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AgeCommit message (Collapse)Author
2022-02-22fx: Optimise copying registers on LE platformsJonathan Teh
Use {READ,WRITE}_WORD so that it copies by word on little-endian platforms. Mark a LUT const for const-correctness.
2020-10-04Cleanupstwinaphex
2017-08-26SuperFX fixes and improvements, some from snes9x2010.João Silva
2017-08-14Rewrite C++ commentstwinaphex
2017-08-14Deleted several unused variables, code and files.João Silva
2017-08-11More buildfixestwinaphex
2017-08-11Start making this suitable for MSVC and C89twinaphex
2017-06-18Support for savestate versioning. Plenty of cleanups.João Silva
2017-02-12Fixed stupid mistake that broke some games. Other minor changes.João Silva
2017-02-12Minor SuperFX optimization. Fixed broken graphics caused by All-Stars SMW ↵João Silva
speedhack.
2017-02-12Type fixes. Fixes from snes9x 1.50. Minor changes and optimizations.João Silva
2017-01-29Converted most types to stdint-style (fixing a few in the process).João Silva
2017-01-16Many cleanups.João Silva
2017-01-14Removed a LOT of useless stuff.João Silva
2017-01-14Moved copyright information to copyright file.João Silva
2016-10-18Remove breakpoint functions.meepingsnesroms
No one should use this emu for testing, and those functions where just floating there disconnected.
2016-10-15Add copyright notices since certain guys try to push their lucktwinaphex
and 'game off the system' - UNDER NO CIRCUMSTANCES WILL ANY COMMERCIAL RIGHTS EVER BE APPROPRIATED TO ANY ONE PARTY, REGARDLESS OF ANY E-MAILS, BRIBES, ETC.
2014-11-03use stdint/stdboolaliaspider
2014-10-30apply a faceliftaliaspider
2014-10-29start moving everything to Caliaspider