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2012-12-21Fix an off-by-one in the previous commit's touch handling code.Nebuleon Fumika
2012-12-20Simplify the GUI code.Nebuleon Fumika
* gui.c: Simplify row and column checks when handling touch events. * draw.c, err_msg: Use ConsoleInit instead of a custom drawstring function when an initialisation error that is NOT related to DS2 I/O occurs. This allows \r\n to work. * gui.c, initialisation: Remove the Engrish in the "initial <subsystem name> error" messages. Make them appear in English and French. Unfortunately, the console doesn't support Chinese characters, and I don't know Chinese.
2012-12-20Bump the version number for NDSSFC.Nebuleon Fumika
* gui.c: #define NDSSFC_VERSION "1.08".
2012-12-20Remove the SNES Open Bus behaviour by default. Also simplify translation again.Nebuleon Fumika
SNES Open Bus is a quirk of the memory subsystem that allow reads of invalid addresses to return the last byte read from memory. However, it is seldom needed by a game, and it costs 1 to 3 MIPS instructions per SNES instruction to emulate. If you need SNES Open Bus, you can remove -DNO_OPEN_BUS from the Makefile.
2012-12-19Make it easier to add new translations to the menu.Nebuleon Fumika
* source/nds/gui.c: Calculate the number of options based on the array size of language_otions.
2012-12-19EN: Link the French translation to the interface. FR: Ajout de la traduction ↵Nebuleon Fumika
française à l'interface. EN: * bdf_font.c: Add support for having a main font, [0], of more than 128 characters. Refactor character width checks into a new function, BDF_width16_ucs. * bdf_font.h, draw.h, gui.c: Use UTF-8 for all strings to allow more translations. Use BDF_width16_ucs where possible. FR: * bdf_font.c: Prendre en charge une police principale, [0], de plus de 128 caractères. Diriger les vérifications de la largeur d'un caractère vers une nouvelle routine, BDF_width16_ucs. * bdf_font.h, draw.h, gui.c: Utiliser le codage UTF-8 pour toutes les chaînes pour permettre d'autres traductions. Utiliser BDF_width16_ucs là où c'est possible.
2012-12-19Change the English labels so they're more descriptive.Nebuleon Fumika
Really set the default CPU frequency to the highest.
2012-12-19Default to Graphics Mode 3, which displays the correct SNES aspect ratio at ↵Nebuleon Fumika
the cost of some lines at the top and bottom.
2012-12-19Raise the CPU's clock speed to 396 MHz while loading ROMs.Nebuleon Fumika
Also raise the CPU's clock speed to 396 MHz by default, instead of 360 MHz, when emulating a ROM.
2012-12-18Sync sound.Nebuleon Fumika
In addition to having less sound skipping going on, certain platformer games (I'm looking at you, Super Mario World) are helped by having more synchronised controls. In other words, synchronising the audio also synchronises the controls a bit more.
2012-12-18Remove various explicit delays and reduce screen tearing when drawing ↵Nebuleon Fumika
emulated screens.
2011-03-06Added touchscreen support. Fixed incorrect display of language.Kitty Draper
2011-03-05Fixed looking for BAGSFC directoryKitty Draper
2011-03-05first commitKitty Draper