(buffer, sample_count);
+ if (lag == lag_master)
+ lag = 0;
+ }
+ else
+ {
+ memset(buffer, 0, sample_count << 1);
+ if (lag == 0)
+ lag = lag_master;
+
+ return (FALSE);
+ }
+
+ return (TRUE);
+}
+
+int S9xGetSampleCount (void)
+{
+ return AVAIL();
+}
+
+/* Sets destination for output samples */
+
+static void spc_set_output( short* out, int size )
+{
+ short *out_end, *in;
+
+ out_end = out + size;
+ m.buf_begin = out;
+ m.buf_end = out_end;
+
+ /* Copy extra to output */
+ in = m.extra_buf;
+ while ( in < m.extra_pos && out < out_end )
+ *out++ = *in++;
+
+ /* Handle output being full already */
+ if ( out >= out_end )
+ {
+ /* Have DSP write to remaining extra space */
+ out = dsp_m.extra;
+ out_end = &dsp_m.extra[EXTRA_SIZE];
+
+ /* Copy any remaining extra samples as if DSP wrote them */
+ while ( in < m.extra_pos )
+ *out++ = *in++;
+ }
+
+ dsp_set_output( out, out_end - out );
+}
+
+void S9xFinalizeSamples (void)
+{
+ bool8 ret;
+
+ ret = resampler_push(landing_buffer, SPC_SAMPLE_COUNT());
+ sound_in_sync = FALSE;
+
+ /* We weren't able to process the entire buffer. Potential overrun. */
+ if (!ret && Settings.SoundSync)
+ return;
+
+ if (!Settings.SoundSync || (SPACE_EMPTY() >= SPACE_FILLED()))
+ sound_in_sync = TRUE;
+
+ m.extra_clocks &= CLOCKS_PER_SAMPLE - 1;
+ spc_set_output(landing_buffer, buffer_size);
+}
+
+void S9xClearSamples (void)
+{
+ resampler_clear();
+ lag = lag_master;
+}
+
+bool8 S9xSyncSound (void)
+{
+ if (!Settings.SoundSync || sound_in_sync)
+ return TRUE;
+
+ sa_callback();
+
+ return sound_in_sync;
+}
+
+void S9xSetSamplesAvailableCallback (apu_callback callback)
+{
+ sa_callback = callback;
+}
+
+static void UpdatePlaybackRate (void)
+{
+ double time_ratio;
+ if (Settings.SoundInputRate == 0)
+ Settings.SoundInputRate = APU_DEFAULT_INPUT_RATE;
+
+ time_ratio = (double) Settings.SoundInputRate * TEMPO_UNIT / (Settings.SoundPlaybackRate * timing_hack_denominator);
+ resampler_time_ratio(time_ratio);
+}
+
+bool8 S9xInitSound (int buffer_ms, int lag_ms)
+{
+ /* buffer_ms : buffer size given in millisecond
+ lag_ms : allowable time-lag given in millisecond */
+ int sample_count, lag_sample_count;
+
+ sample_count = buffer_ms * 32000 / 1000;
+ lag_sample_count = lag_ms * 32000 / 1000;
+
+ lag_master = lag_sample_count;
+
+ lag_master <<= 1;
+
+ lag = lag_master;
+
+ if (sample_count < APU_MINIMUM_SAMPLE_COUNT)
+ sample_count = APU_MINIMUM_SAMPLE_COUNT;
+
+ buffer_size = sample_count;
+ buffer_size <<= 1;
+ buffer_size <<= 1;
+
+ printf("Sound buffer size: %d (%d samples)\n", buffer_size, sample_count);
+
+ if (landing_buffer)
+ free(landing_buffer);
+ landing_buffer = (short*)malloc(buffer_size * 2);
+ if (!landing_buffer)
+ return (FALSE);
+
+ /* The resampler and spc unit use samples (16-bit short) as
+ arguments. Use 2x in the resampler for buffer leveling with SoundSync */
+
+ if (!resampler)
+ {
+ resampler_new(buffer_size >> (Settings.SoundSync ? 0 : 1));
+ resampler = TRUE;
+ }
+ else
+ resampler_resize(buffer_size >> (Settings.SoundSync ? 0 : 1));
+
+ m.extra_clocks &= CLOCKS_PER_SAMPLE - 1;
+ spc_set_output(landing_buffer, buffer_size >> 1);
+
+ UpdatePlaybackRate();
+
+ return TRUE;
+}
+
+/* Must be called once before using */
+static unsigned char cycle_table [128] =
+{/* 01 23 45 67 89 AB CD EF */
+ 0x28,0x47,0x34,0x36,0x26,0x54,0x54,0x68, /* 0 */
+ 0x48,0x47,0x45,0x56,0x55,0x65,0x22,0x46, /* 1 */
+ 0x28,0x47,0x34,0x36,0x26,0x54,0x54,0x74, /* 2 */
+ 0x48,0x47,0x45,0x56,0x55,0x65,0x22,0x38, /* 3 */
+ 0x28,0x47,0x34,0x36,0x26,0x44,0x54,0x66, /* 4 */
+ 0x48,0x47,0x45,0x56,0x55,0x45,0x22,0x43, /* 5 */
+ 0x28,0x47,0x34,0x36,0x26,0x44,0x54,0x75, /* 6 */
+ 0x48,0x47,0x45,0x56,0x55,0x55,0x22,0x36, /* 7 */
+ 0x28,0x47,0x34,0x36,0x26,0x54,0x52,0x45, /* 8 */
+ 0x48,0x47,0x45,0x56,0x55,0x55,0x22,0xC5, /* 9 */
+ 0x38,0x47,0x34,0x36,0x26,0x44,0x52,0x44, /* A */
+ 0x48,0x47,0x45,0x56,0x55,0x55,0x22,0x34, /* B */
+ 0x38,0x47,0x45,0x47,0x25,0x64,0x52,0x49, /* C */
+ 0x48,0x47,0x56,0x67,0x45,0x55,0x22,0x83, /* D */
+ 0x28,0x47,0x34,0x36,0x24,0x53,0x43,0x40, /* E */
+ 0x48,0x47,0x45,0x56,0x34,0x54,0x22,0x60, /* F */
+};
+
+static signed char const reg_times_ [256] =
+{
+ -1, 0,-11,-10,-15,-11, -2, -2, 4, 3, 14, 14, 26, 26, 14, 22,
+ 2, 3, 0, 1,-12, 0, 1, 1, 7, 6, 14, 14, 27, 14, 14, 23,
+ 5, 6, 3, 4, -1, 3, 4, 4, 10, 9, 14, 14, 26, -5, 14, 23,
+ 8, 9, 6, 7, 2, 6, 7, 7, 13, 12, 14, 14, 27, -4, 14, 24,
+ 11, 12, 9, 10, 5, 9, 10, 10, 16, 15, 14, 14, -2, -4, 14, 24,
+ 14, 15, 12, 13, 8, 12, 13, 13, 19, 18, 14, 14, -2,-36, 14, 24,
+ 17, 18, 15, 16, 11, 15, 16, 16, 22, 21, 14, 14, 28, -3, 14, 25,
+ 20, 21, 18, 19, 14, 18, 19, 19, 25, 24, 14, 14, 14, 29, 14, 25,
+
+ 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
+ 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
+ 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
+ 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
+ 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
+ 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
+ 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
+ 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,
+};
+
+bool8 S9xInitAPU (void)
+{
+ int i;
+
+ uint8_t APUROM[64] =
+ {
+ 0xCD, 0xEF, 0xBD, 0xE8, 0x00, 0xC6, 0x1D, 0xD0,
+ 0xFC, 0x8F, 0xAA, 0xF4, 0x8F, 0xBB, 0xF5, 0x78,
+ 0xCC, 0xF4, 0xD0, 0xFB, 0x2F, 0x19, 0xEB, 0xF4,
+ 0xD0, 0xFC, 0x7E, 0xF4, 0xD0, 0x0B, 0xE4, 0xF5,
+ 0xCB, 0xF4, 0xD7, 0x00, 0xFC, 0xD0, 0xF3, 0xAB,
+ 0x01, 0x10, 0xEF, 0x7E, 0xF4, 0x10, 0xEB, 0xBA,
+ 0xF6, 0xDA, 0x00, 0xBA, 0xF4, 0xC4, 0xF4, 0xDD,
+ 0x5D, 0xD0, 0xDB, 0x1F, 0x00, 0x00, 0xC0, 0xFF
+ };
+
+ memset( &m, 0, sizeof m );
+ dsp_init( m.ram.ram );
+
+ m.tempo = TEMPO_UNIT;
+
+ /* Most SPC music doesn't need ROM, and almost all the rest only
+ rely on these two bytes */
+
+ m.rom [0x3E] = 0xFF;
+ m.rom [0x3F] = 0xC0;
+
+
+ /* unpack cycle table */
+ for ( i = 0; i < 128; i++ )
+ {
+ int n;
+ n = cycle_table [i];
+ m.cycle_table [i * 2 + 0] = n >> 4;
+ m.cycle_table [i * 2 + 1] = n & 0x0F;
+ }
+
+ allow_time_overflow = FALSE;
+
+ dsp_m.rom = m.rom;
+ dsp_m.hi_ram = m.hi_ram;
+
+
+ memcpy( reg_times, reg_times_, sizeof reg_times );
+
+ spc_reset();
+
+
+ memcpy( m.rom, APUROM, sizeof m.rom );
+
+ landing_buffer = NULL;
+
+ return TRUE;
+}
+
+void S9xDeinitAPU (void)
+{
+ if (resampler)
+ {
+ free(rb_buffer);
+ resampler = FALSE;
+ }
+
+ if (landing_buffer)
+ {
+ free(landing_buffer);
+ landing_buffer = NULL;
+ }
+}
+
+#define S9X_APU_GET_CLOCK(cpucycles) ((ratio_numerator * (cpucycles - reference_time) + spc_remainder) / ratio_denominator)
+#define S9X_APU_GET_CLOCK_REMAINDER(cpucycles) ((ratio_numerator * (cpucycles - reference_time) + spc_remainder) % ratio_denominator)
+
+/* Emulated port read at specified time */
+
+uint8 S9xAPUReadPort (int port) { return ((uint8) spc_run_until_(S9X_APU_GET_CLOCK(CPU.Cycles))[port]); }
+
+/* Emulated port write at specified time */
+
+void S9xAPUWritePort (int port, uint8 byte)
+{
+ spc_run_until_( S9X_APU_GET_CLOCK(CPU.Cycles) ) [0x10 + port] = byte;
+ m.ram.ram [0xF4 + port] = byte;
+}
+
+void S9xAPUSetReferenceTime (int32 cpucycles)
+{
+ reference_time = cpucycles;
+}
+
+void S9xAPUExecute (void)
+{
+ /* Accumulate partial APU cycles */
+ spc_end_frame(S9X_APU_GET_CLOCK(CPU.Cycles));
+
+ spc_remainder = S9X_APU_GET_CLOCK_REMAINDER(CPU.Cycles);
+ reference_time = CPU.Cycles;
+
+ if (SPC_SAMPLE_COUNT() >= APU_MINIMUM_SAMPLE_BLOCK || !sound_in_sync)
+ sa_callback();
+}
+
+void S9xAPUTimingSetSpeedup (int ticks)
+{
+ if (ticks != 0)
+ printf("APU speedup hack: %d\n", ticks);
+
+ timing_hack_denominator = TEMPO_UNIT - ticks;
+ spc_set_tempo(timing_hack_denominator);
+
+ ratio_numerator = Settings.PAL ? APU_NUMERATOR_PAL : APU_NUMERATOR_NTSC;
+ ratio_denominator = Settings.PAL ? APU_DENOMINATOR_PAL : APU_DENOMINATOR_NTSC;
+ ratio_denominator = ratio_denominator * timing_hack_denominator / TEMPO_UNIT;
+
+ UpdatePlaybackRate();
+}
+
+void S9xAPUAllowTimeOverflow (bool8 allow)
+{
+ allow_time_overflow = allow;
+}
+
+void S9xResetAPU (void)
+{
+ reference_time = 0;
+ spc_remainder = 0;
+ spc_reset();
+
+ m.extra_clocks &= CLOCKS_PER_SAMPLE - 1;
+
+ spc_set_output(landing_buffer, buffer_size >> 1);
+
+ resampler_clear();
+}
+
+void S9xSoftResetAPU (void)
+{
+ reference_time = 0;
+ spc_remainder = 0;
+ spc_soft_reset();
+
+ m.extra_clocks &= CLOCKS_PER_SAMPLE - 1;
+ spc_set_output(landing_buffer, buffer_size >> 1);
+
+ resampler_clear();
+}
+
+static void from_apu_to_state (uint8 **buf, void *var, size_t size)
+{
+ memcpy(*buf, var, size);
+ *buf += size;
+}
+
+static void to_apu_from_state (uint8 **buf, void *var, size_t size)
+{
+ memcpy(var, *buf, size);
+ *buf += size;
+}
+
+// work around optimization bug in android GCC
+// similar to this: http://jeffq.com/blog/over-aggressive-gcc-optimization-can-cause-sigbus-crash-when-using-memcpy-with-the-android-ndk/
+#if defined(ANDROID) || defined(__QNX__)
+void __attribute__((optimize(0))) S9xAPUSaveState (uint8 *block)
+#else
+void S9xAPUSaveState (uint8 *block)
+#endif
+{
+ uint8 *ptr;
+
+ ptr = block;
+
+ spc_copy_state(&ptr, from_apu_to_state);
+
+ SET_LE32(ptr, reference_time);
+ ptr += sizeof(int32);
+ SET_LE32(ptr, spc_remainder);
+}
+
+#if defined(ANDROID) || defined(__QNX__)
+void __attribute__((optimize(0))) S9xAPULoadState (uint8 *block)
+#else
+void S9xAPULoadState (uint8 *block)
+#endif
+{
+ uint8 *ptr;
+
+ ptr = block;
+
+ S9xResetAPU();
+
+ spc_copy_state(&ptr, to_apu_from_state);
+
+ reference_time = GET_LE32(ptr);
+ ptr += sizeof(int32);
+ spc_remainder = GET_LE32(ptr);
+}
+
+#endif
diff --git a/source/apu_blargg.h b/source/apu_blargg.h
new file mode 100644
index 0000000..1760af2
--- /dev/null
+++ b/source/apu_blargg.h
@@ -0,0 +1,491 @@
+/***********************************************************************************
+ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
+
+ (c) Copyright 1996 - 2002 Gary Henderson (gary.henderson@ntlworld.com),
+ Jerremy Koot (jkoot@snes9x.com)
+
+ (c) Copyright 2002 - 2004 Matthew Kendora
+
+ (c) Copyright 2002 - 2005 Peter Bortas (peter@bortas.org)
+
+ (c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
+
+ (c) Copyright 2001 - 2006 John Weidman (jweidman@slip.net)
+
+ (c) Copyright 2002 - 2006 funkyass (funkyass@spam.shaw.ca),
+ Kris Bleakley (codeviolation@hotmail.com)
+
+ (c) Copyright 2002 - 2010 Brad Jorsch (anomie@users.sourceforge.net),
+ Nach (n-a-c-h@users.sourceforge.net),
+ zones (kasumitokoduck@yahoo.com)
+
+ (c) Copyright 2006 - 2007 nitsuja
+
+ (c) Copyright 2009 - 2010 BearOso,
+ OV2
+
+
+ BS-X C emulator code
+ (c) Copyright 2005 - 2006 Dreamer Nom,
+ zones
+
+ C4 x86 assembler and some C emulation code
+ (c) Copyright 2000 - 2003 _Demo_ (_demo_@zsnes.com),
+ Nach,
+ zsKnight (zsknight@zsnes.com)
+
+ C4 C++ code
+ (c) Copyright 2003 - 2006 Brad Jorsch,
+ Nach
+
+ DSP-1 emulator code
+ (c) Copyright 1998 - 2006 _Demo_,
+ Andreas Naive (andreasnaive@gmail.com),
+ Gary Henderson,
+ Ivar (ivar@snes9x.com),
+ John Weidman,
+ Kris Bleakley,
+ Matthew Kendora,
+ Nach,
+ neviksti (neviksti@hotmail.com)
+
+ DSP-2 emulator code
+ (c) Copyright 2003 John Weidman,
+ Kris Bleakley,
+ Lord Nightmare (lord_nightmare@users.sourceforge.net),
+ Matthew Kendora,
+ neviksti
+
+ DSP-3 emulator code
+ (c) Copyright 2003 - 2006 John Weidman,
+ Kris Bleakley,
+ Lancer,
+ z80 gaiden
+
+ DSP-4 emulator code
+ (c) Copyright 2004 - 2006 Dreamer Nom,
+ John Weidman,
+ Kris Bleakley,
+ Nach,
+ z80 gaiden
+
+ OBC1 emulator code
+ (c) Copyright 2001 - 2004 zsKnight,
+ pagefault (pagefault@zsnes.com),
+ Kris Bleakley
+ Ported from x86 assembler to C by sanmaiwashi
+
+ SPC7110 and RTC C++ emulator code used in 1.39-1.51
+ (c) Copyright 2002 Matthew Kendora with research by
+ zsKnight,
+ John Weidman,
+ Dark Force
+
+ SPC7110 and RTC C++ emulator code used in 1.52+
+ (c) Copyright 2009 byuu,
+ neviksti
+
+ S-DD1 C emulator code
+ (c) Copyright 2003 Brad Jorsch with research by
+ Andreas Naive,
+ John Weidman
+
+ S-RTC C emulator code
+ (c) Copyright 2001 - 2006 byuu,
+ John Weidman
+
+ ST010 C++ emulator code
+ (c) Copyright 2003 Feather,
+ John Weidman,
+ Kris Bleakley,
+ Matthew Kendora
+
+ Super FX x86 assembler emulator code
+ (c) Copyright 1998 - 2003 _Demo_,
+ pagefault,
+ zsKnight
+
+ Super FX C emulator code
+ (c) Copyright 1997 - 1999 Ivar,
+ Gary Henderson,
+ John Weidman
+
+ Sound emulator code used in 1.5-1.51
+ (c) Copyright 1998 - 2003 Brad Martin
+ (c) Copyright 1998 - 2006 Charles Bilyue'
+
+ Sound emulator code used in 1.52+
+ (c) Copyright 2004 - 2007 Shay Green (gblargg@gmail.com)
+
+ SH assembler code partly based on x86 assembler code
+ (c) Copyright 2002 - 2004 Marcus Comstedt (marcus@mc.pp.se)
+
+ 2xSaI filter
+ (c) Copyright 1999 - 2001 Derek Liauw Kie Fa
+
+ HQ2x, HQ3x, HQ4x filters
+ (c) Copyright 2003 Maxim Stepin (maxim@hiend3d.com)
+
+ NTSC filter
+ (c) Copyright 2006 - 2007 Shay Green
+
+ GTK+ GUI code
+ (c) Copyright 2004 - 2010 BearOso
+
+ Win32 GUI code
+ (c) Copyright 2003 - 2006 blip,
+ funkyass,
+ Matthew Kendora,
+ Nach,
+ nitsuja
+ (c) Copyright 2009 - 2010 OV2
+
+ Mac OS GUI code
+ (c) Copyright 1998 - 2001 John Stiles
+ (c) Copyright 2001 - 2010 zones
+
+
+ Specific ports contains the works of other authors. See headers in
+ individual files.
+
+
+ Snes9x homepage: http://www.snes9x.com/
+
+ Permission to use, copy, modify and/or distribute Snes9x in both binary
+ and source form, for non-commercial purposes, is hereby granted without
+ fee, providing that this license information and copyright notice appear
+ with all copies and any derived work.
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event shall the authors be held liable for any damages
+ arising from the use of this software or it's derivatives.
+
+ Snes9x is freeware for PERSONAL USE only. Commercial users should
+ seek permission of the copyright holders first. Commercial use includes,
+ but is not limited to, charging money for Snes9x or software derived from
+ Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
+ using Snes9x as a promotion for your commercial product.
+
+ The copyright holders request that bug fixes and improvements to the code
+ should be forwarded to them so everyone can benefit from the modifications
+ in future versions.
+
+ Super NES and Super Nintendo Entertainment System are trademarks of
+ Nintendo Co., Limited and its subsidiary companies.
+ ***********************************************************************************/
+
+#ifdef USE_BLARGG_APU
+
+#ifndef APU_BLARGG_H
+#define APU_BLARGG_H
+
+#include "snes9x.h"
+
+typedef void (*dsp_copy_func_t)( unsigned char** io, void* state, size_t );
+
+#define ECHO_HIST_SIZE 8
+#define ECHO_HIST_SIZE_X2 16
+
+/* Sound control */
+
+/* Mutes voices corresponding to non-zero bits in mask (issues repeated KOFF events).
+ Reduces emulation accuracy. */
+
+#define VOICE_COUNT 8
+#define EXTRA_SIZE 16
+#define EXTRA_SIZE_DIV_2 8
+#define BRR_BUF_SIZE 12
+#define BRR_BUF_SIZE_X2 24
+#define BRR_BLOCK_SIZE 9
+
+/* DSP register addresses */
+
+/* Global registers */
+
+#define R_MVOLL 0x0C
+#define R_MVOLR 0x1C
+#define R_EVOLL 0x2C
+#define R_EVOLR 0x3C
+#define R_KON 0x4C
+#define R_KOFF 0x5C
+#define R_FLG 0x6C
+#define R_ENDX 0x7C
+#define R_EFB 0x0D
+#define R_EON 0x4D
+#define R_PMON 0x2D
+#define R_NON 0x3D
+#define R_DIR 0x5D
+#define R_ESA 0x6D
+#define R_EDL 0x7D
+#define R_FIR 0x0F /* 8 coefficients at 0x0F, 0x1F ... 0x7F */
+
+/* Voice registers */
+#define V_VOLL 0x00
+#define V_VOLR 0x01
+#define V_PITCHL 0x02
+#define V_PITCHH 0x03
+#define V_SRCN 0x04
+#define V_ADSR0 0x05
+#define V_ADSR1 0x06
+#define V_GAIN 0x07
+#define V_ENVX 0x08
+#define V_OUTX 0x09
+
+/* Status flag handling */
+
+/* Hex value in name to clarify code and bit shifting.
+ Flag stored in indicated variable during emulation */
+
+#define N80 0x80 /* nz */
+#define V40 0x40 /* psw */
+#define P20 0x20 /* dp */
+#define B10 0x10 /* psw */
+#define H08 0x08 /* psw */
+#define I04 0x04 /* psw */
+#define Z02 0x02 /* nz */
+#define C01 0x01 /* c */
+
+#define NZ_NEG_MASK 0x880 /* either bit set indicates N flag set */
+
+#define REGISTER_COUNT 128
+
+#define ENV_RELEASE 0
+#define ENV_ATTACK 1
+#define ENV_DECAY 2
+#define ENV_SUSTAIN 3
+
+typedef struct
+{
+ /* decoded samples (twice the size to simplify wrap handling) */
+ int buf [BRR_BUF_SIZE_X2];
+ /* place in buffer where next samples will be decoded */
+ int buf_pos;
+ /* relative fractional position in sample (0x1000 = 1.0) */
+ int interp_pos;
+ /* address of current BRR block */
+ int brr_addr;
+ /* current decoding offset in BRR block */
+ int brr_offset;
+ /* pointer to voice's DSP registers */
+ uint8_t* regs;
+ /* bitmask for voice: 0x01 for voice 0, 0x02 for voice 1, etc. */
+ int vbit;
+ /* KON delay/current setup phase */
+ int kon_delay;
+ int env_mode;
+ /* current envelope level */
+ int env;
+ /* used by GAIN mode 7, very obscure quirk */
+ int hidden_env;
+ uint8_t t_envx_out;
+} dsp_voice_t;
+
+typedef struct
+{
+ uint8_t regs [REGISTER_COUNT];
+
+ /* Echo history keeps most recent 8 samples
+ (twice the size to simplify wrap handling) */
+
+ int echo_hist [ECHO_HIST_SIZE_X2] [2];
+
+ int (*echo_hist_pos) [2]; /* &echo_hist [0 to 7] */
+
+ int every_other_sample; /* toggles every sample */
+ int kon; /* KON value when last checked */
+ int noise;
+ int counter;
+ int echo_offset; /* offset from ESA in echo buffer */
+ int echo_length; /* number of bytes that echo_offset will stop at */
+ int phase; /* next clock cycle to run (0-31) */
+
+ /* Hidden registers also written to when main register is written to */
+ int new_kon;
+ uint8_t endx_buf;
+ uint8_t envx_buf;
+ uint8_t outx_buf;
+
+ /* Temporary state between clocks */
+
+ /* read once per sample */
+ int t_pmon;
+ int t_non;
+ int t_eon;
+ int t_dir;
+ int t_koff;
+
+ /* read a few clocks ahead then used */
+ int t_brr_next_addr;
+ int t_adsr0;
+ int t_brr_header;
+ int t_brr_byte;
+ int t_srcn;
+ int t_esa;
+ int t_echo_enabled;
+
+ /* internal state that is recalculated every sample */
+ int t_dir_addr;
+ int t_pitch;
+ int t_output;
+ int t_looped;
+ int t_echo_ptr;
+
+ /* left/right sums */
+ int t_main_out [2];
+ int t_echo_out [2];
+ int t_echo_in [2];
+
+ dsp_voice_t voices [VOICE_COUNT];
+
+ /* non-emulation state */
+ uint8_t* ram; /* 64K shared RAM between DSP and SMP */
+ short* out;
+ short* out_end;
+ short* out_begin;
+ short extra [EXTRA_SIZE];
+
+ int rom_enabled;
+ uint8_t *rom, *hi_ram;
+} dsp_state_t;
+
+#if !SPC_NO_COPY_STATE_FUNCS
+
+typedef struct {
+ dsp_copy_func_t func;
+ unsigned char** buf;
+} spc_state_copy_t;
+
+#define SPC_COPY( type, state ) state = (type) spc_copier_copy_int(&copier, state, sizeof (type) );
+
+#endif
+
+#define REG_COUNT 0x10
+#define PORT_COUNT 4
+#define TEMPO_UNIT 0x100
+#define STATE_SIZE 68 * 1024L /* maximum space needed when saving */
+#define TIMER_COUNT 3
+#define ROM_SIZE 0x40
+#define ROM_ADDR 0xFFC0
+
+/* 1024000 SPC clocks per second, sample pair every 32 clocks */
+#define CLOCKS_PER_SAMPLE 32
+
+#define R_TEST 0x0
+#define R_CONTROL 0x1
+#define R_DSPADDR 0x2
+#define R_DSPDATA 0x3
+#define R_CPUIO0 0x4
+#define R_CPUIO1 0x5
+#define R_CPUIO2 0x6
+#define R_CPUIO3 0x7
+#define R_F8 0x8
+#define R_F9 0x9
+#define R_T0TARGET 0xA
+#define R_T1TARGET 0xB
+#define R_T2TARGET 0xC
+#define R_T0OUT 0xD
+#define R_T1OUT 0xE
+#define R_T2OUT 0xF
+
+/* Value that padding should be filled with */
+#define CPU_PAD_FILL 0xFF
+
+#if !SPC_NO_COPY_STATE_FUNCS
+ /* Saves/loads state */
+ void spc_copy_state( unsigned char** io, dsp_copy_func_t );
+#endif
+
+/* rel_time_t - Time relative to m_spc_time. Speeds up code a bit by eliminating
+ need to constantly add m_spc_time to time from CPU. CPU uses time that ends
+ at 0 to eliminate reloading end time every instruction. It pays off. */
+
+typedef struct
+{
+ int next_time; /* time of next event */
+ int prescaler;
+ int period;
+ int divider;
+ int enabled;
+ int counter;
+} Timer;
+
+/* Support SNES_MEMORY_APURAM */
+uint8_t *spc_apuram (void);
+
+typedef struct
+{
+ Timer timers [TIMER_COUNT];
+
+ uint8_t smp_regs [2] [REG_COUNT];
+
+ struct
+ {
+ int pc;
+ int a;
+ int x;
+ int y;
+ int psw;
+ int sp;
+ } cpu_regs;
+
+ int dsp_time;
+ int spc_time;
+
+ int tempo;
+
+ int extra_clocks;
+ short* buf_begin;
+ short* buf_end;
+ short* extra_pos;
+ short extra_buf [EXTRA_SIZE];
+
+ int rom_enabled;
+ uint8_t rom [ROM_SIZE];
+ uint8_t hi_ram [ROM_SIZE];
+
+ unsigned char cycle_table [256];
+
+ struct
+ {
+ /* padding to neutralize address overflow */
+ union {
+ uint8_t padding1 [0x100];
+ uint16_t align; /* makes compiler align data for 16-bit access */
+ } padding1 [1];
+ uint8_t ram [0x10000];
+ uint8_t padding2 [0x100];
+ } ram;
+} spc_state_t;
+
+/* Number of samples written to output since last set */
+#define SPC_SAMPLE_COUNT() ((m.extra_clocks >> 5) * 2)
+
+typedef void (*apu_callback)(void);
+
+#define SPC_SAVE_STATE_BLOCK_SIZE (STATE_SIZE + 8)
+
+bool8 S9xInitAPU (void);
+void S9xDeinitAPU (void);
+void S9xResetAPU (void);
+void S9xSoftResetAPU (void);
+uint8 S9xAPUReadPort (int port);
+void S9xAPUWritePort (int port, uint8 byte);
+void S9xAPUExecute (void);
+void S9xAPUSetReferenceTime (int32 cpucycles);
+void S9xAPUTimingSetSpeedup (int ticks);
+void S9xAPUAllowTimeOverflow (bool8 allow);
+void S9xAPULoadState (uint8 * block);
+void S9xAPUSaveState (uint8 * block);
+
+bool8 S9xInitSound (int buffer_ms, int lag_ms);
+
+bool8 S9xSyncSound (void);
+int S9xGetSampleCount (void);
+void S9xFinalizeSamples (void);
+void S9xClearSamples (void);
+bool8 S9xMixSamples (short * buffer, unsigned sample_count);
+void S9xSetSamplesAvailableCallback (apu_callback);
+
+#endif // APU_BLARGG_H
+
+#endif
diff --git a/source/blargg_endian.h b/source/blargg_endian.h
new file mode 100644
index 0000000..28889db
--- /dev/null
+++ b/source/blargg_endian.h
@@ -0,0 +1,180 @@
+/* CPU Byte Order Utilities */
+
+/* snes_spc 0.9.0 */
+#ifndef BLARGG_ENDIAN
+#define BLARGG_ENDIAN
+
+/* Uncomment to enable platform-specific (and possibly non-portable) optimizations */
+#ifndef EMSCRIPTEN
+#define BLARGG_NONPORTABLE 1
+#endif
+
+/* PS3 - if SNC compiler is used - enable platform-specific optimizations */
+#ifdef __SNC__
+#include <ppu_intrinsics.h>
+#define BLARGG_NONPORTABLE 1
+#endif
+
+/* BLARGG_COMPILER_HAS_BOOL: If 0, provides bool support for old compiler. If 1, */
+/* compiler is assumed to support bool. If undefined, availability is determined. */
+#ifndef BLARGG_COMPILER_HAS_BOOL
+ #if defined (__MWERKS__)
+ #if !__option(bool)
+ #define BLARGG_COMPILER_HAS_BOOL 0
+ #endif
+ #elif defined (_MSC_VER)
+ #if _MSC_VER < 1100
+ #define BLARGG_COMPILER_HAS_BOOL 0
+ #endif
+ #elif defined (__GNUC__)
+ /* supports bool */
+ #elif __cplusplus < 199711
+ #define BLARGG_COMPILER_HAS_BOOL 0
+ #endif
+#endif
+
+#if defined (BLARGG_COMPILER_HAS_BOOL) && !BLARGG_COMPILER_HAS_BOOL
+ typedef int bool;
+ const bool true = 1;
+ const bool false = 0;
+#endif
+
+#if UINT_MAX < 0xFFFFFFFF || ULONG_MAX == 0xFFFFFFFF
+ typedef unsigned long blargg_ulong;
+#else
+ typedef unsigned blargg_ulong;
+#endif
+
+/* HAVE_STDINT_H: If defined, use <stdint.h> for int8_t etc. */
+#if defined (HAVE_STDINT_H)
+ #include <stdint.h>
+/* HAVE_INTTYPES_H: If defined, use <stdint.h> for int8_t etc. */
+#elif defined (HAVE_INTTYPES_H)
+ #include <inttypes.h>
+#endif
+
+/* BLARGG_CPU_CISC: Defined if CPU has very few general-purpose registers (< 16) */
+#if defined (_M_IX86) || defined (_M_IA64) || defined (__i486__) || \
+ defined (__x86_64__) || defined (__ia64__) || defined (__i386__) || defined(ANDROID_X86)
+ #define BLARGG_CPU_X86 1
+ #define BLARGG_CPU_CISC 1
+#endif
+
+#if defined (__powerpc__) || defined (__ppc__) || defined (__POWERPC__) || defined (__powerc)
+ #define BLARGG_CPU_POWERPC 1
+ #define BLARGG_CPU_RISC 1
+#endif
+
+/* BLARGG_BIG_ENDIAN, BLARGG_LITTLE_ENDIAN: Determined automatically, otherwise only */
+/* one may be #defined to 1. Only needed if something actually depends on byte order. */
+#if !defined (BLARGG_BIG_ENDIAN) && !defined (BLARGG_LITTLE_ENDIAN)
+#ifdef __GLIBC__
+ /* GCC handles this for us */
+ #include <endian.h>
+ #if __BYTE_ORDER == __LITTLE_ENDIAN
+ #define BLARGG_LITTLE_ENDIAN 1
+ #elif __BYTE_ORDER == __BIG_ENDIAN
+ #define BLARGG_BIG_ENDIAN 1
+ #endif
+#else
+
+#if defined (LSB_FIRST) || defined (__LITTLE_ENDIAN__) || BLARGG_CPU_X86 || \
+ defined(ANDROID_X86) || defined(ANDROID_MIPS) || \
+ defined(__BLACKBERRY_QNX__) || (defined (LITTLE_ENDIAN) && LITTLE_ENDIAN+0 != 1234)
+ #define BLARGG_LITTLE_ENDIAN 1
+#endif
+
+#if defined (MSB_FIRST) || defined (__BIG_ENDIAN__) || defined (WORDS_BIGENDIAN) || \
+ defined (__sparc__) || BLARGG_CPU_POWERPC || \
+ (defined (BIG_ENDIAN) && BIG_ENDIAN+0 != 4321)
+ #define BLARGG_BIG_ENDIAN 1
+#elif !defined(__mips__) || !defined(ANDROID_MIPS)
+ /* No endian specified; assume little-endian, since it's most common */
+ #define BLARGG_LITTLE_ENDIAN 1
+#endif
+#endif
+#endif
+
+#if BLARGG_LITTLE_ENDIAN && BLARGG_BIG_ENDIAN
+ #undef BLARGG_LITTLE_ENDIAN
+ #undef BLARGG_BIG_ENDIAN
+#endif
+
+#if BLARGG_NONPORTABLE
+ /* Optimized implementation if byte order is known */
+ #if BLARGG_LITTLE_ENDIAN
+ #define GET_LE16( addr ) (*(uint16_t*) (addr))
+ #define GET_LE32( addr ) (*(uint32_t*) (addr))
+ #define SET_LE16( addr, data ) (void) (*(uint16_t*) (addr) = (data))
+ #define SET_LE32( addr, data ) (void) (*(uint32_t*) (addr) = (data))
+ #elif BLARGG_BIG_ENDIAN
+ #if BLARGG_CPU_POWERPC
+ /* PowerPC has special byte-reversed instructions */
+ #if defined (__SNC__)
+ #define GET_LE16( addr ) (__builtin_lhbrx(addr, 0))
+ #define GET_LE32( addr ) (__builtin_lwbrx(addr, 0))
+ #define SET_LE16( addr, in ) (__builtin_sthbrx(in, addr, 0))
+ #define SET_LE32( addr, in ) (__builtin_stwbrx(in, addr, 0))
+ #elif defined (_XBOX360)
+ #include <PPCIntrinsics.h>
+ #define GET_LE16( addr ) (__loadshortbytereverse(0, addr))
+ #define GET_LE32( addr ) (__loadwordbytereverse(0, addr))
+ #define SET_LE16( addr, in ) (__storeshortbytereverse(in, 0, addr))
+ #define SET_LE32( addr, in ) (__storewordbytereverse(in, 0, addr))
+ #elif defined (__MWERKS__)
+ #define GET_LE16( addr ) (__lhbrx( addr, 0 ))
+ #define GET_LE32( addr ) (__lwbrx( addr, 0 ))
+ #define SET_LE16( addr, in ) (__sthbrx( in, addr, 0 ))
+ #define SET_LE32( addr, in ) (__stwbrx( in, addr, 0 ))
+ #elif defined (__GNUC__)
+ #define GET_LE16( addr ) ({unsigned ppc_lhbrx_; asm( "lhbrx %0,0,%1" : "=r" (ppc_lhbrx_) : "r" (addr), "0" (ppc_lhbrx_) ); ppc_lhbrx_;})
+ #define GET_LE32( addr ) ({unsigned ppc_lwbrx_; asm( "lwbrx %0,0,%1" : "=r" (ppc_lwbrx_) : "r" (addr), "0" (ppc_lwbrx_) ); ppc_lwbrx_;})
+ #define SET_LE16( addr, in ) ({asm( "sthbrx %0,0,%1" : : "r" (in), "r" (addr) );})
+ #define SET_LE32( addr, in ) ({asm( "stwbrx %0,0,%1" : : "r" (in), "r" (addr) );})
+ #endif
+ #endif
+ #endif
+#else
+static INLINE unsigned get_le16( void const* p )
+{
+ return (unsigned) ((unsigned char const*) p) [1] << 8 | (unsigned) ((unsigned char const*) p) [0];
+}
+
+static INLINE blargg_ulong get_le32( void const* p )
+{
+ return (blargg_ulong) ((unsigned char const*) p) [3] << 24 |
+ (blargg_ulong) ((unsigned char const*) p) [2] << 16 |
+ (blargg_ulong) ((unsigned char const*) p) [1] << 8 |
+ (blargg_ulong) ((unsigned char const*) p) [0];
+}
+
+static INLINE void set_le16( void* p, unsigned n )
+{
+ ((unsigned char*) p) [1] = (unsigned char) (n >> 8);
+ ((unsigned char*) p) [0] = (unsigned char) n;
+}
+
+static INLINE void set_le32( void* p, blargg_ulong n )
+{
+ ((unsigned char*) p) [0] = (unsigned char) n;
+ ((unsigned char*) p) [1] = (unsigned char) (n >> 8);
+ ((unsigned char*) p) [2] = (unsigned char) (n >> 16);
+ ((unsigned char*) p) [3] = (unsigned char) (n >> 24);
+}
+#endif
+
+#ifndef GET_LE16
+ #define GET_LE16( addr ) get_le16( addr )
+ #define SET_LE16( addr, data ) set_le16( addr, data )
+#endif
+
+#ifndef GET_LE32
+ #define GET_LE32( addr ) get_le32( addr )
+ #define SET_LE32( addr, data ) set_le32( addr, data )
+#endif
+
+#define GET_LE16SA( addr ) ((int16_t) GET_LE16( addr ))
+#define GET_LE16A( addr ) GET_LE16( addr )
+#define SET_LE16A( addr, data ) SET_LE16( addr, data )
+
+#endif
diff --git a/source/cpuexec.c b/source/cpuexec.c
index ccd38ff..2c1b67a 100644
--- a/source/cpuexec.c
+++ b/source/cpuexec.c
@@ -203,8 +203,10 @@ void S9xMainLoop_SA1_SFX(void)
ICPU.Registers.PC = CPU.PC - CPU.PCBase;
S9xPackStatus();
+#ifndef USE_BLARGG_APU
IAPU.Registers.PC = IAPU.PC - IAPU.RAM;
S9xAPUPackStatus();
+#endif
if (CPU.Flags & SCAN_KEYS_FLAG)
{
S9xSyncSpeed();
@@ -287,8 +289,10 @@ void S9xMainLoop_SA1_NoSFX(void)
ICPU.Registers.PC = CPU.PC - CPU.PCBase;
S9xPackStatus();
+#ifndef USE_BLARGG_APU
IAPU.Registers.PC = IAPU.PC - IAPU.RAM;
S9xAPUPackStatus();
+#endif
if (CPU.Flags & SCAN_KEYS_FLAG)
{
S9xSyncSpeed();
@@ -360,8 +364,10 @@ void S9xMainLoop_NoSA1_SFX(void)
ICPU.Registers.PC = CPU.PC - CPU.PCBase;
S9xPackStatus();
+#ifndef USE_BLARGG_APU
IAPU.Registers.PC = IAPU.PC - IAPU.RAM;
S9xAPUPackStatus();
+#endif
if (CPU.Flags & SCAN_KEYS_FLAG)
{
S9xSyncSpeed();
@@ -442,8 +448,10 @@ void S9xMainLoop_NoSA1_NoSFX(void)
ICPU.Registers.PC = CPU.PC - CPU.PCBase;
S9xPackStatus();
+#ifndef USE_BLARGG_APU
IAPU.Registers.PC = IAPU.PC - IAPU.RAM;
S9xAPUPackStatus();
+#endif
if (CPU.Flags & SCAN_KEYS_FLAG)
{
S9xSyncSpeed();
@@ -504,6 +512,7 @@ void S9xDoHBlankProcessing_SFX()
case HBLANK_END_EVENT:
S9xSuperFXExec();
+#ifndef USE_BLARGG_APU
#ifndef STORM
if (Settings.SoundSync)
S9xGenerateSound();
@@ -519,7 +528,11 @@ void S9xDoHBlankProcessing_SFX()
}
else
APU.Cycles = 0;
-
+#else
+ S9xAPUExecute();
+ CPU.Cycles -= Settings.H_Max;
+ S9xAPUSetReferenceTime(CPU.Cycles);
+#endif
CPU.NextEvent = -1;
ICPU.Scanline++;
diff --git a/source/soundux.c b/source/soundux.c
index 779cfc4..8f9b124 100644
--- a/source/soundux.c
+++ b/source/soundux.c
@@ -86,6 +86,8 @@
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
+#ifndef USE_BLARGG_APU
+
#ifdef __DJGPP__
#include <allegro.h>
#undef TRUE
@@ -1430,3 +1432,4 @@ void S9xPlaySample(int channel)
}
+#endif
diff --git a/source/soundux.h b/source/soundux.h
index 8ba2fd8..e901c2b 100644
--- a/source/soundux.h
+++ b/source/soundux.h
@@ -86,6 +86,9 @@
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
+
+#ifndef USE_BLARGG_APU
+
#ifndef _SOUND_H_
#define _SOUND_H_
@@ -243,3 +246,4 @@ bool8 S9xOpenSoundDevice(int, bool8, int);
void S9xSetPlaybackRate(uint32 rate);
#endif
+#endif
diff --git a/source/spc700.c b/source/spc700.c
index 7481c50..4483267 100644
--- a/source/spc700.c
+++ b/source/spc700.c
@@ -86,6 +86,9 @@
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
+
+#ifndef USE_BLARGG_APU
+
#include "snes9x.h"
#include "spc700.h"
#include "memmap.h"
@@ -2573,3 +2576,4 @@ void (*S9xApuOpcodes[256])(void) =
ApuF8, ApuF9, ApuFA, ApuFB, ApuFC, ApuFD, ApuFE, ApuFF
};
+#endif
diff --git a/source/spc700.h b/source/spc700.h
index 1b4ac03..d7da8cd 100644
--- a/source/spc700.h
+++ b/source/spc700.h
@@ -86,6 +86,8 @@
Super NES and Super Nintendo Entertainment System are trademarks of
Nintendo Co., Limited and its subsidiary companies.
*******************************************************************************/
+#ifndef USE_BLARGG_APU
+
#ifndef _SPC700_H_
#define _SPC700_H_
@@ -197,3 +199,4 @@ if (IAPU.APUExecuting) \
#endif
+#endif