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snes9x2005
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Snes9x 2005. Port of SNES9x 1.43 for libretro (was previously called CAT SFC). Forked from https://github.com/libretro/snes9x2005
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libretro.c
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2020-10-22
Ensure frameskip counter is reset when a frame is rendered
jdgleaver
2020-10-20
Frameskip improvements
jdgleaver
2020-10-19
Fix save states for SA1-enhanced games
jdgleaver
2020-10-18
Snes9x2005 (Non-Plus): Fix save state audio
jdgleaver
2020-10-17
Add optional automatic frame skipping
jdgleaver
2020-09-13
libretro: use input bitmask
trioan
2019-08-02
Add new core options
twinaphex
2018-03-31
Put ifdefs around S9xSetSoundMute call for now
twinaphex
2018-03-30
fix typo (extra semicolon)
Dwedit
2018-03-30
Add support for Audio/Video Disable flags
Dwedit
2018-03-14
Flush audio buffer at end of retro_run, and bypass resampler
Dwedit
2018-02-21
Update for MSVC
twinaphex
2018-02-13
Make 2 cycles oc profiles.
Tatsuya79
2018-02-09
renaming
Tatsuya79
2018-02-09
Add sprite limit hack.
Tatsuya79
2018-02-08
Overclock by reducing cycles.
Tatsuya79
2017-12-25
Cleanups
twinaphex
2017-08-16
buildfixes
twinaphex
2017-08-16
Changed compile-time flags to use C89 and fixed new warnings raised.
João Silva
2017-08-16
snes9x2010 Lagfix port and comment changes.
João Silva
2017-08-14
Deleted several unused variables, code and files.
João Silva
2017-08-13
Copied SPC7110 emulation from snes9x_3ds.
João Silva
2017-08-13
Sound fixes (including a savestate loading crash fix on 64-bit).
João Silva
2017-06-18
Support for savestate versioning. Plenty of cleanups.
João Silva
2017-06-18
Updates to libretro files from snes9x2002. Enabled RetroAchievements.
João Silva
2017-02-12
Integer-only C4 from snes9x2002. Integer-only, finalized DSP1 from snes9x 1.5...
João Silva
2017-02-12
Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.
João Silva
2017-01-29
Converted most types to stdint-style (fixing a few in the process).
João Silva
2017-01-25
Merge pull request #27 from jamsilva/master
Twinaphex
2017-01-24
Sound improvements - some by me, most from snes9x2002 and snes9x 1.51.
João Silva
2017-01-24
return false inside retro_load_game if game is NULL
twinaphex
2017-01-16
Many cleanups.
João Silva
2017-01-15
Fixed input for games like SMAS and removed joypad swapping option.
João Silva
2017-01-14
Removed a LOT of useless stuff.
João Silva
2017-01-14
Moved copyright information to copyright file.
João Silva
2016-12-09
Use git version as library_version
Gregor Richards
2016-10-16
Remove unused variables.
meepingsnesroms
2016-10-16
The popping should now be fixed!(If using blare apu)
meepingsnesroms
2016-10-15
Add copyright notices since certain guys try to push their luck
twinaphex
2016-08-09
Remove some unused functions
twinaphex
2016-08-08
Cleanups
twinaphex
2016-08-06
Reimplement save RAM - do it the libretro way by implementing
twinaphex
2016-08-05
Lower-case x for name
twinaphex
2016-08-05
Update name
twinaphex
2015-11-09
improve sound quality a bit when using the regular APU core.
aliaspider
2015-11-02
fix savestates when using blargg's apu.
aliaspider
2015-11-01
add "Video Mode" core option.
aliaspider
2015-10-21
(CTR/3DS) allocate GFX.Screen_buffer in linear memory.
aliaspider
2015-10-06
add a core option to swap joypads.
aliaspider
2015-09-21
change library name when compiled with USE_BLARGG_APU=1
aliaspider
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