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snes9x2005
asmgfx
dynarec
performance
trimui-s
Snes9x 2005. Port of SNES9x 1.43 for libretro (was previously called CAT SFC). Forked from https://github.com/libretro/snes9x2005
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ppu.cpp
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Author
2014-10-29
cleanups (cont.)
aliaspider
2014-10-28
cleanups (cont.)
aliaspider
2014-10-28
del some more
aliaspider
2013-02-03
Synchronise the controller status more spread out inside a rendered frame:
Nebuleon Fumika
2013-01-08
Permanently remove NO_OPEN_BUS hacks. It was a premature optimisation.
Nebuleon Fumika
2013-01-05
Sync ALL bits of the joypad again. This may make controls a bit slower to par...
Nebuleon Fumika
2013-01-01
Render double-width-res tiles from Background Mode 5 as half-width tiles. Thi...
Nebuleon Fumika
2012-12-31
ppu.cpp: Store multiplicands and quotients using aligned 16-bit writes (littl...
Nebuleon Fumika
2012-12-31
Fix PPU resets. This fixes Legend of Zelda: A Link to the Past.
Nebuleon Fumika
2012-12-27
Speed up rendering by an unknown amount.
Nebuleon Fumika
2012-12-21
Previous update made it impossible to press the Right and Down keys.
Nebuleon Fumika
2012-12-21
ppu.cpp: Sync fewer bits of the joypad.
Nebuleon Fumika
2012-12-21
Eliminate the latency of button press recognition, which was bad enough to lo...
Nebuleon Fumika
2012-12-20
Remove the SNES Open Bus behaviour by default. Also simplify translation again.
Nebuleon Fumika
2012-12-18
Un-inline a bunch of stuff.
Nebuleon Fumika
2011-03-05
first commit
Kitty Draper