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AgeCommit message (Expand)Author
2020-10-22Ensure frameskip counter is reset when a frame is renderedjdgleaver
2020-10-20Frameskip improvementsjdgleaver
2020-10-19Fix save states for SA1-enhanced gamesjdgleaver
2020-10-18Snes9x2005 (Non-Plus): Fix save state audiojdgleaver
2020-10-17Add optional automatic frame skippingjdgleaver
2020-09-13libretro: use input bitmasktrioan
2019-08-02Add new core optionstwinaphex
2018-03-31Put ifdefs around S9xSetSoundMute call for nowtwinaphex
2018-03-30fix typo (extra semicolon)Dwedit
2018-03-30Add support for Audio/Video Disable flagsDwedit
2018-03-14Flush audio buffer at end of retro_run, and bypass resamplerDwedit
2018-02-21Update for MSVCtwinaphex
2018-02-13Make 2 cycles oc profiles.Tatsuya79
2018-02-09renamingTatsuya79
2018-02-09Add sprite limit hack.Tatsuya79
2018-02-08Overclock by reducing cycles.Tatsuya79
2017-12-25Cleanupstwinaphex
2017-08-16buildfixestwinaphex
2017-08-16Changed compile-time flags to use C89 and fixed new warnings raised.João Silva
2017-08-16snes9x2010 Lagfix port and comment changes.João Silva
2017-08-14Deleted several unused variables, code and files.João Silva
2017-08-13Copied SPC7110 emulation from snes9x_3ds.João Silva
2017-08-13Sound fixes (including a savestate loading crash fix on 64-bit).João Silva
2017-06-18Support for savestate versioning. Plenty of cleanups.João Silva
2017-06-18Updates to libretro files from snes9x2002. Enabled RetroAchievements.João Silva
2017-02-12Integer-only C4 from snes9x2002. Integer-only, finalized DSP1 from snes9x 1.5...João Silva
2017-02-12Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.João Silva
2017-01-29Converted most types to stdint-style (fixing a few in the process).João Silva
2017-01-25Merge pull request #27 from jamsilva/masterTwinaphex
2017-01-24Sound improvements - some by me, most from snes9x2002 and snes9x 1.51.João Silva
2017-01-24return false inside retro_load_game if game is NULLtwinaphex
2017-01-16Many cleanups.João Silva
2017-01-15Fixed input for games like SMAS and removed joypad swapping option.João Silva
2017-01-14Removed a LOT of useless stuff.João Silva
2017-01-14Moved copyright information to copyright file.João Silva
2016-12-09Use git version as library_versionGregor Richards
2016-10-16Remove unused variables.meepingsnesroms
2016-10-16The popping should now be fixed!(If using blare apu)meepingsnesroms
2016-10-15Add copyright notices since certain guys try to push their lucktwinaphex
2016-08-09Remove some unused functionstwinaphex
2016-08-08Cleanupstwinaphex
2016-08-06Reimplement save RAM - do it the libretro way by implementingtwinaphex
2016-08-05Lower-case x for nametwinaphex
2016-08-05Update nametwinaphex
2015-11-09improve sound quality a bit when using the regular APU core.aliaspider
2015-11-02fix savestates when using blargg's apu.aliaspider
2015-11-01add "Video Mode" core option.aliaspider
2015-10-21(CTR/3DS) allocate GFX.Screen_buffer in linear memory.aliaspider
2015-10-06add a core option to swap joypads.aliaspider
2015-09-21change library name when compiled with USE_BLARGG_APU=1aliaspider