Age | Commit message (Expand) | Author |
2013-01-06 | Language file overhaul, part 2. Remove unused messages in all languages. | Nebuleon Fumika |
2013-01-06 | Language message overhaul, part 1. | Nebuleon Fumika |
2013-01-05 | Release 1.14. | Nebuleon Fumika |
2013-01-05 | Sync ALL bits of the joypad again. This may make controls a bit slower to par... | Nebuleon Fumika |
2013-01-05 | Mess with Mode 5 some more. Secret of Mana's menu sprite is fixed; however, a... | Nebuleon Fumika |
2013-01-04 | Move all CPU cycle calculations into cpuops.cpp. | Nebuleon Fumika |
2013-01-04 | Move some CPU cycle calculation from address resolution to the opcodes. This ... | Nebuleon Fumika |
2013-01-02 | Sleep when the lid is closed AND emulation is running. I don't know to what e... | Nebuleon Fumika |
2013-01-02 | Release 1.13. | Nebuleon Fumika |
2013-01-02 | Make Display Mode 4 an antialiased whole-screen mode. | Nebuleon Fumika |
2013-01-01 | Remove unused files. This reduces the plugin's size by 214 KB. | Nebuleon Fumika |
2013-01-01 | Render double-width-res tiles from Background Mode 5 as half-width tiles. Thi... | Nebuleon Fumika |
2012-12-31 | Release 1.12. | Nebuleon Fumika |
2012-12-31 | ppu.cpp: Store multiplicands and quotients using aligned 16-bit writes (littl... | Nebuleon Fumika |
2012-12-31 | Fix PPU resets. This fixes Legend of Zelda: A Link to the Past. | Nebuleon Fumika |
2012-12-31 | MIPS requires 2-byte reads to be aligned to even addresses. #define FAST_ALIG... | Nebuleon Fumika |
2012-12-30 | Image modifications. | Nebuleon Fumika |
2012-12-30 | 'make release' is now a thing. It makes the .zip file for a release. | Nebuleon Fumika |
2012-12-30 | source.txt: Merged to ShadauxCat's repository. Update the source link. | Nebuleon Fumika |
2012-12-30 | Update list of contributors in the copyright file. | Nebuleon Fumika |
2012-12-30 | Bump to version 1.11 for another release. | Nebuleon Fumika |
2012-12-30 | Return to 22050 Hz audio. 48000 Hz was just too much to handle, apparently. | Nebuleon Fumika |
2012-12-30 | Clean up some backslashes at the end of lines. | Nebuleon Fumika |
2012-12-30 | Memory access optimisations in sprite rendering. | Nebuleon Fumika |
2012-12-30 | Rendering optimisations. | Nebuleon Fumika |
2012-12-28 | Transform macros into loops to render tiles. | Nebuleon Fumika |
2012-12-28 | Revert "Test commit, look for write privilege." | Nebuleon Fumika |
2012-12-28 | Test commit, look for write privilege. | Nebuleon Fumika |
2012-12-27 | Merge pull request #26 from Nebuleon/master | Jaedyn Draper |
2012-12-28 | Keep the audio processing unit (APU) enabled even when the user disabled the ... | Nebuleon Fumika |
2012-12-27 | Revert "Switch to the more complete Snes9x 1.53 documentation." It doesn't ma... | Nebuleon Fumika |
2012-12-27 | Make cleanly without -DCPU_SHUTDOWN. | Nebuleon Fumika |
2012-12-27 | Accidentally committed the previous revision with sound functions emptied. | Nebuleon Fumika |
2012-12-27 | Speed up rendering by an unknown amount. | Nebuleon Fumika |
2012-12-26 | Add the update methods for the upper and lower screen into defines. | Nebuleon Fumika |
2012-12-26 | Merge Registers structures into their respective CPUs to avoid additional mem... | Nebuleon Fumika |
2012-12-26 | Smoother sound. Raise the sound sampling frequency to 48000 Hz. | Nebuleon Fumika |
2012-12-26 | Universally use update method 2 for the lower screen and 0 for the upper scre... | Nebuleon Fumika |
2012-12-26 | Wait for keys to be released after the yes/no dialog for deleting saved state... | Nebuleon Fumika |
2012-12-24 | Readme to version 1.10. | Nebuleon Fumika |
2012-12-24 | Bump version number to 1.10 for the APU half-carry bug and optimisations. | Nebuleon Fumika |
2012-12-24 | End the use of global variables for CPU emulation. This creates fewer memory ... | Nebuleon Fumika |
2012-12-24 | Bump to v. 1.09. Update the readme for cheats. Update the github link in sour... | Nebuleon Fumika |
2012-12-24 | Merge branch 'optimisation' | Nebuleon Fumika |
2012-12-24 | Merge branch 'cheats' | Nebuleon Fumika |
2012-12-24 | Make the GUI accept and save Snes9x's cheat file format. Improve support for ... | Nebuleon Fumika |
2012-12-23 | Correctly handle multi-part codes, for all cheat types (GG, PAR, GF). | Nebuleon Fumika |
2012-12-23 | Screen tearing-related fix. | Nebuleon Fumika |
2012-12-23 | Various optimisations in the CPU emulation. | Nebuleon Fumika |
2012-12-22 | Preliminary Snes9x-based cheat code support. Not tested, because the file sel... | Nebuleon Fumika |