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AgeCommit message (Expand)Author
2013-02-03Synchronise the controller status more spread out inside a rendered frame:Nebuleon Fumika
2013-01-08Permanently remove NO_OPEN_BUS hacks. It was a premature optimisation.Nebuleon Fumika
2013-01-05Sync ALL bits of the joypad again. This may make controls a bit slower to par...Nebuleon Fumika
2013-01-01Render double-width-res tiles from Background Mode 5 as half-width tiles. Thi...Nebuleon Fumika
2012-12-31ppu.cpp: Store multiplicands and quotients using aligned 16-bit writes (littl...Nebuleon Fumika
2012-12-31Fix PPU resets. This fixes Legend of Zelda: A Link to the Past.Nebuleon Fumika
2012-12-27Speed up rendering by an unknown amount.Nebuleon Fumika
2012-12-21Previous update made it impossible to press the Right and Down keys.Nebuleon Fumika
2012-12-21ppu.cpp: Sync fewer bits of the joypad.Nebuleon Fumika
2012-12-21Eliminate the latency of button press recognition, which was bad enough to lo...Nebuleon Fumika
2012-12-20Remove the SNES Open Bus behaviour by default. Also simplify translation again.Nebuleon Fumika
2012-12-18Un-inline a bunch of stuff.Nebuleon Fumika
2011-03-05first commitKitty Draper