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2019-08-02Add new core optionstwinaphex
2018-03-31Put ifdefs around S9xSetSoundMute call for nowtwinaphex
2018-03-30fix typo (extra semicolon)Dwedit
2018-03-30Add support for Audio/Video Disable flagsDwedit
Add support for Hard Disable Audio Fix frame discarding causing infinite loops Fix MSVC building
2018-03-14Flush audio buffer at end of retro_run, and bypass resamplerDwedit
2018-02-21Update for MSVCtwinaphex
2018-02-13Make 2 cycles oc profiles.Tatsuya79
2018-02-09renamingTatsuya79
2018-02-09Add sprite limit hack.Tatsuya79
2018-02-08Overclock by reducing cycles.Tatsuya79
2017-12-25Cleanupstwinaphex
2017-08-16buildfixestwinaphex
2017-08-16Changed compile-time flags to use C89 and fixed new warnings raised.João Silva
2017-08-16snes9x2010 Lagfix port and comment changes.João Silva
2017-08-14Deleted several unused variables, code and files.João Silva
2017-08-13Copied SPC7110 emulation from snes9x_3ds.João Silva
2017-08-13Sound fixes (including a savestate loading crash fix on 64-bit).João Silva
2017-06-18Support for savestate versioning. Plenty of cleanups.João Silva
2017-06-18Updates to libretro files from snes9x2002. Enabled RetroAchievements.João Silva
2017-02-12Integer-only C4 from snes9x2002. Integer-only, finalized DSP1 from snes9x ↵João Silva
1.50. Integer-only libretro.c and seta010.c.
2017-02-12Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.João Silva
2017-01-29Converted most types to stdint-style (fixing a few in the process).João Silva
2017-01-25Merge pull request #27 from jamsilva/masterTwinaphex
Improved sound
2017-01-24Sound improvements - some by me, most from snes9x2002 and snes9x 1.51.João Silva
2017-01-24return false inside retro_load_game if game is NULLtwinaphex
2017-01-16Many cleanups.João Silva
2017-01-15Fixed input for games like SMAS and removed joypad swapping option.João Silva
2017-01-14Removed a LOT of useless stuff.João Silva
2017-01-14Moved copyright information to copyright file.João Silva
2016-12-09Use git version as library_versionGregor Richards
2016-10-16Remove unused variables.meepingsnesroms
2016-10-16The popping should now be fixed!(If using blare apu)meepingsnesroms
2016-10-15Add copyright notices since certain guys try to push their lucktwinaphex
and 'game off the system' - UNDER NO CIRCUMSTANCES WILL ANY COMMERCIAL RIGHTS EVER BE APPROPRIATED TO ANY ONE PARTY, REGARDLESS OF ANY E-MAILS, BRIBES, ETC.
2016-08-09Remove some unused functionstwinaphex
2016-08-08Cleanupstwinaphex
2016-08-06Reimplement save RAM - do it the libretro way by implementingtwinaphex
retro_get_memory_data and friends
2016-08-05Lower-case x for nametwinaphex
2016-08-05Update nametwinaphex
2015-11-09improve sound quality a bit when using the regular APU core.aliaspider
2015-11-02fix savestates when using blargg's apu.aliaspider
2015-11-01add "Video Mode" core option.aliaspider
2015-10-21(CTR/3DS) allocate GFX.Screen_buffer in linear memory.aliaspider
2015-10-06add a core option to swap joypads.aliaspider
2015-09-21change library name when compiled with USE_BLARGG_APU=1aliaspider
2015-09-13fix the last commit, now it loads fineradius
2015-09-13use SAVE_DIR for SRAMradius
2014-12-20LOAD_FROM_MEMORY_TEST - enable it for every target but PSPtwinaphex
2014-12-06Implement cheat code stufftwinaphex
2014-12-05Implement input descriptorstwinaphex
2014-11-29(windows) _makepath / _splitpath are already part of msvcrtaliaspider