Age | Commit message (Expand) | Author |
2013-01-13 | Raise the CPU only after the delay required by ds2_setBacklight(). | Nebuleon Fumika |
2013-01-12 | Stop using the deprecated function S9xMixSamplesO and use S9xMixSamples instead. | Nebuleon Fumika |
2013-01-12 | soundux.cpp: Inline MixStereo (into S9xMixSamples). | Nebuleon Fumika |
2013-01-12 | Remove 2 extraneous delays. The 100-millisecond delays before ds2_setBackligh... | Nebuleon Fumika |
2013-01-12 | Fix a buffer overflow in audio handling code that corrupted memory used to ca... | Nebuleon Fumika |
2013-01-12 | ds2sound.h: Set the interrupt interval to 15.36 milliseconds and explain why. | Nebuleon Fumika |
2013-01-12 | Peel loops, aka only unroll loops if their number of iterations is a compile-... | Nebuleon Fumika |
2013-01-12 | Loop unrolling sucks. It was adding loads of instructions per audio sample. | Nebuleon Fumika |
2013-01-12 | Revert "Remove shifted envelope heights from the code, because one is always ... | Nebuleon Fumika |
2013-01-12 | Remove redundant writes to support reverse stereo. Define FOREVER_FORWARD_STE... | Nebuleon Fumika |
2013-01-12 | Remove shifted envelope heights from the code, because one is always set from... | Nebuleon Fumika |
2013-01-12 | More efficient noise generation taken from blargg's code in Snes9x 1.53. | Nebuleon Fumika |
2013-01-11 | Reduce memory access in noise generation. | Nebuleon Fumika |
2013-01-11 | Prepare for audio optimisations. Fix the indentation in MixStereo(). | Nebuleon Fumika |
2013-01-11 | Stop constantly testing for 16-bit and stereo in sound handlers. Define FOREV... | Nebuleon Fumika |
2013-01-11 | Fix the interrupts glitching sound. Put the sound back at 22050 Hz. | Nebuleon Fumika |
2013-01-11 | Reinstate some delays needed by the code to avoid crashing, and actually expl... | Nebuleon Fumika |
2013-01-10 | Attempt to optimise the ADD background drawing mode so it's playable on autom... | Nebuleon Fumika |
2013-01-09 | Release 1.17. | Nebuleon Fumika |
2013-01-09 | Attempt to fix the crashing with sound interrupts, part 2: Stop the timer bef... | Nebuleon Fumika |
2013-01-09 | Increase the audio frequency to 48 kHz. Timer interrupt intervals and buffer ... | Nebuleon Fumika |
2013-01-08 | Try fixing a crash in the sound interrupt. | Nebuleon Fumika |
2013-01-08 | Permanently remove NO_OPEN_BUS hacks. It was a premature optimisation. | Nebuleon Fumika |
2013-01-08 | Revert "Reinstate FAST_ALIGNED_LSB_WORD_ACCESS for 24-bit jumps." That's in p... | Nebuleon Fumika |
2013-01-08 | Reinstate FAST_ALIGNED_LSB_WORD_ACCESS for 24-bit jumps. | Nebuleon Fumika |
2013-01-08 | Reinstate SNES Open Bus. It was making Secret of Mana's introduction screen s... | Nebuleon Fumika |
2013-01-08 | Release 1.16. | Nebuleon Fumika |
2013-01-08 | Merge branch 'master' of https://github.com/ShadauxCat/CATSFC | Nebuleon Fumika |
2013-01-08 | Remove Open Bus again. Stop synchronising controls so often, now that the aud... | Nebuleon Fumika |
2013-01-08 | Configurable interrupt interval for the sound timer. Right now, only 22050 Hz... | Nebuleon Fumika |
2013-01-08 | Configurable interrupt interval for the sound timer. Right now, only 22050 Hz... | Nebuleon Fumika |
2013-01-08 | GLORIOUS interrupt-based sound playback. Now, the note-length-hopping problem... | Nebuleon Fumika |
2013-01-07 | Release 1.15. | Nebuleon Fumika |
2013-01-07 | Require auto_equivalent_skip to be greater than 0 before decrementing it if t... | Nebuleon Fumika |
2013-01-07 | Revert "Add a bit that tolerates 1/16 latency per frame in automatic frameski... | Nebuleon Fumika |
2013-01-07 | Add a bit that tolerates 1/16 latency per frame in automatic frameskip mode. | Nebuleon Fumika |
2013-01-07 | Smooth out the automatic frame skipping such that it doesn't go from 1 FPS to... | Nebuleon Fumika |
2013-01-07 | Fix an off-by-one in the manual frameskip code. It would raise the sound spee... | Nebuleon Fumika |
2013-01-07 | Add a section about frame skipping in the readme. | Nebuleon Fumika |
2013-01-07 | Add support for user-selected and automatic frame skipping. Add support for P... | Nebuleon Fumika |
2013-01-06 | Language file overhaul, part 2. Remove unused messages in all languages. | Nebuleon Fumika |
2013-01-06 | Language message overhaul, part 1. | Nebuleon Fumika |
2013-01-05 | Release 1.14. | Nebuleon Fumika |
2013-01-05 | Sync ALL bits of the joypad again. This may make controls a bit slower to par... | Nebuleon Fumika |
2013-01-05 | Mess with Mode 5 some more. Secret of Mana's menu sprite is fixed; however, a... | Nebuleon Fumika |
2013-01-04 | Move all CPU cycle calculations into cpuops.cpp. | Nebuleon Fumika |
2013-01-04 | Move some CPU cycle calculation from address resolution to the opcodes. This ... | Nebuleon Fumika |
2013-01-02 | Sleep when the lid is closed AND emulation is running. I don't know to what e... | Nebuleon Fumika |
2013-01-02 | Release 1.13. | Nebuleon Fumika |
2013-01-02 | Make Display Mode 4 an antialiased whole-screen mode. | Nebuleon Fumika |