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snes9x2005
asmgfx
dynarec
performance
trimui-s
Snes9x 2005. Port of SNES9x 1.43 for libretro (was previously called CAT SFC). Forked from https://github.com/libretro/snes9x2005
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Author
2015-08-31
(Vita) Add target
twinaphex
2015-08-01
(OSX) Lower requirements to 10.1
Twinaphex
2015-03-11
remove "CFLAGS :="
aliaspider
2015-03-05
(linux-portable) Update
twinaphex
2015-03-03
Add linux-portable target
twinaphex
2015-03-03
Use C linker
twinaphex
2015-02-28
(iOS) Use xcodebuild instead of xcrun
Twinaphex
2015-02-22
Disabled Blargg sound by default, which sometimes freezes emulation (for exam...
mwksoul
2015-01-31
Universal build for OS X
T. Joseph Carter
2014-12-23
(Theos iOS) Add Theos iOS target
twinaphex
2014-12-22
Link against math library to make QNX library work
twinaphex
2014-12-20
LOAD_FROM_MEMORY_TEST - enable it for every target but PSP
twinaphex
2014-12-15
Use MSB_FIRST instead of LSB_FIRST
twinaphex
2014-12-06
Implement cheat code stuff
twinaphex
2014-11-26
(windows) build fix
aliaspider
2014-11-03
can build with USE_BLARGG_APU enabled, still not working.
aliaspider
2014-11-02
start hooking up blargg's apu implementation to use as a reference.
aliaspider
2014-11-02
tweak build
aliaspider
2014-11-02
small cleanup
aliaspider
2014-11-02
implement rom loading from memory.
aliaspider
2014-11-01
add missing optimization $(DEFS) to FLAGS
aliaspider
2014-11-01
Add Android JNI Makefiles and Makefile.common
twinaphex
2014-11-01
(Griffin) Add Griffin option, enable by default
twinaphex
2014-10-31
add a perf counter.
aliaspider
2014-10-30
remove snapshot.c snaporig.c dependencies.
aliaspider
2014-10-30
(PSP) fix build
aliaspider
2014-10-30
remove some unused functions/files
aliaspider
2014-10-30
New Makefile
twinaphex
2014-10-29
remove more C++ code.
aliaspider
2014-10-29
start moving everything to C
aliaspider
2014-10-29
cleanups (cont.)
aliaspider
2014-10-28
cleanups (cont.)
aliaspider
2014-10-28
del some more
aliaspider
2014-10-28
remove more stuff
aliaspider
2014-10-28
initial libretro port.
aliaspider
2013-02-12
Reimplement grouped multipart cheat codes on top of Snes9x's cheat data.
Nebuleon Fumika
2013-02-04
Fully integrate BassAceGold's libraries, finally. The README still states tha...
Nebuleon Fumika
2013-02-04
Release 1.28 after disabling the controller status sync hack.
Nebuleon Fumika
2013-02-03
Synchronise the controller status more spread out inside a rendered frame:
Nebuleon Fumika
2013-02-03
Fix a name clash between Snes9x's dma.h and the DS2 dma.h by renaming the DS2...
Nebuleon Fumika
2013-01-19
Remove unneeded volatility, enabling more optimisations. Sound volatility is ...
Nebuleon Fumika
2013-01-18
Revert "Reinstate timer-interrupt audio."
Nebuleon Fumika
2013-01-17
Reinstate timer-interrupt audio.
Nebuleon Fumika
2013-01-13
Delete server.cpp and netplay.cpp.
Nebuleon Fumika
2013-01-13
Revert timer-interrupt audio, but not optimisations done since then. Get the ...
Nebuleon Fumika
2013-01-12
Peel loops, aka only unroll loops if their number of iterations is a compile-...
Nebuleon Fumika
2013-01-12
Loop unrolling sucks. It was adding loads of instructions per audio sample.
Nebuleon Fumika
2013-01-12
Remove redundant writes to support reverse stereo. Define FOREVER_FORWARD_STE...
Nebuleon Fumika
2013-01-11
Stop constantly testing for 16-bit and stereo in sound handlers. Define FOREV...
Nebuleon Fumika
2013-01-08
Revert "Reinstate FAST_ALIGNED_LSB_WORD_ACCESS for 24-bit jumps." That's in p...
Nebuleon Fumika
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